d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011512: [03:52:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011512: [03:52:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011512: [03:52:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011512: [03:52:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011512: [03:52:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7764 RDOC 007764: [03:52:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 007764: [03:52:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007764: [03:52:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007764: [03:52:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007764: [03:52:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007764: [03:52:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007764: [03:52:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007764: [03:52:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007764: [03:52:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007764: [03:52:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007764: [03:52:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007764: [03:52:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007764: [03:52:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007764: [03:52:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007764: [03:52:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007764: [03:52:17] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011512: [03:52:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7764] RDOC 007764: [03:52:17] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A3310FF218 RDOC 007764: [03:52:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007764: [03:52:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007764: [03:52:17] core.cpp(2018) - Log - Removing device frame capturer for 0x000001A3310FF218 RDOC 007764: [03:52:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007764: [03:52:17] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A3310FF218 RDOC 007764: [03:52:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007764: [03:52:17] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001A3310FF218 / 0x00000000000C03D6 RDOC 007764: [03:52:17] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007764: [03:52:17] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007764: [03:52:17] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007764: [03:52:17] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007764: [03:52:17] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007764: [03:52:17] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011512: [03:52:17] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007764: [03:52:17] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 007764: [03:52:17] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007764: [03:52:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39879 (1.58 %) RDOC 007764: [03:52:17] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.014104 seconds RDOC 007764: [03:52:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 007764: [03:52:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 007764: [03:52:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011512: [03:52:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (46190 bytes) (time 1683255137) 2527 byte thumbnail RDOC 011512: [03:52:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011512: [03:52:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011512: [03:52:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011512: [03:52:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011512: [03:52:18] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011512: [03:52:18] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011512: [03:52:19] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011512: [03:52:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011512: [03:52:19] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011512: [03:52:19] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011512: [03:52:19] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011512: [03:52:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011512: [03:52:19] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 20.488 ms RDOC 011512: [03:52:19] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011512: [03:52:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011512: [03:52:19] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011512: [03:52:19] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011512: [03:52:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008320: [03:52:19] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008320: [03:52:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008320: [03:52:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008320: [03:52:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008320: [03:52:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3400 RDOC 003400: [03:52:19] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 003400: [03:52:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003400: [03:52:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003400: [03:52:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003400: [03:52:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003400: [03:52:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003400: [03:52:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003400: [03:52:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003400: [03:52:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003400: [03:52:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003400: [03:52:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003400: [03:52:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003400: [03:52:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003400: [03:52:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003400: [03:52:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008320: [03:52:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3400] RDOC 003400: [03:52:19] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003400: [03:52:19] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002B5FBF1EB38 RDOC 003400: [03:52:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003400: [03:52:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003400: [03:52:19] core.cpp(2018) - Log - Removing device frame capturer for 0x000002B5FBF1EB38 RDOC 003400: [03:52:19] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003400: [03:52:19] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002B5FBF1EB38 RDOC 003400: [03:52:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003400: [03:52:19] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002B5FBF1EB38 / 0x00000000000D03D6 RDOC 003400: [03:52:19] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003400: [03:52:19] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008320: [03:52:19] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003400: [03:52:19] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003400: [03:52:19] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 003400: [03:52:19] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003400: [03:52:19] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003400: [03:52:19] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 003400: [03:52:19] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003400: [03:52:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 61728 (2.41 %) RDOC 003400: [03:52:19] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.012839 seconds RDOC 003400: [03:52:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 003400: [03:52:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 003400: [03:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 008320: [03:52:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (71707 bytes) (time 1683255139) 5476 byte thumbnail RDOC 008320: [03:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 008320: [03:52:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008320: [03:52:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008320: [03:52:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008320: [03:52:21] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008320: [03:52:21] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008320: [03:52:21] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008320: [03:52:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008320: [03:52:21] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008320: [03:52:21] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008320: [03:52:21] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008320: [03:52:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008320: [03:52:21] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 25.176 ms RDOC 008320: [03:52:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003376: [03:52:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003376: [03:52:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003376: [03:52:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003376: [03:52:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003376: [03:52:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11132 RDOC 011132: [03:52:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011132: [03:52:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011132: [03:52:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011132: [03:52:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011132: [03:52:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011132: [03:52:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011132: [03:52:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011132: [03:52:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011132: [03:52:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011132: [03:52:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011132: [03:52:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011132: [03:52:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011132: [03:52:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011132: [03:52:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011132: [03:52:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003376: [03:52:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11132] RDOC 011132: [03:52:21] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011132: [03:52:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A57D96E468 RDOC 011132: [03:52:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011132: [03:52:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011132: [03:52:21] core.cpp(2018) - Log - Removing device frame capturer for 0x000001A57D96E468 RDOC 011132: [03:52:21] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011132: [03:52:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A57D96E468 RDOC 011132: [03:52:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011132: [03:52:22] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001A57D96E468 / 0x00000000000E03D6 RDOC 011132: [03:52:22] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011132: [03:52:22] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003376: [03:52:22] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011132: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011132: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 011132: [03:52:22] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011132: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011132: [03:52:22] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 011132: [03:52:22] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011132: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33695 (5.90 %) RDOC 011132: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.013705 seconds RDOC 011132: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011132: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 011132: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 003376: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43444 bytes) (time 1683255142) 5116 byte thumbnail RDOC 003376: [03:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 003376: [03:52:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003376: [03:52:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003376: [03:52:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003376: [03:52:23] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003376: [03:52:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003376: [03:52:23] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003376: [03:52:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003376: [03:52:23] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003376: [03:52:23] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003376: [03:52:23] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003376: [03:52:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003376: [03:52:23] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 9.158 ms RDOC 003376: [03:52:23] d3d11_counters.cpp( 589) - Log - Timer Fetch Counters, counters to fetch 7 - 3.731 ms RDOC 003376: [03:52:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011768: [03:52:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011768: [03:52:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011768: [03:52:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011768: [03:52:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011768: [03:52:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11764 RDOC 011764: [03:52:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011764: [03:52:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011764: [03:52:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011764: [03:52:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011764: [03:52:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011764: [03:52:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011764: [03:52:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011764: [03:52:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011764: [03:52:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011764: [03:52:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011764: [03:52:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011764: [03:52:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011764: [03:52:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011764: [03:52:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011764: [03:52:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011768: [03:52:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11764] RDOC 011764: [03:52:23] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011764: [03:52:23] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D5E1C7E188 RDOC 011764: [03:52:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011764: [03:52:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011764: [03:52:23] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D5E1C7E188 RDOC 011764: [03:52:23] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011764: [03:52:24] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D5E1C7E188 RDOC 011764: [03:52:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011764: [03:52:24] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D5E1C7E188 / 0x00000000000F03D6 RDOC 011764: [03:52:24] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011764: [03:52:24] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011768: [03:52:24] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011764: [03:52:24] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011764: [03:52:24] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011764: [03:52:24] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011764: [03:52:24] d3d11_context_wrap.cpp(5346) - Warning - Don't have command list ResourceId::89 captured! This frame is unsuccessful. RDOC 011764: [03:52:24] d3d11_device.cpp(2302) - Log - Failed to capture, frame 5: Uncapped command list RDOC 011764: [03:52:24] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011764: [03:52:24] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011764: [03:52:24] d3d11_device.cpp(2023) - Log - Finished capture, Frame 6 RDOC 011764: [03:52:24] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011764: [03:52:24] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011764: [03:52:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 854400 bytes to 23626 (2.77 %) RDOC 011764: [03:52:24] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.814819 MB capture section in 0.014309 seconds RDOC 011764: [03:52:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011764: [03:52:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 011764: [03:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 011768: [03:52:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 6) (31715 bytes) (time 1683255144) 3961 byte thumbnail RDOC 011768: [03:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 011768: [03:52:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011768: [03:52:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011768: [03:52:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011768: [03:52:25] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011768: [03:52:25] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011768: [03:52:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011768: [03:52:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011768: [03:52:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011768: [03:52:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011768: [03:52:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011768: [03:52:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011768: [03:52:25] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 12.286 ms RDOC 011768: [03:52:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007012: [03:52:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 007012: [03:52:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007012: [03:52:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007012: [03:52:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007012: [03:52:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4788 RDOC 004788: [03:52:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004788: [03:52:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004788: [03:52:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004788: [03:52:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004788: [03:52:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004788: [03:52:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004788: [03:52:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004788: [03:52:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004788: [03:52:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004788: [03:52:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004788: [03:52:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004788: [03:52:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004788: [03:52:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004788: [03:52:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004788: [03:52:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007012: [03:52:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4788] RDOC 004788: [03:52:25] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004788: [03:52:25] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021A4999F418 RDOC 004788: [03:52:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004788: [03:52:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004788: [03:52:25] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021A4999F418 RDOC 004788: [03:52:25] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004788: [03:52:26] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021A4999F418 RDOC 004788: [03:52:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004788: [03:52:26] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000021A4999F418 / 0x00000000001003D6 RDOC 004788: [03:52:26] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004788: [03:52:26] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007012: [03:52:26] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004788: [03:52:26] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004788: [03:52:26] resource_manager.h(1441) - Log - Preparing up to 45 potentially dirty resources RDOC 004788: [03:52:26] resource_manager.h(1494) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 004788: [03:52:26] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004788: [03:52:26] resource_manager.h(1506) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 004788: [03:52:26] resource_manager.h(1579) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 004788: [03:52:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1340933 (0.79 %) RDOC 004788: [03:52:26] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.155683 seconds RDOC 004788: [03:52:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004788: [03:52:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 004788: [03:52:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 007012: [03:52:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1347587 bytes) (time 1683255146) 2526 byte thumbnail RDOC 007012: [03:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 007012: [03:52:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007012: [03:52:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007012: [03:52:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007012: [03:52:27] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007012: [03:52:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007012: [03:52:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007012: [03:52:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007012: [03:52:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007012: [03:52:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007012: [03:52:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007012: [03:52:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007012: [03:52:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 339.487 ms RDOC 007012: [03:52:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009820: [03:52:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009820: [03:52:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009820: [03:52:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009820: [03:52:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009820: [03:52:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9992 RDOC 009992: [03:52:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009992: [03:52:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009992: [03:52:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009992: [03:52:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009992: [03:52:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009992: [03:52:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009992: [03:52:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009992: [03:52:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009992: [03:52:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009992: [03:52:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009992: [03:52:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009992: [03:52:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009992: [03:52:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009992: [03:52:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009992: [03:52:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009992: [03:52:32] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009820: [03:52:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9992] RDOC 009992: [03:52:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002E515ECE5D8 RDOC 009992: [03:52:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009992: [03:52:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009992: [03:52:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000002E515ECE5D8 RDOC 009992: [03:52:32] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009992: [03:52:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002E515ECE5D8 RDOC 009992: [03:52:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009992: [03:52:32] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002E515ECE5D8 / 0x00000000001103D6 RDOC 009992: [03:52:32] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009992: [03:52:32] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009820: [03:52:32] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009992: [03:52:32] d3d11_device.cpp(1941) - Log - Starting capture RDOC 009992: [03:52:32] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009992: [03:52:32] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009992: [03:52:32] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009992: [03:52:32] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 009992: [03:52:32] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009992: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 85637 (3.35 %) RDOC 009992: [03:52:32] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.019439 seconds RDOC 009992: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 009992: [03:52:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009992: [03:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009820: [03:52:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (101012 bytes) (time 1683255152) 9588 byte thumbnail RDOC 009820: [03:52:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009820: [03:52:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009820: [03:52:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009820: [03:52:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009820: [03:52:33] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009820: [03:52:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009820: [03:52:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009820: [03:52:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009820: [03:52:34] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009820: [03:52:34] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009820: [03:52:34] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009820: [03:52:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009820: [03:52:34] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 20.975 ms RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009820: [03:52:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008656: [03:52:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008656: [03:52:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008656: [03:52:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008656: [03:52:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008656: [03:52:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12236 RDOC 012236: [03:52:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 012236: [03:52:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012236: [03:52:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012236: [03:52:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012236: [03:52:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012236: [03:52:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012236: [03:52:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012236: [03:52:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012236: [03:52:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012236: [03:52:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012236: [03:52:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012236: [03:52:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012236: [03:52:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012236: [03:52:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012236: [03:52:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012236: [03:52:35] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008656: [03:52:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12236] RDOC 012236: [03:52:35] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023EFA80DD48 RDOC 012236: [03:52:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012236: [03:52:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012236: [03:52:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023EFA80DD48 RDOC 012236: [03:52:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012236: [03:52:35] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023EFA80DD48 RDOC 012236: [03:52:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012236: [03:52:35] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000023EFA80DD48 / 0x00000000001203D6 RDOC 012236: [03:52:35] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012236: [03:52:35] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012236: [03:52:35] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012236: [03:52:35] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 012236: [03:52:35] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012236: [03:52:35] d3d11_device.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 008656: [03:52:35] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012236: [03:52:35] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 012236: [03:52:35] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 012236: [03:52:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 647 (2.68 %) RDOC 012236: [03:52:35] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.018839 seconds RDOC 012236: [03:52:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 012236: [03:52:35] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 012236: [03:52:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 012236: [03:52:35] core.cpp(2064) - Log - Removing frame capturer for 0x0000023EFA80DD48 / 0x00000000001203D6 RDOC 012236: [03:52:35] core.cpp(2075) - Log - Removed last refcount RDOC 012236: [03:52:35] core.cpp(2079) - Log - Removed active window RDOC 012236: [03:52:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023EFA80DD48 RDOC 008656: [03:52:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (22947 bytes) (time 1683255155) 8220 byte thumbnail RDOC 008656: [03:52:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 008656: [03:52:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008656: [03:52:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008656: [03:52:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008656: [03:52:36] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008656: [03:52:36] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008656: [03:52:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008656: [03:52:36] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008656: [03:52:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008656: [03:52:37] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008656: [03:52:37] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008656: [03:52:37] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008656: [03:52:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008656: [03:52:37] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 0.680 ms RDOC 008656: [03:52:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010560: [03:52:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010560: [03:52:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010560: [03:52:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010560: [03:52:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010560: [03:52:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10776 RDOC 010776: [03:52:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010776: [03:52:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010776: [03:52:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010776: [03:52:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010776: [03:52:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010776: [03:52:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010776: [03:52:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010776: [03:52:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010776: [03:52:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010776: [03:52:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010776: [03:52:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010776: [03:52:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010776: [03:52:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010776: [03:52:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010776: [03:52:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010560: [03:52:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10776] RDOC 010776: [03:52:38] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010776: [03:52:38] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025BD328FB28 RDOC 010776: [03:52:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010776: [03:52:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010776: [03:52:38] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025BD328FB28 RDOC 010776: [03:52:38] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010776: [03:52:38] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025BD328FB28 RDOC 010776: [03:52:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010776: [03:52:38] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 010776: [03:52:38] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025BD328FB28 / 0x00000000002200B8 RDOC 010776: [03:52:38] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010776: [03:52:38] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010560: [03:52:38] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 010776: [03:52:38] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010776: [03:52:38] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 010776: [03:52:38] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010776: [03:52:38] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010560: [03:52:38] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010776: [03:52:38] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 010776: [03:52:38] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010776: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 34200 (6.01 %) RDOC 010776: [03:52:38] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.011983 seconds RDOC 010776: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010776: [03:52:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 010776: [03:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 010560: [03:52:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43949 bytes) (time 1683255158) 5116 byte thumbnail RDOC 010560: [03:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 010560: [03:52:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010560: [03:52:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010560: [03:52:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010560: [03:52:39] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010560: [03:52:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010560: [03:52:39] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010560: [03:52:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010560: [03:52:39] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010560: [03:52:39] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010560: [03:52:39] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010560: [03:52:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010560: [03:52:39] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 010560: [03:52:39] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 010560: [03:52:39] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.944 ms RDOC 010560: [03:52:39] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 010560: [03:52:39] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 010560: [03:52:39] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 010560: [03:52:39] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 010560: [03:52:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006840: [03:52:39] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006840: [03:52:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006840: [03:52:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006840: [03:52:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006840: [03:52:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9436 RDOC 009436: [03:52:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009436: [03:52:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009436: [03:52:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009436: [03:52:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009436: [03:52:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009436: [03:52:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009436: [03:52:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009436: [03:52:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009436: [03:52:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009436: [03:52:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009436: [03:52:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009436: [03:52:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009436: [03:52:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009436: [03:52:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009436: [03:52:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006840: [03:52:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9436] RDOC 009436: [03:52:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009436: [03:52:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000026A1663EFA8 RDOC 009436: [03:52:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009436: [03:52:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009436: [03:52:40] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026A1663EFA8 RDOC 009436: [03:52:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009436: [03:52:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000026A1663EFA8 RDOC 009436: [03:52:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009436: [03:52:40] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000026A1663EFA8 / 0x00000000001503AA RDOC 009436: [03:52:40] d3d11_device.cpp(1941) - Log - Starting capture RDOC 009436: [03:52:40] resource_manager.h(1441) - Log - Preparing up to 0 potentially dirty resources RDOC 009436: [03:52:40] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 009436: [03:52:40] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009436: [03:52:40] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009436: [03:52:40] d3d11_device.cpp(2023) - Log - Finished capture, Frame 0 RDOC 006840: [03:52:40] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009436: [03:52:40] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 009436: [03:52:40] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 009436: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6701 (9.80 %) RDOC 009436: [03:52:40] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.038096 seconds RDOC 009436: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009436: [03:52:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 009436: [03:52:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 006840: [03:52:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (16450 bytes) (time 1683255160) 5116 byte thumbnail RDOC 006840: [03:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 006840: [03:52:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006840: [03:52:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006840: [03:52:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006840: [03:52:41] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006840: [03:52:41] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006840: [03:52:41] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006840: [03:52:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006840: [03:52:41] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006840: [03:52:41] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006840: [03:52:41] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006840: [03:52:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006840: [03:52:41] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 3.933 ms RDOC 006840: [03:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 006840: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2817 (4.12 %) RDOC 006840: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006840: [03:52:41] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 0.714 ms RDOC 006840: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2817 (4.12 %) RDOC 006840: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 006840: [03:52:41] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 006840: [03:52:41] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 006840: [03:52:41] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 006840: [03:52:41] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 006840: [03:52:41] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 006840: [03:52:41] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 006840: [03:52:41] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 006840: [03:52:41] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 006840: [03:52:41] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 006840: [03:52:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011664: [03:52:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011664: [03:52:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011664: [03:52:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011664: [03:52:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011664: [03:52:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2264 RDOC 002264: [03:52:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002264: [03:52:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002264: [03:52:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002264: [03:52:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002264: [03:52:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002264: [03:52:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002264: [03:52:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002264: [03:52:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002264: [03:52:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002264: [03:52:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002264: [03:52:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002264: [03:52:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002264: [03:52:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002264: [03:52:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002264: [03:52:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002264: [03:52:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011664: [03:52:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2264] RDOC 002264: [03:52:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002266313F0B8 RDOC 002264: [03:52:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002264: [03:52:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002264: [03:52:42] core.cpp(2018) - Log - Removing device frame capturer for 0x000002266313F0B8 RDOC 002264: [03:52:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002264: [03:52:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002266313F0B8 RDOC 002264: [03:52:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002264: [03:52:42] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002266313F0B8 / 0x00000000001503D6 RDOC 002264: [03:52:42] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002264: [03:52:42] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011664: [03:52:43] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002264: [03:52:43] d3d11_device.cpp(1941) - Log - Starting capture RDOC 002264: [03:52:43] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 002264: [03:52:43] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002264: [03:52:43] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002264: [03:52:43] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 002264: [03:52:43] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002264: [03:52:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 588558 (0.44 %) RDOC 002264: [03:52:43] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.034546 seconds RDOC 002264: [03:52:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002264: [03:52:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 002264: [03:52:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 011664: [03:52:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (598307 bytes) (time 1683255163) 5116 byte thumbnail RDOC 011664: [03:52:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 011664: [03:52:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011664: [03:52:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011664: [03:52:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011664: [03:52:44] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011664: [03:52:44] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011664: [03:52:44] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011664: [03:52:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011664: [03:52:44] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011664: [03:52:44] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011664: [03:52:44] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011664: [03:52:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011664: [03:52:44] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 331.758 ms RDOC 011664: [03:52:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009272: [03:52:45] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009272: [03:52:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009272: [03:52:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009272: [03:52:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009272: [03:52:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1704 RDOC 001704: [03:52:45] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 001704: [03:52:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001704: [03:52:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001704: [03:52:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001704: [03:52:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001704: [03:52:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001704: [03:52:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001704: [03:52:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001704: [03:52:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001704: [03:52:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001704: [03:52:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001704: [03:52:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001704: [03:52:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001704: [03:52:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001704: [03:52:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009272: [03:52:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1704] RDOC 001704: [03:52:45] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001704: [03:52:45] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000248F8E1F6C8 RDOC 001704: [03:52:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001704: [03:52:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001704: [03:52:45] core.cpp(2018) - Log - Removing device frame capturer for 0x00000248F8E1F6C8 RDOC 001704: [03:52:45] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001704: [03:52:45] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000248F8E1F6C8 RDOC 001704: [03:52:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001704: [03:52:45] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000248F8E1F6C8 / 0x00000000001603D6 RDOC 001704: [03:52:45] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001704: [03:52:45] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009272: [03:52:45] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 35594 (6.27 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012392 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14842 (2.61 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011207 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 009272: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (45343 bytes) (time 1683255172) 5116 byte thumbnail RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14842 (2.61 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011359 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14642 (2.58 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011325 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 009272: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (24591 bytes) (time 1683255172) 5116 byte thumbnail RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14841 (2.61 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010923 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 009272: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (24591 bytes) (time 1683255172) 5116 byte thumbnail RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14831 (2.61 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012126 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 009272: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (24391 bytes) (time 1683255172) 5116 byte thumbnail RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14843 (2.61 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012330 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14838 (2.61 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010843 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 009272: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (24590 bytes) (time 1683255172) 5116 byte thumbnail RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14852 (2.61 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010896 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 001704: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001704: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 001704: [03:52:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001704: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 009272: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (24580 bytes) (time 1683255172) 5116 byte thumbnail RDOC 001704: [03:52:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 001704: [03:52:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14641 (2.58 %) RDOC 001704: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010859 seconds RDOC 001704: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001704: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 009272: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (24592 bytes) (time 1683255172) 5116 byte thumbnail RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 009272: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (24587 bytes) (time 1683255172) 5116 byte thumbnail RDOC 001704: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 009272: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (24601 bytes) (time 1683255172) 5116 byte thumbnail RDOC 009272: [03:52:53] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (24390 bytes) (time 1683255172) 5116 byte thumbnail RDOC 009272: [03:52:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 009272: [03:52:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009272: [03:52:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009272: [03:52:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009272: [03:52:54] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009272: [03:52:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009272: [03:52:54] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009272: [03:52:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009272: [03:52:54] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009272: [03:52:54] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009272: [03:52:54] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009272: [03:52:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009272: [03:52:54] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.309 ms RDOC 009272: [03:52:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005976: [03:52:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005976: [03:52:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005976: [03:52:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005976: [03:52:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005976: [03:52:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 632 RDOC 000632: [03:52:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 000632: [03:52:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000632: [03:52:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000632: [03:52:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000632: [03:52:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000632: [03:52:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000632: [03:52:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000632: [03:52:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000632: [03:52:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000632: [03:52:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000632: [03:52:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000632: [03:52:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000632: [03:52:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000632: [03:52:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000632: [03:52:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005976: [03:52:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [632] RDOC 000632: [03:52:54] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000632: [03:52:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A8CB89DDD8 RDOC 000632: [03:52:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000632: [03:52:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000632: [03:52:54] core.cpp(2018) - Log - Removing device frame capturer for 0x000001A8CB89DDD8 RDOC 000632: [03:52:54] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000632: [03:52:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A8CB89DDD8 RDOC 000632: [03:52:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000632: [03:52:54] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001A8CB89DDD8 / 0x00000000001703D6 RDOC 000632: [03:52:54] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000632: [03:52:54] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005976: [03:52:54] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 000632: [03:52:54] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000632: [03:52:54] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 000632: [03:52:54] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000632: [03:52:54] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000632: [03:52:54] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 000632: [03:52:54] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000632: [03:52:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 44905 (2.93 %) RDOC 000632: [03:52:54] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.013455 seconds RDOC 000632: [03:52:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 000632: [03:52:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 000632: [03:52:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 005976: [03:52:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (57660 bytes) (time 1683255174) 8292 byte thumbnail RDOC 005976: [03:52:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 005976: [03:52:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005976: [03:52:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005976: [03:52:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005976: [03:52:56] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005976: [03:52:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005976: [03:52:56] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005976: [03:52:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005976: [03:52:56] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005976: [03:52:56] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005976: [03:52:56] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005976: [03:52:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005976: [03:52:56] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 15.380 ms RDOC 005976: [03:52:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011540: [03:52:56] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011540: [03:52:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011540: [03:52:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011540: [03:52:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011540: [03:52:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10764 RDOC 010764: [03:52:56] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010764: [03:52:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010764: [03:52:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010764: [03:52:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010764: [03:52:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010764: [03:52:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010764: [03:52:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010764: [03:52:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010764: [03:52:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010764: [03:52:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010764: [03:52:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010764: [03:52:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010764: [03:52:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010764: [03:52:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010764: [03:52:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011540: [03:52:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10764] RDOC 010764: [03:52:56] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010764: [03:52:56] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002247E62E3E8 RDOC 010764: [03:52:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010764: [03:52:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010764: [03:52:56] core.cpp(2018) - Log - Removing device frame capturer for 0x000002247E62E3E8 RDOC 010764: [03:52:57] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010764: [03:52:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002247E62E3E8 RDOC 010764: [03:52:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010764: [03:52:57] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002247E62E3E8 / 0x00000000001803D6 RDOC 010764: [03:52:57] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010764: [03:52:57] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011540: [03:52:57] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010764: [03:52:57] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010764: [03:52:57] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010764: [03:52:57] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010764: [03:52:57] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010764: [03:52:57] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 010764: [03:52:57] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 010764: [03:52:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793920 bytes to 176019 (1.63 %) RDOC 010764: [03:52:57] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 10.293884 MB capture section in 0.037142 seconds RDOC 010764: [03:52:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 010764: [03:52:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 010764: [03:52:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 011540: [03:52:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192828 bytes) (time 1683255177) 10031 byte thumbnail RDOC 011540: [03:52:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 011540: [03:52:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011540: [03:52:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011540: [03:52:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011540: [03:52:58] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011540: [03:52:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011540: [03:52:58] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011540: [03:52:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011540: [03:52:58] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011540: [03:52:58] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011540: [03:52:58] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011540: [03:52:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011540: [03:52:58] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 56.480 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.014 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.100 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.459 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.086 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.089 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 25.038 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.624 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.634 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.069 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.056 ms RDOC 011540: [03:52:58] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.501 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.368 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.344 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.065 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.058 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.479 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.108 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.444 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.076 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.063 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.523 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.119 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.506 ms RDOC 011540: [03:52:59] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.086 ms RDOC 011540: [03:52:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005988: [03:52:59] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005988: [03:52:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005988: [03:52:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005988: [03:52:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005988: [03:52:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7908 RDOC 007908: [03:52:59] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 007908: [03:52:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007908: [03:52:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007908: [03:52:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007908: [03:52:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007908: [03:52:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007908: [03:52:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007908: [03:52:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007908: [03:52:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007908: [03:52:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007908: [03:52:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007908: [03:52:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007908: [03:52:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007908: [03:52:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007908: [03:52:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005988: [03:52:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7908] RDOC 007908: [03:52:59] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007908: [03:52:59] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002CC777CD638 RDOC 007908: [03:52:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007908: [03:52:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007908: [03:52:59] core.cpp(2018) - Log - Removing device frame capturer for 0x000002CC777CD638 RDOC 007908: [03:52:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007908: [03:52:59] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002CC777CD638 RDOC 007908: [03:52:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007908: [03:52:59] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002CC777CD638 / 0x00000000001903D6 RDOC 007908: [03:52:59] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007908: [03:52:59] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005988: [03:52:59] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 68695 (1.30 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023282 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 51 RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (78444 bytes) (time 1683255180) 5116 byte thumbnail RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50003 (0.95 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.028380 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 52 RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 51) (59752 bytes) (time 1683255180) 5116 byte thumbnail RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50036 (0.95 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.029601 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 53 RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50088 (0.95 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.025276 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 52) (59785 bytes) (time 1683255180) 5116 byte thumbnail RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 54 RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 53) (59837 bytes) (time 1683255180) 5116 byte thumbnail RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49982 (0.95 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022254 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 55 RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49959 (0.95 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021728 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 54) (59731 bytes) (time 1683255180) 5116 byte thumbnail RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 56 RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 55) (59708 bytes) (time 1683255180) 5116 byte thumbnail RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49876 (0.95 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021145 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49894 (0.95 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022427 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 56) (59625 bytes) (time 1683255180) 5116 byte thumbnail RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 58 RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 57) (59643 bytes) (time 1683255180) 5116 byte thumbnail RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50170 (0.95 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022331 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 007908: [03:53:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007908: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007908: [03:53:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [03:53:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 59 RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 007908: [03:53:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007908: [03:53:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49966 (0.95 %) RDOC 007908: [03:53:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022010 seconds RDOC 007908: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007908: [03:53:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 007908: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 58) (59919 bytes) (time 1683255180) 5116 byte thumbnail RDOC 005988: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 59) (59715 bytes) (time 1683255180) 5116 byte thumbnail RDOC 005988: [03:53:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 005988: [03:53:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005988: [03:53:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005988: [03:53:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005988: [03:53:01] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005988: [03:53:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005988: [03:53:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005988: [03:53:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005988: [03:53:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005988: [03:53:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005988: [03:53:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005988: [03:53:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005988: [03:53:01] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 98.424 ms RDOC 005988: [03:53:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003824: [03:53:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003824: [03:53:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003824: [03:53:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003824: [03:53:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003824: [03:53:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8988 RDOC 008988: [03:53:02] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008988: [03:53:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008988: [03:53:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008988: [03:53:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008988: [03:53:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008988: [03:53:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008988: [03:53:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008988: [03:53:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008988: [03:53:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008988: [03:53:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008988: [03:53:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008988: [03:53:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008988: [03:53:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008988: [03:53:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008988: [03:53:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008988: [03:53:02] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003824: [03:53:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8988] RDOC 008988: [03:53:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000017462ABED48 RDOC 008988: [03:53:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008988: [03:53:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008988: [03:53:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000017462ABED48 RDOC 008988: [03:53:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008988: [03:53:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000017462ABED48 RDOC 008988: [03:53:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008988: [03:53:02] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000017462ABED48 / 0x00000000001A03D6 RDOC 008988: [03:53:02] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008988: [03:53:02] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003824: [03:53:02] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008988: [03:53:02] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008988: [03:53:02] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 008988: [03:53:02] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008988: [03:53:02] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008988: [03:53:02] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 008988: [03:53:02] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008988: [03:53:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 44190 (7.18 %) RDOC 008988: [03:53:02] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.011899 seconds RDOC 008988: [03:53:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 008988: [03:53:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 008988: [03:53:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 003824: [03:53:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (58237 bytes) (time 1683255182) 8902 byte thumbnail RDOC 003824: [03:53:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 003824: [03:53:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003824: [03:53:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003824: [03:53:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003824: [03:53:03] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003824: [03:53:03] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003824: [03:53:03] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003824: [03:53:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003824: [03:53:03] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003824: [03:53:03] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003824: [03:53:03] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003824: [03:53:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003824: [03:53:03] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.165 ms RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003824: [03:53:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008744: [03:53:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008744: [03:53:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008744: [03:53:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008744: [03:53:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008744: [03:53:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10300 RDOC 010300: [03:53:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010300: [03:53:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010300: [03:53:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010300: [03:53:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010300: [03:53:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010300: [03:53:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010300: [03:53:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010300: [03:53:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010300: [03:53:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010300: [03:53:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010300: [03:53:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010300: [03:53:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010300: [03:53:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010300: [03:53:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010300: [03:53:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008744: [03:53:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10300] RDOC 010300: [03:53:04] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010300: [03:53:04] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FF28AFE0F8 RDOC 010300: [03:53:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010300: [03:53:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010300: [03:53:04] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FF28AFE0F8 RDOC 010300: [03:53:04] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010300: [03:53:04] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FF28AFE0F8 RDOC 010300: [03:53:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010300: [03:53:04] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001FF28AFE0F8 / 0x00000000001B03D6 RDOC 010300: [03:53:04] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010300: [03:53:04] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008744: [03:53:04] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010300: [03:53:04] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010300: [03:53:04] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 010300: [03:53:04] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010300: [03:53:04] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010300: [03:53:04] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 010300: [03:53:04] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010300: [03:53:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 30658 (5.39 %) RDOC 010300: [03:53:04] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.012605 seconds RDOC 010300: [03:53:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 010300: [03:53:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 010300: [03:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 008744: [03:53:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (40567 bytes) (time 1683255184) 5744 byte thumbnail RDOC 008744: [03:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 008744: [03:53:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008744: [03:53:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008744: [03:53:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008744: [03:53:05] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008744: [03:53:05] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008744: [03:53:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [03:53:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008744: [03:53:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [03:53:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [03:53:05] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [03:53:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [03:53:05] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.325 ms RDOC 008744: [03:53:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012168: [03:53:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 012168: [03:53:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012168: [03:53:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012168: [03:53:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012168: [03:53:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8320 RDOC 008320: [03:53:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008320: [03:53:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008320: [03:53:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008320: [03:53:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008320: [03:53:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008320: [03:53:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008320: [03:53:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008320: [03:53:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008320: [03:53:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008320: [03:53:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008320: [03:53:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008320: [03:53:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008320: [03:53:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008320: [03:53:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008320: [03:53:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012168: [03:53:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8320] RDOC 008320: [03:53:06] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008320: [03:53:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008320: [03:53:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F6EA790210 RDOC 008320: [03:53:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008320: [03:53:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008320: [03:53:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008320: [03:53:06] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008320: [03:53:06] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008320: [03:53:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008320: [03:53:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008320: [03:53:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008320: [03:53:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008320: [03:53:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F6EA790838 RDOC 008320: [03:53:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008320: [03:53:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F6EA790210 RDOC 008320: [03:53:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008320: [03:53:07] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F6EA790210 RDOC 008320: [03:53:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008320: [03:53:07] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F6EA790210 / 0x00000000001C03D6 RDOC 008320: [03:53:07] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008320: [03:53:07] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008320: [03:53:07] d3d11_device.cpp( 795) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 008320: [03:53:07] d3d11_device.cpp( 800) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 012168: [03:53:07] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008320: [03:53:07] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008320: [03:53:07] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 008320: [03:53:07] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008320: [03:53:07] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008320: [03:53:07] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 008320: [03:53:07] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008320: [03:53:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 33286 (5.87 %) RDOC 008320: [03:53:07] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.011806 seconds RDOC 008320: [03:53:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008320: [03:53:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 008320: [03:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 012168: [03:53:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43035 bytes) (time 1683255187) 5116 byte thumbnail RDOC 012168: [03:53:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 012168: [03:53:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012168: [03:53:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012168: [03:53:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012168: [03:53:08] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012168: [03:53:08] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012168: [03:53:08] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012168: [03:53:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012168: [03:53:08] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012168: [03:53:08] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012168: [03:53:08] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012168: [03:53:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012168: [03:53:08] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.472 ms RDOC 012168: [03:53:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005944: [03:53:08] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005944: [03:53:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005944: [03:53:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005944: [03:53:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005944: [03:53:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1684 RDOC 001684: [03:53:08] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 001684: [03:53:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001684: [03:53:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001684: [03:53:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001684: [03:53:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001684: [03:53:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001684: [03:53:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001684: [03:53:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001684: [03:53:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001684: [03:53:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001684: [03:53:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001684: [03:53:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001684: [03:53:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001684: [03:53:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001684: [03:53:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005944: [03:53:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1684] RDOC 001684: [03:53:08] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001684: [03:53:08] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CD93F9DF88 RDOC 001684: [03:53:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001684: [03:53:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001684: [03:53:08] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CD93F9DF88 RDOC 001684: [03:53:08] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001684: [03:53:09] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CD93F9DF88 RDOC 001684: [03:53:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001684: [03:53:09] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001CD93F9DF88 / 0x00000000001D03D6 RDOC 001684: [03:53:09] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001684: [03:53:09] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005944: [03:53:09] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001684: [03:53:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001684: [03:53:09] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 001684: [03:53:09] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001684: [03:53:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 200 RDOC 001684: [03:53:09] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 001684: [03:53:09] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001684: [03:53:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 41111 (6.31 %) RDOC 001684: [03:53:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.012713 seconds RDOC 001684: [03:53:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 001684: [03:53:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 001684: [03:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 005944: [03:53:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (54525 bytes) (time 1683255189) 7788 byte thumbnail RDOC 005944: [03:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 005944: [03:53:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005944: [03:53:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005944: [03:53:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005944: [03:53:10] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005944: [03:53:10] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005944: [03:53:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005944: [03:53:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005944: [03:53:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005944: [03:53:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005944: [03:53:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005944: [03:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005944: [03:53:10] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 9.614 ms RDOC 005944: [03:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003004: [03:53:10] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003004: [03:53:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003004: [03:53:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003004: [03:53:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003004: [03:53:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11780 RDOC 011780: [03:53:10] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011780: [03:53:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011780: [03:53:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011780: [03:53:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011780: [03:53:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011780: [03:53:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011780: [03:53:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011780: [03:53:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011780: [03:53:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011780: [03:53:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011780: [03:53:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011780: [03:53:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011780: [03:53:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011780: [03:53:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011780: [03:53:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003004: [03:53:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11780] RDOC 011780: [03:53:10] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011780: [03:53:10] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002102E6BE088 RDOC 011780: [03:53:10] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011780: [03:53:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011780: [03:53:10] core.cpp(2018) - Log - Removing device frame capturer for 0x000002102E6BE088 RDOC 011780: [03:53:11] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011780: [03:53:11] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002102E6BE088 RDOC 011780: [03:53:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011780: [03:53:11] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002102E6BE088 / 0x00000000001E03D6 RDOC 011780: [03:53:11] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011780: [03:53:11] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003004: [03:53:11] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011780: [03:53:11] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011780: [03:53:11] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 011780: [03:53:11] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 011780: [03:53:11] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011780: [03:53:11] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 011780: [03:53:11] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 011780: [03:53:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 115096 (13.69 %) RDOC 011780: [03:53:11] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.014832 seconds RDOC 011780: [03:53:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011780: [03:53:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011780: [03:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 003004: [03:53:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (121750 bytes) (time 1683255191) 2526 byte thumbnail RDOC 003004: [03:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 003004: [03:53:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003004: [03:53:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003004: [03:53:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003004: [03:53:12] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003004: [03:53:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003004: [03:53:12] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003004: [03:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003004: [03:53:12] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003004: [03:53:12] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003004: [03:53:12] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003004: [03:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003004: [03:53:12] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 15.508 ms RDOC 003004: [03:53:16] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003004: [03:53:16] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003004: [03:53:16] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003004: [03:53:16] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 003004: [03:53:16] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003004: [03:53:16] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003004: [03:53:16] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003004: [03:53:16] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 003004: [03:53:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:16] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:17] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 003004: [03:53:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004476: [03:53:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 004476: [03:53:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004476: [03:53:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004476: [03:53:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004476: [03:53:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11412 RDOC 011412: [03:53:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011412: [03:53:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011412: [03:53:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011412: [03:53:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011412: [03:53:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011412: [03:53:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011412: [03:53:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011412: [03:53:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011412: [03:53:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011412: [03:53:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011412: [03:53:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011412: [03:53:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011412: [03:53:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011412: [03:53:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011412: [03:53:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004476: [03:53:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11412] RDOC 011412: [03:53:18] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011412: [03:53:18] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F5F156EC68 RDOC 011412: [03:53:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011412: [03:53:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011412: [03:53:18] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F5F156EC68 RDOC 011412: [03:53:18] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011412: [03:53:19] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F5F156EC68 RDOC 011412: [03:53:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011412: [03:53:19] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F5F156EC68 / 0x00000000001F03D6 RDOC 011412: [03:53:19] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011412: [03:53:19] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004476: [03:53:19] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011412: [03:53:19] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011412: [03:53:19] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011412: [03:53:19] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011412: [03:53:19] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011412: [03:53:19] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011412: [03:53:19] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011412: [03:53:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 42730 (1.71 %) RDOC 011412: [03:53:19] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.013962 seconds RDOC 011412: [03:53:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011412: [03:53:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 011412: [03:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 004476: [03:53:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49384 bytes) (time 1683255199) 2526 byte thumbnail RDOC 004476: [03:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 004476: [03:53:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004476: [03:53:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004476: [03:53:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004476: [03:53:20] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004476: [03:53:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004476: [03:53:20] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004476: [03:53:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004476: [03:53:20] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004476: [03:53:20] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004476: [03:53:20] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004476: [03:53:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004476: [03:53:20] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 17.981 ms RDOC 004476: [03:53:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009132: [03:53:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009132: [03:53:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009132: [03:53:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009132: [03:53:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009132: [03:53:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2928 RDOC 002928: [03:53:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002928: [03:53:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002928: [03:53:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002928: [03:53:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002928: [03:53:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002928: [03:53:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002928: [03:53:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002928: [03:53:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002928: [03:53:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002928: [03:53:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002928: [03:53:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002928: [03:53:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002928: [03:53:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002928: [03:53:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002928: [03:53:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009132: [03:53:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2928] RDOC 002928: [03:53:20] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002928: [03:53:20] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023309C9E5E8 RDOC 002928: [03:53:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002928: [03:53:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002928: [03:53:20] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023309C9E5E8 RDOC 002928: [03:53:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002928: [03:53:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023309C9E5E8 RDOC 002928: [03:53:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002928: [03:53:21] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000023309C9E5E8 / 0x00000000002003D6 RDOC 002928: [03:53:21] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002928: [03:53:21] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009132: [03:53:21] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002928: [03:53:21] d3d11_device.cpp(1941) - Log - Starting capture RDOC 002928: [03:53:21] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 002928: [03:53:21] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002928: [03:53:21] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002928: [03:53:21] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 002928: [03:53:21] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002928: [03:53:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 33315 (5.86 %) RDOC 002928: [03:53:21] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.012635 seconds RDOC 002928: [03:53:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002928: [03:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 002928: [03:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 009132: [03:53:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43064 bytes) (time 1683255201) 5116 byte thumbnail RDOC 009132: [03:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 009132: [03:53:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009132: [03:53:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009132: [03:53:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009132: [03:53:22] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009132: [03:53:22] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009132: [03:53:22] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009132: [03:53:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009132: [03:53:22] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009132: [03:53:22] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009132: [03:53:22] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009132: [03:53:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009132: [03:53:22] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.679 ms RDOC 009132: [03:53:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010100: [03:53:22] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010100: [03:53:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010100: [03:53:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010100: [03:53:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010100: [03:53:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11424 RDOC 011424: [03:53:22] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011424: [03:53:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011424: [03:53:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011424: [03:53:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011424: [03:53:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011424: [03:53:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011424: [03:53:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011424: [03:53:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011424: [03:53:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011424: [03:53:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011424: [03:53:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011424: [03:53:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011424: [03:53:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011424: [03:53:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011424: [03:53:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010100: [03:53:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11424] RDOC 011424: [03:53:22] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011424: [03:53:22] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000155ABF6E618 RDOC 011424: [03:53:22] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011424: [03:53:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011424: [03:53:23] core.cpp(2018) - Log - Removing device frame capturer for 0x00000155ABF6E618 RDOC 011424: [03:53:23] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011424: [03:53:23] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000155ABF6E618 RDOC 011424: [03:53:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011424: [03:53:23] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000155ABF6E618 / 0x00000000002103D6 RDOC 011424: [03:53:23] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011424: [03:53:23] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010100: [03:53:23] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011424: [03:53:23] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011424: [03:53:23] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011424: [03:53:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011424: [03:53:23] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011424: [03:53:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 011424: [03:53:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011424: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 157161 (3.85 %) RDOC 011424: [03:53:23] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.015459 seconds RDOC 011424: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011424: [03:53:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 011424: [03:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 010100: [03:53:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (163815 bytes) (time 1683255203) 2526 byte thumbnail RDOC 010100: [03:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 010100: [03:53:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010100: [03:53:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010100: [03:53:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010100: [03:53:24] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010100: [03:53:24] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010100: [03:53:24] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010100: [03:53:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010100: [03:53:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010100: [03:53:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010100: [03:53:24] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010100: [03:53:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010100: [03:53:24] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 34.761 ms RDOC 010100: [03:53:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010552: [03:53:26] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010552: [03:53:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010552: [03:53:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010552: [03:53:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010552: [03:53:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10840 RDOC 010840: [03:53:26] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010840: [03:53:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010840: [03:53:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010840: [03:53:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010840: [03:53:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010840: [03:53:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010840: [03:53:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010840: [03:53:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010840: [03:53:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010840: [03:53:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010840: [03:53:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010840: [03:53:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010840: [03:53:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010840: [03:53:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010840: [03:53:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010552: [03:53:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10840] RDOC 010840: [03:53:26] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010840: [03:53:26] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002B43533E878 RDOC 010840: [03:53:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010840: [03:53:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010840: [03:53:26] core.cpp(2018) - Log - Removing device frame capturer for 0x000002B43533E878 RDOC 010840: [03:53:26] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010840: [03:53:26] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002B43533E878 RDOC 010840: [03:53:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010840: [03:53:26] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002B43533E878 / 0x00000000002203D6 RDOC 010840: [03:53:26] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010840: [03:53:26] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010840: [03:53:26] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010840: [03:53:26] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 010552: [03:53:26] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010840: [03:53:26] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010840: [03:53:26] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010840: [03:53:26] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 010840: [03:53:26] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010840: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33726 (5.91 %) RDOC 010840: [03:53:26] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014300 seconds RDOC 010840: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010840: [03:53:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010840: [03:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010552: [03:53:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43475 bytes) (time 1683255206) 5116 byte thumbnail RDOC 010552: [03:53:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010552: [03:53:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010552: [03:53:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010552: [03:53:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010552: [03:53:27] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010552: [03:53:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010552: [03:53:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010552: [03:53:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010552: [03:53:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010552: [03:53:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010552: [03:53:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010552: [03:53:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010552: [03:53:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.450 ms RDOC 010552: [03:53:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010552: [03:53:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14393 (2.52 %) RDOC 010552: [03:53:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010552: [03:53:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1.536 ms RDOC 010552: [03:53:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14393 (2.52 %) RDOC 010552: [03:53:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 010552: [03:53:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000007 RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 010552: [03:53:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 010552: [03:53:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000168 RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 010552: [03:53:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 010552: [03:53:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000169 RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 010552: [03:53:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 010552: [03:53:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000170 RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 010552: [03:53:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 010552: [03:53:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000171 RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 010552: [03:53:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 010552: [03:53:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000172 RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 010552: [03:53:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 010552: [03:53:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000174 RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 010552: [03:53:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 010552: [03:53:27] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 010552: [03:53:27] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000176 RDOC 010552: [03:53:27] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 010552: [03:53:27] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 010552: [03:53:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011884: [03:53:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011884: [03:53:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011884: [03:53:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011884: [03:53:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011884: [03:53:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3972 RDOC 003972: [03:53:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 003972: [03:53:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003972: [03:53:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003972: [03:53:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003972: [03:53:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003972: [03:53:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003972: [03:53:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003972: [03:53:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003972: [03:53:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003972: [03:53:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003972: [03:53:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003972: [03:53:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003972: [03:53:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003972: [03:53:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003972: [03:53:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011884: [03:53:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3972] RDOC 003972: [03:53:28] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003972: [03:53:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022C7642E798 RDOC 003972: [03:53:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003972: [03:53:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003972: [03:53:28] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022C7642E798 RDOC 003972: [03:53:28] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003972: [03:53:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022C7642E798 RDOC 003972: [03:53:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003972: [03:53:28] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000022C7642E798 / 0x00000000002303D6 RDOC 003972: [03:53:28] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003972: [03:53:28] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011884: [03:53:28] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003972: [03:53:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003972: [03:53:28] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 003972: [03:53:28] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 003972: [03:53:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003972: [03:53:28] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 003972: [03:53:28] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 003972: [03:53:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34801 (5.56 %) RDOC 003972: [03:53:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.012510 seconds RDOC 003972: [03:53:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 003972: [03:53:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 003972: [03:53:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 011884: [03:53:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45980 bytes) (time 1683255208) 6356 byte thumbnail RDOC 011884: [03:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 011884: [03:53:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011884: [03:53:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011884: [03:53:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011884: [03:53:29] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011884: [03:53:29] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011884: [03:53:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011884: [03:53:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011884: [03:53:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011884: [03:53:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011884: [03:53:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011884: [03:53:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011884: [03:53:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 9.070 ms RDOC 011884: [03:53:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011032: [03:53:29] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011032: [03:53:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011032: [03:53:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011032: [03:53:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011032: [03:53:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1108 RDOC 001108: [03:53:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 001108: [03:53:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001108: [03:53:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001108: [03:53:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001108: [03:53:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001108: [03:53:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001108: [03:53:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001108: [03:53:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001108: [03:53:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001108: [03:53:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001108: [03:53:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001108: [03:53:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001108: [03:53:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001108: [03:53:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001108: [03:53:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011032: [03:53:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1108] RDOC 001108: [03:53:30] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001108: [03:53:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025C829DE4C8 RDOC 001108: [03:53:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001108: [03:53:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001108: [03:53:30] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025C829DE4C8 RDOC 001108: [03:53:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001108: [03:53:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025C829DE4C8 RDOC 001108: [03:53:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001108: [03:53:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025C829DE4C8 / 0x00000000002403D6 RDOC 001108: [03:53:30] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001108: [03:53:30] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001108: [03:53:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025C829DE4C8 / 0x00000000000503AC RDOC 001108: [03:53:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025C829DE4C8 / 0x0000000000140098 RDOC 001108: [03:53:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025C829DE4C8 / 0x00000000000600E0 RDOC 001108: [03:53:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025C829DE4C8 / 0x00000000000403DE RDOC 001108: [03:53:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025C829DE4C8 / 0x00000000000403E4 RDOC 001108: [03:53:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025C829DE4C8 / 0x00000000000503C0 RDOC 011032: [03:53:30] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001108: [03:53:30] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001108: [03:53:30] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 001108: [03:53:30] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 001108: [03:53:30] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 001108: [03:53:30] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 001108: [03:53:30] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001108: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 100014 (1.13 %) RDOC 001108: [03:53:30] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.023182 seconds RDOC 001108: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 001108: [03:53:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 001108: [03:53:30] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001108: [03:53:30] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 001108: [03:53:30] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 001108: [03:53:30] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 001108: [03:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 001108: [03:53:30] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 001108: [03:53:30] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001108: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 79795 (0.90 %) RDOC 001108: [03:53:30] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.018932 seconds RDOC 001108: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 001108: [03:53:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 001108: [03:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 011032: [03:53:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (111028 bytes) (time 1683255210) 6530 byte thumbnail RDOC 011032: [03:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 011032: [03:53:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011032: [03:53:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011032: [03:53:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011032: [03:53:31] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011032: [03:53:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011032: [03:53:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011032: [03:53:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011032: [03:53:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011032: [03:53:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011032: [03:53:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011032: [03:53:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011032: [03:53:31] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 50.651 ms RDOC 011032: [03:53:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004728: [03:53:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 004728: [03:53:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004728: [03:53:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004728: [03:53:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004728: [03:53:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 644 RDOC 000644: [03:53:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 000644: [03:53:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000644: [03:53:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000644: [03:53:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000644: [03:53:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000644: [03:53:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000644: [03:53:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000644: [03:53:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000644: [03:53:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000644: [03:53:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000644: [03:53:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000644: [03:53:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000644: [03:53:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000644: [03:53:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000644: [03:53:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004728: [03:53:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [644] RDOC 000644: [03:53:32] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000644: [03:53:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CF7EF7E638 RDOC 000644: [03:53:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000644: [03:53:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000644: [03:53:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CF7EF7E638 RDOC 000644: [03:53:32] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000644: [03:53:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CF7EF7E638 RDOC 000644: [03:53:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000644: [03:53:32] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001CF7EF7E638 / 0x00000000002503D6 RDOC 000644: [03:53:32] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000644: [03:53:32] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000644: [03:53:32] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000644: [03:53:32] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 000644: [03:53:32] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 000644: [03:53:32] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000644: [03:53:32] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 000644: [03:53:32] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 000644: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 34005 (5.99 %) RDOC 000644: [03:53:32] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.011873 seconds RDOC 000644: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 000644: [03:53:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 000644: [03:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 004728: [03:53:32] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004728: [03:53:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44270 bytes) (time 1683255212) 5798 byte thumbnail RDOC 004728: [03:53:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 004728: [03:53:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004728: [03:53:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004728: [03:53:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004728: [03:53:33] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004728: [03:53:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004728: [03:53:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004728: [03:53:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004728: [03:53:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004728: [03:53:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004728: [03:53:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004728: [03:53:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004728: [03:53:33] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.319 ms RDOC 004728: [03:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009236: [03:53:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009236: [03:53:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009236: [03:53:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009236: [03:53:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009236: [03:53:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4828 RDOC 004828: [03:53:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004828: [03:53:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004828: [03:53:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004828: [03:53:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004828: [03:53:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004828: [03:53:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004828: [03:53:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004828: [03:53:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004828: [03:53:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004828: [03:53:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004828: [03:53:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004828: [03:53:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004828: [03:53:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004828: [03:53:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004828: [03:53:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009236: [03:53:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4828] RDOC 004828: [03:53:34] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004828: [03:53:34] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001C6C272DF98 RDOC 004828: [03:53:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004828: [03:53:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004828: [03:53:34] core.cpp(2018) - Log - Removing device frame capturer for 0x000001C6C272DF98 RDOC 004828: [03:53:34] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004828: [03:53:34] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001C6C272DF98 RDOC 004828: [03:53:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004828: [03:53:34] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001C6C272DF98 / 0x00000000002603D6 RDOC 004828: [03:53:34] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004828: [03:53:34] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009236: [03:53:34] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004828: [03:53:34] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004828: [03:53:34] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 004828: [03:53:34] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 004828: [03:53:34] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004828: [03:53:34] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 004828: [03:53:34] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004828: [03:53:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 40692 (6.88 %) RDOC 004828: [03:53:34] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.019257 seconds RDOC 004828: [03:53:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 004828: [03:53:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 004828: [03:53:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009236: [03:53:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49902 bytes) (time 1683255214) 4687 byte thumbnail RDOC 009236: [03:53:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009236: [03:53:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009236: [03:53:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009236: [03:53:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009236: [03:53:35] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009236: [03:53:35] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009236: [03:53:35] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009236: [03:53:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009236: [03:53:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009236: [03:53:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009236: [03:53:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009236: [03:53:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009236: [03:53:35] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.749 ms RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009236: [03:53:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002352: [03:53:36] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 002352: [03:53:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002352: [03:53:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002352: [03:53:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002352: [03:53:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6628 RDOC 006628: [03:53:36] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006628: [03:53:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006628: [03:53:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006628: [03:53:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006628: [03:53:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006628: [03:53:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006628: [03:53:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006628: [03:53:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006628: [03:53:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006628: [03:53:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006628: [03:53:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006628: [03:53:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006628: [03:53:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006628: [03:53:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006628: [03:53:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002352: [03:53:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6628] RDOC 006628: [03:53:36] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006628: [03:53:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000208B1AD09D0 RDOC 006628: [03:53:36] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006628: [03:53:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000208B1AD09D0 RDOC 006628: [03:53:36] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006628: [03:53:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006628: [03:53:36] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006628: [03:53:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000208B1AD09D0 RDOC 006628: [03:53:36] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002352: [03:53:36] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006628: [03:53:37] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006628: [03:53:37] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000208B1AD09D0 / 0x00000000002703D6 RDOC 002352: [03:53:37] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006628: [03:53:37] d3d12_device.cpp(2326) - Log - Starting capture RDOC 006628: [03:53:37] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 006628: [03:53:37] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 006628: [03:53:37] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 006628: [03:53:37] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 006628: [03:53:37] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 006628: [03:53:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081088 bytes to 27395 (1.32 %) RDOC 006628: [03:53:37] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 1.984680 MB capture section in 0.091024 seconds RDOC 006628: [03:53:37] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006628: [03:53:37] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006628: [03:53:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 006628: [03:53:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 006628: [03:53:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 002352: [03:53:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2576281 bytes) (time 1683255217) 4886 byte thumbnail RDOC 002352: [03:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 002352: [03:53:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002352: [03:53:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002352: [03:53:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002352: [03:53:38] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002352: [03:53:38] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002352: [03:53:38] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002352: [03:53:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002352: [03:53:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002352: [03:53:38] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002352: [03:53:38] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002352: [03:53:38] d3d12_replay.cpp(4638) - Log - Created device. RDOC 002352: [03:53:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002352: [03:53:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002352: [03:53:38] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002352: [03:53:39] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 002352: [03:53:41] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002352: [03:53:41] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002352: [03:53:41] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002352: [03:53:41] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 2829.267 ms RDOC 002352: [03:53:41] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 002352: [03:53:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006636: [03:53:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006636: [03:53:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006636: [03:53:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006636: [03:53:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006636: [03:53:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5636 RDOC 005636: [03:53:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 005636: [03:53:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005636: [03:53:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005636: [03:53:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005636: [03:53:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005636: [03:53:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005636: [03:53:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005636: [03:53:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005636: [03:53:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005636: [03:53:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005636: [03:53:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005636: [03:53:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005636: [03:53:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005636: [03:53:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005636: [03:53:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006636: [03:53:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5636] RDOC 005636: [03:53:42] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005636: [03:53:42] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002A65ABEFBF0 RDOC 005636: [03:53:42] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005636: [03:53:42] core.cpp(2018) - Log - Removing device frame capturer for 0x000002A65ABEFBF0 RDOC 005636: [03:53:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005636: [03:53:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005636: [03:53:42] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005636: [03:53:42] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002A65ABEFBF0 RDOC 005636: [03:53:42] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006636: [03:53:42] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005636: [03:53:42] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005636: [03:53:42] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002A65ABEFBF0 / 0x00000000002803D6 RDOC 005636: [03:53:42] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005636: [03:53:42] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 006636: [03:53:42] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005636: [03:53:42] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 005636: [03:53:42] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 005636: [03:53:42] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 005636: [03:53:42] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 16 referenced resources RDOC 005636: [03:53:42] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 005636: [03:53:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155776 bytes to 70460 (3.27 %) RDOC 005636: [03:53:42] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 2.055908 MB capture section in 0.085535 seconds RDOC 005636: [03:53:42] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005636: [03:53:42] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005636: [03:53:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 005636: [03:53:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 005636: [03:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 006636: [03:53:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2619435 bytes) (time 1683255222) 4975 byte thumbnail RDOC 006636: [03:53:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 006636: [03:53:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006636: [03:53:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006636: [03:53:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006636: [03:53:43] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006636: [03:53:43] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006636: [03:53:43] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006636: [03:53:43] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006636: [03:53:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006636: [03:53:43] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006636: [03:53:43] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006636: [03:53:44] d3d12_replay.cpp(4638) - Log - Created device. RDOC 006636: [03:53:44] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006636: [03:53:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006636: [03:53:44] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006636: [03:53:44] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 006636: [03:53:44] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 006636: [03:53:44] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006636: [03:53:44] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006636: [03:53:44] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006636: [03:53:44] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 196.845 ms RDOC 006636: [03:53:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009356: [03:53:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009356: [03:53:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009356: [03:53:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009356: [03:53:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009356: [03:53:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6132 RDOC 006132: [03:53:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006132: [03:53:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006132: [03:53:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006132: [03:53:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006132: [03:53:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006132: [03:53:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006132: [03:53:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006132: [03:53:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006132: [03:53:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006132: [03:53:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006132: [03:53:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006132: [03:53:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006132: [03:53:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006132: [03:53:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006132: [03:53:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009356: [03:53:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6132] RDOC 006132: [03:53:44] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006132: [03:53:44] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020E5807FDB0 RDOC 006132: [03:53:44] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006132: [03:53:44] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020E5807FDB0 RDOC 006132: [03:53:45] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006132: [03:53:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006132: [03:53:45] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006132: [03:53:45] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020E5807FDB0 RDOC 006132: [03:53:45] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006132: [03:53:45] d3d12_device.cpp(2326) - Log - Starting capture RDOC 006132: [03:53:45] d3d12_device.cpp(2330) - Log - Creating direct queue as none was found in the application RDOC 009356: [03:53:45] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006132: [03:53:45] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006132: [03:53:45] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 006132: [03:53:45] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 006132: [03:53:45] d3d12_device.cpp(2456) - Log - Finished capture, Frame 4294967295 RDOC 006132: [03:53:45] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 006132: [03:53:45] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 006132: [03:53:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213632 bytes to 15635 (7.32 %) RDOC 006132: [03:53:45] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.203735 MB capture section in 0.081335 seconds RDOC 006132: [03:53:45] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006132: [03:53:45] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006132: [03:53:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 006132: [03:53:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 006132: [03:53:45] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020E5807FDB0 RDOC 009356: [03:53:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2555140 bytes) (time 1683255225) 0 byte thumbnail RDOC 009356: [03:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 009356: [03:53:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009356: [03:53:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009356: [03:53:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009356: [03:53:46] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009356: [03:53:46] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009356: [03:53:46] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009356: [03:53:46] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009356: [03:53:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009356: [03:53:46] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009356: [03:53:46] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009356: [03:53:46] d3d12_replay.cpp(4638) - Log - Created device. RDOC 009356: [03:53:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009356: [03:53:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009356: [03:53:46] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009356: [03:53:46] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 009356: [03:53:46] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009356: [03:53:46] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009356: [03:53:46] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009356: [03:53:46] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 214.004 ms RDOC 009356: [03:53:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008916: [03:53:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008916: [03:53:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008916: [03:53:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008916: [03:53:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008916: [03:53:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2692 RDOC 002692: [03:53:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002692: [03:53:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002692: [03:53:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002692: [03:53:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002692: [03:53:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002692: [03:53:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002692: [03:53:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002692: [03:53:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002692: [03:53:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002692: [03:53:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002692: [03:53:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002692: [03:53:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002692: [03:53:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002692: [03:53:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002692: [03:53:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008916: [03:53:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2692] RDOC 002692: [03:53:47] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002692: [03:53:47] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000247580B3180 RDOC 002692: [03:53:47] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 002692: [03:53:47] core.cpp(2018) - Log - Removing device frame capturer for 0x00000247580B3180 RDOC 002692: [03:53:47] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002692: [03:53:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002692: [03:53:47] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002692: [03:53:47] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000247580B3180 RDOC 002692: [03:53:47] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008916: [03:53:47] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002692: [03:53:47] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002692: [03:53:47] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000247580B3180 / 0x00000000000A03DE RDOC 008916: [03:53:47] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002692: [03:53:47] d3d12_device.cpp(2326) - Log - Starting capture RDOC 002692: [03:53:47] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 002692: [03:53:47] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 002692: [03:53:47] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 002692: [03:53:48] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 002692: [03:53:48] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 002692: [03:53:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8257 (13.90 %) RDOC 002692: [03:53:48] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.123764 seconds RDOC 002692: [03:53:48] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002692: [03:53:48] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002692: [03:53:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002692: [03:53:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 002692: [03:53:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 008916: [03:53:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557364 bytes) (time 1683255228) 5116 byte thumbnail RDOC 008916: [03:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 008916: [03:53:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008916: [03:53:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008916: [03:53:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008916: [03:53:49] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008916: [03:53:49] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008916: [03:53:49] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008916: [03:53:49] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008916: [03:53:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008916: [03:53:49] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008916: [03:53:49] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008916: [03:53:49] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008916: [03:53:49] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008916: [03:53:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008916: [03:53:49] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008916: [03:53:49] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008916: [03:53:49] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008916: [03:53:49] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008916: [03:53:49] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008916: [03:53:49] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 197.578 ms RDOC 008916: [03:53:49] d3d12_counters.cpp( 512) - Log - Timer Fetch Counters, counters to fetch 7 - 8.305 ms RDOC 008916: [03:53:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005108: [03:53:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005108: [03:53:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005108: [03:53:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005108: [03:53:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005108: [03:53:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4336 RDOC 004336: [03:53:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004336: [03:53:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004336: [03:53:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004336: [03:53:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004336: [03:53:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004336: [03:53:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004336: [03:53:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004336: [03:53:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004336: [03:53:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004336: [03:53:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004336: [03:53:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004336: [03:53:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004336: [03:53:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004336: [03:53:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004336: [03:53:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005108: [03:53:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4336] RDOC 004336: [03:53:50] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004336: [03:53:50] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000016F9911FBC0 RDOC 004336: [03:53:50] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 004336: [03:53:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000016F9911FBC0 RDOC 004336: [03:53:50] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004336: [03:53:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004336: [03:53:50] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004336: [03:53:50] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000016F9911FBC0 RDOC 004336: [03:53:50] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005108: [03:53:50] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004336: [03:53:50] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004336: [03:53:50] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000016F9911FBC0 / 0x00000000000B03DE RDOC 005108: [03:53:50] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004336: [03:53:50] d3d12_device.cpp(2326) - Log - Starting capture RDOC 004336: [03:53:50] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 004336: [03:53:50] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004336: [03:53:50] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 004336: [03:53:50] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 004336: [03:53:50] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 22 referenced resources RDOC 004336: [03:53:50] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 7 unreferenced RDOC 004336: [03:53:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318528 bytes to 61702 (19.37 %) RDOC 004336: [03:53:50] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.303772 MB capture section in 0.086851 seconds RDOC 004336: [03:53:50] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004336: [03:53:50] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004336: [03:53:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 004336: [03:53:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 004336: [03:53:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 005108: [03:53:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2613688 bytes) (time 1683255230) 7111 byte thumbnail RDOC 005108: [03:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 005108: [03:53:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005108: [03:53:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005108: [03:53:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005108: [03:53:51] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005108: [03:53:51] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005108: [03:53:51] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005108: [03:53:51] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005108: [03:53:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005108: [03:53:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005108: [03:53:51] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005108: [03:53:51] d3d12_replay.cpp(4638) - Log - Created device. RDOC 005108: [03:53:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005108: [03:53:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005108: [03:53:51] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005108: [03:53:52] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 005108: [03:53:52] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005108: [03:53:52] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005108: [03:53:52] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005108: [03:53:52] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005108: [03:53:52] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 211.588 ms RDOC 005108: [03:53:52] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 005108: [03:53:52] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 005108: [03:53:52] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 005108: [03:53:52] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 005108: [03:53:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005684: [03:53:52] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005684: [03:53:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005684: [03:53:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005684: [03:53:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005684: [03:53:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1120 RDOC 001120: [03:53:52] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 001120: [03:53:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001120: [03:53:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001120: [03:53:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001120: [03:53:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001120: [03:53:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001120: [03:53:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001120: [03:53:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001120: [03:53:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001120: [03:53:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001120: [03:53:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001120: [03:53:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001120: [03:53:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001120: [03:53:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001120: [03:53:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005684: [03:53:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1120] RDOC 001120: [03:53:52] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001120: [03:53:52] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E9D5230DC0 RDOC 001120: [03:53:52] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 001120: [03:53:52] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E9D5230DC0 RDOC 001120: [03:53:52] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001120: [03:53:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001120: [03:53:53] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001120: [03:53:53] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E9D5230DC0 RDOC 001120: [03:53:53] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005684: [03:53:53] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001120: [03:53:53] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001120: [03:53:53] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001E9D5230DC0 / 0x00000000000C03DE RDOC 001120: [03:53:53] d3d12_device.cpp(2326) - Log - Starting capture RDOC 001120: [03:53:53] resource_manager.h(1441) - Log - Preparing up to 72 potentially dirty resources RDOC 005684: [03:53:53] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001120: [03:53:53] resource_manager.h(1494) - Log - Prepared 59 dirty resources, postponed 0, skipped 0 RDOC 001120: [03:53:53] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 001120: [03:53:53] resource_manager.h(1506) - Log - Checking 59 resources with initial contents against 63 referenced resources RDOC 001120: [03:53:53] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 7 unreferenced RDOC 001120: [03:53:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120704 bytes to 1505300 (0.68 %) RDOC 001120: [03:53:53] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 209.923462 MB capture section in 0.304651 seconds RDOC 001120: [03:53:53] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001120: [03:53:53] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001120: [03:53:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 001120: [03:53:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 001120: [03:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 005684: [03:53:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (4055188 bytes) (time 1683255233) 4956 byte thumbnail RDOC 005684: [03:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 005684: [03:53:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005684: [03:53:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005684: [03:53:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005684: [03:53:54] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005684: [03:53:54] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005684: [03:53:54] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005684: [03:53:54] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005684: [03:53:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005684: [03:53:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005684: [03:53:54] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005684: [03:53:54] d3d12_replay.cpp(4638) - Log - Created device. RDOC 005684: [03:53:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005684: [03:53:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005684: [03:53:54] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005684: [03:53:55] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005684: [03:53:55] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005684: [03:53:55] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005684: [03:53:55] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005684: [03:53:55] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 005684: [03:53:55] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 550.913 ms RDOC 005684: [03:54:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001688: [03:54:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 001688: [03:54:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001688: [03:54:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001688: [03:54:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001688: [03:54:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9048 RDOC 009048: [03:54:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009048: [03:54:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009048: [03:54:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009048: [03:54:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009048: [03:54:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009048: [03:54:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009048: [03:54:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009048: [03:54:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009048: [03:54:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009048: [03:54:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009048: [03:54:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009048: [03:54:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009048: [03:54:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009048: [03:54:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009048: [03:54:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001688: [03:54:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9048] RDOC 009048: [03:54:01] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009048: [03:54:01] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B4B28FFDC0 RDOC 009048: [03:54:01] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 009048: [03:54:01] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B4B28FFDC0 RDOC 009048: [03:54:01] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009048: [03:54:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009048: [03:54:01] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009048: [03:54:01] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B4B28FFDC0 RDOC 009048: [03:54:01] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001688: [03:54:01] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009048: [03:54:01] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009048: [03:54:02] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B4B28FFDC0 / 0x00000000000603C2 RDOC 001688: [03:54:02] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009048: [03:54:02] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009048: [03:54:02] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 009048: [03:54:02] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 009048: [03:54:02] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 009048: [03:54:02] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 17 referenced resources RDOC 009048: [03:54:02] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 009048: [03:54:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2147968 bytes to 61956 (2.88 %) RDOC 009048: [03:54:02] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 2.048462 MB capture section in 0.088479 seconds RDOC 009048: [03:54:02] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009048: [03:54:02] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009048: [03:54:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 009048: [03:54:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 009048: [03:54:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 001688: [03:54:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2616689 bytes) (time 1683255242) 9588 byte thumbnail RDOC 001688: [03:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 001688: [03:54:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001688: [03:54:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001688: [03:54:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001688: [03:54:03] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001688: [03:54:03] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001688: [03:54:03] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001688: [03:54:03] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001688: [03:54:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001688: [03:54:03] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001688: [03:54:03] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001688: [03:54:03] d3d12_replay.cpp(4638) - Log - Created device. RDOC 001688: [03:54:03] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001688: [03:54:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001688: [03:54:03] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001688: [03:54:03] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001688: [03:54:03] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001688: [03:54:03] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001688: [03:54:03] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001688: [03:54:03] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 196.963 ms RDOC 001688: [03:54:03] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 001688: [03:54:03] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 001688: [03:54:03] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 001688: [03:54:03] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 001688: [03:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008808: [03:54:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008808: [03:54:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008808: [03:54:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008808: [03:54:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008808: [03:54:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11456 RDOC 011456: [03:54:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011456: [03:54:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011456: [03:54:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011456: [03:54:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011456: [03:54:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011456: [03:54:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011456: [03:54:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011456: [03:54:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011456: [03:54:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011456: [03:54:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011456: [03:54:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011456: [03:54:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011456: [03:54:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011456: [03:54:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011456: [03:54:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008808: [03:54:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11456] RDOC 011456: [03:54:04] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011456: [03:54:04] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002546A14FCB0 RDOC 011456: [03:54:04] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011456: [03:54:04] core.cpp(2018) - Log - Removing device frame capturer for 0x000002546A14FCB0 RDOC 011456: [03:54:04] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011456: [03:54:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011456: [03:54:04] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011456: [03:54:04] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002546A14FCB0 RDOC 011456: [03:54:04] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008808: [03:54:04] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011456: [03:54:05] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011456: [03:54:05] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002546A14FCB0 / 0x00000000000E03DE RDOC 011456: [03:54:05] d3d12_device.cpp(2326) - Log - Starting capture RDOC 011456: [03:54:05] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 008808: [03:54:05] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011456: [03:54:05] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 011456: [03:54:05] d3d12_device.cpp(2456) - Log - Finished capture, Frame 4294967295 RDOC 011456: [03:54:05] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 2 referenced resources RDOC 011456: [03:54:05] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 10 unreferenced RDOC 011456: [03:54:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1024 bytes to 623 (60.84 %) RDOC 011456: [03:54:05] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.000977 MB capture section in 0.087340 seconds RDOC 011456: [03:54:05] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011456: [03:54:05] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011456: [03:54:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 011456: [03:54:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 011456: [03:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 011456: [03:54:05] d3d12_device.cpp(2326) - Log - Starting capture RDOC 011456: [03:54:05] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 008808: [03:54:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2561974 bytes) (time 1683255245) 8307 byte thumbnail RDOC 008808: [03:54:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 008808: [03:54:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008808: [03:54:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008808: [03:54:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008808: [03:54:06] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008808: [03:54:06] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008808: [03:54:06] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008808: [03:54:06] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008808: [03:54:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008808: [03:54:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008808: [03:54:06] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008808: [03:54:06] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008808: [03:54:06] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008808: [03:54:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008808: [03:54:06] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008808: [03:54:06] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008808: [03:54:06] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008808: [03:54:06] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008808: [03:54:06] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008808: [03:54:06] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 196.316 ms RDOC 008808: [03:54:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001804: [03:54:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 001804: [03:54:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001804: [03:54:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001804: [03:54:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001804: [03:54:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11052 RDOC 011052: [03:54:07] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011052: [03:54:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011052: [03:54:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011052: [03:54:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011052: [03:54:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011052: [03:54:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011052: [03:54:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011052: [03:54:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011052: [03:54:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011052: [03:54:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011052: [03:54:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011052: [03:54:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011052: [03:54:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011052: [03:54:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011052: [03:54:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001804: [03:54:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11052] RDOC 011052: [03:54:07] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011052: [03:54:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000029BBD790960 RDOC 011052: [03:54:07] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011052: [03:54:07] core.cpp(2018) - Log - Removing device frame capturer for 0x0000029BBD790960 RDOC 011052: [03:54:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011052: [03:54:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011052: [03:54:07] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011052: [03:54:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000029BBD790960 RDOC 011052: [03:54:07] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001804: [03:54:07] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011052: [03:54:07] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011052: [03:54:07] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000029BBD790960 / 0x00000000000F03DE RDOC 011052: [03:54:07] d3d12_device.cpp(2326) - Log - Starting capture RDOC 011052: [03:54:07] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 001804: [03:54:07] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011052: [03:54:07] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 011052: [03:54:07] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 011052: [03:54:07] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 22 referenced resources RDOC 011052: [03:54:07] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 4 unreferenced RDOC 011052: [03:54:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140552320 bytes to 590866 (0.42 %) RDOC 011052: [03:54:07] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 134.041138 MB capture section in 0.119331 seconds RDOC 011052: [03:54:07] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011052: [03:54:07] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011052: [03:54:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 011052: [03:54:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 011052: [03:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 001804: [03:54:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3140819 bytes) (time 1683255247) 5969 byte thumbnail RDOC 001804: [03:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 001804: [03:54:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001804: [03:54:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001804: [03:54:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001804: [03:54:08] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001804: [03:54:08] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001804: [03:54:08] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001804: [03:54:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001804: [03:54:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001804: [03:54:08] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001804: [03:54:08] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001804: [03:54:09] d3d12_replay.cpp(4638) - Log - Created device. RDOC 001804: [03:54:09] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001804: [03:54:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001804: [03:54:09] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001804: [03:54:09] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001804: [03:54:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001804: [03:54:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001804: [03:54:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001804: [03:54:09] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 001804: [03:54:09] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 001804: [03:54:09] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 341.280 ms RDOC 001804: [03:54:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004604: [03:54:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 004604: [03:54:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004604: [03:54:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004604: [03:54:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004604: [03:54:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4788 RDOC 004788: [03:54:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004788: [03:54:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004788: [03:54:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004788: [03:54:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004788: [03:54:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004788: [03:54:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004788: [03:54:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004788: [03:54:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004788: [03:54:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004788: [03:54:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004788: [03:54:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004788: [03:54:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004788: [03:54:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004788: [03:54:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004788: [03:54:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004604: [03:54:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4788] RDOC 004788: [03:54:10] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004788: [03:54:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000222780AFE30 RDOC 004788: [03:54:10] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 004788: [03:54:10] core.cpp(2018) - Log - Removing device frame capturer for 0x00000222780AFE30 RDOC 004788: [03:54:10] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004788: [03:54:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004788: [03:54:10] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004788: [03:54:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000222780AFE30 RDOC 004788: [03:54:10] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 004604: [03:54:10] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004788: [03:54:10] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004788: [03:54:10] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000222780AFE30 / 0x00000000001003DE RDOC 004788: [03:54:10] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 004788: [03:54:10] d3d12_device.cpp(2326) - Log - Starting capture RDOC 004788: [03:54:10] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 004604: [03:54:10] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004788: [03:54:10] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 004788: [03:54:10] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 004788: [03:54:10] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 004788: [03:54:10] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 004788: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37120 bytes to 7706 (20.76 %) RDOC 004788: [03:54:10] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.035400 MB capture section in 0.094572 seconds RDOC 004788: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004788: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004788: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004788: [03:54:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 004788: [03:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 004604: [03:54:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556813 bytes) (time 1683255250) 5116 byte thumbnail RDOC 004604: [03:54:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 004604: [03:54:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004604: [03:54:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004604: [03:54:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004604: [03:54:11] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004604: [03:54:11] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004604: [03:54:11] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004604: [03:54:11] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004604: [03:54:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004604: [03:54:11] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004604: [03:54:11] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004604: [03:54:11] d3d12_replay.cpp(4638) - Log - Created device. RDOC 004604: [03:54:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004604: [03:54:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004604: [03:54:11] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 004604: [03:54:11] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 004604: [03:54:12] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004604: [03:54:12] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004604: [03:54:12] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004604: [03:54:12] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 180.579 ms RDOC 004604: [03:54:12] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 004604: [03:54:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011788: [03:54:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011788: [03:54:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011788: [03:54:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011788: [03:54:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011788: [03:54:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8740 RDOC 008740: [03:54:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008740: [03:54:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008740: [03:54:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008740: [03:54:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008740: [03:54:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008740: [03:54:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008740: [03:54:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008740: [03:54:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008740: [03:54:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008740: [03:54:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008740: [03:54:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008740: [03:54:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008740: [03:54:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008740: [03:54:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008740: [03:54:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011788: [03:54:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8740] RDOC 008740: [03:54:12] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008740: [03:54:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F349AB13D0 RDOC 008740: [03:54:12] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008740: [03:54:12] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F349AB13D0 RDOC 008740: [03:54:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008740: [03:54:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008740: [03:54:12] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008740: [03:54:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F349AB13D0 RDOC 008740: [03:54:12] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011788: [03:54:12] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008740: [03:54:13] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008740: [03:54:13] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001F349AB13D0 / 0x00000000001103DE RDOC 008740: [03:54:13] d3d12_device.cpp(2326) - Log - Starting capture RDOC 008740: [03:54:13] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 008740: [03:54:13] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 008740: [03:54:13] d3d12_device.cpp(2456) - Log - Finished capture, Frame 0 RDOC 011788: [03:54:13] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008740: [03:54:13] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 19 referenced resources RDOC 008740: [03:54:13] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 7 unreferenced RDOC 008740: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 286576 (0.43 %) RDOC 008740: [03:54:13] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 64.039185 MB capture section in 0.109612 seconds RDOC 008740: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008740: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008740: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008740: [03:54:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 008740: [03:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 011788: [03:54:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (2835683 bytes) (time 1683255253) 5116 byte thumbnail RDOC 011788: [03:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 011788: [03:54:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011788: [03:54:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011788: [03:54:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011788: [03:54:14] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011788: [03:54:14] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011788: [03:54:14] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011788: [03:54:14] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011788: [03:54:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011788: [03:54:14] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011788: [03:54:14] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011788: [03:54:14] d3d12_replay.cpp(4638) - Log - Created device. RDOC 011788: [03:54:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011788: [03:54:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011788: [03:54:14] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011788: [03:54:14] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011788: [03:54:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011788: [03:54:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011788: [03:54:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011788: [03:54:14] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 011788: [03:54:14] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 256.023 ms RDOC 011788: [03:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 011788: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17337 (0.03 %) RDOC 011788: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011788: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011788: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011788: [03:54:15] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 96.072 ms RDOC 011788: [03:54:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17337 (0.03 %) RDOC 011788: [03:54:15] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011788: [03:54:15] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011788: [03:54:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011788: [03:54:15] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000290! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000290! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 011788: [03:54:15] d3d12_replay.cpp(3542) - Error - Getting texture data for buffer ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 011788: [03:54:15] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 011788: [03:54:15] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 011788: [03:54:15] d3d12_replay.cpp(3542) - Error - Getting texture data for buffer ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000268! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000268! RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 011788: [03:54:15] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000292! RDOC 011788: [03:54:15] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000292! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000271) RDOC 011788: [03:54:15] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011788: [03:54:15] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 011788: [03:54:15] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011788: [03:54:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 011788: [03:54:16] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011788: [03:54:16] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000294! RDOC 011788: [03:54:16] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000294! RDOC 011788: [03:54:16] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000296! RDOC 011788: [03:54:16] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000296! RDOC 011788: [03:54:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000286) RDOC 011788: [03:54:16] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:16] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000290) RDOC 011788: [03:54:16] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:16] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000292) RDOC 011788: [03:54:16] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:16] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000294) RDOC 011788: [03:54:16] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:16] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000296) RDOC 011788: [03:54:16] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011788: [03:54:16] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011788: [03:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003644: [03:54:16] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003644: [03:54:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003644: [03:54:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003644: [03:54:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003644: [03:54:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11972 RDOC 011972: [03:54:16] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011972: [03:54:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011972: [03:54:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011972: [03:54:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011972: [03:54:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011972: [03:54:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011972: [03:54:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011972: [03:54:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011972: [03:54:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011972: [03:54:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011972: [03:54:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011972: [03:54:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011972: [03:54:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011972: [03:54:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011972: [03:54:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003644: [03:54:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11972] RDOC 011972: [03:54:16] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011972: [03:54:16] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B3022405C0 RDOC 011972: [03:54:16] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011972: [03:54:16] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B3022405C0 RDOC 011972: [03:54:16] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011972: [03:54:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011972: [03:54:16] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011972: [03:54:16] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B3022405C0 RDOC 011972: [03:54:16] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 003644: [03:54:16] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011972: [03:54:17] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011972: [03:54:17] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B3022405C0 / 0x00000000001203DE RDOC 011972: [03:54:17] d3d12_device.cpp(2326) - Log - Starting capture RDOC 011972: [03:54:17] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 003644: [03:54:17] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011972: [03:54:17] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011972: [03:54:17] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 011972: [03:54:17] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 011972: [03:54:17] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 011972: [03:54:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255168 bytes to 563145 (0.42 %) RDOC 011972: [03:54:17] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 128.035706 MB capture section in 0.169849 seconds RDOC 011972: [03:54:17] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011972: [03:54:17] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011972: [03:54:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011972: [03:54:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 011972: [03:54:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 003644: [03:54:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3112252 bytes) (time 1683255257) 5116 byte thumbnail RDOC 003644: [03:54:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 003644: [03:54:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003644: [03:54:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003644: [03:54:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003644: [03:54:18] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003644: [03:54:18] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003644: [03:54:18] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003644: [03:54:18] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003644: [03:54:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003644: [03:54:18] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003644: [03:54:18] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003644: [03:54:18] d3d12_replay.cpp(4638) - Log - Created device. RDOC 003644: [03:54:18] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003644: [03:54:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003644: [03:54:18] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 003644: [03:54:18] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 003644: [03:54:18] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003644: [03:54:18] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003644: [03:54:18] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003644: [03:54:18] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::273 from upload to default for efficient replay RDOC 003644: [03:54:18] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 323.033 ms RDOC 003644: [03:54:19] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003644: [03:54:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002880: [03:54:19] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 002880: [03:54:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002880: [03:54:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002880: [03:54:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002880: [03:54:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9900 RDOC 009900: [03:54:19] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009900: [03:54:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009900: [03:54:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009900: [03:54:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009900: [03:54:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009900: [03:54:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009900: [03:54:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009900: [03:54:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009900: [03:54:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009900: [03:54:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009900: [03:54:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009900: [03:54:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009900: [03:54:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009900: [03:54:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009900: [03:54:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002880: [03:54:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9900] RDOC 009900: [03:54:19] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009900: [03:54:19] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000224FAF7FD30 RDOC 009900: [03:54:19] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 009900: [03:54:19] core.cpp(2018) - Log - Removing device frame capturer for 0x00000224FAF7FD30 RDOC 009900: [03:54:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009900: [03:54:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009900: [03:54:20] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009900: [03:54:20] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000224FAF7FD30 RDOC 009900: [03:54:20] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002880: [03:54:20] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009900: [03:54:20] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009900: [03:54:20] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000224FAF7FD30 / 0x00000000001303DE RDOC 002880: [03:54:20] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009900: [03:54:46] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:46] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 009900: [03:54:46] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:46] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50000 RDOC 009900: [03:54:46] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:47] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 009900: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342503 (4.72 %) RDOC 009900: [03:54:47] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.820319 seconds RDOC 009900: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 009900: [03:54:47] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:47] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 009900: [03:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 002880: [03:54:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (6891610 bytes) (time 1683255287) 5116 byte thumbnail RDOC 009900: [03:54:47] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:47] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50001 RDOC 009900: [03:54:47] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:48] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 009900: [03:54:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342498 (4.72 %) RDOC 009900: [03:54:48] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.906832 seconds RDOC 009900: [03:54:48] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:48] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 009900: [03:54:48] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:48] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 009900: [03:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 002880: [03:54:48] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (6891605 bytes) (time 1683255288) 5116 byte thumbnail RDOC 009900: [03:54:48] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:48] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50002 RDOC 009900: [03:54:48] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:49] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 009900: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350708 (4.70 %) RDOC 009900: [03:54:49] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.849749 seconds RDOC 009900: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 009900: [03:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 009900: [03:54:49] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:49] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 002880: [03:54:49] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (6899815 bytes) (time 1683255289) 5116 byte thumbnail RDOC 009900: [03:54:49] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:49] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50003 RDOC 009900: [03:54:49] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:50] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 009900: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350662 (4.70 %) RDOC 009900: [03:54:50] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.846027 seconds RDOC 009900: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 009900: [03:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 009900: [03:54:50] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:50] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 002880: [03:54:50] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (6899769 bytes) (time 1683255290) 5116 byte thumbnail RDOC 009900: [03:54:50] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:50] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50004 RDOC 009900: [03:54:50] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:51] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 009900: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350707 (4.70 %) RDOC 009900: [03:54:51] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.748083 seconds RDOC 009900: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 009900: [03:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 009900: [03:54:51] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:51] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 002880: [03:54:51] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (6899814 bytes) (time 1683255291) 5116 byte thumbnail RDOC 009900: [03:54:51] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:51] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50005 RDOC 009900: [03:54:51] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:52] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 009900: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350718 (4.70 %) RDOC 009900: [03:54:52] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.759491 seconds RDOC 009900: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 009900: [03:54:52] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:52] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 009900: [03:54:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 002880: [03:54:52] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (6899825 bytes) (time 1683255292) 5116 byte thumbnail RDOC 009900: [03:54:52] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:52] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50006 RDOC 009900: [03:54:52] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:53] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 009900: [03:54:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350712 (4.70 %) RDOC 009900: [03:54:53] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.780640 seconds RDOC 009900: [03:54:53] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:53] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 009900: [03:54:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 009900: [03:54:53] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:53] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 002880: [03:54:53] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (6899819 bytes) (time 1683255293) 5116 byte thumbnail RDOC 009900: [03:54:53] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:53] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50007 RDOC 009900: [03:54:53] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:54] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 009900: [03:54:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350727 (4.70 %) RDOC 009900: [03:54:54] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.807776 seconds RDOC 009900: [03:54:54] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:54] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 009900: [03:54:54] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 009900: [03:54:54] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 002880: [03:54:54] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (6899834 bytes) (time 1683255294) 5116 byte thumbnail RDOC 009900: [03:54:54] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:54] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50008 RDOC 009900: [03:54:54] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:55] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 009900: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350712 (4.70 %) RDOC 009900: [03:54:55] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.799579 seconds RDOC 009900: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 009900: [03:54:55] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009900: [03:54:55] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 009900: [03:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 002880: [03:54:55] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (6899819 bytes) (time 1683255295) 5116 byte thumbnail RDOC 009900: [03:54:55] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009900: [03:54:55] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50009 RDOC 009900: [03:54:55] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009900: [03:54:56] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 009900: [03:54:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350722 (4.70 %) RDOC 009900: [03:54:56] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.783333 seconds RDOC 009900: [03:54:56] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009900: [03:54:56] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009900: [03:54:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009900: [03:54:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 009900: [03:54:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 002880: [03:54:56] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (6899829 bytes) (time 1683255296) 5116 byte thumbnail RDOC 002880: [03:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 002880: [03:54:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002880: [03:54:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002880: [03:54:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002880: [03:54:57] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002880: [03:54:57] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002880: [03:54:57] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002880: [03:54:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002880: [03:54:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002880: [03:54:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002880: [03:54:57] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002880: [03:54:57] d3d12_replay.cpp(4638) - Log - Created device. RDOC 002880: [03:54:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002880: [03:54:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002880: [03:54:57] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002880: [03:54:57] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 002880: [03:54:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002880: [03:54:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002880: [03:54:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002880: [03:54:58] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 780.995 ms RDOC 002880: [03:54:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003964: [03:54:58] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003964: [03:54:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003964: [03:54:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003964: [03:54:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003964: [03:54:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4036 RDOC 004036: [03:54:59] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004036: [03:54:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004036: [03:54:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004036: [03:54:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004036: [03:54:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004036: [03:54:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004036: [03:54:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004036: [03:54:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004036: [03:54:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004036: [03:54:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004036: [03:54:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004036: [03:54:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004036: [03:54:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004036: [03:54:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004036: [03:54:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003964: [03:54:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4036] RDOC 004036: [03:54:59] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004036: [03:54:59] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000022D7B030800 RDOC 004036: [03:54:59] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 004036: [03:54:59] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022D7B030800 RDOC 004036: [03:54:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004036: [03:54:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004036: [03:54:59] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004036: [03:54:59] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000022D7B030800 RDOC 004036: [03:54:59] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 003964: [03:54:59] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004036: [03:54:59] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004036: [03:54:59] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000022D7B030800 / 0x00000000003403D6 RDOC 003964: [03:54:59] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004036: [03:55:09] d3d12_device.cpp(2326) - Log - Starting capture RDOC 004036: [03:55:09] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 004036: [03:55:09] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 004036: [03:55:09] d3d12_device.cpp(2456) - Log - Finished capture, Frame 40 RDOC 004036: [03:55:09] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 004036: [03:55:09] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 004036: [03:55:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35264 bytes to 7423 (21.05 %) RDOC 004036: [03:55:09] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.033630 MB capture section in 0.312569 seconds RDOC 004036: [03:55:09] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004036: [03:55:09] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004036: [03:55:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004036: [03:55:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 004036: [03:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 003964: [03:55:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 40) (2556530 bytes) (time 1683255309) 5116 byte thumbnail RDOC 003964: [03:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 003964: [03:55:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003964: [03:55:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003964: [03:55:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003964: [03:55:11] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003964: [03:55:11] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003964: [03:55:11] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003964: [03:55:11] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003964: [03:55:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003964: [03:55:11] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003964: [03:55:11] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003964: [03:55:11] d3d12_replay.cpp(4638) - Log - Created device. RDOC 003964: [03:55:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003964: [03:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003964: [03:55:11] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 003964: [03:55:11] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 003964: [03:55:11] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003964: [03:55:11] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003964: [03:55:11] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003964: [03:55:11] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 178.082 ms RDOC 003964: [03:55:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002256: [03:55:11] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 002256: [03:55:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002256: [03:55:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002256: [03:55:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002256: [03:55:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8480 RDOC 008480: [03:55:11] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008480: [03:55:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008480: [03:55:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008480: [03:55:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008480: [03:55:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008480: [03:55:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008480: [03:55:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008480: [03:55:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008480: [03:55:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008480: [03:55:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008480: [03:55:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008480: [03:55:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008480: [03:55:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008480: [03:55:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008480: [03:55:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002256: [03:55:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8480] RDOC 008480: [03:55:12] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008480: [03:55:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002A18A1EFBF0 RDOC 008480: [03:55:12] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008480: [03:55:12] core.cpp(2018) - Log - Removing device frame capturer for 0x000002A18A1EFBF0 RDOC 008480: [03:55:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008480: [03:55:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008480: [03:55:12] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008480: [03:55:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002A18A1EFBF0 RDOC 008480: [03:55:12] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002256: [03:55:12] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008480: [03:55:12] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008480: [03:55:12] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002A18A1EFBF0 / 0x00000000000D03CA RDOC 008480: [03:55:12] d3d12_device.cpp(2326) - Log - Starting capture RDOC 008480: [03:55:12] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 002256: [03:55:12] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008480: [03:55:12] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 008480: [03:55:12] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 008480: [03:55:12] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 008480: [03:55:12] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 008480: [03:55:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146048 bytes to 15365 (10.52 %) RDOC 008480: [03:55:12] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.139282 MB capture section in 0.083878 seconds RDOC 008480: [03:55:12] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008480: [03:55:12] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008480: [03:55:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008480: [03:55:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 008480: [03:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 002256: [03:55:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564887 bytes) (time 1683255312) 5531 byte thumbnail RDOC 002256: [03:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 002256: [03:55:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002256: [03:55:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002256: [03:55:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002256: [03:55:13] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002256: [03:55:13] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002256: [03:55:13] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002256: [03:55:13] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002256: [03:55:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002256: [03:55:13] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002256: [03:55:13] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002256: [03:55:13] d3d12_replay.cpp(4638) - Log - Created device. RDOC 002256: [03:55:13] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002256: [03:55:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002256: [03:55:13] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002256: [03:55:14] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 002256: [03:55:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002256: [03:55:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002256: [03:55:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002256: [03:55:14] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 203.740 ms RDOC 002256: [03:55:14] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 002256: [03:55:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005828: [03:55:14] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005828: [03:55:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005828: [03:55:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005828: [03:55:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005828: [03:55:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7360 RDOC 007360: [03:55:14] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 007360: [03:55:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007360: [03:55:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007360: [03:55:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007360: [03:55:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007360: [03:55:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007360: [03:55:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007360: [03:55:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007360: [03:55:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007360: [03:55:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007360: [03:55:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007360: [03:55:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007360: [03:55:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007360: [03:55:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007360: [03:55:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005828: [03:55:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7360] RDOC 007360: [03:55:14] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007360: [03:55:14] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B7FB710A90 RDOC 007360: [03:55:14] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007360: [03:55:14] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B7FB710A90 RDOC 007360: [03:55:14] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007360: [03:55:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007360: [03:55:14] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007360: [03:55:14] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B7FB710A90 RDOC 007360: [03:55:15] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005828: [03:55:15] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007360: [03:55:15] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007360: [03:55:15] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B7FB710A90 / 0x00000000000E03CA RDOC 007360: [03:55:15] d3d12_device.cpp(2326) - Log - Starting capture RDOC 007360: [03:55:15] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 005828: [03:55:15] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007360: [03:55:15] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 007360: [03:55:15] d3d12_command_queue_wrap.cpp( 941) - Log - Doing GPU readback of mapped memory RDOC 007360: [03:55:15] d3d12_command_queue_wrap.cpp( 979) - Log - Persistent map flush forced for ResourceId::273 (0 -> 196608) RDOC 007360: [03:55:15] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 007360: [03:55:15] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 007360: [03:55:15] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 10 unreferenced RDOC 007360: [03:55:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 429440 bytes to 9797 (2.28 %) RDOC 007360: [03:55:15] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.409546 MB capture section in 0.092586 seconds RDOC 007360: [03:55:15] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007360: [03:55:15] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007360: [03:55:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007360: [03:55:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 007360: [03:55:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 005828: [03:55:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558904 bytes) (time 1683255315) 5116 byte thumbnail RDOC 005828: [03:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 005828: [03:55:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005828: [03:55:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005828: [03:55:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005828: [03:55:16] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005828: [03:55:16] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005828: [03:55:16] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005828: [03:55:16] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005828: [03:55:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005828: [03:55:16] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005828: [03:55:16] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005828: [03:55:16] d3d12_replay.cpp(4638) - Log - Created device. RDOC 005828: [03:55:16] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005828: [03:55:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005828: [03:55:16] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005828: [03:55:16] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005828: [03:55:16] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005828: [03:55:16] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005828: [03:55:16] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005828: [03:55:16] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 187.810 ms RDOC 005828: [03:55:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000784: [03:55:16] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 000784: [03:55:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000784: [03:55:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000784: [03:55:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000784: [03:55:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10800 RDOC 010800: [03:55:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010800: [03:55:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010800: [03:55:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010800: [03:55:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010800: [03:55:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010800: [03:55:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010800: [03:55:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010800: [03:55:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010800: [03:55:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010800: [03:55:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010800: [03:55:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010800: [03:55:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010800: [03:55:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010800: [03:55:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010800: [03:55:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000784: [03:55:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10800] RDOC 010800: [03:55:17] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010800: [03:55:17] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002191DF80300 RDOC 010800: [03:55:17] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010800: [03:55:17] core.cpp(2018) - Log - Removing device frame capturer for 0x000002191DF80300 RDOC 010800: [03:55:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010800: [03:55:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010800: [03:55:17] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010800: [03:55:17] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002191DF80300 RDOC 010800: [03:55:17] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 000784: [03:55:17] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010800: [03:55:17] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010800: [03:55:17] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002191DF80300 / 0x00000000001703DE RDOC 010800: [03:55:17] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010800: [03:55:17] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 000784: [03:55:17] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010800: [03:55:17] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010800: [03:55:17] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 010800: [03:55:17] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 010800: [03:55:17] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 010800: [03:55:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835072 bytes to 19113 (2.29 %) RDOC 010800: [03:55:17] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.796387 MB capture section in 0.087502 seconds RDOC 010800: [03:55:17] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010800: [03:55:18] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010800: [03:55:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 010800: [03:55:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 010800: [03:55:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 000784: [03:55:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2571367 bytes) (time 1683255318) 8427 byte thumbnail RDOC 000784: [03:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 000784: [03:55:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000784: [03:55:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000784: [03:55:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000784: [03:55:19] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000784: [03:55:19] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000784: [03:55:19] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000784: [03:55:19] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000784: [03:55:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000784: [03:55:19] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000784: [03:55:19] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000784: [03:55:19] d3d12_replay.cpp(4638) - Log - Created device. RDOC 000784: [03:55:19] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000784: [03:55:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000784: [03:55:19] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 000784: [03:55:19] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 000784: [03:55:19] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000784: [03:55:19] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000784: [03:55:19] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000784: [03:55:19] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 176.215 ms RDOC 000784: [03:55:19] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 000784: [03:55:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006840: [03:55:19] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006840: [03:55:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006840: [03:55:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006840: [03:55:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006840: [03:55:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12224 RDOC 012224: [03:55:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 012224: [03:55:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012224: [03:55:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012224: [03:55:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012224: [03:55:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012224: [03:55:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012224: [03:55:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012224: [03:55:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012224: [03:55:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012224: [03:55:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012224: [03:55:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012224: [03:55:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012224: [03:55:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012224: [03:55:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012224: [03:55:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006840: [03:55:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12224] RDOC 012224: [03:55:20] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012224: [03:55:20] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025B81D31D80 RDOC 012224: [03:55:20] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 012224: [03:55:20] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025B81D31D80 RDOC 012224: [03:55:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012224: [03:55:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012224: [03:55:20] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012224: [03:55:20] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025B81D31D80 RDOC 012224: [03:55:20] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006840: [03:55:20] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012224: [03:55:20] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012224: [03:55:20] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000025B81D31D80 / 0x00000000001803DE RDOC 006840: [03:55:20] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012224: [03:55:20] d3d12_device.cpp(2326) - Log - Starting capture RDOC 012224: [03:55:20] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 012224: [03:55:20] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 012224: [03:55:20] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 012224: [03:55:20] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 012224: [03:55:20] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 50 referenced resources RDOC 012224: [03:55:20] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 8 unreferenced RDOC 012224: [03:55:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10429376 bytes to 210757 (2.02 %) RDOC 012224: [03:55:20] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 9.946228 MB capture section in 0.111838 seconds RDOC 012224: [03:55:20] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012224: [03:55:20] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012224: [03:55:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 012224: [03:55:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 012224: [03:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 006840: [03:55:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2766924 bytes) (time 1683255320) 10031 byte thumbnail RDOC 006840: [03:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 006840: [03:55:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006840: [03:55:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006840: [03:55:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006840: [03:55:21] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006840: [03:55:21] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006840: [03:55:21] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006840: [03:55:21] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006840: [03:55:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006840: [03:55:21] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006840: [03:55:21] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006840: [03:55:22] d3d12_replay.cpp(4638) - Log - Created device. RDOC 006840: [03:55:22] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006840: [03:55:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006840: [03:55:22] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006840: [03:55:22] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 006840: [03:55:22] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 006840: [03:55:22] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006840: [03:55:22] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006840: [03:55:22] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006840: [03:55:22] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 233.298 ms RDOC 006840: [03:55:22] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 15.029 ms RDOC 006840: [03:55:22] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.568 ms RDOC 006840: [03:55:22] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 006840: [03:55:22] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 11.257 ms RDOC 006840: [03:55:22] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.314 ms RDOC 006840: [03:55:22] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 49.430 ms RDOC 006840: [03:55:22] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 15.396 ms RDOC 006840: [03:55:22] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.212 ms RDOC 006840: [03:55:22] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.160 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 9.313 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.751 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.061 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.486 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 8.994 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.931 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 4.844 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.740 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.639 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 9.037 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.808 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 4.866 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.775 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 9.681 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.021 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.067 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.684 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.774 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.862 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.100 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.325 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.382 ms RDOC 006840: [03:55:23] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 49.340 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 15.719 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 6.126 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.785 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.676 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.164 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.966 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.315 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.137 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.737 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.403 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.370 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.076 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.490 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.242 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.858 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.355 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 4.970 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.131 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.413 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 11.680 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.364 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.043 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.082 ms RDOC 006840: [03:55:24] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 1.996 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 17.675 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.833 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 6.750 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 3.652 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 51.547 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 15.365 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 8.961 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 3.640 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 3.559 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 15.307 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 7.277 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 8.405 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.109 ms RDOC 006840: [03:55:25] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 3.407 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 14.795 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 7.298 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.766 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 3.536 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.087 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 14.902 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 7.279 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 7.207 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 3.581 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.345 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 15.220 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.692 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.157 ms RDOC 006840: [03:55:26] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 1.915 ms RDOC 006840: [03:55:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008868: [03:55:26] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008868: [03:55:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008868: [03:55:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008868: [03:55:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008868: [03:55:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6312 RDOC 006312: [03:55:27] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006312: [03:55:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006312: [03:55:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006312: [03:55:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006312: [03:55:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006312: [03:55:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006312: [03:55:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006312: [03:55:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006312: [03:55:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006312: [03:55:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006312: [03:55:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006312: [03:55:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006312: [03:55:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006312: [03:55:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006312: [03:55:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008868: [03:55:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6312] RDOC 006312: [03:55:27] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006312: [03:55:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000011C454AFCE0 RDOC 006312: [03:55:27] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006312: [03:55:27] core.cpp(2018) - Log - Removing device frame capturer for 0x0000011C454AFCE0 RDOC 006312: [03:55:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006312: [03:55:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006312: [03:55:27] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006312: [03:55:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000011C454AFCE0 RDOC 006312: [03:55:27] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008868: [03:55:27] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006312: [03:55:27] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006312: [03:55:27] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000011C454AFCE0 / 0x00000000001903DE RDOC 006312: [03:55:27] d3d12_device.cpp(2326) - Log - Starting capture RDOC 006312: [03:55:27] resource_manager.h(1441) - Log - Preparing up to 31 potentially dirty resources RDOC 008868: [03:55:27] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006312: [03:55:27] resource_manager.h(1494) - Log - Prepared 18 dirty resources, postponed 0, skipped 0 RDOC 006312: [03:55:27] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 006312: [03:55:27] resource_manager.h(1506) - Log - Checking 18 resources with initial contents against 35 referenced resources RDOC 006312: [03:55:27] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 4 unreferenced RDOC 006312: [03:55:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141094080 bytes to 649947 (0.46 %) RDOC 006312: [03:55:27] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 134.557800 MB capture section in 0.124770 seconds RDOC 006312: [03:55:27] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006312: [03:55:27] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006312: [03:55:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006312: [03:55:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 006312: [03:55:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 008868: [03:55:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3200014 bytes) (time 1683255327) 6076 byte thumbnail RDOC 008868: [03:55:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 008868: [03:55:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008868: [03:55:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008868: [03:55:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008868: [03:55:29] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008868: [03:55:29] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008868: [03:55:29] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008868: [03:55:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008868: [03:55:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008868: [03:55:29] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008868: [03:55:29] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008868: [03:55:29] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008868: [03:55:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008868: [03:55:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008868: [03:55:29] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008868: [03:55:29] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008868: [03:55:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008868: [03:55:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008868: [03:55:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008868: [03:55:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 008868: [03:55:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 008868: [03:55:29] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 365.257 ms RDOC 008868: [03:55:29] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008868: [03:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001936: [03:55:29] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 001936: [03:55:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001936: [03:55:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001936: [03:55:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001936: [03:55:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11140 RDOC 011140: [03:55:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011140: [03:55:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011140: [03:55:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011140: [03:55:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011140: [03:55:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011140: [03:55:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011140: [03:55:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011140: [03:55:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011140: [03:55:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011140: [03:55:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011140: [03:55:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011140: [03:55:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011140: [03:55:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011140: [03:55:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011140: [03:55:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001936: [03:55:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11140] RDOC 011140: [03:55:30] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011140: [03:55:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000228FA1AFBD0 RDOC 011140: [03:55:30] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011140: [03:55:30] core.cpp(2018) - Log - Removing device frame capturer for 0x00000228FA1AFBD0 RDOC 011140: [03:55:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011140: [03:55:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011140: [03:55:30] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011140: [03:55:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000228FA1AFBD0 RDOC 011140: [03:55:30] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001936: [03:55:30] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011140: [03:55:30] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011140: [03:55:30] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000228FA1AFBD0 / 0x00000000001A03DE RDOC 011140: [03:55:30] d3d12_device.cpp(2326) - Log - Starting capture RDOC 011140: [03:55:30] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 001936: [03:55:30] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011140: [03:55:30] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 011140: [03:55:30] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 011140: [03:55:30] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 13 referenced resources RDOC 011140: [03:55:30] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 011140: [03:55:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 154816 bytes to 19417 (12.54 %) RDOC 011140: [03:55:30] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.147644 MB capture section in 0.089846 seconds RDOC 011140: [03:55:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011140: [03:55:30] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011140: [03:55:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 011140: [03:55:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 011140: [03:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 001936: [03:55:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2572822 bytes) (time 1683255330) 8902 byte thumbnail RDOC 001936: [03:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 001936: [03:55:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001936: [03:55:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001936: [03:55:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001936: [03:55:31] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001936: [03:55:31] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001936: [03:55:32] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001936: [03:55:32] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001936: [03:55:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001936: [03:55:32] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001936: [03:55:32] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001936: [03:55:32] d3d12_replay.cpp(4638) - Log - Created device. RDOC 001936: [03:55:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001936: [03:55:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001936: [03:55:32] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001936: [03:55:32] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001936: [03:55:32] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001936: [03:55:32] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001936: [03:55:32] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 001936: [03:55:32] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 192.427 ms RDOC 001936: [03:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001692: [03:55:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 001692: [03:55:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001692: [03:55:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001692: [03:55:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001692: [03:55:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10984 RDOC 010984: [03:55:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010984: [03:55:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010984: [03:55:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010984: [03:55:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010984: [03:55:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010984: [03:55:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010984: [03:55:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010984: [03:55:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010984: [03:55:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010984: [03:55:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010984: [03:55:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010984: [03:55:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010984: [03:55:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010984: [03:55:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010984: [03:55:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001692: [03:55:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10984] RDOC 010984: [03:55:33] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010984: [03:55:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020B27891CD0 RDOC 010984: [03:55:33] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010984: [03:55:33] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020B27891CD0 RDOC 010984: [03:55:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010984: [03:55:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010984: [03:55:33] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010984: [03:55:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020B27891CD0 RDOC 010984: [03:55:33] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001692: [03:55:33] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010984: [03:55:33] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010984: [03:55:33] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020B27891CD0 / 0x00000000001B03DE RDOC 001692: [03:55:33] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010984: [03:55:33] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010984: [03:55:33] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 010984: [03:55:33] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010984: [03:55:33] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 010984: [03:55:33] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 010984: [03:55:33] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 010984: [03:55:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8314 (14.00 %) RDOC 010984: [03:55:33] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.095948 seconds RDOC 010984: [03:55:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010984: [03:55:34] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010984: [03:55:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010984: [03:55:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 010984: [03:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 001692: [03:55:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557421 bytes) (time 1683255334) 5116 byte thumbnail RDOC 001692: [03:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 001692: [03:55:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001692: [03:55:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001692: [03:55:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001692: [03:55:35] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001692: [03:55:35] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001692: [03:55:35] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001692: [03:55:35] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001692: [03:55:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001692: [03:55:35] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001692: [03:55:35] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001692: [03:55:35] d3d12_replay.cpp(4638) - Log - Created device. RDOC 001692: [03:55:35] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001692: [03:55:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001692: [03:55:35] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001692: [03:55:35] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001692: [03:55:35] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001692: [03:55:35] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001692: [03:55:35] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001692: [03:55:35] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 192.405 ms RDOC 001692: [03:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000144: [03:55:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 000144: [03:55:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000144: [03:55:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000144: [03:55:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000144: [03:55:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2392 RDOC 002392: [03:55:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002392: [03:55:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002392: [03:55:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002392: [03:55:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002392: [03:55:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002392: [03:55:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002392: [03:55:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002392: [03:55:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002392: [03:55:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002392: [03:55:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002392: [03:55:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002392: [03:55:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002392: [03:55:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002392: [03:55:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002392: [03:55:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000144: [03:55:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2392] RDOC 002392: [03:55:36] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002392: [03:55:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026349040530 RDOC 002392: [03:55:36] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 002392: [03:55:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026349040530 RDOC 002392: [03:55:36] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002392: [03:55:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002392: [03:55:36] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002392: [03:55:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026349040530 RDOC 002392: [03:55:36] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 000144: [03:55:36] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002392: [03:55:36] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002392: [03:55:36] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000026349040530 / 0x00000000001C03DE RDOC 002392: [03:55:36] d3d12_device.cpp(2326) - Log - Starting capture RDOC 002392: [03:55:36] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 000144: [03:55:36] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002392: [03:55:36] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 002392: [03:55:36] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 002392: [03:55:36] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 002392: [03:55:36] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 11 referenced resources RDOC 002392: [03:55:36] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 8 unreferenced RDOC 002392: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239552 bytes to 98583 (41.15 %) RDOC 002392: [03:55:36] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.228455 MB capture section in 0.091526 seconds RDOC 002392: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002392: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002392: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002392: [03:55:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 002392: [03:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 000144: [03:55:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2644595 bytes) (time 1683255336) 2526 byte thumbnail RDOC 000144: [03:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 000144: [03:55:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000144: [03:55:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000144: [03:55:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000144: [03:55:37] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000144: [03:55:37] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000144: [03:55:37] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000144: [03:55:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000144: [03:55:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000144: [03:55:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000144: [03:55:37] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000144: [03:55:37] d3d12_replay.cpp(4638) - Log - Created device. RDOC 000144: [03:55:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000144: [03:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [03:55:37] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 000144: [03:55:38] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 000144: [03:55:38] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 000144: [03:55:38] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000144: [03:55:38] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000144: [03:55:38] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000144: [03:55:38] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 238.217 ms RDOC 000144: [03:55:38] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 000144: [03:55:38] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 000144: [03:55:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009472: [03:55:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009472: [03:55:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009472: [03:55:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009472: [03:55:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009472: [03:55:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12100 RDOC 012100: [03:55:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 012100: [03:55:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012100: [03:55:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012100: [03:55:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012100: [03:55:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012100: [03:55:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012100: [03:55:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012100: [03:55:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012100: [03:55:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012100: [03:55:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012100: [03:55:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012100: [03:55:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012100: [03:55:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012100: [03:55:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012100: [03:55:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009472: [03:55:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12100] RDOC 012100: [03:55:38] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012100: [03:55:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002478C561810 RDOC 012100: [03:55:38] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 012100: [03:55:38] core.cpp(2018) - Log - Removing device frame capturer for 0x000002478C561810 RDOC 012100: [03:55:39] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012100: [03:55:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012100: [03:55:39] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012100: [03:55:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002478C561810 RDOC 012100: [03:55:39] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009472: [03:55:39] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012100: [03:55:39] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012100: [03:55:39] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002478C561810 / 0x00000000001D03DE RDOC 012100: [03:55:39] d3d12_device.cpp(2326) - Log - Starting capture RDOC 012100: [03:55:39] resource_manager.h(1441) - Log - Preparing up to 33 potentially dirty resources RDOC 009472: [03:55:39] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012100: [03:55:39] resource_manager.h(1494) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 012100: [03:55:39] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 012100: [03:55:39] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 19 referenced resources RDOC 012100: [03:55:39] resource_manager.h(1579) - Log - Serialised 11 resources, skipped 9 unreferenced RDOC 012100: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4881920 bytes to 60448 (1.24 %) RDOC 012100: [03:55:39] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 4.655762 MB capture section in 0.096767 seconds RDOC 012100: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012100: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012100: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012100: [03:55:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 012100: [03:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 009472: [03:55:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2606464 bytes) (time 1683255339) 2530 byte thumbnail RDOC 009472: [03:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 009472: [03:55:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009472: [03:55:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009472: [03:55:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009472: [03:55:40] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009472: [03:55:40] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009472: [03:55:40] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009472: [03:55:40] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009472: [03:55:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009472: [03:55:40] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009472: [03:55:40] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009472: [03:55:40] d3d12_replay.cpp(4638) - Log - Created device. RDOC 009472: [03:55:40] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009472: [03:55:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009472: [03:55:40] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009472: [03:55:40] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 009472: [03:55:40] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009472: [03:55:40] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009472: [03:55:40] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009472: [03:55:40] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 190.918 ms RDOC 009472: [03:55:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009244: [03:55:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009244: [03:55:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009244: [03:55:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009244: [03:55:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009244: [03:55:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10280 RDOC 010280: [03:55:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010280: [03:55:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010280: [03:55:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010280: [03:55:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010280: [03:55:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010280: [03:55:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010280: [03:55:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010280: [03:55:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010280: [03:55:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010280: [03:55:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010280: [03:55:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010280: [03:55:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010280: [03:55:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010280: [03:55:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010280: [03:55:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009244: [03:55:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10280] RDOC 010280: [03:55:41] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010280: [03:55:41] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025983930810 RDOC 010280: [03:55:41] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010280: [03:55:41] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025983930810 RDOC 010280: [03:55:41] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010280: [03:55:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010280: [03:55:41] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010280: [03:55:41] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025983930810 RDOC 010280: [03:55:41] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009244: [03:55:41] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010280: [03:55:41] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010280: [03:55:42] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000025983930810 / 0x00000000001E03DE RDOC 010280: [03:55:42] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010280: [03:55:42] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 009244: [03:55:42] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010280: [03:55:42] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010280: [03:55:42] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 010280: [03:55:42] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 010280: [03:55:42] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 9 unreferenced RDOC 010280: [03:55:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988288 bytes to 27841 (2.82 %) RDOC 010280: [03:55:42] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.942505 MB capture section in 0.092471 seconds RDOC 010280: [03:55:42] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010280: [03:55:42] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010280: [03:55:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 010280: [03:55:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 010280: [03:55:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 009244: [03:55:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2580327 bytes) (time 1683255342) 8201 byte thumbnail RDOC 009244: [03:55:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 009244: [03:55:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009244: [03:55:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009244: [03:55:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009244: [03:55:43] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009244: [03:55:43] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009244: [03:55:43] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009244: [03:55:43] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009244: [03:55:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009244: [03:55:43] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009244: [03:55:43] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009244: [03:55:43] d3d12_replay.cpp(4638) - Log - Created device. RDOC 009244: [03:55:43] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009244: [03:55:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009244: [03:55:43] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009244: [03:55:43] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 009244: [03:55:43] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009244: [03:55:43] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009244: [03:55:43] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009244: [03:55:43] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 174.224 ms RDOC 009244: [03:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006592: [03:55:43] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006592: [03:55:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006592: [03:55:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006592: [03:55:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006592: [03:55:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10764 RDOC 010764: [03:55:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010764: [03:55:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010764: [03:55:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010764: [03:55:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010764: [03:55:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010764: [03:55:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010764: [03:55:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010764: [03:55:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010764: [03:55:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010764: [03:55:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010764: [03:55:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010764: [03:55:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010764: [03:55:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010764: [03:55:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010764: [03:55:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006592: [03:55:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10764] RDOC 010764: [03:55:44] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010764: [03:55:44] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CBFEE3FFB0 RDOC 010764: [03:55:44] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010764: [03:55:44] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBFEE3FFB0 RDOC 010764: [03:55:44] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010764: [03:55:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010764: [03:55:44] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010764: [03:55:44] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CBFEE3FFB0 RDOC 010764: [03:55:44] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006592: [03:55:44] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010764: [03:55:44] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010764: [03:55:44] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001CBFEE3FFB0 / 0x00000000001F03DE RDOC 006592: [03:55:44] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010764: [03:55:49] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010764: [03:55:49] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 010764: [03:55:49] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 010764: [03:55:49] d3d12_device.cpp(2456) - Log - Finished capture, Frame 200 RDOC 010764: [03:55:49] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 29 referenced resources RDOC 010764: [03:55:49] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 9 unreferenced RDOC 010764: [03:55:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5851840 bytes to 47757 (0.82 %) RDOC 010764: [03:55:49] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 5.580750 MB capture section in 0.141004 seconds RDOC 010764: [03:55:49] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010764: [03:55:49] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010764: [03:55:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 010764: [03:55:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 010764: [03:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 006592: [03:55:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (2600529 bytes) (time 1683255349) 7788 byte thumbnail RDOC 006592: [03:55:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 006592: [03:55:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006592: [03:55:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006592: [03:55:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006592: [03:55:50] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006592: [03:55:50] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006592: [03:55:50] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006592: [03:55:50] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006592: [03:55:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006592: [03:55:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006592: [03:55:50] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006592: [03:55:50] d3d12_replay.cpp(4638) - Log - Created device. RDOC 006592: [03:55:50] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006592: [03:55:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006592: [03:55:50] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006592: [03:55:50] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 006592: [03:55:50] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006592: [03:55:50] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006592: [03:55:50] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006592: [03:55:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::279 from upload to default for efficient replay RDOC 006592: [03:55:50] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 211.828 ms RDOC 006592: [03:55:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006132: [03:55:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006132: [03:55:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006132: [03:55:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006132: [03:55:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006132: [03:55:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2536 RDOC 002536: [03:55:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002536: [03:55:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002536: [03:55:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002536: [03:55:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002536: [03:55:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002536: [03:55:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002536: [03:55:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002536: [03:55:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002536: [03:55:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002536: [03:55:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002536: [03:55:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002536: [03:55:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002536: [03:55:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002536: [03:55:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002536: [03:55:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006132: [03:55:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2536] RDOC 002536: [03:55:51] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002536: [03:55:51] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000233F7EF0AB0 RDOC 002536: [03:55:51] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 002536: [03:55:51] core.cpp(2018) - Log - Removing device frame capturer for 0x00000233F7EF0AB0 RDOC 002536: [03:55:51] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002536: [03:55:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002536: [03:55:51] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002536: [03:55:51] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000233F7EF0AB0 RDOC 002536: [03:55:51] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006132: [03:55:51] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002536: [03:55:52] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002536: [03:55:52] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000233F7EF0AB0 / 0x00000000002003DE RDOC 002536: [03:55:52] d3d12_device.cpp(2326) - Log - Starting capture RDOC 002536: [03:55:52] resource_manager.h(1441) - Log - Preparing up to 34 potentially dirty resources RDOC 006132: [03:55:52] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002536: [03:55:52] resource_manager.h(1494) - Log - Prepared 21 dirty resources, postponed 0, skipped 0 RDOC 002536: [03:55:52] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 002536: [03:55:52] resource_manager.h(1506) - Log - Checking 21 resources with initial contents against 41 referenced resources RDOC 002536: [03:55:52] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 002536: [03:55:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143760832 bytes to 629799 (0.44 %) RDOC 002536: [03:55:52] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 137.101013 MB capture section in 0.135588 seconds RDOC 002536: [03:55:52] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002536: [03:55:52] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002536: [03:55:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002536: [03:55:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 002536: [03:55:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 006132: [03:55:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3175814 bytes) (time 1683255352) 2529 byte thumbnail RDOC 006132: [03:55:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 006132: [03:55:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006132: [03:55:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006132: [03:55:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006132: [03:55:53] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006132: [03:55:53] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006132: [03:55:53] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006132: [03:55:53] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006132: [03:55:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006132: [03:55:53] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006132: [03:55:53] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006132: [03:55:53] d3d12_replay.cpp(4638) - Log - Created device. RDOC 006132: [03:55:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006132: [03:55:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006132: [03:55:53] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006132: [03:55:53] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 006132: [03:55:53] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006132: [03:55:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006132: [03:55:53] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006132: [03:55:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 006132: [03:55:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 006132: [03:55:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::281 from upload to default for efficient replay RDOC 006132: [03:55:53] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 410.788 ms RDOC 006132: [03:55:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010168: [03:55:55] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010168: [03:55:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010168: [03:55:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010168: [03:55:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010168: [03:55:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4916 RDOC 004916: [03:55:55] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004916: [03:55:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004916: [03:55:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004916: [03:55:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004916: [03:55:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004916: [03:55:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004916: [03:55:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004916: [03:55:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004916: [03:55:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004916: [03:55:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004916: [03:55:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004916: [03:55:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004916: [03:55:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004916: [03:55:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004916: [03:55:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010168: [03:55:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4916] RDOC 004916: [03:55:55] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004916: [03:55:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019CE0781140 RDOC 004916: [03:55:55] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 004916: [03:55:55] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019CE0781140 RDOC 004916: [03:55:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004916: [03:55:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004916: [03:55:55] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004916: [03:55:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019CE0781140 RDOC 004916: [03:55:55] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 010168: [03:55:55] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004916: [03:55:55] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004916: [03:55:56] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000019CE0781140 / 0x00000000002103DE RDOC 010168: [03:55:56] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004916: [03:55:56] d3d12_device.cpp(2326) - Log - Starting capture RDOC 004916: [03:55:56] resource_manager.h(1441) - Log - Preparing up to 42 potentially dirty resources RDOC 004916: [03:55:56] resource_manager.h(1494) - Log - Prepared 29 dirty resources, postponed 0, skipped 0 RDOC 004916: [03:55:56] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 004916: [03:55:56] resource_manager.h(1506) - Log - Checking 29 resources with initial contents against 36 referenced resources RDOC 004916: [03:55:56] resource_manager.h(1579) - Log - Serialised 19 resources, skipped 10 unreferenced RDOC 004916: [03:55:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686080 bytes to 144904 (21.12 %) RDOC 004916: [03:55:56] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.654297 MB capture section in 0.103816 seconds RDOC 004916: [03:55:56] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004916: [03:55:56] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004916: [03:55:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 004916: [03:55:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 004916: [03:55:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010168: [03:55:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2693729 bytes) (time 1683255356) 4931 byte thumbnail RDOC 010168: [03:55:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010168: [03:55:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010168: [03:55:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010168: [03:55:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010168: [03:55:57] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010168: [03:55:57] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010168: [03:55:57] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010168: [03:55:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010168: [03:55:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010168: [03:55:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010168: [03:55:57] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010168: [03:55:57] d3d12_replay.cpp(4638) - Log - Created device. RDOC 010168: [03:55:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010168: [03:55:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010168: [03:55:57] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 010168: [03:55:58] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010168: [03:55:58] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010168: [03:55:58] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010168: [03:55:58] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010168: [03:55:58] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 346.052 ms RDOC 010168: [03:56:03] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010168: [03:56:03] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010168: [03:56:03] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010168: [03:56:03] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010168: [03:56:04] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010168: [03:56:04] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010168: [03:56:04] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010168: [03:56:04] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:04] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:10] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010168: [03:56:10] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010168: [03:56:10] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010168: [03:56:10] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010168: [03:56:10] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010168: [03:56:10] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010168: [03:56:10] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010168: [03:56:10] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:11] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010168: [03:56:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008704: [03:56:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008704: [03:56:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008704: [03:56:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008704: [03:56:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008704: [03:56:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7452 RDOC 007452: [03:56:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 007452: [03:56:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007452: [03:56:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007452: [03:56:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007452: [03:56:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007452: [03:56:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007452: [03:56:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007452: [03:56:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007452: [03:56:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007452: [03:56:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007452: [03:56:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007452: [03:56:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007452: [03:56:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007452: [03:56:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007452: [03:56:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008704: [03:56:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7452] RDOC 007452: [03:56:12] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007452: [03:56:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D396EC16F0 RDOC 007452: [03:56:12] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007452: [03:56:12] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D396EC16F0 RDOC 007452: [03:56:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007452: [03:56:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007452: [03:56:13] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007452: [03:56:13] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D396EC16F0 RDOC 007452: [03:56:13] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008704: [03:56:13] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007452: [03:56:13] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007452: [03:56:13] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001D396EC16F0 / 0x00000000003603D6 RDOC 008704: [03:56:13] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007452: [03:56:13] d3d12_device.cpp(2326) - Log - Starting capture RDOC 007452: [03:56:13] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 007452: [03:56:13] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 007452: [03:56:13] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 007452: [03:56:13] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 007452: [03:56:13] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 007452: [03:56:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979520 bytes to 19347 (0.98 %) RDOC 007452: [03:56:13] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 1.887817 MB capture section in 0.088105 seconds RDOC 007452: [03:56:13] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007452: [03:56:13] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007452: [03:56:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 007452: [03:56:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 007452: [03:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 008704: [03:56:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2581912 bytes) (time 1683255373) 9073 byte thumbnail RDOC 008704: [03:56:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 008704: [03:56:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008704: [03:56:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008704: [03:56:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008704: [03:56:14] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008704: [03:56:14] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008704: [03:56:14] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008704: [03:56:14] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008704: [03:56:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008704: [03:56:14] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008704: [03:56:14] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008704: [03:56:14] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008704: [03:56:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008704: [03:56:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008704: [03:56:14] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008704: [03:56:14] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008704: [03:56:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008704: [03:56:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008704: [03:56:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008704: [03:56:14] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 181.174 ms RDOC 008704: [03:56:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008220: [03:56:15] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008220: [03:56:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008220: [03:56:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008220: [03:56:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008220: [03:56:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5804 RDOC 005804: [03:56:15] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 005804: [03:56:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005804: [03:56:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005804: [03:56:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005804: [03:56:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005804: [03:56:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005804: [03:56:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005804: [03:56:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005804: [03:56:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005804: [03:56:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005804: [03:56:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005804: [03:56:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005804: [03:56:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005804: [03:56:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005804: [03:56:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008220: [03:56:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5804] RDOC 005804: [03:56:15] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005804: [03:56:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D5E4462420 RDOC 005804: [03:56:15] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005804: [03:56:15] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D5E4462420 RDOC 005804: [03:56:15] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005804: [03:56:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005804: [03:56:15] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005804: [03:56:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D5E4462420 RDOC 005804: [03:56:15] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008220: [03:56:15] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005804: [03:56:15] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005804: [03:56:15] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001D5E4462420 / 0x00000000003703D6 RDOC 005804: [03:56:15] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005804: [03:56:15] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 008220: [03:56:15] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005804: [03:56:15] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005804: [03:56:15] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 005804: [03:56:15] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 005804: [03:56:15] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 005804: [03:56:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37056 bytes to 7656 (20.66 %) RDOC 005804: [03:56:15] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.035339 MB capture section in 0.089588 seconds RDOC 005804: [03:56:16] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005804: [03:56:16] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005804: [03:56:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005804: [03:56:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 005804: [03:56:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 008220: [03:56:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556763 bytes) (time 1683255376) 5116 byte thumbnail RDOC 008220: [03:56:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 008220: [03:56:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008220: [03:56:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008220: [03:56:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008220: [03:56:17] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008220: [03:56:17] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008220: [03:56:17] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008220: [03:56:17] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008220: [03:56:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008220: [03:56:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008220: [03:56:17] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008220: [03:56:17] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008220: [03:56:17] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008220: [03:56:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008220: [03:56:17] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008220: [03:56:17] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008220: [03:56:17] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008220: [03:56:17] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008220: [03:56:17] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008220: [03:56:17] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 188.479 ms RDOC 008220: [03:56:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008764: [03:56:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008764: [03:56:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008764: [03:56:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008764: [03:56:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008764: [03:56:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3696 RDOC 003696: [03:56:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 003696: [03:56:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003696: [03:56:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003696: [03:56:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003696: [03:56:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003696: [03:56:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003696: [03:56:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003696: [03:56:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003696: [03:56:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003696: [03:56:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003696: [03:56:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003696: [03:56:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003696: [03:56:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003696: [03:56:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003696: [03:56:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008764: [03:56:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3696] RDOC 003696: [03:56:18] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003696: [03:56:18] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001455540F500 RDOC 003696: [03:56:18] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 003696: [03:56:18] core.cpp(2018) - Log - Removing device frame capturer for 0x000001455540F500 RDOC 003696: [03:56:18] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003696: [03:56:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003696: [03:56:18] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003696: [03:56:18] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001455540F500 RDOC 003696: [03:56:18] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008764: [03:56:18] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003696: [03:56:18] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003696: [03:56:18] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001455540F500 / 0x00000000003803D6 RDOC 003696: [03:56:19] d3d12_device.cpp(2326) - Log - Starting capture RDOC 003696: [03:56:19] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 008764: [03:56:19] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003696: [03:56:19] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 003696: [03:56:19] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 003696: [03:56:19] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 48 referenced resources RDOC 003696: [03:56:19] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 003696: [03:56:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136768 bytes to 112199 (3.58 %) RDOC 003696: [03:56:19] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 2.991455 MB capture section in 0.086466 seconds RDOC 003696: [03:56:19] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003696: [03:56:19] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003696: [03:56:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003696: [03:56:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 003696: [03:56:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 008764: [03:56:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2658214 bytes) (time 1683255379) 2529 byte thumbnail RDOC 008764: [03:56:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 008764: [03:56:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008764: [03:56:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008764: [03:56:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008764: [03:56:20] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008764: [03:56:20] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008764: [03:56:20] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008764: [03:56:20] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008764: [03:56:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008764: [03:56:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008764: [03:56:20] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008764: [03:56:20] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008764: [03:56:20] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008764: [03:56:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008764: [03:56:20] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008764: [03:56:20] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008764: [03:56:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008764: [03:56:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008764: [03:56:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008764: [03:56:20] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 318.877 ms RDOC 008764: [03:56:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010260: [03:56:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010260: [03:56:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010260: [03:56:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010260: [03:56:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010260: [03:56:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8184 RDOC 008184: [03:56:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008184: [03:56:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008184: [03:56:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008184: [03:56:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008184: [03:56:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008184: [03:56:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008184: [03:56:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008184: [03:56:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008184: [03:56:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008184: [03:56:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008184: [03:56:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008184: [03:56:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008184: [03:56:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008184: [03:56:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008184: [03:56:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010260: [03:56:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8184] RDOC 008184: [03:56:21] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008184: [03:56:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002AEDC0DDE28 RDOC 008184: [03:56:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008184: [03:56:21] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008184: [03:56:21] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002AEDC0EFCF0 RDOC 008184: [03:56:21] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008184: [03:56:21] core.cpp(2018) - Log - Removing device frame capturer for 0x000002AEDC0EFCF0 RDOC 008184: [03:56:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008184: [03:56:21] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008184: [03:56:21] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002AEDC0EFCF0 RDOC 008184: [03:56:21] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 010260: [03:56:21] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008184: [03:56:21] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008184: [03:56:21] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002AEDC0EFCF0 / 0x00000000003903D6 RDOC 008184: [03:56:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008184: [03:56:21] core.cpp(2018) - Log - Removing device frame capturer for 0x000002AEDC0DDE28 RDOC 008184: [03:56:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002AEDC0DDE28 RDOC 008184: [03:56:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008184: [03:56:21] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008184: [03:56:21] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010260: [03:56:21] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008184: [03:56:21] d3d12_device.cpp(2326) - Log - Starting capture RDOC 008184: [03:56:21] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 008184: [03:56:21] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 008184: [03:56:21] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 008184: [03:56:22] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 008184: [03:56:22] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 008184: [03:56:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190592 bytes to 10608 (5.57 %) RDOC 008184: [03:56:22] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.181763 MB capture section in 0.084320 seconds RDOC 008184: [03:56:22] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008184: [03:56:22] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008184: [03:56:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 008184: [03:56:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 008184: [03:56:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 010260: [03:56:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558742 bytes) (time 1683255382) 4639 byte thumbnail RDOC 010260: [03:56:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 010260: [03:56:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010260: [03:56:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010260: [03:56:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010260: [03:56:23] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010260: [03:56:23] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010260: [03:56:23] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010260: [03:56:23] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010260: [03:56:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010260: [03:56:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010260: [03:56:23] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010260: [03:56:23] d3d12_replay.cpp(4638) - Log - Created device. RDOC 010260: [03:56:23] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010260: [03:56:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010260: [03:56:23] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 010260: [03:56:23] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010260: [03:56:23] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010260: [03:56:23] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010260: [03:56:23] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010260: [03:56:23] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 179.592 ms RDOC 010260: [03:56:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006844: [03:56:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006844: [03:56:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006844: [03:56:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006844: [03:56:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006844: [03:56:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10384 RDOC 010384: [03:56:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010384: [03:56:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010384: [03:56:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010384: [03:56:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010384: [03:56:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010384: [03:56:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010384: [03:56:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010384: [03:56:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010384: [03:56:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010384: [03:56:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010384: [03:56:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010384: [03:56:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010384: [03:56:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010384: [03:56:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010384: [03:56:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006844: [03:56:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10384] RDOC 010384: [03:56:24] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010384: [03:56:24] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B973C0FC60 RDOC 010384: [03:56:24] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010384: [03:56:24] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B973C0FC60 RDOC 010384: [03:56:24] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010384: [03:56:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010384: [03:56:24] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010384: [03:56:24] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B973C0FC60 RDOC 010384: [03:56:24] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006844: [03:56:24] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010384: [03:56:24] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010384: [03:56:24] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B973C0FC60 / 0x00000000003A03D6 RDOC 010384: [03:56:24] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010384: [03:56:24] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 006844: [03:56:24] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010384: [03:56:24] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010384: [03:56:24] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 010384: [03:56:24] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 010384: [03:56:24] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 010384: [03:56:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8283 (13.95 %) RDOC 010384: [03:56:24] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.093972 seconds RDOC 010384: [03:56:24] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010384: [03:56:24] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010384: [03:56:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010384: [03:56:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 010384: [03:56:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 006844: [03:56:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557390 bytes) (time 1683255384) 5116 byte thumbnail RDOC 006844: [03:56:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 006844: [03:56:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006844: [03:56:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006844: [03:56:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006844: [03:56:25] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006844: [03:56:25] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006844: [03:56:25] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006844: [03:56:25] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006844: [03:56:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006844: [03:56:25] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006844: [03:56:25] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006844: [03:56:26] d3d12_replay.cpp(4638) - Log - Created device. RDOC 006844: [03:56:26] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006844: [03:56:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006844: [03:56:26] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006844: [03:56:26] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 006844: [03:56:26] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006844: [03:56:26] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006844: [03:56:26] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006844: [03:56:26] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 190.890 ms RDOC 006844: [03:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 006844: [03:56:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3686 (6.21 %) RDOC 006844: [03:56:26] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006844: [03:56:26] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006844: [03:56:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006844: [03:56:26] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 0.300 ms RDOC 006844: [03:56:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3686 (6.21 %) RDOC 006844: [03:56:26] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006844: [03:56:26] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006844: [03:56:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006844: [03:56:26] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 006844: [03:56:26] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 006844: [03:56:26] d3d12_replay.cpp(3542) - Error - Getting texture data for buffer ResourceId::0! RDOC 006844: [03:56:26] dxgi_common.cpp( 306) - Error - Getting byte size of unknown DXGI format RDOC 006844: [03:56:26] d3d12_replay.cpp(3542) - Error - Getting texture data for buffer ResourceId::0! RDOC 006844: [03:56:26] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000265! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000265! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 006844: [03:56:26] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 006844: [03:56:26] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 006844: [03:56:26] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000288! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000288! RDOC 006844: [03:56:26] resource_manager.h(1916) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::303) RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000279! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000279! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000284! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000284! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000288) RDOC 006844: [03:56:26] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 006844: [03:56:26] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 006844: [03:56:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 006844: [03:56:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011280: [03:56:27] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011280: [03:56:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011280: [03:56:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011280: [03:56:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011280: [03:56:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9392 RDOC 009392: [03:56:27] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009392: [03:56:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009392: [03:56:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009392: [03:56:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009392: [03:56:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009392: [03:56:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009392: [03:56:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009392: [03:56:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009392: [03:56:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009392: [03:56:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009392: [03:56:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009392: [03:56:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009392: [03:56:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009392: [03:56:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009392: [03:56:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011280: [03:56:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9392] RDOC 009392: [03:56:27] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009392: [03:56:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019C90EAFDC0 RDOC 009392: [03:56:27] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 009392: [03:56:27] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019C90EAFDC0 RDOC 009392: [03:56:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009392: [03:56:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009392: [03:56:28] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009392: [03:56:28] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019C90EAFDC0 RDOC 009392: [03:56:28] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011280: [03:56:28] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009392: [03:56:28] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009392: [03:56:28] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000019C90EAFDC0 / 0x00000000003B03D6 RDOC 009392: [03:56:28] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000019C90EAFDC0 / 0x00000000002D03AA RDOC 009392: [03:56:28] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009392: [03:56:28] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 011280: [03:56:28] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009392: [03:56:28] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 009392: [03:56:28] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 009392: [03:56:28] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 11 referenced resources RDOC 009392: [03:56:28] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 009392: [03:56:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36352 bytes to 7682 (21.13 %) RDOC 009392: [03:56:28] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.034668 MB capture section in 0.095156 seconds RDOC 009392: [03:56:28] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009392: [03:56:28] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009392: [03:56:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 009392: [03:56:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 009392: [03:56:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 011280: [03:56:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558054 bytes) (time 1683255388) 6530 byte thumbnail RDOC 011280: [03:56:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 011280: [03:56:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [03:56:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [03:56:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [03:56:29] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011280: [03:56:29] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011280: [03:56:29] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011280: [03:56:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011280: [03:56:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011280: [03:56:29] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011280: [03:56:29] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011280: [03:56:29] d3d12_replay.cpp(4638) - Log - Created device. RDOC 011280: [03:56:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [03:56:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [03:56:29] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011280: [03:56:29] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011280: [03:56:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011280: [03:56:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011280: [03:56:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011280: [03:56:29] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 180.400 ms RDOC 011280: [03:56:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006092: [03:56:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006092: [03:56:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006092: [03:56:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006092: [03:56:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006092: [03:56:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1080 RDOC 001080: [03:56:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 001080: [03:56:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001080: [03:56:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001080: [03:56:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001080: [03:56:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001080: [03:56:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001080: [03:56:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001080: [03:56:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001080: [03:56:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001080: [03:56:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001080: [03:56:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001080: [03:56:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001080: [03:56:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001080: [03:56:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001080: [03:56:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006092: [03:56:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1080] RDOC 001080: [03:56:30] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001080: [03:56:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000237907402E0 RDOC 001080: [03:56:30] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 001080: [03:56:30] core.cpp(2018) - Log - Removing device frame capturer for 0x00000237907402E0 RDOC 001080: [03:56:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001080: [03:56:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001080: [03:56:30] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001080: [03:56:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000237907402E0 RDOC 001080: [03:56:30] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006092: [03:56:30] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001080: [03:56:30] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001080: [03:56:30] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000237907402E0 / 0x00000000003C03D6 RDOC 006092: [03:56:30] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001080: [03:56:30] d3d12_device.cpp(2326) - Log - Starting capture RDOC 001080: [03:56:30] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 001080: [03:56:30] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 001080: [03:56:30] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 001080: [03:56:30] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 001080: [03:56:30] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 001080: [03:56:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35648 bytes to 7223 (20.26 %) RDOC 001080: [03:56:30] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.033997 MB capture section in 0.082128 seconds RDOC 001080: [03:56:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001080: [03:56:31] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001080: [03:56:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 001080: [03:56:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 001080: [03:56:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 006092: [03:56:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557467 bytes) (time 1683255391) 6419 byte thumbnail RDOC 006092: [03:56:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 006092: [03:56:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006092: [03:56:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006092: [03:56:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006092: [03:56:32] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006092: [03:56:32] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006092: [03:56:32] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006092: [03:56:32] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006092: [03:56:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006092: [03:56:32] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006092: [03:56:32] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006092: [03:56:32] d3d12_replay.cpp(4638) - Log - Created device. RDOC 006092: [03:56:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006092: [03:56:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006092: [03:56:32] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006092: [03:56:32] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 006092: [03:56:32] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006092: [03:56:32] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006092: [03:56:32] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006092: [03:56:32] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 168.033 ms RDOC 006092: [03:56:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003644: [03:56:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003644: [03:56:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003644: [03:56:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003644: [03:56:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003644: [03:56:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2964 RDOC 002964: [03:56:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002964: [03:56:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002964: [03:56:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002964: [03:56:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002964: [03:56:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002964: [03:56:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002964: [03:56:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002964: [03:56:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002964: [03:56:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002964: [03:56:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002964: [03:56:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002964: [03:56:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002964: [03:56:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002964: [03:56:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002964: [03:56:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003644: [03:56:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2964] RDOC 002964: [03:56:33] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002964: [03:56:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000225D8170710 RDOC 002964: [03:56:33] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 002964: [03:56:33] core.cpp(2018) - Log - Removing device frame capturer for 0x00000225D8170710 RDOC 002964: [03:56:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002964: [03:56:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002964: [03:56:33] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002964: [03:56:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000225D8170710 RDOC 002964: [03:56:33] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 003644: [03:56:33] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002964: [03:56:33] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002964: [03:56:33] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000225D8170710 / 0x00000000003D03D6 RDOC 003644: [03:56:33] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002964: [03:56:33] d3d12_device.cpp(2326) - Log - Starting capture RDOC 002964: [03:56:33] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 002964: [03:56:33] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 002964: [03:56:33] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 002964: [03:56:33] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 002964: [03:56:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 002964: [03:56:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59200 bytes to 15499 (26.18 %) RDOC 002964: [03:56:33] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.056458 MB capture section in 0.083407 seconds RDOC 002964: [03:56:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002964: [03:56:33] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002964: [03:56:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 002964: [03:56:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 002964: [03:56:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003644: [03:56:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564067 bytes) (time 1683255393) 4687 byte thumbnail RDOC 003644: [03:56:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003644: [03:56:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003644: [03:56:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003644: [03:56:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003644: [03:56:34] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003644: [03:56:34] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003644: [03:56:34] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003644: [03:56:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003644: [03:56:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003644: [03:56:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003644: [03:56:34] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003644: [03:56:34] d3d12_replay.cpp(4638) - Log - Created device. RDOC 003644: [03:56:34] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003644: [03:56:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003644: [03:56:34] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 003644: [03:56:34] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 003644: [03:56:35] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003644: [03:56:35] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003644: [03:56:35] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003644: [03:56:35] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 261.084 ms RDOC 003644: [03:56:35] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 003644: [03:56:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007008: [03:56:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 007008: [03:56:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007008: [03:56:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007008: [03:56:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007008: [03:56:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10372 RDOC 010372: [03:56:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010372: [03:56:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010372: [03:56:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010372: [03:56:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010372: [03:56:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010372: [03:56:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010372: [03:56:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010372: [03:56:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010372: [03:56:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010372: [03:56:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010372: [03:56:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010372: [03:56:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010372: [03:56:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010372: [03:56:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010372: [03:56:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007008: [03:56:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10372] RDOC 010372: [03:56:35] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010372: [03:56:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002266C831F40 RDOC 010372: [03:56:35] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010372: [03:56:35] core.cpp(2018) - Log - Removing device frame capturer for 0x000002266C831F40 RDOC 010372: [03:56:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010372: [03:56:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010372: [03:56:35] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010372: [03:56:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002266C831F40 RDOC 010372: [03:56:35] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 007008: [03:56:35] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010372: [03:56:36] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010372: [03:56:36] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002266C831F40 / 0x00000000002A03DE RDOC 010372: [03:56:36] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010372: [03:56:36] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 007008: [03:56:36] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010372: [03:56:36] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010372: [03:56:36] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 010372: [03:56:36] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 010372: [03:56:36] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 16 referenced resources RDOC 010372: [03:56:36] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 010372: [03:56:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 127232 bytes to 32010 (25.16 %) RDOC 010372: [03:56:36] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.121338 MB capture section in 0.093865 seconds RDOC 010372: [03:56:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010372: [03:56:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010372: [03:56:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4941 bytes to 4941 (100.00 %) RDOC 010372: [03:56:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 010372: [03:56:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 007008: [03:56:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2582992 bytes) (time 1683255396) 6469 byte thumbnail RDOC 007008: [03:56:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 007008: [03:56:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007008: [03:56:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007008: [03:56:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007008: [03:56:37] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007008: [03:56:37] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007008: [03:56:37] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007008: [03:56:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007008: [03:56:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007008: [03:56:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007008: [03:56:37] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007008: [03:56:37] d3d12_replay.cpp(4638) - Log - Created device. RDOC 007008: [03:56:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007008: [03:56:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007008: [03:56:37] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 007008: [03:56:37] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 007008: [03:56:37] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 007008: [03:56:37] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007008: [03:56:37] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007008: [03:56:37] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007008: [03:56:37] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 199.042 ms RDOC 007008: [03:56:37] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 8.902 ms RDOC 007008: [03:56:37] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 3.449 ms RDOC 007008: [03:56:37] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 6.963 ms RDOC 007008: [03:56:37] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.346 ms RDOC 007008: [03:56:37] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007008: [03:56:37] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 20.397 ms RDOC 007008: [03:56:37] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007008: [03:56:37] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.675 ms RDOC 007008: [03:56:38] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007008: [03:56:38] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 9.822 ms RDOC 007008: [03:56:38] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007008: [03:56:38] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007008: [03:56:38] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 27.198 ms RDOC 007008: [03:56:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008544: [03:56:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008544: [03:56:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008544: [03:56:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008544: [03:56:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008544: [03:56:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2052 RDOC 002052: [03:56:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002052: [03:56:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002052: [03:56:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002052: [03:56:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002052: [03:56:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002052: [03:56:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002052: [03:56:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002052: [03:56:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002052: [03:56:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002052: [03:56:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002052: [03:56:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002052: [03:56:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002052: [03:56:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002052: [03:56:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002052: [03:56:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008544: [03:56:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2052] RDOC 002052: [03:56:38] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002052: [03:56:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023A7D6A1130 RDOC 002052: [03:56:38] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 002052: [03:56:38] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023A7D6A1130 RDOC 002052: [03:56:38] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002052: [03:56:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002052: [03:56:38] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002052: [03:56:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023A7D6A1130 RDOC 002052: [03:56:38] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008544: [03:56:38] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002052: [03:56:39] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002052: [03:56:39] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000023A7D6A1130 / 0x00000000002B03DE RDOC 008544: [03:56:39] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002052: [03:56:39] d3d12_device.cpp(2326) - Log - Starting capture RDOC 002052: [03:56:39] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 002052: [03:56:39] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 002052: [03:56:39] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 002052: [03:56:39] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 002052: [03:56:39] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 002052: [03:56:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217536 bytes to 140090 (0.46 %) RDOC 002052: [03:56:39] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 28.817688 MB capture section in 0.136037 seconds RDOC 002052: [03:56:39] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002052: [03:56:39] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002052: [03:56:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 002052: [03:56:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 002052: [03:56:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 008544: [03:56:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2688063 bytes) (time 1683255399) 4618 byte thumbnail RDOC 008544: [03:56:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 008544: [03:56:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008544: [03:56:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008544: [03:56:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008544: [03:56:40] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008544: [03:56:40] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008544: [03:56:40] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008544: [03:56:40] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008544: [03:56:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008544: [03:56:40] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008544: [03:56:40] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008544: [03:56:40] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008544: [03:56:40] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008544: [03:56:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008544: [03:56:40] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008544: [03:56:40] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008544: [03:56:40] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008544: [03:56:40] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008544: [03:56:40] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008544: [03:56:40] d3d12_device.cpp(3133) - Log - Ignoring return code E_INVALIDARG RDOC 008544: [03:56:40] d3d12_initstate.cpp(1196) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008544: [03:56:40] d3d12_device.cpp(3133) - Log - Ignoring return code E_INVALIDARG RDOC 008544: [03:56:40] d3d12_initstate.cpp(1196) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008544: [03:56:40] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 230.708 ms RDOC 008544: [03:56:40] d3d12_device.cpp(3133) - Log - Ignoring return code E_INVALIDARG RDOC 008544: [03:56:40] d3d12_initstate.cpp(1196) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008544: [03:56:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007492: [03:56:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 007492: [03:56:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007492: [03:56:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007492: [03:56:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007492: [03:56:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 440 RDOC 000440: [03:56:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 000440: [03:56:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000440: [03:56:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000440: [03:56:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000440: [03:56:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000440: [03:56:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000440: [03:56:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000440: [03:56:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000440: [03:56:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000440: [03:56:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000440: [03:56:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000440: [03:56:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000440: [03:56:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000440: [03:56:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000440: [03:56:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000440: [03:56:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007492: [03:56:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [440] RDOC 000440: [03:56:41] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000440: [03:56:41] gl_driver.cpp(1217) - Log - Created new sharegroup 0000027F49496D00 RDOC 000440: [03:56:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000440: [03:56:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000440: [03:56:41] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000440: [03:56:41] gl_driver.cpp(1116) - Log - Deleting shader group 0000027F49496D00 RDOC 000440: [03:56:41] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000440: [03:56:41] gl_driver.cpp(1217) - Log - Created new sharegroup 0000027F49497040 RDOC 000440: [03:56:41] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000440: [03:56:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000440: [03:56:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000440: [03:56:41] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 000440: [03:56:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000440: [03:56:41] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002C03DE RDOC 007492: [03:56:41] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007492: [03:56:41] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000440: [03:56:41] gl_driver.cpp(2223) - Log - Starting capture RDOC 000440: [03:56:41] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 000440: [03:56:41] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000440: [03:56:41] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 000440: [03:56:41] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 000440: [03:56:41] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000440: [03:56:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55936 bytes to 5852 (10.46 %) RDOC 000440: [03:56:41] gl_driver.cpp(2443) - Log - Captured GL frame with 0.053345 MB capture section in 0.105593 seconds RDOC 000440: [03:56:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000440: [03:56:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 000440: [03:56:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 007492: [03:56:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (15602 bytes) (time 1683255401) 5116 byte thumbnail RDOC 007492: [03:56:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 007492: [03:56:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007492: [03:56:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007492: [03:56:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007492: [03:56:42] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007492: [03:56:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007492: [03:56:43] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007492: [03:56:43] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007492: [03:56:43] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007492: [03:56:43] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007492: [03:56:43] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007492: [03:56:43] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007492: [03:56:43] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007492: [03:56:43] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007492: [03:56:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007492: [03:56:43] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007492: [03:56:45] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007492: [03:56:45] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007492: [03:56:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007492: [03:56:45] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007492: [03:56:45] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007492: [03:56:45] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007492: [03:56:45] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007492: [03:56:45] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 92.125 ms RDOC 007492: [03:56:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005292: [03:56:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005292: [03:56:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005292: [03:56:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005292: [03:56:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005292: [03:56:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6364 RDOC 006364: [03:56:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006364: [03:56:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006364: [03:56:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006364: [03:56:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006364: [03:56:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006364: [03:56:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006364: [03:56:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006364: [03:56:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006364: [03:56:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006364: [03:56:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006364: [03:56:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006364: [03:56:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006364: [03:56:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006364: [03:56:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006364: [03:56:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006364: [03:56:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005292: [03:56:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6364] RDOC 006364: [03:56:46] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006364: [03:56:46] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025706943510 RDOC 006364: [03:56:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006364: [03:56:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006364: [03:56:46] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006364: [03:56:46] gl_driver.cpp(1116) - Log - Deleting shader group 0000025706943510 RDOC 006364: [03:56:46] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006364: [03:56:46] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025706942D10 RDOC 006364: [03:56:46] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006364: [03:56:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006364: [03:56:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006364: [03:56:46] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006364: [03:56:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005292: [03:56:50] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006364: [03:56:50] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002E03DE RDOC 005292: [03:56:50] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006364: [03:56:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 006364: [03:56:51] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006364: [03:56:51] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006364: [03:56:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006364: [03:56:51] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 131077 referenced resources RDOC 006364: [03:56:51] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006364: [03:56:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10800145 (21.45 %) RDOC 006364: [03:56:51] gl_driver.cpp(2443) - Log - Captured GL frame with 48.026306 MB capture section in 0.652095 seconds RDOC 006364: [03:56:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006364: [03:56:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 006364: [03:56:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 005292: [03:56:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (10809895 bytes) (time 1683255411) 5116 byte thumbnail RDOC 005292: [03:56:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 005292: [03:56:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005292: [03:56:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005292: [03:56:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005292: [03:56:52] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005292: [03:56:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005292: [03:56:52] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005292: [03:56:52] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005292: [03:56:52] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005292: [03:56:52] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005292: [03:56:52] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005292: [03:56:52] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005292: [03:56:52] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005292: [03:56:52] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005292: [03:56:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005292: [03:56:53] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005292: [03:56:53] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005292: [03:56:53] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005292: [03:56:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005292: [03:56:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005292: [03:56:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005292: [03:56:59] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005292: [03:56:59] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005292: [03:56:59] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6226.167 ms RDOC 005292: [03:56:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 005292: [03:57:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3268347 (6.49 %) RDOC 005292: [03:57:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005292: [03:57:01] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 766.929 ms RDOC 005292: [03:57:09] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 005292: [03:57:09] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 005292: [03:57:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3268347 (6.49 %) RDOC 005292: [03:57:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005292: [03:57:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005272: [03:57:10] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005272: [03:57:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005272: [03:57:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005272: [03:57:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005272: [03:57:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10800 RDOC 010800: [03:57:10] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010800: [03:57:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010800: [03:57:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010800: [03:57:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010800: [03:57:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010800: [03:57:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010800: [03:57:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010800: [03:57:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010800: [03:57:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010800: [03:57:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010800: [03:57:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010800: [03:57:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010800: [03:57:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010800: [03:57:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010800: [03:57:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005272: [03:57:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10800] RDOC 010800: [03:57:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010800: [03:57:11] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010800: [03:57:11] gl_driver.cpp(1217) - Log - Created new sharegroup 000002072989A1A0 RDOC 010800: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010800: [03:57:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010800: [03:57:11] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010800: [03:57:11] gl_driver.cpp(1116) - Log - Deleting shader group 000002072989A1A0 RDOC 010800: [03:57:11] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010800: [03:57:11] gl_driver.cpp(1217) - Log - Created new sharegroup 00000207298998A0 RDOC 010800: [03:57:11] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010800: [03:57:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010800: [03:57:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010800: [03:57:11] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010800: [03:57:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005272: [03:57:11] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010800: [03:57:11] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000300316 RDOC 005272: [03:57:11] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010800: [03:57:11] gl_driver.cpp(2223) - Log - Starting capture RDOC 010800: [03:57:11] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 010800: [03:57:11] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010800: [03:57:11] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010800: [03:57:11] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 10 referenced resources RDOC 010800: [03:57:11] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010800: [03:57:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 17961 (0.92 %) RDOC 010800: [03:57:11] gl_driver.cpp(2443) - Log - Captured GL frame with 1.861023 MB capture section in 0.041221 seconds RDOC 010800: [03:57:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 010800: [03:57:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010800: [03:57:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 005272: [03:57:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27941 bytes) (time 1683255431) 5476 byte thumbnail RDOC 005272: [03:57:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 005272: [03:57:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005272: [03:57:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005272: [03:57:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005272: [03:57:12] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005272: [03:57:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005272: [03:57:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005272: [03:57:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005272: [03:57:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005272: [03:57:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005272: [03:57:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005272: [03:57:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005272: [03:57:12] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005272: [03:57:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005272: [03:57:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005272: [03:57:12] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005272: [03:57:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005272: [03:57:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005272: [03:57:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005272: [03:57:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 202.056 ms RDOC 005272: [03:57:13] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005272: [03:57:13] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 005272: [03:57:13] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005272: [03:57:13] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005272: [03:57:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009744: [03:57:13] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009744: [03:57:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009744: [03:57:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009744: [03:57:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009744: [03:57:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9248 RDOC 009248: [03:57:13] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009248: [03:57:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009248: [03:57:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009248: [03:57:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009248: [03:57:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009248: [03:57:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009248: [03:57:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009248: [03:57:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009248: [03:57:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009248: [03:57:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009248: [03:57:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009248: [03:57:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009248: [03:57:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009248: [03:57:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009248: [03:57:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009744: [03:57:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9248] RDOC 009248: [03:57:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009248: [03:57:13] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009248: [03:57:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022B494E6010 RDOC 009248: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009248: [03:57:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009248: [03:57:13] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009248: [03:57:13] gl_driver.cpp(1116) - Log - Deleting shader group 0000022B494E6010 RDOC 009248: [03:57:13] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009248: [03:57:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022B494E6290 RDOC 009248: [03:57:13] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009248: [03:57:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009248: [03:57:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009248: [03:57:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009248: [03:57:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009744: [03:57:14] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009248: [03:57:14] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003703AA RDOC 009744: [03:57:14] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009248: [03:57:14] gl_driver.cpp(2223) - Log - Starting capture RDOC 009248: [03:57:14] resource_manager.h(1441) - Log - Preparing up to 20 potentially dirty resources RDOC 009248: [03:57:14] resource_manager.h(1494) - Log - Prepared 16 dirty resources, postponed 4, skipped 0 RDOC 009248: [03:57:14] resource_manager.h(1124) - Log - Preparing resource ResourceId::71 after it has been postponed. RDOC 009248: [03:57:14] resource_manager.h(1124) - Log - Preparing resource ResourceId::68 after it has been postponed. RDOC 009248: [03:57:14] resource_manager.h(1124) - Log - Preparing resource ResourceId::69 after it has been postponed. RDOC 009248: [03:57:14] resource_manager.h(1124) - Log - Preparing resource ResourceId::70 after it has been postponed. RDOC 009248: [03:57:14] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009248: [03:57:14] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 009248: [03:57:14] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 2 unreferenced RDOC 009248: [03:57:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11258 (15.98 %) RDOC 009248: [03:57:14] gl_driver.cpp(2443) - Log - Captured GL frame with 0.067200 MB capture section in 0.217911 seconds RDOC 009248: [03:57:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 009248: [03:57:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 009248: [03:57:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 009744: [03:57:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28154 bytes) (time 1683255434) 12678 byte thumbnail RDOC 009744: [03:57:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 009744: [03:57:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009744: [03:57:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009744: [03:57:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009744: [03:57:15] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009744: [03:57:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009744: [03:57:20] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009744: [03:57:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009744: [03:57:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009744: [03:57:20] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009744: [03:57:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009744: [03:57:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009744: [03:57:20] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009744: [03:57:20] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009744: [03:57:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009744: [03:57:20] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009744: [03:57:20] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009744: [03:57:20] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009744: [03:57:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009744: [03:57:21] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 132.885 ms RDOC 009744: [03:57:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 009744: [03:57:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009052: [03:57:22] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009052: [03:57:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009052: [03:57:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009052: [03:57:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009052: [03:57:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11664 RDOC 011664: [03:57:22] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011664: [03:57:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011664: [03:57:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011664: [03:57:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011664: [03:57:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011664: [03:57:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011664: [03:57:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011664: [03:57:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011664: [03:57:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011664: [03:57:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011664: [03:57:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011664: [03:57:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011664: [03:57:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011664: [03:57:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011664: [03:57:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009052: [03:57:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11664] RDOC 011664: [03:57:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011664: [03:57:22] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011664: [03:57:22] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021F4E644750 RDOC 011664: [03:57:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011664: [03:57:22] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011664: [03:57:22] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011664: [03:57:22] gl_driver.cpp(1116) - Log - Deleting shader group 0000021F4E644750 RDOC 011664: [03:57:22] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011664: [03:57:22] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021F4E644050 RDOC 011664: [03:57:22] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011664: [03:57:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011664: [03:57:22] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011664: [03:57:22] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011664: [03:57:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011664: [03:57:22] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003903AA RDOC 009052: [03:57:22] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011664: [03:57:23] gl_driver.cpp(2223) - Log - Starting capture RDOC 011664: [03:57:23] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 011664: [03:57:23] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009052: [03:57:23] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011664: [03:57:23] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011664: [03:57:23] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 011664: [03:57:23] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011664: [03:57:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 40005 (2.02 %) RDOC 011664: [03:57:23] gl_driver.cpp(2443) - Log - Captured GL frame with 1.892517 MB capture section in 0.040803 seconds RDOC 011664: [03:57:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 011664: [03:57:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 011664: [03:57:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 009052: [03:57:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49623 bytes) (time 1683255443) 4975 byte thumbnail RDOC 009052: [03:57:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 009052: [03:57:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009052: [03:57:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009052: [03:57:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009052: [03:57:24] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009052: [03:57:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009052: [03:57:24] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009052: [03:57:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009052: [03:57:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009052: [03:57:24] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009052: [03:57:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009052: [03:57:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009052: [03:57:24] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009052: [03:57:24] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009052: [03:57:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009052: [03:57:24] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009052: [03:57:24] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009052: [03:57:24] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009052: [03:57:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009052: [03:57:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009052: [03:57:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009052: [03:57:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009052: [03:57:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009052: [03:57:24] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 281.613 ms RDOC 009052: [03:57:24] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].b RDOC 009052: [03:57:24] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[0].a RDOC 009052: [03:57:24] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[1].a RDOC 009052: [03:57:24] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[2].a RDOC 009052: [03:57:24] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[3].a RDOC 009052: [03:57:24] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[0].a RDOC 009052: [03:57:24] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[1].a RDOC 009052: [03:57:24] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[2].a RDOC 009052: [03:57:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009532: [03:57:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009532: [03:57:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009532: [03:57:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009532: [03:57:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009532: [03:57:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8160 RDOC 008160: [03:57:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008160: [03:57:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008160: [03:57:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008160: [03:57:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008160: [03:57:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008160: [03:57:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008160: [03:57:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008160: [03:57:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008160: [03:57:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008160: [03:57:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008160: [03:57:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008160: [03:57:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008160: [03:57:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008160: [03:57:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008160: [03:57:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008160: [03:57:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009532: [03:57:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8160] RDOC 008160: [03:57:25] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008160: [03:57:25] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024E945F6A50 RDOC 008160: [03:57:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008160: [03:57:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008160: [03:57:25] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008160: [03:57:25] gl_driver.cpp(1116) - Log - Deleting shader group 0000024E945F6A50 RDOC 008160: [03:57:25] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008160: [03:57:25] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024E945F65D0 RDOC 008160: [03:57:25] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008160: [03:57:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008160: [03:57:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008160: [03:57:25] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 008160: [03:57:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008160: [03:57:25] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003B03AA RDOC 009532: [03:57:25] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008160: [03:57:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 008160: [03:57:25] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 008160: [03:57:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009532: [03:57:25] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008160: [03:57:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 008160: [03:57:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 008160: [03:57:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008160: [03:57:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3402 (11.43 %) RDOC 008160: [03:57:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.035283 seconds RDOC 008160: [03:57:25] rdcfile.cpp(1261) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4882 bytes to 4882 (100.00 %) RDOC 008160: [03:57:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008160: [03:57:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 008160: [03:57:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 009532: [03:57:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (18103 bytes) (time 1683255445) 5116 byte thumbnail RDOC 009532: [03:57:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 009532: [03:57:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009532: [03:57:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009532: [03:57:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009532: [03:57:26] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009532: [03:57:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009532: [03:57:26] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009532: [03:57:26] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009532: [03:57:26] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009532: [03:57:26] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009532: [03:57:26] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009532: [03:57:26] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009532: [03:57:26] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009532: [03:57:26] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009532: [03:57:26] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009532: [03:57:27] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009532: [03:57:27] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009532: [03:57:27] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009532: [03:57:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009532: [03:57:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009532: [03:57:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009532: [03:57:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009532: [03:57:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009532: [03:57:27] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 115.984 ms RDOC 009532: [03:57:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 009532: [03:57:27] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 009532: [03:57:29] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntdll.pdb RDOC 009532: [03:57:30] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernel32.pdb RDOC 009532: [03:57:35] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernelbase.pdb RDOC 009532: [03:57:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for user32.pdb RDOC 009532: [03:57:37] win32_callstack.cpp(1019) - Log - Loaded Symbols for win32u.pdb RDOC 009532: [03:57:38] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32.pdb RDOC 009532: [03:57:40] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32full.pdb RDOC 009532: [03:57:41] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcp_win.pdb RDOC 009532: [03:57:43] win32_callstack.cpp(1019) - Log - Loaded Symbols for ucrtbase.pdb RDOC 009532: [03:57:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for shell32.pdb RDOC 009532: [03:57:47] win32_callstack.cpp(1019) - Log - Loaded Symbols for cfgmgr32.pdb RDOC 009532: [03:57:48] win32_callstack.cpp(1019) - Log - Loaded Symbols for msimg32.pdb RDOC 009532: [03:57:50] win32_callstack.cpp(1019) - Log - Loaded Symbols for shcore.pdb RDOC 009532: [03:57:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcrt.pdb RDOC 009532: [03:57:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for rpcrt4.pdb RDOC 009532: [03:58:11] win32_callstack.cpp(1019) - Log - Loaded Symbols for combase.pdb RDOC 009532: [03:58:12] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 009532: [03:58:20] win32_callstack.cpp(1019) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 009532: [03:58:21] win32_callstack.cpp(1019) - Log - Loaded Symbols for sechost.pdb RDOC 009532: [03:58:22] win32_callstack.cpp(1019) - Log - Loaded Symbols for advapi32.pdb RDOC 009532: [03:58:23] win32_callstack.cpp(1019) - Log - Loaded Symbols for profapi.pdb RDOC 009532: [03:58:24] win32_callstack.cpp(1019) - Log - Loaded Symbols for powrprof.pdb RDOC 009532: [03:58:25] win32_callstack.cpp(1019) - Log - Loaded Symbols for UMPDC.pdb RDOC 009532: [03:58:25] win32_callstack.cpp(1019) - Log - Loaded Symbols for shlwapi.pdb RDOC 009532: [03:58:26] win32_callstack.cpp(1019) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 009532: [03:58:27] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptsp.pdb RDOC 009532: [03:58:33] win32_callstack.cpp(1019) - Log - Loaded Symbols for ole32.pdb RDOC 009532: [03:58:34] win32_callstack.cpp(1019) - Log - Loaded Symbols for oleaut32.pdb RDOC 009532: [03:58:35] win32_callstack.cpp(1019) - Log - Loaded Symbols for imm32.pdb RDOC 009532: [03:58:35] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 009532: [03:58:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for ws2_32.pdb RDOC 009532: [03:58:37] win32_callstack.cpp(1019) - Log - Loaded Symbols for setupapi.pdb RDOC 009532: [03:58:38] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcrypt.pdb RDOC 009532: [03:58:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for comdlg32.pdb RDOC 009532: [03:58:42] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 009532: [03:58:43] win32_callstack.cpp(1019) - Log - Loaded Symbols for comctl32v582.pdb RDOC 009532: [03:58:45] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 009532: [03:58:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 009532: [03:58:46] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 009532: [03:58:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for symsrv.pdb RDOC 009532: [03:58:47] win32_callstack.cpp(1019) - Log - Loaded Symbols for mswsock.pdb RDOC 009532: [03:58:50] win32_callstack.cpp(1019) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 009532: [03:58:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for opengl32.pdb RDOC 009532: [03:58:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for glu32.pdb RDOC 009532: [03:58:53] win32_callstack.cpp(1019) - Log - Loaded Symbols for DXCore.pdb RDOC 009532: [03:58:54] win32_callstack.cpp(1019) - Log - Loaded Symbols for UxTheme.pdb RDOC 009532: [03:58:56] win32_callstack.cpp(1019) - Log - Loaded Symbols for msctf.pdb RDOC 009532: [03:58:57] win32_callstack.cpp(1019) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 009532: [03:58:59] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 009532: [03:59:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 009532: [03:59:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntmarta.pdb RDOC 009532: [03:59:06] win32_callstack.cpp(1019) - Log - Loaded Symbols for WinTypes.pdb RDOC 009532: [03:59:08] win32_callstack.cpp(1019) - Log - Loaded Symbols for iertutil.pdb RDOC 009532: [03:59:08] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 009532: [03:59:09] win32_callstack.cpp(1019) - Log - Loaded Symbols for wtsapi32.pdb RDOC 009532: [03:59:10] win32_callstack.cpp(1019) - Log - Loaded Symbols for version.pdb RDOC 009532: [03:59:10] win32_callstack.cpp(1019) - Log - Loaded Symbols for msasn1.pdb RDOC 009532: [03:59:10] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptnet.pdb RDOC 009532: [03:59:11] win32_callstack.cpp(1019) - Log - Loaded Symbols for crypt32.pdb RDOC 009532: [03:59:12] win32_callstack.cpp(1019) - Log - Loaded Symbols for drvstore.pdb RDOC 009532: [03:59:12] win32_callstack.cpp(1019) - Log - Loaded Symbols for devobj.pdb RDOC 009532: [03:59:13] win32_callstack.cpp(1019) - Log - Loaded Symbols for WLDP.pdb RDOC 009532: [03:59:14] win32_callstack.cpp(1019) - Log - Loaded Symbols for wintrust.pdb RDOC 009532: [03:59:15] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptbase.pdb RDOC 009532: [03:59:16] win32_callstack.cpp(1019) - Log - Loaded Symbols for dwmapi.pdb RDOC 009532: [03:59:17] win32_callstack.cpp(1019) - Log - Loaded Symbols for winsta.pdb RDOC 009532: [03:59:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011648: [03:59:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011648: [03:59:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011648: [03:59:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011648: [03:59:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011648: [03:59:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7212 RDOC 007212: [03:59:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 007212: [03:59:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007212: [03:59:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007212: [03:59:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007212: [03:59:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007212: [03:59:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007212: [03:59:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007212: [03:59:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007212: [03:59:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007212: [03:59:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007212: [03:59:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007212: [03:59:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007212: [03:59:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007212: [03:59:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007212: [03:59:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011648: [03:59:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7212] RDOC 007212: [03:59:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007212: [03:59:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007212: [03:59:18] gl_driver.cpp(1217) - Log - Created new sharegroup 00000179A6ADF7B0 RDOC 007212: [03:59:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007212: [03:59:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007212: [03:59:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007212: [03:59:18] gl_driver.cpp(1116) - Log - Deleting shader group 00000179A6ADF7B0 RDOC 007212: [03:59:18] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007212: [03:59:18] gl_driver.cpp(1217) - Log - Created new sharegroup 00000179A6ADF9F0 RDOC 007212: [03:59:18] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007212: [03:59:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007212: [03:59:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007212: [03:59:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007212: [03:59:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007212: [03:59:18] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001200E0 RDOC 011648: [03:59:18] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007212: [03:59:18] gl_driver.cpp(2223) - Log - Starting capture RDOC 007212: [03:59:18] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007212: [03:59:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011648: [03:59:18] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007212: [03:59:18] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007212: [03:59:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 007212: [03:59:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007212: [03:59:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3491 (11.44 %) RDOC 007212: [03:59:18] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.028072 seconds RDOC 007212: [03:59:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007212: [03:59:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 007212: [03:59:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 011648: [03:59:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13241 bytes) (time 1683255558) 5116 byte thumbnail RDOC 011648: [03:59:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 011648: [03:59:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011648: [03:59:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011648: [03:59:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011648: [03:59:19] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011648: [03:59:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011648: [03:59:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011648: [03:59:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011648: [03:59:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011648: [03:59:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011648: [03:59:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011648: [03:59:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011648: [03:59:19] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011648: [03:59:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011648: [03:59:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011648: [03:59:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011648: [03:59:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011648: [03:59:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011648: [03:59:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011648: [03:59:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011648: [03:59:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011648: [03:59:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011648: [03:59:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011648: [03:59:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 131.172 ms RDOC 011648: [03:59:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 000636: [03:59:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 000636: [03:59:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000636: [03:59:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000636: [03:59:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000636: [03:59:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 144 RDOC 000144: [03:59:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 000144: [03:59:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000144: [03:59:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000144: [03:59:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000144: [03:59:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000144: [03:59:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000144: [03:59:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000144: [03:59:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000144: [03:59:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000144: [03:59:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000144: [03:59:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000144: [03:59:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000144: [03:59:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000144: [03:59:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000144: [03:59:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000636: [03:59:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [144] RDOC 000144: [03:59:20] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000144: [03:59:20] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CD5D6EE128 RDOC 000144: [03:59:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000144: [03:59:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000144: [03:59:20] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CD5D6EE128 RDOC 000144: [03:59:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000144: [03:59:20] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CD5D6EE128 RDOC 000144: [03:59:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000144: [03:59:20] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000144: [03:59:20] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000144: [03:59:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000144: [03:59:20] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000144: [03:59:20] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CD65EE7C20 RDOC 000144: [03:59:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000144: [03:59:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000144: [03:59:20] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000144: [03:59:20] gl_driver.cpp(1116) - Log - Deleting shader group 000001CD65EE7C20 RDOC 000144: [03:59:20] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000144: [03:59:20] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CD65EE70E0 RDOC 000144: [03:59:20] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000144: [03:59:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000144: [03:59:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000144: [03:59:20] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 000144: [03:59:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000144: [03:59:20] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001400E0 RDOC 000636: [03:59:20] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 000636: [03:59:20] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000144: [03:59:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 000144: [03:59:21] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 000636: [03:59:21] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000144: [03:59:21] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:59:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 4 RDOC 000144: [03:59:21] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 000144: [03:59:21] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000144: [03:59:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 65791 (0.52 %) RDOC 000144: [03:59:21] gl_driver.cpp(2443) - Log - Captured GL frame with 12.032593 MB capture section in 0.086546 seconds RDOC 000144: [03:59:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 000144: [03:59:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 000144: [03:59:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 000636: [03:59:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4) (88478 bytes) (time 1683255561) 18309 byte thumbnail RDOC 000636: [03:59:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 000636: [03:59:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000636: [03:59:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000636: [03:59:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000636: [03:59:22] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000636: [03:59:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000636: [03:59:22] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000636: [03:59:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000636: [03:59:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000636: [03:59:22] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000636: [03:59:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000636: [03:59:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000636: [03:59:22] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000636: [03:59:22] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 000636: [03:59:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000636: [03:59:22] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000636: [03:59:22] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000636: [03:59:22] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000636: [03:59:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000636: [03:59:22] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000636: [03:59:22] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000636: [03:59:22] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000636: [03:59:22] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000636: [03:59:22] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 175.210 ms RDOC 000636: [03:59:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 002148: [03:59:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 002148: [03:59:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002148: [03:59:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002148: [03:59:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002148: [03:59:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9876 RDOC 009876: [03:59:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009876: [03:59:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009876: [03:59:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009876: [03:59:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009876: [03:59:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009876: [03:59:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009876: [03:59:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009876: [03:59:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009876: [03:59:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009876: [03:59:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009876: [03:59:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009876: [03:59:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009876: [03:59:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009876: [03:59:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009876: [03:59:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009876: [03:59:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002148: [03:59:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9876] RDOC 009876: [03:59:23] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009876: [03:59:23] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BB567D4EC0 RDOC 009876: [03:59:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009876: [03:59:23] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009876: [03:59:23] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009876: [03:59:23] gl_driver.cpp(1116) - Log - Deleting shader group 000001BB567D4EC0 RDOC 009876: [03:59:23] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009876: [03:59:23] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BB567D5000 RDOC 009876: [03:59:23] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009876: [03:59:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009876: [03:59:23] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009876: [03:59:23] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009876: [03:59:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009876: [03:59:23] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004103AA RDOC 002148: [03:59:23] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009876: [03:59:23] gl_driver.cpp(2223) - Log - Starting capture RDOC 009876: [03:59:23] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009876: [03:59:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002148: [03:59:23] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009876: [03:59:23] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009876: [03:59:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 009876: [03:59:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009876: [03:59:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28160 bytes to 3199 (11.36 %) RDOC 009876: [03:59:23] gl_driver.cpp(2443) - Log - Captured GL frame with 0.026855 MB capture section in 0.036631 seconds RDOC 009876: [03:59:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 009876: [03:59:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 009876: [03:59:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 002148: [03:59:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12938 bytes) (time 1683255563) 5270 byte thumbnail RDOC 002148: [03:59:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 002148: [03:59:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [03:59:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [03:59:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [03:59:24] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002148: [03:59:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [03:59:24] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [03:59:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [03:59:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [03:59:24] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [03:59:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [03:59:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [03:59:24] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002148: [03:59:24] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 002148: [03:59:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002148: [03:59:24] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002148: [03:59:25] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [03:59:25] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [03:59:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [03:59:25] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002148: [03:59:25] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002148: [03:59:25] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002148: [03:59:25] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002148: [03:59:25] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 124.824 ms RDOC 002148: [03:59:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008200: [03:59:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008200: [03:59:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008200: [03:59:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008200: [03:59:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008200: [03:59:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2948 RDOC 002948: [03:59:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002948: [03:59:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002948: [03:59:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002948: [03:59:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002948: [03:59:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002948: [03:59:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002948: [03:59:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002948: [03:59:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002948: [03:59:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002948: [03:59:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002948: [03:59:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002948: [03:59:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002948: [03:59:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002948: [03:59:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002948: [03:59:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008200: [03:59:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2948] RDOC 002948: [03:59:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002948: [03:59:26] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002948: [03:59:26] gl_driver.cpp(1217) - Log - Created new sharegroup 0000018A742C6190 RDOC 002948: [03:59:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002948: [03:59:26] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002948: [03:59:26] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002948: [03:59:26] gl_driver.cpp(1116) - Log - Deleting shader group 0000018A742C6190 RDOC 002948: [03:59:26] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002948: [03:59:26] gl_driver.cpp(1217) - Log - Created new sharegroup 0000018A742C6510 RDOC 002948: [03:59:26] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002948: [03:59:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002948: [03:59:26] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002948: [03:59:26] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002948: [03:59:26] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008200: [03:59:26] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002948: [03:59:26] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003703CA RDOC 008200: [03:59:26] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002948: [03:59:26] gl_driver.cpp(2223) - Log - Starting capture RDOC 002948: [03:59:26] resource_manager.h(1441) - Log - Preparing up to 55 potentially dirty resources RDOC 002948: [03:59:26] resource_manager.h(1494) - Log - Prepared 55 dirty resources, postponed 0, skipped 0 RDOC 002948: [03:59:26] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002948: [03:59:26] resource_manager.h(1506) - Log - Checking 55 resources with initial contents against 67 referenced resources RDOC 002948: [03:59:26] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 002948: [03:59:26] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 002948: [03:59:26] resource_manager.h(1579) - Log - Serialised 55 resources, skipped 0 unreferenced RDOC 002948: [03:59:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 721558 (0.46 %) RDOC 002948: [03:59:26] gl_driver.cpp(2443) - Log - Captured GL frame with 150.532654 MB capture section in 0.584613 seconds RDOC 002948: [03:59:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002948: [03:59:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 002948: [03:59:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 008200: [03:59:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (728213 bytes) (time 1683255566) 2526 byte thumbnail RDOC 008200: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 008200: [03:59:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008200: [03:59:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008200: [03:59:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008200: [03:59:27] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008200: [03:59:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008200: [03:59:28] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008200: [03:59:28] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008200: [03:59:28] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008200: [03:59:28] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008200: [03:59:28] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008200: [03:59:28] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008200: [03:59:28] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008200: [03:59:28] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008200: [03:59:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008200: [03:59:28] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008200: [03:59:28] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008200: [03:59:28] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008200: [03:59:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008200: [03:59:28] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008200: [03:59:28] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008200: [03:59:28] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 484.142 ms RDOC 008200: [03:59:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008208: [03:59:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008208: [03:59:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008208: [03:59:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008208: [03:59:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008208: [03:59:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10308 RDOC 010308: [03:59:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010308: [03:59:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010308: [03:59:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010308: [03:59:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010308: [03:59:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010308: [03:59:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010308: [03:59:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010308: [03:59:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010308: [03:59:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010308: [03:59:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010308: [03:59:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010308: [03:59:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010308: [03:59:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010308: [03:59:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010308: [03:59:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008208: [03:59:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10308] RDOC 010308: [03:59:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010308: [03:59:31] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010308: [03:59:31] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015834066B60 RDOC 010308: [03:59:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010308: [03:59:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010308: [03:59:31] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010308: [03:59:31] gl_driver.cpp(1116) - Log - Deleting shader group 0000015834066B60 RDOC 010308: [03:59:31] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010308: [03:59:31] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015834066120 RDOC 010308: [03:59:31] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010308: [03:59:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010308: [03:59:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010308: [03:59:31] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010308: [03:59:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010308: [03:59:31] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005803D6 RDOC 008208: [03:59:31] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010308: [03:59:31] gl_driver.cpp(2223) - Log - Starting capture RDOC 010308: [03:59:31] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 010308: [03:59:31] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 008208: [03:59:31] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010308: [03:59:31] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010308: [03:59:31] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 12 referenced resources RDOC 010308: [03:59:32] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 010308: [03:59:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 53118 (2.15 %) RDOC 010308: [03:59:32] gl_driver.cpp(2443) - Log - Captured GL frame with 2.353210 MB capture section in 0.138760 seconds RDOC 010308: [03:59:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 010308: [03:59:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 010308: [03:59:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 008208: [03:59:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68343 bytes) (time 1683255572) 9593 byte thumbnail RDOC 008208: [03:59:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 008208: [03:59:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008208: [03:59:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008208: [03:59:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008208: [03:59:33] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008208: [03:59:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008208: [03:59:33] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008208: [03:59:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008208: [03:59:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008208: [03:59:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008208: [03:59:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008208: [03:59:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008208: [03:59:33] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008208: [03:59:33] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008208: [03:59:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008208: [03:59:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008208: [03:59:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008208: [03:59:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008208: [03:59:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008208: [03:59:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 246.851 ms RDOC 008208: [03:59:33] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 008208: [03:59:33] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 008208: [03:59:33] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 008208: [03:59:33] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 008208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 008208: [03:59:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 004020: [03:59:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 004020: [03:59:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004020: [03:59:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004020: [03:59:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004020: [03:59:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8256 RDOC 008256: [03:59:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008256: [03:59:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008256: [03:59:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008256: [03:59:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008256: [03:59:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008256: [03:59:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008256: [03:59:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008256: [03:59:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008256: [03:59:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008256: [03:59:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008256: [03:59:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008256: [03:59:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008256: [03:59:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008256: [03:59:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008256: [03:59:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008256: [03:59:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004020: [03:59:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8256] RDOC 008256: [03:59:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008256: [03:59:34] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021BF284DEF0 RDOC 008256: [03:59:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008256: [03:59:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008256: [03:59:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008256: [03:59:34] gl_driver.cpp(1116) - Log - Deleting shader group 0000021BF284DEF0 RDOC 008256: [03:59:34] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008256: [03:59:34] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021BF284E8F0 RDOC 008256: [03:59:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008256: [03:59:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008256: [03:59:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008256: [03:59:34] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 008256: [03:59:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008256: [03:59:34] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003D03DE RDOC 004020: [03:59:34] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008256: [03:59:34] gl_driver.cpp(2223) - Log - Starting capture RDOC 008256: [03:59:34] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 008256: [03:59:34] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008256: [03:59:34] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 004020: [03:59:34] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008256: [03:59:34] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 008256: [03:59:34] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008256: [03:59:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1230 (5.02 %) RDOC 008256: [03:59:34] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.026012 seconds RDOC 008256: [03:59:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 008256: [03:59:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 008256: [03:59:34] gl_driver.cpp(2223) - Log - Starting capture RDOC 008256: [03:59:34] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 008256: [03:59:34] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008256: [03:59:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 008256: [03:59:34] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 004020: [03:59:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (7542 bytes) (time 1683255574) 2527 byte thumbnail RDOC 008256: [03:59:34] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 008256: [03:59:34] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008256: [03:59:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1230 (5.02 %) RDOC 008256: [03:59:34] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.018579 seconds RDOC 008256: [03:59:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13975 bytes to 13975 (100.00 %) RDOC 008256: [03:59:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 008256: [03:59:34] gl_driver.cpp(2223) - Log - Starting capture RDOC 008256: [03:59:34] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 004020: [03:59:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 004020: [03:59:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004020: [03:59:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004020: [03:59:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004020: [03:59:35] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004020: [03:59:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004020: [03:59:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004020: [03:59:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004020: [03:59:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004020: [03:59:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004020: [03:59:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004020: [03:59:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004020: [03:59:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004020: [03:59:36] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004020: [03:59:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004020: [03:59:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004020: [03:59:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004020: [03:59:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004020: [03:59:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004020: [03:59:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4.069 ms RDOC 004020: [03:59:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007664: [03:59:36] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 007664: [03:59:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007664: [03:59:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007664: [03:59:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007664: [03:59:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10928 RDOC 010928: [03:59:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010928: [03:59:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010928: [03:59:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010928: [03:59:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010928: [03:59:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010928: [03:59:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010928: [03:59:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010928: [03:59:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010928: [03:59:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010928: [03:59:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010928: [03:59:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010928: [03:59:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010928: [03:59:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010928: [03:59:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010928: [03:59:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007664: [03:59:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10928] RDOC 010928: [03:59:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010928: [03:59:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010928: [03:59:37] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FED8FBD8C0 RDOC 010928: [03:59:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010928: [03:59:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010928: [03:59:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010928: [03:59:37] gl_driver.cpp(1116) - Log - Deleting shader group 000001FED8FBD8C0 RDOC 010928: [03:59:37] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010928: [03:59:37] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FED8FBD700 RDOC 010928: [03:59:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010928: [03:59:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010928: [03:59:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010928: [03:59:37] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010928: [03:59:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010928: [03:59:37] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004A03AA RDOC 007664: [03:59:37] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010928: [03:59:37] gl_driver.cpp(2223) - Log - Starting capture RDOC 010928: [03:59:37] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010928: [03:59:37] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010928: [03:59:37] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007664: [03:59:37] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010928: [03:59:37] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 010928: [03:59:37] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010928: [03:59:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3092 (10.76 %) RDOC 010928: [03:59:37] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.036942 seconds RDOC 010928: [03:59:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 010928: [03:59:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 010928: [03:59:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 007664: [03:59:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12807 bytes) (time 1683255577) 5223 byte thumbnail RDOC 007664: [03:59:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 007664: [03:59:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007664: [03:59:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007664: [03:59:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007664: [03:59:38] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007664: [03:59:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007664: [03:59:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007664: [03:59:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007664: [03:59:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007664: [03:59:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007664: [03:59:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007664: [03:59:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007664: [03:59:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007664: [03:59:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007664: [03:59:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007664: [03:59:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007664: [03:59:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007664: [03:59:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007664: [03:59:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007664: [03:59:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 133.258 ms RDOC 007664: [03:59:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010508: [03:59:39] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010508: [03:59:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010508: [03:59:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010508: [03:59:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010508: [03:59:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7972 RDOC 007972: [03:59:39] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 007972: [03:59:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007972: [03:59:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007972: [03:59:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007972: [03:59:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007972: [03:59:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007972: [03:59:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007972: [03:59:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007972: [03:59:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007972: [03:59:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007972: [03:59:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007972: [03:59:39] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007972: [03:59:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007972: [03:59:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007972: [03:59:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007972: [03:59:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010508: [03:59:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7972] RDOC 007972: [03:59:39] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007972: [03:59:39] gl_driver.cpp(1217) - Log - Created new sharegroup 000002335EB647C0 RDOC 007972: [03:59:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007972: [03:59:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007972: [03:59:39] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007972: [03:59:39] gl_driver.cpp(1116) - Log - Deleting shader group 000002335EB647C0 RDOC 007972: [03:59:39] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007972: [03:59:39] gl_driver.cpp(1217) - Log - Created new sharegroup 000002335EB65000 RDOC 007972: [03:59:39] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007972: [03:59:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007972: [03:59:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007972: [03:59:39] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007972: [03:59:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007972: [03:59:39] gl_driver.cpp(2223) - Log - Starting capture RDOC 007972: [03:59:39] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 007972: [03:59:39] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010508: [03:59:39] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007972: [03:59:39] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004003CA RDOC 007972: [03:59:39] gl_driver.cpp(2294) - Log - Finished capture, Frame 0 RDOC 010508: [03:59:39] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007972: [03:59:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 007972: [03:59:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007972: [03:59:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29120 bytes to 3051 (10.48 %) RDOC 007972: [03:59:39] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027771 MB capture section in 0.135101 seconds RDOC 007972: [03:59:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007972: [03:59:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 007972: [03:59:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 010508: [03:59:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (12801 bytes) (time 1683255579) 5116 byte thumbnail RDOC 010508: [03:59:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 010508: [03:59:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010508: [03:59:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010508: [03:59:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010508: [03:59:41] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010508: [03:59:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010508: [03:59:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010508: [03:59:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010508: [03:59:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010508: [03:59:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010508: [03:59:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010508: [03:59:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010508: [03:59:41] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010508: [03:59:41] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010508: [03:59:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010508: [03:59:41] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010508: [03:59:41] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010508: [03:59:41] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010508: [03:59:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010508: [03:59:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010508: [03:59:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010508: [03:59:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010508: [03:59:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010508: [03:59:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 145.363 ms RDOC 010508: [03:59:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 010508: [03:59:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29120 bytes to 1481 (5.09 %) RDOC 010508: [03:59:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010508: [03:59:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.529 ms RDOC 010508: [03:59:41] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 010508: [03:59:41] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 010508: [03:59:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29120 bytes to 1481 (5.09 %) RDOC 010508: [03:59:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 010508: [03:59:41] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 010508: [03:59:41] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 010508: [03:59:41] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 010508: [03:59:41] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 010508: [03:59:41] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 010508: [03:59:41] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 010508: [03:59:41] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 010508: [03:59:41] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 010508: [03:59:41] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 010508: [03:59:41] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 010508: [03:59:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011712: [03:59:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011712: [03:59:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011712: [03:59:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011712: [03:59:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011712: [03:59:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12088 RDOC 012088: [03:59:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 012088: [03:59:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012088: [03:59:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012088: [03:59:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012088: [03:59:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012088: [03:59:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012088: [03:59:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012088: [03:59:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012088: [03:59:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012088: [03:59:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012088: [03:59:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012088: [03:59:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012088: [03:59:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012088: [03:59:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012088: [03:59:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011712: [03:59:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12088] RDOC 012088: [03:59:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012088: [03:59:42] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012088: [03:59:42] gl_driver.cpp(1217) - Log - Created new sharegroup 000002734E186990 RDOC 012088: [03:59:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012088: [03:59:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012088: [03:59:42] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012088: [03:59:42] gl_driver.cpp(1116) - Log - Deleting shader group 000002734E186990 RDOC 012088: [03:59:42] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012088: [03:59:42] gl_driver.cpp(1217) - Log - Created new sharegroup 000002734E186190 RDOC 012088: [03:59:42] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012088: [03:59:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012088: [03:59:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012088: [03:59:42] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012088: [03:59:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012088: [03:59:48] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004303C0 RDOC 011712: [03:59:48] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011712: [03:59:48] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012088: [03:59:48] gl_driver.cpp(2223) - Log - Starting capture RDOC 012088: [03:59:48] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 012088: [03:59:48] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012088: [03:59:48] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012088: [03:59:49] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 012088: [03:59:49] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012088: [03:59:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398976 bytes to 9230463 (0.41 %) RDOC 012088: [03:59:49] gl_driver.cpp(2443) - Log - Captured GL frame with 2128.027893 MB capture section in 0.577383 seconds RDOC 012088: [03:59:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012088: [03:59:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 012088: [03:59:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 011712: [03:59:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (9240213 bytes) (time 1683255589) 5116 byte thumbnail RDOC 011712: [03:59:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 011712: [03:59:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011712: [03:59:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011712: [03:59:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011712: [03:59:50] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011712: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011712: [03:59:50] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011712: [03:59:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011712: [03:59:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011712: [03:59:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011712: [03:59:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011712: [03:59:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011712: [03:59:50] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011712: [03:59:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011712: [03:59:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011712: [03:59:50] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011712: [03:59:51] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011712: [03:59:51] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011712: [03:59:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011712: [03:59:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011712: [03:59:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011712: [03:59:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011712: [03:59:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011712: [03:59:55] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4562.680 ms RDOC 011712: [04:00:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007992: [04:00:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 007992: [04:00:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007992: [04:00:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007992: [04:00:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007992: [04:00:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10328 RDOC 010328: [04:00:02] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010328: [04:00:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010328: [04:00:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010328: [04:00:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010328: [04:00:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010328: [04:00:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010328: [04:00:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010328: [04:00:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010328: [04:00:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010328: [04:00:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010328: [04:00:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010328: [04:00:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010328: [04:00:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010328: [04:00:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010328: [04:00:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007992: [04:00:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10328] RDOC 010328: [04:00:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010328: [04:00:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010328: [04:00:02] gl_driver.cpp(1217) - Log - Created new sharegroup 000002354FE23D00 RDOC 010328: [04:00:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010328: [04:00:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010328: [04:00:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010328: [04:00:02] gl_driver.cpp(1116) - Log - Deleting shader group 000002354FE23D00 RDOC 010328: [04:00:02] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010328: [04:00:02] gl_driver.cpp(1217) - Log - Created new sharegroup 000002354FE240C0 RDOC 010328: [04:00:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010328: [04:00:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010328: [04:00:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010328: [04:00:02] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010328: [04:00:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010328: [04:00:02] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006403D6 RDOC 007992: [04:00:02] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007992: [04:00:02] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50000 RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3127 (10.93 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.014961 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50001 RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3228 (10.85 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011513 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50002 RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (12877 bytes) (time 1683255616) 5116 byte thumbnail RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3233 (10.86 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.013340 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50003 RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (12978 bytes) (time 1683255616) 5116 byte thumbnail RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3252 (10.93 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.013391 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50004 RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3229 (10.85 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011783 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (12983 bytes) (time 1683255616) 5116 byte thumbnail RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50005 RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3229 (10.85 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011492 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50006 RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (13002 bytes) (time 1683255616) 5116 byte thumbnail RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (12979 bytes) (time 1683255616) 5116 byte thumbnail RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3220 (10.82 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.012436 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50007 RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3228 (10.85 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011807 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50008 RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (12979 bytes) (time 1683255616) 5116 byte thumbnail RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3229 (10.85 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.012092 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 010328: [04:00:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 010328: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010328: [04:00:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010328: [04:00:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 50009 RDOC 010328: [04:00:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010328: [04:00:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3245 (10.90 %) RDOC 010328: [04:00:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011845 seconds RDOC 010328: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010328: [04:00:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (12970 bytes) (time 1683255616) 5116 byte thumbnail RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (12978 bytes) (time 1683255616) 5116 byte thumbnail RDOC 010328: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (12979 bytes) (time 1683255616) 5116 byte thumbnail RDOC 007992: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (12995 bytes) (time 1683255616) 5116 byte thumbnail RDOC 007992: [04:00:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 007992: [04:00:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007992: [04:00:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007992: [04:00:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007992: [04:00:17] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007992: [04:00:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007992: [04:00:17] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007992: [04:00:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007992: [04:00:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007992: [04:00:17] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007992: [04:00:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007992: [04:00:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007992: [04:00:17] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007992: [04:00:17] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007992: [04:00:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007992: [04:00:17] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007992: [04:00:17] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007992: [04:00:17] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007992: [04:00:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007992: [04:00:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007992: [04:00:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007992: [04:00:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007992: [04:00:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007992: [04:00:18] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 120.137 ms RDOC 007992: [04:00:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003384: [04:00:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003384: [04:00:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003384: [04:00:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003384: [04:00:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003384: [04:00:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 700 RDOC 000700: [04:00:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 000700: [04:00:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000700: [04:00:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000700: [04:00:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000700: [04:00:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000700: [04:00:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000700: [04:00:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000700: [04:00:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000700: [04:00:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000700: [04:00:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000700: [04:00:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000700: [04:00:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000700: [04:00:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000700: [04:00:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000700: [04:00:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000700: [04:00:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003384: [04:00:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [700] RDOC 000700: [04:00:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000700: [04:00:18] gl_driver.cpp(1217) - Log - Created new sharegroup 00000174181B6D50 RDOC 000700: [04:00:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000700: [04:00:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000700: [04:00:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000700: [04:00:18] gl_driver.cpp(1116) - Log - Deleting shader group 00000174181B6D50 RDOC 000700: [04:00:18] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000700: [04:00:18] gl_driver.cpp(1217) - Log - Created new sharegroup 00000174181B65D0 RDOC 000700: [04:00:18] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000700: [04:00:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000700: [04:00:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000700: [04:00:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 000700: [04:00:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000700: [04:00:18] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004A03C2 RDOC 003384: [04:00:18] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000700: [04:00:18] gl_driver.cpp(2223) - Log - Starting capture RDOC 000700: [04:00:18] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 000700: [04:00:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003384: [04:00:18] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000700: [04:00:18] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 000700: [04:00:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 000700: [04:00:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000700: [04:00:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29824 bytes to 3556 (11.92 %) RDOC 000700: [04:00:18] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028442 MB capture section in 0.034037 seconds RDOC 000700: [04:00:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000700: [04:00:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 000700: [04:00:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 003384: [04:00:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13306 bytes) (time 1683255618) 5116 byte thumbnail RDOC 003384: [04:00:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 003384: [04:00:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003384: [04:00:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003384: [04:00:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003384: [04:00:20] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003384: [04:00:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003384: [04:00:20] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003384: [04:00:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003384: [04:00:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003384: [04:00:20] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003384: [04:00:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003384: [04:00:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003384: [04:00:20] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003384: [04:00:20] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003384: [04:00:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003384: [04:00:20] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003384: [04:00:20] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003384: [04:00:20] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003384: [04:00:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003384: [04:00:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003384: [04:00:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003384: [04:00:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003384: [04:00:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003384: [04:00:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 103.547 ms RDOC 003384: [04:00:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 010752: [04:00:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010752: [04:00:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010752: [04:00:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010752: [04:00:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010752: [04:00:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12144 RDOC 012144: [04:00:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 012144: [04:00:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012144: [04:00:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012144: [04:00:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012144: [04:00:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012144: [04:00:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012144: [04:00:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012144: [04:00:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012144: [04:00:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012144: [04:00:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012144: [04:00:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012144: [04:00:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012144: [04:00:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012144: [04:00:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012144: [04:00:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010752: [04:00:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12144] RDOC 012144: [04:00:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012144: [04:00:21] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012144: [04:00:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F523789C60 RDOC 012144: [04:00:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012144: [04:00:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012144: [04:00:21] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012144: [04:00:21] gl_driver.cpp(1116) - Log - Deleting shader group 000001F523789C60 RDOC 012144: [04:00:21] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012144: [04:00:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F5237894E0 RDOC 012144: [04:00:21] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012144: [04:00:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012144: [04:00:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012144: [04:00:21] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012144: [04:00:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012144: [04:00:21] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004003AC RDOC 010752: [04:00:21] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012144: [04:00:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 012144: [04:00:21] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 012144: [04:00:21] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 010752: [04:00:21] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012144: [04:00:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012144: [04:00:21] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 15 referenced resources RDOC 012144: [04:00:21] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 012144: [04:00:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 21918 (2.19 %) RDOC 012144: [04:00:21] gl_driver.cpp(2443) - Log - Captured GL frame with 0.952759 MB capture section in 0.077390 seconds RDOC 012144: [04:00:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 012144: [04:00:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 012144: [04:00:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 010752: [04:00:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38073 bytes) (time 1683255621) 11067 byte thumbnail RDOC 010752: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 010752: [04:00:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010752: [04:00:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010752: [04:00:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010752: [04:00:22] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010752: [04:00:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010752: [04:00:22] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010752: [04:00:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010752: [04:00:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010752: [04:00:22] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010752: [04:00:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010752: [04:00:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010752: [04:00:22] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010752: [04:00:22] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010752: [04:00:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010752: [04:00:22] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010752: [04:00:23] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010752: [04:00:23] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010752: [04:00:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010752: [04:00:23] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 393.827 ms RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 010752: [04:00:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 010752: [04:00:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011052: [04:00:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011052: [04:00:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011052: [04:00:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011052: [04:00:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011052: [04:00:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6540 RDOC 006540: [04:00:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006540: [04:00:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006540: [04:00:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006540: [04:00:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006540: [04:00:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006540: [04:00:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006540: [04:00:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006540: [04:00:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006540: [04:00:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006540: [04:00:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006540: [04:00:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006540: [04:00:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006540: [04:00:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006540: [04:00:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006540: [04:00:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006540: [04:00:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011052: [04:00:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6540] RDOC 006540: [04:00:24] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006540: [04:00:24] gl_driver.cpp(1217) - Log - Created new sharegroup 0000029186AFF990 RDOC 006540: [04:00:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006540: [04:00:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006540: [04:00:24] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006540: [04:00:24] gl_driver.cpp(1116) - Log - Deleting shader group 0000029186AFF990 RDOC 006540: [04:00:24] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006540: [04:00:24] gl_driver.cpp(1217) - Log - Created new sharegroup 0000029186AFF910 RDOC 006540: [04:00:24] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006540: [04:00:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006540: [04:00:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006540: [04:00:24] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006540: [04:00:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006540: [04:00:24] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000007B010944 - possibly stale. Using new DC 000000007B010944 to ensure context is rebound properly RDOC 006540: [04:00:24] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 006540: [04:00:24] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029186AFF910 RDOC 006540: [04:00:24] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 006540: [04:00:24] gl_driver.cpp(1205) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 006540: [04:00:24] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000029186AFF910 RDOC 006540: [04:00:24] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 006540: [04:00:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006540: [04:00:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011052: [04:00:24] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006540: [04:00:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006540: [04:00:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006540: [04:00:24] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003103BA RDOC 011052: [04:00:24] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006540: [04:00:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 006540: [04:00:25] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 006540: [04:00:25] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 006540: [04:00:30] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006540: [04:00:30] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 14 referenced resources RDOC 006540: [04:00:30] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 2 unreferenced RDOC 006540: [04:00:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6317376 bytes to 357741 (5.66 %) RDOC 006540: [04:00:30] gl_driver.cpp(2443) - Log - Captured GL frame with 6.024719 MB capture section in 5.104388 seconds RDOC 006540: [04:00:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 006540: [04:00:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 006540: [04:00:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 011052: [04:00:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (435340 bytes) (time 1683255630) 69967 byte thumbnail RDOC 011052: [04:00:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 011052: [04:00:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011052: [04:00:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011052: [04:00:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011052: [04:00:31] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011052: [04:00:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011052: [04:00:31] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011052: [04:00:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011052: [04:00:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011052: [04:00:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011052: [04:00:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011052: [04:00:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011052: [04:00:31] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011052: [04:00:31] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011052: [04:00:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011052: [04:00:31] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011052: [04:00:31] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011052: [04:00:31] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011052: [04:00:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011052: [04:00:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011052: [04:00:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011052: [04:00:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011052: [04:00:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011052: [04:00:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011052: [04:00:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011052: [04:00:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011052: [04:00:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011052: [04:00:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 505.317 ms RDOC 011052: [04:00:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011112: [04:00:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011112: [04:00:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011112: [04:00:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011112: [04:00:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011112: [04:00:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3612 RDOC 003612: [04:00:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 003612: [04:00:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003612: [04:00:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003612: [04:00:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003612: [04:00:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003612: [04:00:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003612: [04:00:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003612: [04:00:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003612: [04:00:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003612: [04:00:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003612: [04:00:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003612: [04:00:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003612: [04:00:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003612: [04:00:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003612: [04:00:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011112: [04:00:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3612] RDOC 003612: [04:00:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003612: [04:00:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003612: [04:00:34] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A3833788B0 RDOC 003612: [04:00:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003612: [04:00:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003612: [04:00:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003612: [04:00:34] gl_driver.cpp(1116) - Log - Deleting shader group 000002A3833788B0 RDOC 003612: [04:00:34] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003612: [04:00:34] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A3833787F0 RDOC 003612: [04:00:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003612: [04:00:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003612: [04:00:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003612: [04:00:34] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 003612: [04:00:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003612: [04:00:34] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000502E0 RDOC 011112: [04:00:34] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003612: [04:00:34] gl_driver.cpp(2223) - Log - Starting capture RDOC 003612: [04:00:34] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 011112: [04:00:34] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003612: [04:00:34] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 003612: [04:00:34] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003612: [04:00:34] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 16 referenced resources RDOC 003612: [04:00:34] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 003612: [04:00:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8029184 bytes to 114128 (1.42 %) RDOC 003612: [04:00:34] gl_driver.cpp(2443) - Log - Captured GL frame with 7.657227 MB capture section in 0.171668 seconds RDOC 003612: [04:00:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 003612: [04:00:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 003612: [04:00:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 011112: [04:00:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (130874 bytes) (time 1683255634) 9954 byte thumbnail RDOC 011112: [04:00:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 011112: [04:00:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011112: [04:00:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011112: [04:00:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011112: [04:00:35] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011112: [04:00:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011112: [04:00:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011112: [04:00:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011112: [04:00:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011112: [04:00:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011112: [04:00:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011112: [04:00:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011112: [04:00:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011112: [04:00:35] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011112: [04:00:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011112: [04:00:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011112: [04:00:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011112: [04:00:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011112: [04:00:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011112: [04:00:35] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011112: [04:00:35] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011112: [04:00:36] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011112: [04:00:36] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011112: [04:00:36] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011112: [04:00:36] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011112: [04:00:36] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011112: [04:00:36] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011112: [04:00:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 253.957 ms RDOC 011112: [04:00:36] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 17.098 ms RDOC 011112: [04:00:36] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.570 ms RDOC 011112: [04:00:36] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 11.544 ms RDOC 011112: [04:00:36] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.045 ms RDOC 011112: [04:00:36] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 61.835 ms RDOC 011112: [04:00:36] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 11.406 ms RDOC 011112: [04:00:36] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.671 ms RDOC 011112: [04:00:36] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.744 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 6.723 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.891 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.854 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.679 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 10.935 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.465 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 4.301 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.896 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.779 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 6.249 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.300 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 4.098 ms RDOC 011112: [04:00:37] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.913 ms RDOC 011112: [04:00:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 011352: [04:00:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011352: [04:00:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011352: [04:00:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011352: [04:00:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011352: [04:00:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4600 RDOC 004600: [04:00:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004600: [04:00:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004600: [04:00:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004600: [04:00:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004600: [04:00:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004600: [04:00:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004600: [04:00:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004600: [04:00:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004600: [04:00:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004600: [04:00:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004600: [04:00:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004600: [04:00:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004600: [04:00:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004600: [04:00:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004600: [04:00:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004600: [04:00:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011352: [04:00:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4600] RDOC 004600: [04:00:38] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004600: [04:00:38] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C9A55C7430 RDOC 004600: [04:00:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004600: [04:00:38] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004600: [04:00:38] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004600: [04:00:38] gl_driver.cpp(1116) - Log - Deleting shader group 000001C9A55C7430 RDOC 004600: [04:00:38] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004600: [04:00:38] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C9A55C7EF0 RDOC 004600: [04:00:38] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004600: [04:00:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004600: [04:00:38] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004600: [04:00:38] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004F03CA RDOC 011352: [04:00:38] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004600: [04:00:38] gl_driver.cpp(2223) - Log - Starting capture RDOC 004600: [04:00:38] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 004600: [04:00:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011352: [04:00:38] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 004600: [04:00:38] gl_driver.cpp(2294) - Log - Finished capture, Frame 6 RDOC 004600: [04:00:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 004600: [04:00:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004600: [04:00:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3514 (11.14 %) RDOC 004600: [04:00:38] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030090 MB capture section in 0.045970 seconds RDOC 004600: [04:00:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 004600: [04:00:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 004600: [04:00:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 011352: [04:00:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 6) (14256 bytes) (time 1683255638) 6102 byte thumbnail RDOC 011352: [04:00:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 011352: [04:00:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011352: [04:00:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011352: [04:00:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011352: [04:00:39] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011352: [04:00:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011352: [04:00:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011352: [04:00:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011352: [04:00:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011352: [04:00:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011352: [04:00:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011352: [04:00:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011352: [04:00:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011352: [04:00:39] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011352: [04:00:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011352: [04:00:40] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011352: [04:00:40] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011352: [04:00:40] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011352: [04:00:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011352: [04:00:40] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 166.640 ms RDOC 011352: [04:00:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010980: [04:00:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010980: [04:00:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010980: [04:00:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010980: [04:00:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010980: [04:00:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6100 RDOC 006100: [04:00:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006100: [04:00:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006100: [04:00:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006100: [04:00:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006100: [04:00:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006100: [04:00:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006100: [04:00:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006100: [04:00:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006100: [04:00:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006100: [04:00:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006100: [04:00:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006100: [04:00:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006100: [04:00:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006100: [04:00:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006100: [04:00:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006100: [04:00:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010980: [04:00:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6100] RDOC 006100: [04:00:41] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006100: [04:00:41] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CE7E4FD8B0 RDOC 006100: [04:00:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006100: [04:00:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006100: [04:00:41] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006100: [04:00:41] gl_driver.cpp(1116) - Log - Deleting shader group 000001CE7E4FD8B0 RDOC 006100: [04:00:41] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006100: [04:00:41] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CE7E4FD1F0 RDOC 006100: [04:00:41] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006100: [04:00:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006100: [04:00:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006100: [04:00:41] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006100: [04:00:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010980: [04:00:41] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006100: [04:00:41] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000902E2 RDOC 010980: [04:00:41] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006100: [04:00:41] gl_driver.cpp(2223) - Log - Starting capture RDOC 006100: [04:00:41] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006100: [04:00:41] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006100: [04:00:41] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006100: [04:00:41] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 006100: [04:00:41] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006100: [04:00:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3633 (12.29 %) RDOC 006100: [04:00:41] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028198 MB capture section in 0.028917 seconds RDOC 006100: [04:00:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006100: [04:00:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 006100: [04:00:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 010980: [04:00:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14096 bytes) (time 1683255641) 5829 byte thumbnail RDOC 010980: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 010980: [04:00:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010980: [04:00:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010980: [04:00:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010980: [04:00:42] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010980: [04:00:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010980: [04:00:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010980: [04:00:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010980: [04:00:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010980: [04:00:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010980: [04:00:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010980: [04:00:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010980: [04:00:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010980: [04:00:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010980: [04:00:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010980: [04:00:42] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010980: [04:00:43] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010980: [04:00:43] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010980: [04:00:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010980: [04:00:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010980: [04:00:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010980: [04:00:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010980: [04:00:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010980: [04:00:43] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 112.461 ms RDOC 010980: [04:00:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010672: [04:00:43] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010672: [04:00:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010672: [04:00:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010672: [04:00:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010672: [04:00:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4844 RDOC 004844: [04:00:43] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004844: [04:00:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004844: [04:00:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004844: [04:00:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004844: [04:00:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004844: [04:00:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004844: [04:00:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004844: [04:00:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004844: [04:00:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004844: [04:00:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004844: [04:00:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004844: [04:00:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004844: [04:00:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004844: [04:00:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004844: [04:00:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010672: [04:00:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4844] RDOC 004844: [04:00:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004844: [04:00:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004844: [04:00:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EDED7D0CA0 RDOC 004844: [04:00:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004844: [04:00:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004844: [04:00:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004844: [04:00:44] gl_driver.cpp(1116) - Log - Deleting shader group 000001EDED7D0CA0 RDOC 004844: [04:00:44] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004844: [04:00:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EDED7D0FE0 RDOC 004844: [04:00:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004844: [04:00:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004844: [04:00:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004844: [04:00:44] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 004844: [04:00:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010672: [04:00:44] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004844: [04:00:44] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005403C0 RDOC 010672: [04:00:44] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 004844: [04:00:44] gl_driver.cpp(2223) - Log - Starting capture RDOC 004844: [04:00:44] resource_manager.h(1441) - Log - Preparing up to 83 potentially dirty resources RDOC 004844: [04:00:44] resource_manager.h(1494) - Log - Prepared 83 dirty resources, postponed 0, skipped 0 RDOC 004844: [04:00:52] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 004844: [04:00:52] resource_manager.h(1506) - Log - Checking 83 resources with initial contents against 86 referenced resources RDOC 004844: [04:00:52] resource_manager.h(1579) - Log - Serialised 83 resources, skipped 0 unreferenced RDOC 004844: [04:00:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 72387264 bytes to 564720 (0.78 %) RDOC 004844: [04:00:52] gl_driver.cpp(2443) - Log - Captured GL frame with 69.033875 MB capture section in 8.026124 seconds RDOC 004844: [04:00:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13948 bytes to 13948 (100.00 %) RDOC 004844: [04:00:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 004844: [04:00:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 010672: [04:00:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (588738 bytes) (time 1683255652) 9855 byte thumbnail RDOC 010672: [04:00:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 010672: [04:00:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010672: [04:00:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010672: [04:00:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010672: [04:00:53] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010672: [04:00:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010672: [04:00:53] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010672: [04:00:53] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010672: [04:00:53] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010672: [04:00:53] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010672: [04:00:53] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010672: [04:00:53] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010672: [04:00:53] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010672: [04:00:53] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010672: [04:00:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010672: [04:00:53] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010672: [04:00:54] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010672: [04:00:54] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010672: [04:00:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010672: [04:00:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010672: [04:00:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010672: [04:00:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010672: [04:00:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010672: [04:00:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010672: [04:00:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010672: [04:00:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010672: [04:00:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010672: [04:00:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010672: [04:00:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010672: [04:00:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010672: [04:00:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010672: [04:00:54] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 426.137 ms RDOC 010672: [04:02:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011212: [04:02:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011212: [04:02:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011212: [04:02:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011212: [04:02:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011212: [04:02:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4512 RDOC 004512: [04:02:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004512: [04:02:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004512: [04:02:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004512: [04:02:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004512: [04:02:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004512: [04:02:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004512: [04:02:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004512: [04:02:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004512: [04:02:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004512: [04:02:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004512: [04:02:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004512: [04:02:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004512: [04:02:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004512: [04:02:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004512: [04:02:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004512: [04:02:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011212: [04:02:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4512] RDOC 004512: [04:02:47] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004512: [04:02:47] gl_driver.cpp(1217) - Log - Created new sharegroup 00000263651A4A50 RDOC 004512: [04:02:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004512: [04:02:47] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004512: [04:02:47] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004512: [04:02:47] gl_driver.cpp(1116) - Log - Deleting shader group 00000263651A4A50 RDOC 004512: [04:02:47] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004512: [04:02:47] gl_driver.cpp(1217) - Log - Created new sharegroup 00000263651A4310 RDOC 004512: [04:02:47] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004512: [04:02:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004512: [04:02:47] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004512: [04:02:47] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 004512: [04:02:47] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004512: [04:02:47] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005B0316 RDOC 011212: [04:02:47] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004512: [04:02:47] gl_driver.cpp(2223) - Log - Starting capture RDOC 004512: [04:02:47] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 004512: [04:02:47] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011212: [04:02:47] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 004512: [04:02:47] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004512: [04:02:47] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 004512: [04:02:47] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 004512: [04:02:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32256 bytes to 4012 (12.44 %) RDOC 004512: [04:02:47] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030762 MB capture section in 0.044101 seconds RDOC 004512: [04:02:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004512: [04:02:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 004512: [04:02:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 011212: [04:02:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13762 bytes) (time 1683255767) 5116 byte thumbnail RDOC 011212: [04:02:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 011212: [04:02:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011212: [04:02:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011212: [04:02:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011212: [04:02:48] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011212: [04:02:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011212: [04:02:48] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011212: [04:02:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011212: [04:02:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011212: [04:02:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011212: [04:02:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011212: [04:02:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011212: [04:02:48] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011212: [04:02:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011212: [04:02:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011212: [04:02:49] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011212: [04:02:49] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011212: [04:02:49] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011212: [04:02:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011212: [04:02:49] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011212: [04:02:49] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011212: [04:02:49] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011212: [04:02:49] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011212: [04:02:49] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 126.290 ms RDOC 011212: [04:02:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009132: [04:02:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009132: [04:02:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009132: [04:02:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009132: [04:02:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009132: [04:02:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6252 RDOC 006252: [04:02:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006252: [04:02:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006252: [04:02:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006252: [04:02:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006252: [04:02:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006252: [04:02:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006252: [04:02:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006252: [04:02:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006252: [04:02:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006252: [04:02:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006252: [04:02:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006252: [04:02:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006252: [04:02:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006252: [04:02:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006252: [04:02:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009132: [04:02:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6252] RDOC 006252: [04:02:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006252: [04:02:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006252: [04:02:50] gl_driver.cpp(1217) - Log - Created new sharegroup 000002175140E4E0 RDOC 006252: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006252: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006252: [04:02:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006252: [04:02:50] gl_driver.cpp(1116) - Log - Deleting shader group 000002175140E4E0 RDOC 006252: [04:02:50] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006252: [04:02:50] gl_driver.cpp(1217) - Log - Created new sharegroup 000002175140EBA0 RDOC 006252: [04:02:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006252: [04:02:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006252: [04:02:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006252: [04:02:50] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006252: [04:02:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009132: [04:02:50] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006252: [04:02:50] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005803DE RDOC 006252: [04:02:50] gl_driver.cpp(2223) - Log - Starting capture RDOC 006252: [04:02:50] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 006252: [04:02:50] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 009132: [04:02:50] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006252: [04:02:50] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006252: [04:02:50] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 15 referenced resources RDOC 006252: [04:02:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006252: [04:02:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006252: [04:02:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006252: [04:02:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006252: [04:02:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006252: [04:02:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006252: [04:02:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006252: [04:02:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006252: [04:02:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006252: [04:02:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006252: [04:02:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006252: [04:02:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006252: [04:02:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006252: [04:02:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006252: [04:02:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006252: [04:02:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006252: [04:02:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006252: [04:02:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006252: [04:02:50] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 006252: [04:02:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 34048 bytes to 4929 (14.48 %) RDOC 006252: [04:02:50] gl_driver.cpp(2443) - Log - Captured GL frame with 0.032471 MB capture section in 0.137535 seconds RDOC 006252: [04:02:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 006252: [04:02:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 006252: [04:02:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 009132: [04:02:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28891 bytes) (time 1683255770) 9804 byte thumbnail RDOC 009132: [04:02:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 009132: [04:02:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009132: [04:02:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009132: [04:02:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009132: [04:02:51] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009132: [04:02:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009132: [04:02:51] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009132: [04:02:51] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009132: [04:02:51] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009132: [04:02:51] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009132: [04:02:51] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009132: [04:02:51] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009132: [04:02:51] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009132: [04:02:51] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009132: [04:02:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009132: [04:02:51] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009132: [04:02:51] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009132: [04:02:51] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009132: [04:02:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009132: [04:02:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009132: [04:02:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009132: [04:02:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009132: [04:02:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009132: [04:02:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009132: [04:02:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009132: [04:02:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009132: [04:02:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009132: [04:02:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009132: [04:02:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009132: [04:02:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009132: [04:02:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009132: [04:02:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009132: [04:02:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009132: [04:02:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009132: [04:02:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009132: [04:02:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009132: [04:02:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009132: [04:02:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009132: [04:02:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009132: [04:02:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009132: [04:02:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009132: [04:02:52] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 181.968 ms RDOC 009132: [04:02:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010560: [04:02:52] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010560: [04:02:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010560: [04:02:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010560: [04:02:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010560: [04:02:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10152 RDOC 010152: [04:02:53] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010152: [04:02:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010152: [04:02:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010152: [04:02:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010152: [04:02:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010152: [04:02:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010152: [04:02:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010152: [04:02:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010152: [04:02:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010152: [04:02:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010152: [04:02:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010152: [04:02:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010152: [04:02:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010152: [04:02:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010152: [04:02:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010152: [04:02:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010560: [04:02:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10152] RDOC 010152: [04:02:53] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010152: [04:02:53] gl_driver.cpp(1217) - Log - Created new sharegroup 00000199FDB62BF0 RDOC 010152: [04:02:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010152: [04:02:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010152: [04:02:53] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010152: [04:02:53] gl_driver.cpp(1116) - Log - Deleting shader group 00000199FDB62BF0 RDOC 010152: [04:02:53] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010152: [04:02:53] gl_driver.cpp(1217) - Log - Created new sharegroup 00000199FDB61E30 RDOC 010152: [04:02:53] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010152: [04:02:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010152: [04:02:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010152: [04:02:53] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010152: [04:02:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010560: [04:02:53] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010152: [04:02:53] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005B03CA RDOC 010560: [04:02:53] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010152: [04:02:53] gl_driver.cpp(2223) - Log - Starting capture RDOC 010152: [04:02:53] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 010152: [04:02:53] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 010152: [04:02:53] gl_driver.cpp(2294) - Log - Finished capture, Frame 200 RDOC 010152: [04:02:53] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 34 referenced resources RDOC 010152: [04:02:53] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 0 unreferenced RDOC 010152: [04:02:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13079 (10.46 %) RDOC 010152: [04:02:53] gl_driver.cpp(2443) - Log - Captured GL frame with 0.119202 MB capture section in 0.018232 seconds RDOC 010152: [04:02:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 010152: [04:02:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 010152: [04:02:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 010560: [04:02:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (26494 bytes) (time 1683255773) 7788 byte thumbnail RDOC 010560: [04:02:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 010560: [04:02:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010560: [04:02:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010560: [04:02:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010560: [04:02:54] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010560: [04:02:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010560: [04:02:54] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010560: [04:02:54] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010560: [04:02:54] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010560: [04:02:54] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010560: [04:02:54] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010560: [04:02:54] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010560: [04:02:54] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010560: [04:02:54] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010560: [04:02:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010560: [04:02:55] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010560: [04:02:55] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010560: [04:02:55] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010560: [04:02:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010560: [04:02:55] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 198.716 ms RDOC 010560: [04:02:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010100: [04:02:55] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010100: [04:02:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010100: [04:02:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010100: [04:02:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010100: [04:02:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11952 RDOC 011952: [04:02:56] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011952: [04:02:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011952: [04:02:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011952: [04:02:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011952: [04:02:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011952: [04:02:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011952: [04:02:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011952: [04:02:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011952: [04:02:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011952: [04:02:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011952: [04:02:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011952: [04:02:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011952: [04:02:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011952: [04:02:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011952: [04:02:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010100: [04:02:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11952] RDOC 011952: [04:02:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011952: [04:02:56] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011952: [04:02:56] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DAAEA1B820 RDOC 011952: [04:02:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011952: [04:02:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011952: [04:02:56] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011952: [04:02:56] gl_driver.cpp(1116) - Log - Deleting shader group 000001DAAEA1B820 RDOC 011952: [04:02:56] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011952: [04:02:56] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DAAEA1B7E0 RDOC 011952: [04:02:56] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011952: [04:02:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011952: [04:02:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011952: [04:02:56] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011952: [04:02:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011952: [04:02:56] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005D03DE RDOC 010100: [04:02:56] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011952: [04:02:56] gl_driver.cpp(2223) - Log - Starting capture RDOC 011952: [04:02:56] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 011952: [04:02:56] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010100: [04:02:56] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011952: [04:02:56] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011952: [04:02:56] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 011952: [04:02:56] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011952: [04:02:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3732 (12.99 %) RDOC 011952: [04:02:56] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.028465 seconds RDOC 011952: [04:02:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 011952: [04:02:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 011952: [04:02:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 010100: [04:02:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (17975 bytes) (time 1683255776) 8936 byte thumbnail RDOC 010100: [04:02:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 010100: [04:02:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010100: [04:02:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010100: [04:02:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010100: [04:02:57] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010100: [04:02:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010100: [04:02:57] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010100: [04:02:57] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010100: [04:02:57] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010100: [04:02:57] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010100: [04:02:57] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010100: [04:02:57] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010100: [04:02:57] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010100: [04:02:57] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010100: [04:02:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010100: [04:02:57] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010100: [04:02:57] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010100: [04:02:57] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010100: [04:02:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010100: [04:02:58] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 121.792 ms RDOC 010100: [04:02:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006840: [04:02:58] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006840: [04:02:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006840: [04:02:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006840: [04:02:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006840: [04:02:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3784 RDOC 003784: [04:02:58] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 003784: [04:02:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003784: [04:02:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003784: [04:02:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003784: [04:02:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003784: [04:02:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003784: [04:02:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003784: [04:02:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003784: [04:02:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003784: [04:02:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003784: [04:02:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003784: [04:02:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003784: [04:02:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003784: [04:02:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003784: [04:02:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006840: [04:02:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3784] RDOC 003784: [04:02:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003784: [04:02:58] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003784: [04:02:58] gl_driver.cpp(1217) - Log - Created new sharegroup 00000267BD1E3BA0 RDOC 003784: [04:02:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003784: [04:02:58] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003784: [04:02:58] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003784: [04:02:58] gl_driver.cpp(1116) - Log - Deleting shader group 00000267BD1E3BA0 RDOC 003784: [04:02:58] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003784: [04:02:58] gl_driver.cpp(1217) - Log - Created new sharegroup 00000267BD1E3B60 RDOC 003784: [04:02:58] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003784: [04:02:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003784: [04:02:58] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003784: [04:02:58] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 003784: [04:02:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003784: [04:02:59] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005F03DE RDOC 006840: [04:02:59] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006840: [04:02:59] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003784: [04:02:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 003784: [04:02:59] resource_manager.h(1441) - Log - Preparing up to 7 potentially dirty resources RDOC 003784: [04:02:59] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 003784: [04:02:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003784: [04:02:59] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 11 referenced resources RDOC 003784: [04:02:59] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 003784: [04:02:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 17299 (0.89 %) RDOC 003784: [04:02:59] gl_driver.cpp(2443) - Log - Captured GL frame with 1.863708 MB capture section in 0.055909 seconds RDOC 003784: [04:02:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 003784: [04:02:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 003784: [04:02:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 006840: [04:02:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (29724 bytes) (time 1683255779) 7478 byte thumbnail RDOC 006840: [04:03:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 006840: [04:03:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006840: [04:03:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006840: [04:03:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006840: [04:03:00] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006840: [04:03:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006840: [04:03:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006840: [04:03:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006840: [04:03:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006840: [04:03:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006840: [04:03:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006840: [04:03:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006840: [04:03:00] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006840: [04:03:00] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006840: [04:03:00] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006840: [04:03:00] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006840: [04:03:00] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006840: [04:03:00] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006840: [04:03:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006840: [04:03:00] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 90.634 ms RDOC 006840: [04:03:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006712: [04:03:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006712: [04:03:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006712: [04:03:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006712: [04:03:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006712: [04:03:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11928 RDOC 011928: [04:03:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011928: [04:03:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011928: [04:03:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011928: [04:03:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011928: [04:03:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011928: [04:03:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011928: [04:03:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011928: [04:03:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011928: [04:03:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011928: [04:03:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011928: [04:03:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011928: [04:03:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011928: [04:03:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011928: [04:03:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011928: [04:03:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006712: [04:03:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11928] RDOC 011928: [04:03:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011928: [04:03:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011928: [04:03:01] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C709147080 RDOC 011928: [04:03:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011928: [04:03:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011928: [04:03:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011928: [04:03:01] gl_driver.cpp(1116) - Log - Deleting shader group 000001C709147080 RDOC 011928: [04:03:01] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011928: [04:03:01] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C709146B00 RDOC 011928: [04:03:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011928: [04:03:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011928: [04:03:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011928: [04:03:01] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011928: [04:03:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011928: [04:03:01] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006103CA RDOC 006712: [04:03:01] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011928: [04:03:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 011928: [04:03:01] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 011928: [04:03:01] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006712: [04:03:01] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011928: [04:03:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011928: [04:03:01] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 011928: [04:03:01] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011928: [04:03:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3344 (11.69 %) RDOC 011928: [04:03:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.032347 seconds RDOC 011928: [04:03:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011928: [04:03:01] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 011928: [04:03:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 006712: [04:03:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13094 bytes) (time 1683255781) 5116 byte thumbnail RDOC 006712: [04:03:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 006712: [04:03:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006712: [04:03:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006712: [04:03:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006712: [04:03:02] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006712: [04:03:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006712: [04:03:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006712: [04:03:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006712: [04:03:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006712: [04:03:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006712: [04:03:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006712: [04:03:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006712: [04:03:03] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006712: [04:03:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006712: [04:03:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006712: [04:03:03] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006712: [04:03:03] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006712: [04:03:03] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006712: [04:03:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006712: [04:03:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006712: [04:03:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006712: [04:03:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006712: [04:03:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006712: [04:03:03] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 78.023 ms RDOC 006712: [04:03:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 000548: [04:03:03] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 000548: [04:03:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000548: [04:03:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000548: [04:03:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000548: [04:03:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9756 RDOC 009756: [04:03:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009756: [04:03:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009756: [04:03:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009756: [04:03:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009756: [04:03:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009756: [04:03:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009756: [04:03:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009756: [04:03:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009756: [04:03:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009756: [04:03:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009756: [04:03:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009756: [04:03:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009756: [04:03:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009756: [04:03:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009756: [04:03:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000548: [04:03:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9756] RDOC 009756: [04:03:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009756: [04:03:04] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009756: [04:03:04] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A59A628370 RDOC 009756: [04:03:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009756: [04:03:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009756: [04:03:04] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009756: [04:03:04] gl_driver.cpp(1116) - Log - Deleting shader group 000002A59A628370 RDOC 009756: [04:03:04] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009756: [04:03:04] gl_driver.cpp(1217) - Log - Created new sharegroup 000002A59A628430 RDOC 009756: [04:03:04] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009756: [04:03:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009756: [04:03:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009756: [04:03:04] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009756: [04:03:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009756: [04:03:04] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006303CA RDOC 000548: [04:03:04] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000548: [04:03:04] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009756: [04:03:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 009756: [04:03:04] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009756: [04:03:04] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009756: [04:03:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009756: [04:03:04] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 009756: [04:03:04] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009756: [04:03:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3528 (11.56 %) RDOC 009756: [04:03:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.028229 seconds RDOC 009756: [04:03:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009756: [04:03:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 009756: [04:03:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 000548: [04:03:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13278 bytes) (time 1683255784) 5116 byte thumbnail RDOC 000548: [04:03:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 000548: [04:03:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000548: [04:03:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000548: [04:03:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000548: [04:03:05] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000548: [04:03:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000548: [04:03:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000548: [04:03:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000548: [04:03:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000548: [04:03:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000548: [04:03:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000548: [04:03:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000548: [04:03:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000548: [04:03:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 000548: [04:03:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000548: [04:03:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000548: [04:03:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000548: [04:03:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000548: [04:03:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000548: [04:03:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000548: [04:03:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000548: [04:03:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000548: [04:03:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000548: [04:03:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 137.069 ms RDOC 000548: [04:03:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 000548: [04:03:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1491 (4.88 %) RDOC 000548: [04:03:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000548: [04:03:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1.008 ms RDOC 000548: [04:03:06] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 000548: [04:03:06] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 000548: [04:03:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1491 (4.88 %) RDOC 000548: [04:03:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 000548: [04:03:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 000548: [04:03:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000038 requested RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000038! RDOC 000548: [04:03:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 000548: [04:03:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 000548: [04:03:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000039 requested RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000039! RDOC 000548: [04:03:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 000548: [04:03:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 000548: [04:03:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000040 requested RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000040! RDOC 000548: [04:03:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 000548: [04:03:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 000548: [04:03:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000041 requested RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000041! RDOC 000548: [04:03:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 000548: [04:03:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 000548: [04:03:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000042 requested RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000042! RDOC 000548: [04:03:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 000548: [04:03:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 000548: [04:03:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000051 requested RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000051! RDOC 000548: [04:03:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 000548: [04:03:06] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 000548: [04:03:06] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 000548: [04:03:06] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 000548: [04:03:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 000548: [04:03:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000065 requested RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 000548: [04:03:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000065! RDOC 000548: [04:03:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 000548: [04:03:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 000548: [04:03:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 000548: [04:03:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 000352: [04:03:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 000352: [04:03:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000352: [04:03:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000352: [04:03:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000352: [04:03:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4616 RDOC 004616: [04:03:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004616: [04:03:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004616: [04:03:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004616: [04:03:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004616: [04:03:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004616: [04:03:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004616: [04:03:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004616: [04:03:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004616: [04:03:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004616: [04:03:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004616: [04:03:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004616: [04:03:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004616: [04:03:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004616: [04:03:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004616: [04:03:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004616: [04:03:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000352: [04:03:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4616] RDOC 004616: [04:03:06] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004616: [04:03:06] gl_driver.cpp(1217) - Log - Created new sharegroup 000002B7ACF15A80 RDOC 004616: [04:03:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004616: [04:03:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004616: [04:03:06] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004616: [04:03:06] gl_driver.cpp(1116) - Log - Deleting shader group 000002B7ACF15A80 RDOC 004616: [04:03:06] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004616: [04:03:06] gl_driver.cpp(1217) - Log - Created new sharegroup 000002B7ACF16300 RDOC 004616: [04:03:06] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004616: [04:03:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004616: [04:03:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004616: [04:03:06] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 004616: [04:03:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004616: [04:03:06] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006503CA RDOC 000352: [04:03:06] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000352: [04:03:07] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 004616: [04:03:07] gl_driver.cpp(2223) - Log - Starting capture RDOC 004616: [04:03:07] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 004616: [04:03:07] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 004616: [04:03:07] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004616: [04:03:07] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 004616: [04:03:07] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 004616: [04:03:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14840064 bytes to 68290 (0.46 %) RDOC 004616: [04:03:07] gl_driver.cpp(2443) - Log - Captured GL frame with 14.152588 MB capture section in 0.085139 seconds RDOC 004616: [04:03:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 004616: [04:03:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 004616: [04:03:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 000352: [04:03:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (77819 bytes) (time 1683255787) 4886 byte thumbnail RDOC 000352: [04:03:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 000352: [04:03:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000352: [04:03:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000352: [04:03:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000352: [04:03:08] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000352: [04:03:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000352: [04:03:08] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000352: [04:03:08] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000352: [04:03:08] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000352: [04:03:08] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000352: [04:03:08] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000352: [04:03:08] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000352: [04:03:08] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000352: [04:03:08] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 000352: [04:03:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000352: [04:03:08] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000352: [04:03:08] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000352: [04:03:08] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000352: [04:03:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000352: [04:03:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000352: [04:03:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000352: [04:03:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000352: [04:03:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000352: [04:03:08] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 186.798 ms RDOC 000352: [04:03:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009548: [04:03:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009548: [04:03:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009548: [04:03:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009548: [04:03:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009548: [04:03:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8904 RDOC 008904: [04:03:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008904: [04:03:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008904: [04:03:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008904: [04:03:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008904: [04:03:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008904: [04:03:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008904: [04:03:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008904: [04:03:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008904: [04:03:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008904: [04:03:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008904: [04:03:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008904: [04:03:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008904: [04:03:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008904: [04:03:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008904: [04:03:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008904: [04:03:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009548: [04:03:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8904] RDOC 008904: [04:03:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008904: [04:03:09] gl_driver.cpp(1217) - Log - Created new sharegroup 000001488699FD20 RDOC 008904: [04:03:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008904: [04:03:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008904: [04:03:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008904: [04:03:09] gl_driver.cpp(1116) - Log - Deleting shader group 000001488699FD20 RDOC 008904: [04:03:09] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008904: [04:03:09] gl_driver.cpp(1217) - Log - Created new sharegroup 00000148869A0120 RDOC 008904: [04:03:09] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008904: [04:03:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008904: [04:03:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008904: [04:03:09] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 008904: [04:03:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008904: [04:03:09] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 008904: [04:03:09] gl_driver.cpp(1217) - Log - Created new sharegroup 00000148869A72E0 RDOC 008904: [04:03:09] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 008904: [04:03:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008904: [04:03:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009548: [04:03:09] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008904: [04:03:12] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000008A03D6 RDOC 008904: [04:03:12] gl_driver.cpp(2223) - Log - Starting capture RDOC 008904: [04:03:12] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 008904: [04:03:12] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 1, skipped 0 RDOC 009548: [04:03:12] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008904: [04:03:12] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 008904: [04:03:12] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 008904: [04:03:12] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 008904: [04:03:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5968 (1.03 %) RDOC 008904: [04:03:12] gl_driver.cpp(2443) - Log - Captured GL frame with 0.550049 MB capture section in 0.055891 seconds RDOC 008904: [04:03:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 008904: [04:03:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 008904: [04:03:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 009548: [04:03:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12626 bytes) (time 1683255792) 2530 byte thumbnail RDOC 009548: [04:03:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 009548: [04:03:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009548: [04:03:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009548: [04:03:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009548: [04:03:13] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009548: [04:03:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009548: [04:03:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009548: [04:03:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009548: [04:03:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009548: [04:03:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009548: [04:03:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009548: [04:03:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009548: [04:03:13] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009548: [04:03:13] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009548: [04:03:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009548: [04:03:14] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009548: [04:03:14] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009548: [04:03:14] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009548: [04:03:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009548: [04:03:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009548: [04:03:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009548: [04:03:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009548: [04:03:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009548: [04:03:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 130.443 ms RDOC 009548: [04:03:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 010220: [04:03:14] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010220: [04:03:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010220: [04:03:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010220: [04:03:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010220: [04:03:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5436 RDOC 005436: [04:03:15] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 005436: [04:03:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005436: [04:03:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005436: [04:03:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005436: [04:03:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005436: [04:03:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005436: [04:03:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005436: [04:03:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005436: [04:03:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005436: [04:03:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005436: [04:03:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005436: [04:03:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005436: [04:03:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005436: [04:03:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005436: [04:03:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010220: [04:03:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5436] RDOC 005436: [04:03:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005436: [04:03:15] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025E57D069E0 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005436: [04:03:15] gl_driver.cpp(1116) - Log - Deleting shader group 0000025E57D069E0 RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005436: [04:03:15] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000020002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000030002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000040002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000050002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000060002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000070002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000080002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000090002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000A0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000B0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000C0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000D0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000E0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000F0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000100002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000110002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000120002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000130002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000140002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000150002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000160002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000170002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000180002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000190002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000001A0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000001B0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000001C0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000001D0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000001E0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 005436: [04:03:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 005436: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:15] gl_driver.cpp(1092) - Log - Deleting context 00000000001F0002 RDOC 005436: [04:03:15] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000200002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000210002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000220002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000230002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000240002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000250002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000260002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000270002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000280002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000290002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002A0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002B0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002C0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002D0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002E0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002F0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000300002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000310002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000320002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000330002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000340002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000350002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000360002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000370002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000380002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000390002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000003A0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000003B0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000003C0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000003D0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000003E0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000003F0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000400002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000410002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000420002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000430002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000440002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000450002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000460002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000470002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000480002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000490002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 005436: [04:03:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 005436: [04:03:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:16] gl_driver.cpp(1092) - Log - Deleting context 00000000004A0002 RDOC 005436: [04:03:16] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004B0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004C0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004D0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004E0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004F0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000500002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000510002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000520002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000530002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000540002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000550002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000560002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000570002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000580002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000005010881 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000590002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000005A0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000005B0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000005010881 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000005C0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000005D0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000005E0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 00000000005F0002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000600002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000610002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000620002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD6010970 - possibly stale. Using new DC FFFFFFFFD6010970 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000630002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 005436: [04:03:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000042010923 - possibly stale. Using new DC 0000000042010923 to ensure context is rebound properly RDOC 005436: [04:03:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 005436: [04:03:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025E57D07760 RDOC 005436: [04:03:17] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 005436: [04:03:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005436: [04:03:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005436: [04:03:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000640002 RDOC 005436: [04:03:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 005436: [04:03:17] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004803BA RDOC 010220: [04:03:17] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010220: [04:03:17] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005436: [04:03:17] gl_driver.cpp(2223) - Log - Starting capture RDOC 005436: [04:03:17] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005436: [04:03:17] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005436: [04:03:17] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005436: [04:03:17] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005436: [04:03:17] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005436: [04:03:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5316 (13.87 %) RDOC 005436: [04:03:17] gl_driver.cpp(2443) - Log - Captured GL frame with 0.036560 MB capture section in 0.063148 seconds RDOC 005436: [04:03:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 005436: [04:03:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 005436: [04:03:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 010220: [04:03:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (22174 bytes) (time 1683255797) 12009 byte thumbnail RDOC 010220: [04:03:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 010220: [04:03:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010220: [04:03:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010220: [04:03:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010220: [04:03:18] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010220: [04:03:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010220: [04:03:18] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010220: [04:03:18] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010220: [04:03:18] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010220: [04:03:18] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010220: [04:03:18] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010220: [04:03:18] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010220: [04:03:18] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010220: [04:03:18] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010220: [04:03:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010220: [04:03:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010220: [04:03:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010220: [04:03:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010220: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010220: [04:03:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010220: [04:03:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010220: [04:03:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010220: [04:03:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010220: [04:03:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 141.201 ms RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 010220: [04:03:19] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 010220: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008748: [04:03:19] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008748: [04:03:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008748: [04:03:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008748: [04:03:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008748: [04:03:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9624 RDOC 009624: [04:03:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009624: [04:03:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009624: [04:03:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009624: [04:03:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009624: [04:03:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009624: [04:03:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009624: [04:03:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009624: [04:03:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009624: [04:03:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009624: [04:03:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009624: [04:03:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009624: [04:03:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009624: [04:03:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009624: [04:03:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009624: [04:03:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009624: [04:03:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008748: [04:03:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9624] RDOC 009624: [04:03:20] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009624: [04:03:20] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D7618F62B0 RDOC 009624: [04:03:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009624: [04:03:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009624: [04:03:20] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009624: [04:03:20] gl_driver.cpp(1116) - Log - Deleting shader group 000001D7618F62B0 RDOC 009624: [04:03:20] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009624: [04:03:20] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D7618F59F0 RDOC 009624: [04:03:20] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009624: [04:03:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009624: [04:03:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009624: [04:03:20] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009624: [04:03:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009624: [04:03:20] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006E03C0 RDOC 008748: [04:03:20] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008748: [04:03:20] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009624: [04:03:20] gl_driver.cpp(2223) - Log - Starting capture RDOC 009624: [04:03:20] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009624: [04:03:20] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009624: [04:03:20] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009624: [04:03:20] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 009624: [04:03:20] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009624: [04:03:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5229 (16.54 %) RDOC 009624: [04:03:20] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030151 MB capture section in 0.035907 seconds RDOC 009624: [04:03:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 009624: [04:03:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009624: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008748: [04:03:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14440 bytes) (time 1683255800) 4687 byte thumbnail RDOC 008748: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008748: [04:03:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008748: [04:03:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008748: [04:03:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008748: [04:03:21] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008748: [04:03:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008748: [04:03:21] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008748: [04:03:21] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008748: [04:03:21] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008748: [04:03:21] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008748: [04:03:21] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008748: [04:03:21] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008748: [04:03:21] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008748: [04:03:21] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008748: [04:03:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008748: [04:03:21] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008748: [04:03:22] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008748: [04:03:22] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008748: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008748: [04:03:22] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 219.015 ms RDOC 008748: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004908: [04:03:22] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 004908: [04:03:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004908: [04:03:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004908: [04:03:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004908: [04:03:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2060 RDOC 002060: [04:03:22] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002060: [04:03:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002060: [04:03:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002060: [04:03:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002060: [04:03:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002060: [04:03:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002060: [04:03:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002060: [04:03:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002060: [04:03:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002060: [04:03:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002060: [04:03:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002060: [04:03:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002060: [04:03:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002060: [04:03:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002060: [04:03:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004908: [04:03:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2060] RDOC 002060: [04:03:23] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000240B4F9CB60 RDOC 002060: [04:03:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002060: [04:03:23] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002060: [04:03:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002060: [04:03:23] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002060: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002060: [04:03:24] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000004C03BA RDOC 002060: [04:03:24] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000240B4F9CB60 / 0x00000000004C03BA RDOC 002060: [04:03:24] vk_core.cpp(1866) - Log - Starting capture RDOC 002060: [04:03:24] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 002060: [04:03:24] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002060: [04:03:24] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 004908: [04:03:24] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002060: [04:03:24] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 002060: [04:03:24] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002060: [04:03:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525376 bytes to 26104 (0.74 %) RDOC 002060: [04:03:24] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.362061 MB capture section in 0.016147 seconds RDOC 002060: [04:03:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002060: [04:03:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 002060: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 004908: [04:03:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35854 bytes) (time 1683255804) 5116 byte thumbnail RDOC 004908: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 004908: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004908: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004908: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004908: [04:03:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004908: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004908: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004908: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004908: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004908: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004908: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004908: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004908: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004908: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004908: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004908: [04:03:25] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004908: [04:03:25] vk_replay.cpp(4720) - Log - Created device. RDOC 004908: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004908: [04:03:25] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004908: [04:03:25] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004908: [04:03:25] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004908: [04:03:25] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004908: [04:03:25] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004908: [04:03:25] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004908: [04:03:25] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004908: [04:03:25] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004908: [04:03:25] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004908: [04:03:25] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004908: [04:03:25] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004908: [04:03:25] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004908: [04:03:25] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004908: [04:03:25] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004908: [04:03:25] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004908: [04:03:25] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004908: [04:03:25] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004908: [04:03:25] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004908: [04:03:25] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004908: [04:03:25] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004908: [04:03:25] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004908: [04:03:25] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004908: [04:03:25] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004908: [04:03:25] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004908: [04:03:25] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004908: [04:03:25] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004908: [04:03:25] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004908: [04:03:25] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004908: [04:03:25] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004908: [04:03:25] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004908: [04:03:25] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004908: [04:03:25] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004908: [04:03:25] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004908: [04:03:25] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004908: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004908: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004908: [04:03:26] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004908: [04:03:26] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004908: [04:03:26] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004908: [04:03:26] vk_core.cpp(2659) - Log - Timer chunk initialisation - 1096.987 ms RDOC 004908: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004832: [04:03:26] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 004832: [04:03:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004832: [04:03:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004832: [04:03:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004832: [04:03:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5788 RDOC 005788: [04:03:27] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 005788: [04:03:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005788: [04:03:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005788: [04:03:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005788: [04:03:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005788: [04:03:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005788: [04:03:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005788: [04:03:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005788: [04:03:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005788: [04:03:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005788: [04:03:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005788: [04:03:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005788: [04:03:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005788: [04:03:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005788: [04:03:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004832: [04:03:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5788] RDOC 005788: [04:03:27] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F1E73072B0 RDOC 005788: [04:03:27] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005788: [04:03:27] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005788: [04:03:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005788: [04:03:27] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005788: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005788: [04:03:27] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007003DE RDOC 005788: [04:03:27] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F1E73072B0 / 0x00000000007003DE RDOC 005788: [04:03:28] vk_core.cpp(1866) - Log - Starting capture RDOC 005788: [04:03:28] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 004832: [04:03:28] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005788: [04:03:28] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005788: [04:03:28] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 005788: [04:03:28] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 005788: [04:03:28] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005788: [04:03:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519488 bytes to 21306 (0.61 %) RDOC 005788: [04:03:28] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.356445 MB capture section in 0.019837 seconds RDOC 005788: [04:03:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 005788: [04:03:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 005788: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 004832: [04:03:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30805 bytes) (time 1683255808) 4844 byte thumbnail RDOC 004832: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 004832: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004832: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004832: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004832: [04:03:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004832: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004832: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004832: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004832: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004832: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004832: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004832: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004832: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004832: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004832: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004832: [04:03:29] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004832: [04:03:29] vk_replay.cpp(4720) - Log - Created device. RDOC 004832: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004832: [04:03:29] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004832: [04:03:29] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004832: [04:03:29] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004832: [04:03:29] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004832: [04:03:29] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004832: [04:03:29] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004832: [04:03:29] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004832: [04:03:29] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004832: [04:03:29] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004832: [04:03:29] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004832: [04:03:29] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004832: [04:03:29] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004832: [04:03:29] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004832: [04:03:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004832: [04:03:29] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004832: [04:03:29] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004832: [04:03:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004832: [04:03:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004832: [04:03:29] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004832: [04:03:29] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004832: [04:03:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004832: [04:03:29] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004832: [04:03:29] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004832: [04:03:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004832: [04:03:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004832: [04:03:29] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004832: [04:03:29] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004832: [04:03:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004832: [04:03:29] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004832: [04:03:29] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004832: [04:03:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004832: [04:03:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004832: [04:03:29] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004832: [04:03:29] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004832: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004832: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004832: [04:03:29] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004832: [04:03:29] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004832: [04:03:29] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004832: [04:03:29] vk_core.cpp(2659) - Log - Timer chunk initialisation - 165.100 ms RDOC 004832: [04:03:29] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 004832: [04:03:29] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 004832: [04:03:29] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 004832: [04:03:29] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 004832: [04:03:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 004832: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002404: [04:03:29] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 002404: [04:03:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002404: [04:03:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002404: [04:03:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002404: [04:03:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9100 RDOC 009100: [04:03:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009100: [04:03:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009100: [04:03:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009100: [04:03:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009100: [04:03:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009100: [04:03:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009100: [04:03:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009100: [04:03:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009100: [04:03:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009100: [04:03:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009100: [04:03:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009100: [04:03:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009100: [04:03:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009100: [04:03:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009100: [04:03:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002404: [04:03:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9100] RDOC 009100: [04:03:30] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000023A7D9DBA90 RDOC 009100: [04:03:30] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009100: [04:03:30] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009100: [04:03:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009100: [04:03:30] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009100: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009100: [04:03:30] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007103DE RDOC 009100: [04:03:30] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000023A7D9DBA90 / 0x00000000007103DE RDOC 009100: [04:03:31] vk_core.cpp(1866) - Log - Starting capture RDOC 009100: [04:03:31] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009100: [04:03:31] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009100: [04:03:31] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 002404: [04:03:31] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009100: [04:03:31] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 009100: [04:03:31] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009100: [04:03:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479552 bytes to 59728 (1.09 %) RDOC 009100: [04:03:31] vk_core.cpp(2405) - Log - Captured Vulkan frame with 5.225708 MB capture section in 0.022299 seconds RDOC 009100: [04:03:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 009100: [04:03:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 009100: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 002404: [04:03:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (69346 bytes) (time 1683255811) 4975 byte thumbnail RDOC 002404: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 002404: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [04:03:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002404: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002404: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002404: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002404: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002404: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002404: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002404: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002404: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002404: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002404: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002404: [04:03:32] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002404: [04:03:32] vk_replay.cpp(4720) - Log - Created device. RDOC 002404: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [04:03:32] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 002404: [04:03:32] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002404: [04:03:32] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002404: [04:03:32] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 002404: [04:03:32] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002404: [04:03:32] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002404: [04:03:32] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 002404: [04:03:32] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 002404: [04:03:32] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 002404: [04:03:32] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002404: [04:03:32] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002404: [04:03:32] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002404: [04:03:32] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 002404: [04:03:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 002404: [04:03:32] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002404: [04:03:32] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002404: [04:03:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002404: [04:03:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 002404: [04:03:32] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002404: [04:03:32] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002404: [04:03:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 002404: [04:03:32] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002404: [04:03:32] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002404: [04:03:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002404: [04:03:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 002404: [04:03:32] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002404: [04:03:32] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002404: [04:03:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 002404: [04:03:32] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002404: [04:03:32] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002404: [04:03:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002404: [04:03:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 002404: [04:03:32] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002404: [04:03:32] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002404: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002404: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002404: [04:03:32] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002404: [04:03:32] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002404: [04:03:32] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002404: [04:03:32] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 002404: [04:03:32] vk_core.cpp(2659) - Log - Timer chunk initialisation - 178.214 ms RDOC 002404: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011804: [04:03:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011804: [04:03:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011804: [04:03:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011804: [04:03:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011804: [04:03:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9704 RDOC 009704: [04:03:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009704: [04:03:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009704: [04:03:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009704: [04:03:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009704: [04:03:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009704: [04:03:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009704: [04:03:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009704: [04:03:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009704: [04:03:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009704: [04:03:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009704: [04:03:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009704: [04:03:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009704: [04:03:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009704: [04:03:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009704: [04:03:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011804: [04:03:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9704] RDOC 009704: [04:03:34] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000232EBCD7C40 RDOC 009704: [04:03:34] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009704: [04:03:34] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009704: [04:03:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009704: [04:03:34] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009704: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009704: [04:03:34] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007203DE RDOC 009704: [04:03:34] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000232EBCD7C40 / 0x00000000007203DE RDOC 011804: [04:03:34] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009704: [04:03:34] vk_core.cpp(1866) - Log - Starting capture RDOC 009704: [04:03:34] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009704: [04:03:34] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009704: [04:03:34] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011804: [04:03:34] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009704: [04:03:34] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 009704: [04:03:34] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009704: [04:03:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21979 (0.62 %) RDOC 009704: [04:03:34] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.019994 seconds RDOC 009704: [04:03:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009704: [04:03:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 009704: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 011804: [04:03:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31729 bytes) (time 1683255814) 5116 byte thumbnail RDOC 011804: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 011804: [04:03:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:03:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:03:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:03:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011804: [04:03:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011804: [04:03:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011804: [04:03:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011804: [04:03:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011804: [04:03:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011804: [04:03:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011804: [04:03:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011804: [04:03:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011804: [04:03:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011804: [04:03:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011804: [04:03:35] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011804: [04:03:35] vk_replay.cpp(4720) - Log - Created device. RDOC 011804: [04:03:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:03:35] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011804: [04:03:35] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011804: [04:03:35] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011804: [04:03:35] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011804: [04:03:35] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011804: [04:03:35] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011804: [04:03:35] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011804: [04:03:35] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011804: [04:03:35] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011804: [04:03:35] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011804: [04:03:35] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011804: [04:03:35] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011804: [04:03:35] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011804: [04:03:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011804: [04:03:35] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011804: [04:03:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011804: [04:03:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011804: [04:03:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011804: [04:03:35] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011804: [04:03:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011804: [04:03:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011804: [04:03:35] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011804: [04:03:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011804: [04:03:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011804: [04:03:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011804: [04:03:35] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011804: [04:03:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011804: [04:03:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011804: [04:03:35] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011804: [04:03:35] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011804: [04:03:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011804: [04:03:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011804: [04:03:35] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011804: [04:03:35] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011804: [04:03:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011804: [04:03:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011804: [04:03:35] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011804: [04:03:35] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011804: [04:03:35] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011804: [04:03:35] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 011804: [04:03:36] vk_core.cpp(2659) - Log - Timer chunk initialisation - 184.121 ms RDOC 011804: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005352: [04:03:36] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005352: [04:03:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005352: [04:03:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005352: [04:03:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005352: [04:03:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 972 RDOC 000972: [04:03:36] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 000972: [04:03:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000972: [04:03:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000972: [04:03:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000972: [04:03:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000972: [04:03:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000972: [04:03:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000972: [04:03:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000972: [04:03:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000972: [04:03:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000972: [04:03:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000972: [04:03:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000972: [04:03:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000972: [04:03:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000972: [04:03:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005352: [04:03:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [972] RDOC 000972: [04:03:37] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F41BB13D10 RDOC 000972: [04:03:37] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000972: [04:03:37] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000972: [04:03:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000972: [04:03:37] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000972: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000972: [04:03:37] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007303DE RDOC 000972: [04:03:37] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F41BB13D10 / 0x00000000007303DE RDOC 005352: [04:03:37] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 000972: [04:03:37] vk_core.cpp(1866) - Log - Starting capture RDOC 000972: [04:03:37] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 000972: [04:03:37] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000972: [04:03:37] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 005352: [04:03:37] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000972: [04:03:37] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 000972: [04:03:37] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 000972: [04:03:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24000 bytes to 9119 (38.00 %) RDOC 000972: [04:03:37] vk_core.cpp(2405) - Log - Captured Vulkan frame with 0.022888 MB capture section in 0.016403 seconds RDOC 000972: [04:03:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 000972: [04:03:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 000972: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 005352: [04:03:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27444 bytes) (time 1683255817) 11541 byte thumbnail RDOC 005352: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 005352: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005352: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005352: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005352: [04:03:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005352: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005352: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005352: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005352: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005352: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005352: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005352: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005352: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005352: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005352: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005352: [04:03:38] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005352: [04:03:38] vk_replay.cpp(4720) - Log - Created device. RDOC 005352: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005352: [04:03:38] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005352: [04:03:38] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005352: [04:03:38] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005352: [04:03:38] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005352: [04:03:38] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005352: [04:03:38] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005352: [04:03:38] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005352: [04:03:38] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005352: [04:03:38] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005352: [04:03:38] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005352: [04:03:38] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005352: [04:03:38] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005352: [04:03:38] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005352: [04:03:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005352: [04:03:38] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005352: [04:03:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005352: [04:03:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005352: [04:03:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005352: [04:03:38] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005352: [04:03:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005352: [04:03:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005352: [04:03:38] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005352: [04:03:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005352: [04:03:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005352: [04:03:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005352: [04:03:38] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005352: [04:03:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005352: [04:03:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005352: [04:03:38] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005352: [04:03:38] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005352: [04:03:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005352: [04:03:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005352: [04:03:38] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005352: [04:03:38] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005352: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005352: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005352: [04:03:39] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005352: [04:03:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005352: [04:03:39] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005352: [04:03:39] vk_core.cpp(2659) - Log - Timer chunk initialisation - 173.096 ms RDOC 005352: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002300: [04:03:39] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 002300: [04:03:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002300: [04:03:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002300: [04:03:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002300: [04:03:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10796 RDOC 010796: [04:03:39] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010796: [04:03:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010796: [04:03:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010796: [04:03:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010796: [04:03:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010796: [04:03:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010796: [04:03:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010796: [04:03:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010796: [04:03:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010796: [04:03:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010796: [04:03:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010796: [04:03:39] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010796: [04:03:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010796: [04:03:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010796: [04:03:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002300: [04:03:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10796] RDOC 010796: [04:03:40] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000026F47D6DC40 RDOC 010796: [04:03:40] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010796: [04:03:40] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010796: [04:03:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010796: [04:03:40] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010796: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010796: [04:03:40] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000003703B8 RDOC 010796: [04:03:40] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000026F47D6DC40 / 0x00000000003703B8 RDOC 002300: [04:03:41] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010796: [04:03:41] vk_core.cpp(1866) - Log - Starting capture RDOC 010796: [04:03:41] resource_manager.h(1441) - Log - Preparing up to 17 potentially dirty resources RDOC 010796: [04:03:41] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 010796: [04:03:41] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 010796: [04:03:41] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 010796: [04:03:41] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 010796: [04:03:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214144 bytes to 171766 (0.46 %) RDOC 010796: [04:03:41] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.490173 MB capture section in 0.038905 seconds RDOC 010796: [04:03:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 010796: [04:03:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 010796: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 002300: [04:03:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (202159 bytes) (time 1683255821) 6074 byte thumbnail RDOC 002300: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 002300: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002300: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002300: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002300: [04:03:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002300: [04:03:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002300: [04:03:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002300: [04:03:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002300: [04:03:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002300: [04:03:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002300: [04:03:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002300: [04:03:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002300: [04:03:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002300: [04:03:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002300: [04:03:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002300: [04:03:42] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002300: [04:03:42] vk_replay.cpp(4720) - Log - Created device. RDOC 002300: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002300: [04:03:42] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 002300: [04:03:42] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002300: [04:03:42] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002300: [04:03:42] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 002300: [04:03:42] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002300: [04:03:42] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002300: [04:03:42] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 002300: [04:03:42] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 002300: [04:03:42] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 002300: [04:03:42] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002300: [04:03:42] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002300: [04:03:42] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002300: [04:03:42] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 002300: [04:03:42] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 002300: [04:03:42] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002300: [04:03:42] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002300: [04:03:42] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002300: [04:03:42] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 002300: [04:03:42] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002300: [04:03:42] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002300: [04:03:42] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 002300: [04:03:42] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002300: [04:03:42] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002300: [04:03:42] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002300: [04:03:42] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 002300: [04:03:42] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002300: [04:03:42] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002300: [04:03:42] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 002300: [04:03:42] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002300: [04:03:42] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002300: [04:03:42] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002300: [04:03:42] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 002300: [04:03:42] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002300: [04:03:42] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002300: [04:03:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002300: [04:03:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002300: [04:03:42] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002300: [04:03:42] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002300: [04:03:42] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002300: [04:03:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 002300: [04:03:43] vk_core.cpp(2659) - Log - Timer chunk initialisation - 774.111 ms RDOC 002300: [04:03:43] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 002300: [04:03:44] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 002300: [04:03:44] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 002300: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1415.149000 ms = 14.011376 average frametime
RDOC 003896: [04:03:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003896: [04:03:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003896: [04:03:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003896: [04:03:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003896: [04:03:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10792 RDOC 010792: [04:03:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010792: [04:03:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010792: [04:03:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010792: [04:03:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010792: [04:03:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010792: [04:03:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010792: [04:03:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010792: [04:03:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010792: [04:03:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010792: [04:03:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010792: [04:03:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010792: [04:03:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010792: [04:03:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010792: [04:03:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010792: [04:03:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003896: [04:03:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10792] RDOC 010792: [04:03:45] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000192A83D5810 RDOC 010792: [04:03:45] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010792: [04:03:45] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010792: [04:03:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010792: [04:03:45] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010792: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010792: [04:03:45] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007503DE RDOC 010792: [04:03:45] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000192A83D5810 / 0x00000000007503DE RDOC 003896: [04:03:45] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003896: [04:03:45] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010792: [04:03:46] vk_core.cpp(1866) - Log - Starting capture RDOC 010792: [04:03:46] resource_manager.h(1441) - Log - Preparing up to 15377 potentially dirty resources RDOC 010792: [04:03:46] resource_manager.h(1494) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 010792: [04:03:47] vk_core.cpp(2001) - Log - Finished capture, Frame 100 RDOC 010792: [04:03:47] resource_manager.h(1506) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 010792: [04:03:47] resource_manager.h(1579) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 010792: [04:03:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247424 bytes to 1529357 (3.62 %) RDOC 010792: [04:03:47] vk_core.cpp(2405) - Log - Captured Vulkan frame with 40.290283 MB capture section in 0.877189 seconds RDOC 010792: [04:03:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 010792: [04:03:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 010792: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 003896: [04:03:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 100) (1536012 bytes) (time 1683255827) 2526 byte thumbnail RDOC 003896: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 003896: [04:03:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003896: [04:03:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003896: [04:03:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003896: [04:03:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003896: [04:03:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003896: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003896: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003896: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003896: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003896: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003896: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003896: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003896: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003896: [04:03:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003896: [04:03:48] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003896: [04:03:48] vk_replay.cpp(4720) - Log - Created device. RDOC 003896: [04:03:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003896: [04:03:48] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003896: [04:03:48] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003896: [04:03:48] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003896: [04:03:48] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003896: [04:03:48] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003896: [04:03:48] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003896: [04:03:48] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003896: [04:03:48] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003896: [04:03:48] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003896: [04:03:48] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003896: [04:03:48] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003896: [04:03:48] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003896: [04:03:48] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003896: [04:03:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003896: [04:03:48] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003896: [04:03:48] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003896: [04:03:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003896: [04:03:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003896: [04:03:48] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003896: [04:03:48] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003896: [04:03:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003896: [04:03:48] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003896: [04:03:48] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003896: [04:03:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003896: [04:03:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003896: [04:03:48] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003896: [04:03:48] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003896: [04:03:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003896: [04:03:48] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003896: [04:03:48] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003896: [04:03:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003896: [04:03:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003896: [04:03:48] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003896: [04:03:48] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003896: [04:03:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003896: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003896: [04:03:48] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003896: [04:03:48] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003896: [04:03:48] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003896: [04:03:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::214 RDOC 003896: [04:03:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6179 RDOC 003896: [04:03:49] vk_core.cpp(2659) - Log - Timer chunk initialisation - 660.907 ms RDOC 003896: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009332: [04:03:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009332: [04:03:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009332: [04:03:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009332: [04:03:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009332: [04:03:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10012 RDOC 010012: [04:03:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010012: [04:03:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010012: [04:03:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010012: [04:03:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010012: [04:03:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010012: [04:03:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010012: [04:03:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010012: [04:03:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010012: [04:03:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010012: [04:03:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010012: [04:03:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010012: [04:03:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010012: [04:03:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010012: [04:03:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010012: [04:03:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009332: [04:03:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10012] RDOC 010012: [04:03:51] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001834FEDBB30 RDOC 010012: [04:03:51] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010012: [04:03:51] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010012: [04:03:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010012: [04:03:51] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010012: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010012: [04:03:51] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000005A03AC RDOC 010012: [04:03:51] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001834FEDBB30 / 0x00000000005A03AC RDOC 009332: [04:03:51] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009332: [04:03:51] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010012: [04:03:51] vk_core.cpp(1866) - Log - Starting capture RDOC 010012: [04:03:51] resource_manager.h(1441) - Log - Preparing up to 10250 potentially dirty resources RDOC 010012: [04:03:51] resource_manager.h(1494) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 010012: [04:03:51] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 010012: [04:03:51] resource_manager.h(1506) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 010012: [04:03:51] resource_manager.h(1579) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 010012: [04:03:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552704 bytes to 613302 (5.31 %) RDOC 010012: [04:03:51] vk_core.cpp(2405) - Log - Captured Vulkan frame with 11.017517 MB capture section in 0.149558 seconds RDOC 010012: [04:03:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010012: [04:03:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 010012: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 009332: [04:03:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (623052 bytes) (time 1683255831) 5116 byte thumbnail RDOC 009332: [04:03:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 009332: [04:03:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009332: [04:03:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009332: [04:03:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009332: [04:03:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009332: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009332: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009332: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009332: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009332: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009332: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009332: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009332: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009332: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009332: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009332: [04:03:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009332: [04:03:53] vk_replay.cpp(4720) - Log - Created device. RDOC 009332: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009332: [04:03:53] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009332: [04:03:53] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009332: [04:03:53] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009332: [04:03:53] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009332: [04:03:53] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009332: [04:03:53] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009332: [04:03:53] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009332: [04:03:53] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009332: [04:03:53] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009332: [04:03:53] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009332: [04:03:53] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009332: [04:03:53] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009332: [04:03:53] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009332: [04:03:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009332: [04:03:53] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009332: [04:03:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009332: [04:03:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009332: [04:03:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009332: [04:03:53] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009332: [04:03:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009332: [04:03:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009332: [04:03:53] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009332: [04:03:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009332: [04:03:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009332: [04:03:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009332: [04:03:53] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009332: [04:03:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009332: [04:03:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009332: [04:03:53] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009332: [04:03:53] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009332: [04:03:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009332: [04:03:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009332: [04:03:53] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009332: [04:03:53] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009332: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009332: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009332: [04:03:53] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009332: [04:03:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009332: [04:03:53] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009332: [04:03:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 009332: [04:03:53] vk_core.cpp(2659) - Log - Timer chunk initialisation - 584.013 ms RDOC 009332: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006584: [04:03:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006584: [04:03:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006584: [04:03:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006584: [04:03:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006584: [04:03:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9500 RDOC 009500: [04:03:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009500: [04:03:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009500: [04:03:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009500: [04:03:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009500: [04:03:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009500: [04:03:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009500: [04:03:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009500: [04:03:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009500: [04:03:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009500: [04:03:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009500: [04:03:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009500: [04:03:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009500: [04:03:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009500: [04:03:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009500: [04:03:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006584: [04:03:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9500] RDOC 009500: [04:03:54] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000018AB29F3040 RDOC 009500: [04:03:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009500: [04:03:54] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009500: [04:03:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009500: [04:03:55] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009500: [04:03:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009500: [04:03:55] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000003A03B8 RDOC 009500: [04:03:55] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000018AB29F3040 / 0x00000000003A03B8 RDOC 006584: [04:03:55] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006584: [04:03:55] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009500: [04:03:55] vk_core.cpp(1866) - Log - Starting capture RDOC 009500: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 62 potentially dirty resources RDOC 009500: [04:03:56] resource_manager.h(1494) - Log - Prepared 54 dirty resources, postponed 0, skipped 0 RDOC 009500: [04:03:56] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 009500: [04:03:56] resource_manager.h(1506) - Log - Checking 54 resources with initial contents against 84 referenced resources RDOC 009500: [04:03:56] resource_manager.h(1579) - Log - Serialised 54 resources, skipped 0 unreferenced RDOC 009500: [04:03:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 437973824 bytes to 1878880 (0.43 %) RDOC 009500: [04:03:56] vk_core.cpp(2405) - Log - Captured Vulkan frame with 417.684387 MB capture section in 0.735202 seconds RDOC 009500: [04:03:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009500: [04:03:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 009500: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 006584: [04:03:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1885535 bytes) (time 1683255836) 2526 byte thumbnail RDOC 006584: [04:03:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 006584: [04:03:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006584: [04:03:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006584: [04:03:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006584: [04:03:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006584: [04:03:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006584: [04:03:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006584: [04:03:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006584: [04:03:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006584: [04:03:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006584: [04:03:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006584: [04:03:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006584: [04:03:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006584: [04:03:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006584: [04:03:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006584: [04:03:57] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006584: [04:03:57] vk_replay.cpp(4720) - Log - Created device. RDOC 006584: [04:03:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006584: [04:03:57] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006584: [04:03:57] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006584: [04:03:57] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006584: [04:03:57] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006584: [04:03:57] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006584: [04:03:57] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006584: [04:03:57] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006584: [04:03:57] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006584: [04:03:57] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006584: [04:03:57] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006584: [04:03:57] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006584: [04:03:57] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006584: [04:03:57] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006584: [04:03:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006584: [04:03:57] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006584: [04:03:57] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006584: [04:03:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006584: [04:03:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006584: [04:03:57] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006584: [04:03:57] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006584: [04:03:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006584: [04:03:57] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006584: [04:03:57] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006584: [04:03:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006584: [04:03:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006584: [04:03:57] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006584: [04:03:57] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006584: [04:03:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006584: [04:03:57] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006584: [04:03:57] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006584: [04:03:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006584: [04:03:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006584: [04:03:57] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006584: [04:03:57] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006584: [04:03:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006584: [04:03:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006584: [04:03:57] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006584: [04:03:57] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006584: [04:03:57] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006584: [04:03:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 006584: [04:03:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::189 RDOC 006584: [04:03:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::217 RDOC 006584: [04:03:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::228 RDOC 006584: [04:03:57] vk_core.cpp(2659) - Log - Timer chunk initialisation - 632.775 ms RDOC 006584: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009608: [04:04:05] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009608: [04:04:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009608: [04:04:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009608: [04:04:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009608: [04:04:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8452 RDOC 008452: [04:04:05] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008452: [04:04:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008452: [04:04:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008452: [04:04:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008452: [04:04:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008452: [04:04:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008452: [04:04:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008452: [04:04:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008452: [04:04:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008452: [04:04:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008452: [04:04:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008452: [04:04:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008452: [04:04:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008452: [04:04:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008452: [04:04:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009608: [04:04:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8452] RDOC 008452: [04:04:06] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002D48CD39FC0 RDOC 008452: [04:04:06] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008452: [04:04:06] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008452: [04:04:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008452: [04:04:06] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008452: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008452: [04:04:06] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000004200B8 RDOC 008452: [04:04:06] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002D48CD39FC0 / 0x00000000004200B8 RDOC 008452: [04:04:06] vk_core.cpp(1866) - Log - Starting capture RDOC 008452: [04:04:06] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 009608: [04:04:06] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008452: [04:04:06] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008452: [04:04:06] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 008452: [04:04:06] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 008452: [04:04:06] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008452: [04:04:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8955392 bytes to 83116 (0.93 %) RDOC 008452: [04:04:06] vk_core.cpp(2405) - Log - Captured Vulkan frame with 8.540527 MB capture section in 0.019254 seconds RDOC 008452: [04:04:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 008452: [04:04:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 008452: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 009608: [04:04:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (98428 bytes) (time 1683255846) 9645 byte thumbnail RDOC 009608: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 009608: [04:04:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009608: [04:04:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009608: [04:04:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009608: [04:04:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009608: [04:04:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009608: [04:04:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009608: [04:04:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009608: [04:04:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009608: [04:04:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009608: [04:04:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009608: [04:04:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009608: [04:04:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009608: [04:04:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009608: [04:04:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009608: [04:04:07] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009608: [04:04:07] vk_replay.cpp(4720) - Log - Created device. RDOC 009608: [04:04:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009608: [04:04:07] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009608: [04:04:07] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009608: [04:04:07] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009608: [04:04:07] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009608: [04:04:07] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009608: [04:04:07] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009608: [04:04:07] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009608: [04:04:07] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009608: [04:04:07] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009608: [04:04:07] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009608: [04:04:07] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009608: [04:04:07] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009608: [04:04:07] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009608: [04:04:07] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009608: [04:04:07] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009608: [04:04:07] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009608: [04:04:07] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009608: [04:04:07] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009608: [04:04:07] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009608: [04:04:07] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009608: [04:04:07] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009608: [04:04:07] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009608: [04:04:07] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009608: [04:04:07] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009608: [04:04:07] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009608: [04:04:07] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009608: [04:04:07] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009608: [04:04:07] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009608: [04:04:07] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009608: [04:04:07] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009608: [04:04:07] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009608: [04:04:07] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009608: [04:04:07] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009608: [04:04:07] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009608: [04:04:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009608: [04:04:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009608: [04:04:07] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009608: [04:04:07] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009608: [04:04:07] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009608: [04:04:07] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 009608: [04:04:07] vk_core.cpp(2659) - Log - Timer chunk initialisation - 170.592 ms RDOC 009608: [04:04:08] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 009608: [04:04:08] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 009608: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011708: [04:04:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011708: [04:04:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011708: [04:04:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011708: [04:04:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011708: [04:04:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9900 RDOC 009900: [04:04:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009900: [04:04:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009900: [04:04:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009900: [04:04:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009900: [04:04:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009900: [04:04:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009900: [04:04:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009900: [04:04:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009900: [04:04:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009900: [04:04:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009900: [04:04:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009900: [04:04:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009900: [04:04:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009900: [04:04:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009900: [04:04:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011708: [04:04:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9900] RDOC 009900: [04:04:10] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000022B2F943990 RDOC 009900: [04:04:10] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009900: [04:04:10] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009900: [04:04:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009900: [04:04:10] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009900: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009900: [04:04:10] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007903CA RDOC 009900: [04:04:10] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000022B2F943990 / 0x00000000007903CA RDOC 009900: [04:04:10] vk_core.cpp(1866) - Log - Starting capture RDOC 009900: [04:04:10] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 009900: [04:04:10] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009900: [04:04:10] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011708: [04:04:10] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009900: [04:04:10] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 009900: [04:04:10] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009900: [04:04:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529472 bytes to 25103 (0.71 %) RDOC 009900: [04:04:10] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.365967 MB capture section in 0.016600 seconds RDOC 009900: [04:04:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 009900: [04:04:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 009900: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011708: [04:04:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36059 bytes) (time 1683255850) 6118 byte thumbnail RDOC 011708: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011708: [04:04:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011708: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011708: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011708: [04:04:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011708: [04:04:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011708: [04:04:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011708: [04:04:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011708: [04:04:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011708: [04:04:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011708: [04:04:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011708: [04:04:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011708: [04:04:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011708: [04:04:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011708: [04:04:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011708: [04:04:11] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011708: [04:04:11] vk_replay.cpp(4720) - Log - Created device. RDOC 011708: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011708: [04:04:11] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011708: [04:04:11] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011708: [04:04:11] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011708: [04:04:11] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011708: [04:04:11] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011708: [04:04:11] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011708: [04:04:11] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011708: [04:04:11] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011708: [04:04:11] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011708: [04:04:11] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011708: [04:04:11] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011708: [04:04:11] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011708: [04:04:11] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011708: [04:04:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011708: [04:04:11] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011708: [04:04:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011708: [04:04:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011708: [04:04:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011708: [04:04:11] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011708: [04:04:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011708: [04:04:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011708: [04:04:11] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011708: [04:04:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011708: [04:04:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011708: [04:04:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011708: [04:04:11] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011708: [04:04:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011708: [04:04:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011708: [04:04:11] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011708: [04:04:11] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011708: [04:04:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011708: [04:04:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011708: [04:04:11] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011708: [04:04:11] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011708: [04:04:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011708: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011708: [04:04:11] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011708: [04:04:11] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011708: [04:04:11] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011708: [04:04:11] vk_core.cpp(2659) - Log - Timer chunk initialisation - 171.524 ms RDOC 011708: [04:04:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010504: [04:04:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010504: [04:04:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010504: [04:04:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010504: [04:04:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010504: [04:04:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1892 RDOC 001892: [04:04:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 001892: [04:04:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001892: [04:04:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001892: [04:04:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001892: [04:04:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001892: [04:04:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001892: [04:04:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001892: [04:04:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001892: [04:04:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001892: [04:04:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001892: [04:04:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001892: [04:04:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001892: [04:04:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001892: [04:04:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001892: [04:04:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010504: [04:04:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1892] RDOC 001892: [04:04:13] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001FEA2EE8D20 RDOC 001892: [04:04:13] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001892: [04:04:13] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001892: [04:04:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001892: [04:04:13] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001892: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001892: [04:04:13] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007A0316 RDOC 001892: [04:04:13] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001FEA2EE8D20 / 0x00000000007A0316 RDOC 001892: [04:04:13] vk_core.cpp(1866) - Log - Starting capture RDOC 001892: [04:04:13] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 001892: [04:04:13] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 001892: [04:04:13] vk_core.cpp(2001) - Log - Finished capture, Frame 4294967295 RDOC 010504: [04:04:13] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001892: [04:04:13] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 001892: [04:04:13] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 001892: [04:04:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1819 (43.06 %) RDOC 001892: [04:04:13] vk_core.cpp(2405) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.014032 seconds RDOC 001892: [04:04:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13903 bytes to 13903 (100.00 %) RDOC 001892: [04:04:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 001892: [04:04:13] vk_core.cpp(1866) - Log - Starting capture RDOC 001892: [04:04:13] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 001892: [04:04:13] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 001892: [04:04:13] vk_core.cpp(2001) - Log - Finished capture, Frame 4294967295 RDOC 001892: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 001892: [04:04:13] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 001892: [04:04:13] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 001892: [04:04:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1851 (43.82 %) RDOC 001892: [04:04:13] vk_core.cpp(2405) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.017840 seconds RDOC 001892: [04:04:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 18223 bytes to 18223 (100.00 %) RDOC 001892: [04:04:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 010504: [04:04:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (24143 bytes) (time 1683255853) 8206 byte thumbnail RDOC 001892: [04:04:13] vk_core.cpp(1866) - Log - Starting capture RDOC 001892: [04:04:13] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 001892: [04:04:13] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 001892: [04:04:13] vk_core.cpp(2001) - Log - Finished capture, Frame 4294967295 RDOC 010504: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 010504: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010504: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010504: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010504: [04:04:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010504: [04:04:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010504: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010504: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010504: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010504: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010504: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010504: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010504: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010504: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010504: [04:04:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010504: [04:04:14] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010504: [04:04:14] vk_replay.cpp(4720) - Log - Created device. RDOC 010504: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010504: [04:04:14] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010504: [04:04:14] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010504: [04:04:14] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010504: [04:04:14] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010504: [04:04:14] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010504: [04:04:14] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010504: [04:04:14] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010504: [04:04:14] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010504: [04:04:14] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010504: [04:04:14] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010504: [04:04:14] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010504: [04:04:14] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010504: [04:04:14] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010504: [04:04:14] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010504: [04:04:14] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010504: [04:04:14] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010504: [04:04:14] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010504: [04:04:14] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010504: [04:04:14] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010504: [04:04:14] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010504: [04:04:14] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010504: [04:04:14] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010504: [04:04:14] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010504: [04:04:14] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010504: [04:04:14] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010504: [04:04:14] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010504: [04:04:14] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010504: [04:04:14] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010504: [04:04:14] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010504: [04:04:14] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010504: [04:04:14] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010504: [04:04:14] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010504: [04:04:14] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010504: [04:04:14] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010504: [04:04:14] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010504: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010504: [04:04:14] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010504: [04:04:14] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010504: [04:04:14] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010504: [04:04:14] vk_core.cpp(2659) - Log - Timer chunk initialisation - 118.825 ms RDOC 010504: [04:04:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005204: [04:04:15] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005204: [04:04:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005204: [04:04:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005204: [04:04:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005204: [04:04:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7492 RDOC 007492: [04:04:15] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 007492: [04:04:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007492: [04:04:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007492: [04:04:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007492: [04:04:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007492: [04:04:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007492: [04:04:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007492: [04:04:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007492: [04:04:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007492: [04:04:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007492: [04:04:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007492: [04:04:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007492: [04:04:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007492: [04:04:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007492: [04:04:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005204: [04:04:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7492] RDOC 007492: [04:04:16] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001D2ADDC7870 RDOC 007492: [04:04:16] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007492: [04:04:16] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007492: [04:04:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007492: [04:04:16] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007492: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007492: [04:04:16] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000003302EC RDOC 007492: [04:04:16] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001D2ADDC7870 / 0x00000000003302EC RDOC 007492: [04:04:16] vk_core.cpp(1866) - Log - Starting capture RDOC 007492: [04:04:16] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 007492: [04:04:16] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007492: [04:04:16] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 005204: [04:04:16] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007492: [04:04:16] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 007492: [04:04:16] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007492: [04:04:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120768 bytes to 25768 (0.63 %) RDOC 007492: [04:04:16] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.929871 MB capture section in 0.017646 seconds RDOC 007492: [04:04:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 007492: [04:04:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 007492: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 005204: [04:04:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38592 bytes) (time 1683255856) 7918 byte thumbnail RDOC 005204: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 005204: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005204: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005204: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005204: [04:04:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005204: [04:04:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005204: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005204: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005204: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005204: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005204: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005204: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005204: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005204: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005204: [04:04:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005204: [04:04:17] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005204: [04:04:17] vk_replay.cpp(4720) - Log - Created device. RDOC 005204: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005204: [04:04:17] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005204: [04:04:17] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005204: [04:04:17] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005204: [04:04:17] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005204: [04:04:17] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005204: [04:04:17] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005204: [04:04:17] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005204: [04:04:17] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005204: [04:04:17] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005204: [04:04:17] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005204: [04:04:17] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005204: [04:04:17] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005204: [04:04:17] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005204: [04:04:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005204: [04:04:17] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005204: [04:04:17] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005204: [04:04:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005204: [04:04:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005204: [04:04:17] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005204: [04:04:17] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005204: [04:04:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005204: [04:04:17] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005204: [04:04:17] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005204: [04:04:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005204: [04:04:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005204: [04:04:17] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005204: [04:04:17] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005204: [04:04:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005204: [04:04:17] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005204: [04:04:17] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005204: [04:04:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005204: [04:04:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005204: [04:04:17] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005204: [04:04:17] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005204: [04:04:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005204: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005204: [04:04:17] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005204: [04:04:17] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005204: [04:04:17] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005204: [04:04:17] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 005204: [04:04:17] vk_core.cpp(2659) - Log - Timer chunk initialisation - 162.088 ms RDOC 005204: [04:04:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006024: [04:04:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006024: [04:04:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006024: [04:04:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006024: [04:04:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006024: [04:04:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3524 RDOC 003524: [04:04:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 003524: [04:04:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003524: [04:04:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003524: [04:04:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003524: [04:04:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003524: [04:04:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003524: [04:04:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003524: [04:04:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003524: [04:04:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003524: [04:04:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003524: [04:04:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003524: [04:04:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003524: [04:04:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003524: [04:04:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003524: [04:04:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006024: [04:04:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3524] RDOC 003524: [04:04:19] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001FC12374880 RDOC 003524: [04:04:19] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003524: [04:04:19] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003524: [04:04:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003524: [04:04:19] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003524: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003524: [04:04:19] vk_core.cpp(1866) - Log - Starting capture RDOC 003524: [04:04:19] vk_core.cpp(1870) - Log - Creating desired queue as none was obtained by the application RDOC 003524: [04:04:19] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 003524: [04:04:19] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 003524: [04:04:19] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000005903BA RDOC 003524: [04:04:19] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001FC12374880 / 0x00000000005903BA RDOC 003524: [04:04:19] vk_core.cpp(2001) - Log - Finished capture, Frame 0 RDOC 006024: [04:04:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003524: [04:04:19] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 003524: [04:04:19] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 003524: [04:04:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21640 (0.61 %) RDOC 003524: [04:04:19] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.434567 seconds RDOC 003524: [04:04:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003524: [04:04:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 003524: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 006024: [04:04:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (31390 bytes) (time 1683255859) 5116 byte thumbnail RDOC 006024: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 006024: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006024: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006024: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006024: [04:04:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006024: [04:04:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006024: [04:04:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006024: [04:04:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006024: [04:04:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006024: [04:04:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006024: [04:04:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006024: [04:04:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006024: [04:04:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006024: [04:04:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006024: [04:04:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006024: [04:04:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006024: [04:04:20] vk_replay.cpp(4720) - Log - Created device. RDOC 006024: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006024: [04:04:20] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006024: [04:04:20] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006024: [04:04:20] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006024: [04:04:20] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006024: [04:04:20] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006024: [04:04:20] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006024: [04:04:20] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006024: [04:04:20] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006024: [04:04:20] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006024: [04:04:20] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006024: [04:04:20] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006024: [04:04:20] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006024: [04:04:20] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006024: [04:04:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006024: [04:04:20] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006024: [04:04:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006024: [04:04:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006024: [04:04:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006024: [04:04:20] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006024: [04:04:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006024: [04:04:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006024: [04:04:20] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006024: [04:04:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006024: [04:04:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006024: [04:04:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006024: [04:04:20] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006024: [04:04:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006024: [04:04:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006024: [04:04:20] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006024: [04:04:20] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006024: [04:04:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006024: [04:04:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006024: [04:04:20] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006024: [04:04:20] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006024: [04:04:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006024: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006024: [04:04:20] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006024: [04:04:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006024: [04:04:20] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006024: [04:04:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 006024: [04:04:20] vk_core.cpp(2659) - Log - Timer chunk initialisation - 125.580 ms RDOC 006024: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 006024: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 3751 (0.11 %) RDOC 006024: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006024: [04:04:21] vk_core.cpp(2659) - Log - Timer chunk initialisation - 8.775 ms RDOC 006024: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 3751 (0.11 %) RDOC 006024: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 006024: [04:04:21] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 006024: [04:04:21] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000468! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 006024: [04:04:21] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 006024: [04:04:21] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::165! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::165! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 006024: [04:04:21] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000604! RDOC 006024: [04:04:21] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000604! RDOC 006024: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009324: [04:04:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009324: [04:04:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009324: [04:04:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009324: [04:04:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009324: [04:04:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2180 RDOC 002180: [04:04:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002180: [04:04:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002180: [04:04:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002180: [04:04:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002180: [04:04:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002180: [04:04:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002180: [04:04:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002180: [04:04:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002180: [04:04:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002180: [04:04:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002180: [04:04:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002180: [04:04:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002180: [04:04:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002180: [04:04:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002180: [04:04:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009324: [04:04:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2180] RDOC 002180: [04:04:22] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001B8FF4A1610 RDOC 002180: [04:04:22] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002180: [04:04:22] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002180: [04:04:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002180: [04:04:22] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002180: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002180: [04:04:22] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007D03DE RDOC 002180: [04:04:22] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001B8FF4A1610 / 0x00000000007D03DE RDOC 009324: [04:04:22] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002180: [04:04:22] vk_core.cpp(1866) - Log - Starting capture RDOC 002180: [04:04:22] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 002180: [04:04:22] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 1, skipped 0 RDOC 002180: [04:04:22] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 009324: [04:04:22] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002180: [04:04:22] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 31 referenced resources RDOC 002180: [04:04:22] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 002180: [04:04:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 41447 (0.68 %) RDOC 002180: [04:04:22] vk_core.cpp(2405) - Log - Captured Vulkan frame with 5.776489 MB capture section in 0.018789 seconds RDOC 002180: [04:04:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 002180: [04:04:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 002180: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 009324: [04:04:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (51417 bytes) (time 1683255862) 5333 byte thumbnail RDOC 009324: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 009324: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009324: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009324: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009324: [04:04:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009324: [04:04:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009324: [04:04:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009324: [04:04:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009324: [04:04:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009324: [04:04:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009324: [04:04:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009324: [04:04:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009324: [04:04:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009324: [04:04:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009324: [04:04:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009324: [04:04:23] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009324: [04:04:23] vk_replay.cpp(4720) - Log - Created device. RDOC 009324: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009324: [04:04:23] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009324: [04:04:23] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009324: [04:04:23] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009324: [04:04:23] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009324: [04:04:23] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009324: [04:04:23] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009324: [04:04:23] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009324: [04:04:23] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009324: [04:04:23] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009324: [04:04:23] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009324: [04:04:23] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009324: [04:04:23] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009324: [04:04:23] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009324: [04:04:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009324: [04:04:23] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009324: [04:04:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009324: [04:04:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009324: [04:04:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009324: [04:04:23] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009324: [04:04:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009324: [04:04:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009324: [04:04:23] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009324: [04:04:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009324: [04:04:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009324: [04:04:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009324: [04:04:23] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009324: [04:04:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009324: [04:04:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009324: [04:04:23] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009324: [04:04:23] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009324: [04:04:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009324: [04:04:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009324: [04:04:23] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009324: [04:04:23] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009324: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009324: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009324: [04:04:24] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009324: [04:04:24] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009324: [04:04:24] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009324: [04:04:24] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 009324: [04:04:24] vk_core.cpp(2659) - Log - Timer chunk initialisation - 169.657 ms RDOC 009324: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 009324: [04:04:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9151 (0.15 %) RDOC 009324: [04:04:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 009324: [04:04:24] vk_core.cpp(2659) - Log - Timer chunk initialisation - 9.890 ms RDOC 009324: [04:04:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9151 (0.15 %) RDOC 009324: [04:04:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 009324: [04:04:24] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 38.989 ms RDOC 009324: [04:04:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 009324: [04:04:24] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 009324: [04:04:24] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 18.993 ms RDOC 009324: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008568: [04:04:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008568: [04:04:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008568: [04:04:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008568: [04:04:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008568: [04:04:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12248 RDOC 012248: [04:04:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 012248: [04:04:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012248: [04:04:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012248: [04:04:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012248: [04:04:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012248: [04:04:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012248: [04:04:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012248: [04:04:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012248: [04:04:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012248: [04:04:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012248: [04:04:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012248: [04:04:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012248: [04:04:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012248: [04:04:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012248: [04:04:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008568: [04:04:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12248] RDOC 012248: [04:04:25] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001BE155F0C30 RDOC 012248: [04:04:25] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012248: [04:04:25] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012248: [04:04:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012248: [04:04:25] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012248: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012248: [04:04:25] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000004800B8 RDOC 012248: [04:04:25] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001BE155F0C30 / 0x00000000004800B8 RDOC 012248: [04:04:26] vk_core.cpp(1866) - Log - Starting capture RDOC 012248: [04:04:26] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 008568: [04:04:26] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012248: [04:04:26] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012248: [04:04:26] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 012248: [04:04:26] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 012248: [04:04:26] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012248: [04:04:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523008 bytes to 22315 (0.63 %) RDOC 012248: [04:04:26] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.359802 MB capture section in 0.016764 seconds RDOC 012248: [04:04:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012248: [04:04:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 012248: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 008568: [04:04:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32065 bytes) (time 1683255866) 5116 byte thumbnail RDOC 008568: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 008568: [04:04:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008568: [04:04:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008568: [04:04:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008568: [04:04:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008568: [04:04:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008568: [04:04:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008568: [04:04:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008568: [04:04:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008568: [04:04:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008568: [04:04:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008568: [04:04:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008568: [04:04:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008568: [04:04:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008568: [04:04:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008568: [04:04:27] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008568: [04:04:27] vk_replay.cpp(4720) - Log - Created device. RDOC 008568: [04:04:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008568: [04:04:27] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008568: [04:04:27] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008568: [04:04:27] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008568: [04:04:27] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008568: [04:04:27] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008568: [04:04:27] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008568: [04:04:27] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008568: [04:04:27] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008568: [04:04:27] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008568: [04:04:27] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008568: [04:04:27] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008568: [04:04:27] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008568: [04:04:27] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008568: [04:04:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008568: [04:04:27] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008568: [04:04:27] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008568: [04:04:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008568: [04:04:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008568: [04:04:27] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008568: [04:04:27] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008568: [04:04:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008568: [04:04:27] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008568: [04:04:27] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008568: [04:04:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008568: [04:04:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008568: [04:04:27] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008568: [04:04:27] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008568: [04:04:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008568: [04:04:27] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008568: [04:04:27] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008568: [04:04:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008568: [04:04:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008568: [04:04:27] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008568: [04:04:27] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008568: [04:04:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008568: [04:04:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008568: [04:04:27] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008568: [04:04:27] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008568: [04:04:27] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008568: [04:04:27] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 008568: [04:04:27] vk_core.cpp(2659) - Log - Timer chunk initialisation - 150.182 ms RDOC 008568: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011096: [04:04:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011096: [04:04:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011096: [04:04:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011096: [04:04:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011096: [04:04:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5864 RDOC 005864: [04:04:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 005864: [04:04:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005864: [04:04:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005864: [04:04:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005864: [04:04:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005864: [04:04:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005864: [04:04:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005864: [04:04:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005864: [04:04:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005864: [04:04:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005864: [04:04:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005864: [04:04:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005864: [04:04:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005864: [04:04:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005864: [04:04:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011096: [04:04:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5864] RDOC 005864: [04:04:28] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001C3E66A16A0 RDOC 005864: [04:04:28] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005864: [04:04:28] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005864: [04:04:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005864: [04:04:29] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005864: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005864: [04:04:29] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007F03DE RDOC 005864: [04:04:29] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001C3E66A16A0 / 0x00000000007F03DE RDOC 011096: [04:04:29] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005864: [04:04:29] vk_core.cpp(1866) - Log - Starting capture RDOC 005864: [04:04:29] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 005864: [04:04:29] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005864: [04:04:29] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011096: [04:04:29] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005864: [04:04:29] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 005864: [04:04:29] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005864: [04:04:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21857 (0.62 %) RDOC 005864: [04:04:29] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.021315 seconds RDOC 005864: [04:04:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 005864: [04:04:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 005864: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 011096: [04:04:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32813 bytes) (time 1683255869) 6118 byte thumbnail RDOC 011096: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 011096: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011096: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011096: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011096: [04:04:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011096: [04:04:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011096: [04:04:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011096: [04:04:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011096: [04:04:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011096: [04:04:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011096: [04:04:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011096: [04:04:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011096: [04:04:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011096: [04:04:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011096: [04:04:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011096: [04:04:30] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011096: [04:04:30] vk_replay.cpp(4720) - Log - Created device. RDOC 011096: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011096: [04:04:30] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011096: [04:04:30] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011096: [04:04:30] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011096: [04:04:30] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011096: [04:04:30] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011096: [04:04:30] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011096: [04:04:30] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011096: [04:04:30] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011096: [04:04:30] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011096: [04:04:30] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011096: [04:04:30] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011096: [04:04:30] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011096: [04:04:30] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011096: [04:04:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011096: [04:04:30] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011096: [04:04:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011096: [04:04:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011096: [04:04:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011096: [04:04:30] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011096: [04:04:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011096: [04:04:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011096: [04:04:30] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011096: [04:04:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011096: [04:04:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011096: [04:04:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011096: [04:04:30] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011096: [04:04:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011096: [04:04:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011096: [04:04:30] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011096: [04:04:30] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011096: [04:04:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011096: [04:04:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011096: [04:04:30] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011096: [04:04:30] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011096: [04:04:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011096: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011096: [04:04:30] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011096: [04:04:30] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011096: [04:04:30] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011096: [04:04:30] vk_core.cpp(2659) - Log - Timer chunk initialisation - 162.447 ms RDOC 011096: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009304: [04:04:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009304: [04:04:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009304: [04:04:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009304: [04:04:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009304: [04:04:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6416 RDOC 006416: [04:04:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006416: [04:04:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006416: [04:04:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006416: [04:04:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006416: [04:04:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006416: [04:04:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006416: [04:04:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006416: [04:04:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006416: [04:04:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006416: [04:04:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006416: [04:04:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006416: [04:04:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006416: [04:04:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006416: [04:04:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006416: [04:04:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009304: [04:04:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6416] RDOC 006416: [04:04:32] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000023BFE75E000 RDOC 006416: [04:04:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006416: [04:04:32] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006416: [04:04:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006416: [04:04:32] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006416: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006416: [04:04:32] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008003DE RDOC 006416: [04:04:32] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000023BFE75E000 / 0x00000000008003DE RDOC 009304: [04:04:32] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006416: [04:04:32] vk_core.cpp(1866) - Log - Starting capture RDOC 006416: [04:04:32] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009304: [04:04:32] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006416: [04:04:32] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006416: [04:04:32] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006416: [04:04:32] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 006416: [04:04:32] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006416: [04:04:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097792 bytes to 169642 (0.46 %) RDOC 006416: [04:04:32] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.379211 MB capture section in 0.043112 seconds RDOC 006416: [04:04:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 006416: [04:04:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 006416: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 009304: [04:04:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184649 bytes) (time 1683255872) 9596 byte thumbnail RDOC 009304: [04:04:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 009304: [04:04:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009304: [04:04:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009304: [04:04:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009304: [04:04:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009304: [04:04:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009304: [04:04:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009304: [04:04:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009304: [04:04:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009304: [04:04:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009304: [04:04:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009304: [04:04:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009304: [04:04:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009304: [04:04:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009304: [04:04:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009304: [04:04:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009304: [04:04:33] vk_replay.cpp(4720) - Log - Created device. RDOC 009304: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009304: [04:04:33] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009304: [04:04:33] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009304: [04:04:33] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009304: [04:04:33] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009304: [04:04:33] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009304: [04:04:33] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009304: [04:04:33] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009304: [04:04:33] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009304: [04:04:33] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009304: [04:04:33] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009304: [04:04:33] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009304: [04:04:33] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009304: [04:04:33] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009304: [04:04:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009304: [04:04:33] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009304: [04:04:33] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009304: [04:04:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009304: [04:04:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009304: [04:04:33] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009304: [04:04:33] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009304: [04:04:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009304: [04:04:33] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009304: [04:04:33] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009304: [04:04:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009304: [04:04:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009304: [04:04:33] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009304: [04:04:33] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009304: [04:04:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009304: [04:04:33] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009304: [04:04:33] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009304: [04:04:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009304: [04:04:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009304: [04:04:33] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009304: [04:04:33] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009304: [04:04:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009304: [04:04:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009304: [04:04:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009304: [04:04:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009304: [04:04:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009304: [04:04:33] vk_core.cpp(2659) - Log - Timer chunk initialisation - 188.231 ms RDOC 009304: [04:04:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004560: [04:04:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 004560: [04:04:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004560: [04:04:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004560: [04:04:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004560: [04:04:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2516 RDOC 002516: [04:04:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002516: [04:04:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002516: [04:04:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002516: [04:04:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002516: [04:04:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002516: [04:04:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002516: [04:04:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002516: [04:04:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002516: [04:04:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002516: [04:04:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002516: [04:04:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002516: [04:04:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002516: [04:04:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002516: [04:04:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002516: [04:04:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004560: [04:04:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2516] RDOC 002516: [04:04:35] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002CBE99227F0 RDOC 002516: [04:04:35] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002516: [04:04:35] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002516: [04:04:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002516: [04:04:35] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002516: [04:04:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002516: [04:04:35] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000004403B8 RDOC 002516: [04:04:35] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002CBE99227F0 / 0x00000000004403B8 RDOC 002516: [04:04:36] vk_core.cpp(1866) - Log - Starting capture RDOC 002516: [04:04:36] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 002516: [04:04:36] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 002516: [04:04:36] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 004560: [04:04:36] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002516: [04:04:36] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 002516: [04:04:36] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 002516: [04:04:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519104 bytes to 21835 (0.62 %) RDOC 002516: [04:04:36] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.356079 MB capture section in 0.016069 seconds RDOC 002516: [04:04:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 002516: [04:04:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 002516: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 004560: [04:04:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31745 bytes) (time 1683255876) 5744 byte thumbnail RDOC 004560: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 004560: [04:04:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004560: [04:04:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004560: [04:04:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004560: [04:04:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004560: [04:04:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004560: [04:04:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004560: [04:04:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004560: [04:04:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004560: [04:04:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004560: [04:04:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004560: [04:04:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004560: [04:04:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004560: [04:04:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004560: [04:04:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004560: [04:04:37] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004560: [04:04:37] vk_replay.cpp(4720) - Log - Created device. RDOC 004560: [04:04:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004560: [04:04:37] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004560: [04:04:37] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004560: [04:04:37] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004560: [04:04:37] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004560: [04:04:37] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004560: [04:04:37] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004560: [04:04:37] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004560: [04:04:37] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004560: [04:04:37] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004560: [04:04:37] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004560: [04:04:37] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004560: [04:04:37] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004560: [04:04:37] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004560: [04:04:37] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004560: [04:04:37] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004560: [04:04:37] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004560: [04:04:37] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004560: [04:04:37] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004560: [04:04:37] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004560: [04:04:37] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004560: [04:04:37] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004560: [04:04:37] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004560: [04:04:37] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004560: [04:04:37] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004560: [04:04:37] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004560: [04:04:37] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004560: [04:04:37] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004560: [04:04:37] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004560: [04:04:37] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004560: [04:04:37] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004560: [04:04:37] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004560: [04:04:37] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004560: [04:04:37] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004560: [04:04:37] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004560: [04:04:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004560: [04:04:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004560: [04:04:37] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004560: [04:04:37] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004560: [04:04:37] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004560: [04:04:37] vk_core.cpp(2659) - Log - Timer chunk initialisation - 150.012 ms RDOC 004560: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007976: [04:04:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 007976: [04:04:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007976: [04:04:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007976: [04:04:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007976: [04:04:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4348 RDOC 004348: [04:04:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 004348: [04:04:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004348: [04:04:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004348: [04:04:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004348: [04:04:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004348: [04:04:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004348: [04:04:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004348: [04:04:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004348: [04:04:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004348: [04:04:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004348: [04:04:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004348: [04:04:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004348: [04:04:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004348: [04:04:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004348: [04:04:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007976: [04:04:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4348] RDOC 004348: [04:04:38] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F47935A4C0 RDOC 004348: [04:04:38] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004348: [04:04:38] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004348: [04:04:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004348: [04:04:39] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004348: [04:04:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004348: [04:04:39] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008203DE RDOC 004348: [04:04:39] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F47935A4C0 / 0x00000000008203DE RDOC 004348: [04:04:39] vk_core.cpp(1866) - Log - Starting capture RDOC 004348: [04:04:39] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007976: [04:04:39] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004348: [04:04:39] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 004348: [04:04:39] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 004348: [04:04:39] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 004348: [04:04:39] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 004348: [04:04:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738752 bytes to 577147 (0.42 %) RDOC 004348: [04:04:39] vk_core.cpp(2405) - Log - Captured Vulkan frame with 131.357910 MB capture section in 0.086496 seconds RDOC 004348: [04:04:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004348: [04:04:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 004348: [04:04:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 007976: [04:04:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (586897 bytes) (time 1683255879) 5116 byte thumbnail RDOC 007976: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 007976: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007976: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007976: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007976: [04:04:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007976: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007976: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007976: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007976: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007976: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007976: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007976: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007976: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007976: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007976: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007976: [04:04:40] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007976: [04:04:40] vk_replay.cpp(4720) - Log - Created device. RDOC 007976: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007976: [04:04:40] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007976: [04:04:40] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007976: [04:04:40] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007976: [04:04:40] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007976: [04:04:40] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007976: [04:04:40] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007976: [04:04:40] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007976: [04:04:40] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007976: [04:04:40] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007976: [04:04:40] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007976: [04:04:40] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007976: [04:04:40] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007976: [04:04:40] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007976: [04:04:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007976: [04:04:40] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007976: [04:04:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007976: [04:04:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007976: [04:04:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007976: [04:04:40] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007976: [04:04:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007976: [04:04:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007976: [04:04:40] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007976: [04:04:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007976: [04:04:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007976: [04:04:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007976: [04:04:40] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007976: [04:04:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007976: [04:04:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007976: [04:04:40] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007976: [04:04:40] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007976: [04:04:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007976: [04:04:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007976: [04:04:40] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007976: [04:04:40] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007976: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007976: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007976: [04:04:40] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007976: [04:04:40] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007976: [04:04:40] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007976: [04:04:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 007976: [04:04:41] vk_core.cpp(2659) - Log - Timer chunk initialisation - 377.186 ms RDOC 007976: [04:04:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009936: [04:04:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009936: [04:04:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009936: [04:04:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009936: [04:04:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009936: [04:04:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1300 RDOC 001300: [04:04:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 001300: [04:04:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001300: [04:04:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001300: [04:04:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001300: [04:04:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001300: [04:04:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001300: [04:04:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001300: [04:04:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001300: [04:04:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001300: [04:04:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001300: [04:04:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001300: [04:04:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001300: [04:04:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001300: [04:04:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001300: [04:04:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009936: [04:04:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1300] RDOC 001300: [04:04:42] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000014F176263A0 RDOC 001300: [04:04:42] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001300: [04:04:42] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001300: [04:04:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001300: [04:04:42] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001300: [04:04:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001300: [04:04:42] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008303DE RDOC 001300: [04:04:42] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000014F176263A0 / 0x00000000008303DE RDOC 009936: [04:04:43] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001300: [04:04:43] vk_core.cpp(1866) - Log - Starting capture RDOC 001300: [04:04:43] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 009936: [04:04:43] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001300: [04:04:43] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 001300: [04:04:43] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 001300: [04:04:43] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 001300: [04:04:44] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001300: [04:04:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532736 bytes to 690581 (0.42 %) RDOC 001300: [04:04:44] vk_core.cpp(2405) - Log - Captured Vulkan frame with 155.956970 MB capture section in 1.388863 seconds RDOC 001300: [04:04:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 001300: [04:04:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 001300: [04:04:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 009936: [04:04:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (706531 bytes) (time 1683255884) 9775 byte thumbnail RDOC 009936: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 009936: [04:04:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009936: [04:04:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009936: [04:04:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009936: [04:04:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009936: [04:04:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009936: [04:04:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009936: [04:04:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009936: [04:04:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009936: [04:04:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009936: [04:04:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009936: [04:04:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009936: [04:04:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009936: [04:04:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009936: [04:04:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009936: [04:04:45] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009936: [04:04:45] vk_replay.cpp(4720) - Log - Created device. RDOC 009936: [04:04:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009936: [04:04:45] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009936: [04:04:45] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009936: [04:04:45] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009936: [04:04:45] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009936: [04:04:45] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009936: [04:04:45] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009936: [04:04:45] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009936: [04:04:45] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009936: [04:04:45] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009936: [04:04:45] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009936: [04:04:45] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009936: [04:04:45] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009936: [04:04:45] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009936: [04:04:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009936: [04:04:45] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009936: [04:04:45] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009936: [04:04:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009936: [04:04:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009936: [04:04:45] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009936: [04:04:45] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009936: [04:04:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009936: [04:04:45] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009936: [04:04:45] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009936: [04:04:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009936: [04:04:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009936: [04:04:45] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009936: [04:04:45] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009936: [04:04:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009936: [04:04:45] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009936: [04:04:45] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009936: [04:04:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009936: [04:04:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009936: [04:04:45] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009936: [04:04:45] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009936: [04:04:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009936: [04:04:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009936: [04:04:45] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009936: [04:04:45] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009936: [04:04:45] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009936: [04:04:45] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 009936: [04:04:46] vk_core.cpp(4826) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 009936: [04:04:46] vk_core.cpp(2659) - Log - Timer chunk initialisation - 641.584 ms RDOC 009936: [04:04:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008696: [04:04:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008696: [04:04:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008696: [04:04:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008696: [04:04:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008696: [04:04:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8168 RDOC 008168: [04:04:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008168: [04:04:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008168: [04:04:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008168: [04:04:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008168: [04:04:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008168: [04:04:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008168: [04:04:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008168: [04:04:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008168: [04:04:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008168: [04:04:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008168: [04:04:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008168: [04:04:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008168: [04:04:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008168: [04:04:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008168: [04:04:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008696: [04:04:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8168] RDOC 008168: [04:04:47] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002313BE7BAC0 RDOC 008168: [04:04:47] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008168: [04:04:47] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008168: [04:04:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008168: [04:04:47] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008168: [04:04:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008168: [04:04:47] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008403DE RDOC 008168: [04:04:47] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002313BE7BAC0 / 0x00000000008403DE RDOC 008696: [04:04:48] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008168: [04:05:02] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:02] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 008168: [04:05:02] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:02] vk_core.cpp(2001) - Log - Finished capture, Frame 50000 RDOC 008168: [04:05:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21718 (0.62 %) RDOC 008168: [04:05:02] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.015654 seconds RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 008168: [04:05:02] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:02] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 008168: [04:05:02] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 008168: [04:05:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:02] vk_core.cpp(2001) - Log - Finished capture, Frame 50001 RDOC 008168: [04:05:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 008168: [04:05:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21763 (0.62 %) RDOC 008168: [04:05:02] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.020357 seconds RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 008168: [04:05:02] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:02] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008696: [04:05:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (31468 bytes) (time 1683255902) 5116 byte thumbnail RDOC 008168: [04:05:02] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 008168: [04:05:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:02] vk_core.cpp(2001) - Log - Finished capture, Frame 50002 RDOC 008168: [04:05:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 008168: [04:05:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21715 (0.62 %) RDOC 008168: [04:05:02] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.019212 seconds RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 008168: [04:05:02] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:02] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008168: [04:05:02] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 008168: [04:05:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:02] vk_core.cpp(2001) - Log - Finished capture, Frame 50003 RDOC 008168: [04:05:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 008696: [04:05:02] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (31513 bytes) (time 1683255902) 5116 byte thumbnail RDOC 008168: [04:05:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21770 (0.62 %) RDOC 008168: [04:05:02] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.026328 seconds RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 008168: [04:05:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 008696: [04:05:02] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (31465 bytes) (time 1683255902) 5116 byte thumbnail RDOC 008696: [04:05:02] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (31520 bytes) (time 1683255902) 5116 byte thumbnail RDOC 008168: [04:05:02] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:02] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008168: [04:05:02] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 008168: [04:05:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:02] vk_core.cpp(2001) - Log - Finished capture, Frame 50004 RDOC 008168: [04:05:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21704 (0.62 %) RDOC 008168: [04:05:02] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.024723 seconds RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 008168: [04:05:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 008168: [04:05:02] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:02] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008696: [04:05:02] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (31454 bytes) (time 1683255902) 5116 byte thumbnail RDOC 008168: [04:05:02] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 008168: [04:05:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:02] vk_core.cpp(2001) - Log - Finished capture, Frame 50005 RDOC 008168: [04:05:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21785 (0.62 %) RDOC 008168: [04:05:02] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025696 seconds RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 008168: [04:05:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 008168: [04:05:02] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:02] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008696: [04:05:02] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (31535 bytes) (time 1683255902) 5116 byte thumbnail RDOC 008168: [04:05:02] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 008168: [04:05:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:02] vk_core.cpp(2001) - Log - Finished capture, Frame 50006 RDOC 008168: [04:05:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21714 (0.62 %) RDOC 008168: [04:05:02] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.027939 seconds RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 008168: [04:05:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 008696: [04:05:02] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (31464 bytes) (time 1683255902) 5116 byte thumbnail RDOC 008168: [04:05:02] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:02] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008168: [04:05:02] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 008168: [04:05:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:02] vk_core.cpp(2001) - Log - Finished capture, Frame 50007 RDOC 008168: [04:05:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21700 (0.62 %) RDOC 008168: [04:05:02] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025181 seconds RDOC 008168: [04:05:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 008168: [04:05:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 008696: [04:05:02] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (31450 bytes) (time 1683255902) 5116 byte thumbnail RDOC 008168: [04:05:02] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:02] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008168: [04:05:02] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 008168: [04:05:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:02] vk_core.cpp(2001) - Log - Finished capture, Frame 50008 RDOC 008168: [04:05:03] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:03] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21780 (0.62 %) RDOC 008168: [04:05:03] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025135 seconds RDOC 008168: [04:05:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 008168: [04:05:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 008696: [04:05:03] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (31530 bytes) (time 1683255903) 5116 byte thumbnail RDOC 008168: [04:05:03] vk_core.cpp(1866) - Log - Starting capture RDOC 008168: [04:05:03] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008168: [04:05:03] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 008168: [04:05:03] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 008168: [04:05:03] vk_core.cpp(2001) - Log - Finished capture, Frame 50009 RDOC 008168: [04:05:03] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008168: [04:05:03] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008168: [04:05:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21666 (0.62 %) RDOC 008168: [04:05:03] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.024735 seconds RDOC 008168: [04:05:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008168: [04:05:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 008168: [04:05:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 008696: [04:05:03] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (31416 bytes) (time 1683255903) 5116 byte thumbnail RDOC 008696: [04:05:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 008696: [04:05:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008696: [04:05:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008696: [04:05:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008696: [04:05:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008696: [04:05:04] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008696: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008696: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008696: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008696: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008696: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008696: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008696: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008696: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008696: [04:05:04] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008696: [04:05:04] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008696: [04:05:04] vk_replay.cpp(4720) - Log - Created device. RDOC 008696: [04:05:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008696: [04:05:04] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008696: [04:05:04] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008696: [04:05:04] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008696: [04:05:04] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008696: [04:05:04] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008696: [04:05:04] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008696: [04:05:04] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008696: [04:05:04] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008696: [04:05:04] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008696: [04:05:04] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008696: [04:05:04] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008696: [04:05:04] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008696: [04:05:04] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008696: [04:05:04] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008696: [04:05:04] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008696: [04:05:04] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008696: [04:05:04] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008696: [04:05:04] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008696: [04:05:04] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008696: [04:05:04] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008696: [04:05:04] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008696: [04:05:04] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008696: [04:05:04] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008696: [04:05:04] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008696: [04:05:04] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008696: [04:05:04] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008696: [04:05:04] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008696: [04:05:04] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008696: [04:05:04] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008696: [04:05:04] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008696: [04:05:04] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008696: [04:05:04] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008696: [04:05:04] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008696: [04:05:04] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008696: [04:05:04] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008696: [04:05:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008696: [04:05:04] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008696: [04:05:04] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008696: [04:05:04] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008696: [04:05:04] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 008696: [04:05:04] vk_core.cpp(2659) - Log - Timer chunk initialisation - 153.161 ms RDOC 008696: [04:05:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010484: [04:05:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010484: [04:05:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010484: [04:05:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010484: [04:05:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010484: [04:05:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5784 RDOC 005784: [04:05:05] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 005784: [04:05:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005784: [04:05:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005784: [04:05:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005784: [04:05:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005784: [04:05:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005784: [04:05:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005784: [04:05:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005784: [04:05:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005784: [04:05:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005784: [04:05:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005784: [04:05:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005784: [04:05:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005784: [04:05:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005784: [04:05:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010484: [04:05:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5784] RDOC 005784: [04:05:05] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000024397EB7880 RDOC 005784: [04:05:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005784: [04:05:05] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005784: [04:05:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005784: [04:05:05] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005784: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005784: [04:05:05] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008503CA RDOC 005784: [04:05:05] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000024397EB7880 / 0x00000000008503CA RDOC 005784: [04:05:06] vk_core.cpp(1866) - Log - Starting capture RDOC 005784: [04:05:06] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 005784: [04:05:06] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005784: [04:05:06] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 010484: [04:05:06] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005784: [04:05:06] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 005784: [04:05:06] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005784: [04:05:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 20749 (0.59 %) RDOC 005784: [04:05:06] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.015291 seconds RDOC 005784: [04:05:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 005784: [04:05:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 005784: [04:05:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 010484: [04:05:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (37339 bytes) (time 1683255906) 10965 byte thumbnail RDOC 010484: [04:05:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 010484: [04:05:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010484: [04:05:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010484: [04:05:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010484: [04:05:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010484: [04:05:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010484: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010484: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010484: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010484: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010484: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010484: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010484: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010484: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010484: [04:05:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010484: [04:05:07] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010484: [04:05:07] vk_replay.cpp(4720) - Log - Created device. RDOC 010484: [04:05:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010484: [04:05:07] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010484: [04:05:07] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010484: [04:05:07] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010484: [04:05:07] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010484: [04:05:07] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010484: [04:05:07] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010484: [04:05:07] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010484: [04:05:07] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010484: [04:05:07] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010484: [04:05:07] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010484: [04:05:07] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010484: [04:05:07] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010484: [04:05:07] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010484: [04:05:07] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010484: [04:05:07] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010484: [04:05:07] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010484: [04:05:07] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010484: [04:05:07] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010484: [04:05:07] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010484: [04:05:07] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010484: [04:05:07] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010484: [04:05:07] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010484: [04:05:07] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010484: [04:05:07] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010484: [04:05:07] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010484: [04:05:07] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010484: [04:05:07] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010484: [04:05:07] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010484: [04:05:07] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010484: [04:05:07] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010484: [04:05:07] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010484: [04:05:07] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010484: [04:05:07] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010484: [04:05:07] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010484: [04:05:07] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010484: [04:05:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010484: [04:05:07] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010484: [04:05:07] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010484: [04:05:07] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010484: [04:05:07] vk_core.cpp(2659) - Log - Timer chunk initialisation - 164.316 ms RDOC 010484: [04:05:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004392: [04:05:07] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 004392: [04:05:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004392: [04:05:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004392: [04:05:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004392: [04:05:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2340 RDOC 002340: [04:05:08] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002340: [04:05:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002340: [04:05:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002340: [04:05:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002340: [04:05:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002340: [04:05:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002340: [04:05:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002340: [04:05:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002340: [04:05:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002340: [04:05:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002340: [04:05:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002340: [04:05:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002340: [04:05:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002340: [04:05:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002340: [04:05:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004392: [04:05:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2340] RDOC 002340: [04:05:08] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000259C3621190 RDOC 002340: [04:05:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002340: [04:05:08] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002340: [04:05:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002340: [04:05:08] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002340: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002340: [04:05:08] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008603CA RDOC 002340: [04:05:08] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000259C3621190 / 0x00000000008603CA RDOC 002340: [04:05:09] vk_core.cpp(1866) - Log - Starting capture RDOC 002340: [04:05:09] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 004392: [04:05:09] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002340: [04:05:09] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002340: [04:05:09] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 002340: [04:05:09] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 002340: [04:05:09] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002340: [04:05:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360896 bytes to 41336 (0.56 %) RDOC 002340: [04:05:09] vk_core.cpp(2405) - Log - Captured Vulkan frame with 7.019897 MB capture section in 0.018915 seconds RDOC 002340: [04:05:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 002340: [04:05:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 002340: [04:05:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 004392: [04:05:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (48925 bytes) (time 1683255909) 3444 byte thumbnail RDOC 004392: [04:05:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 004392: [04:05:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004392: [04:05:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004392: [04:05:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004392: [04:05:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004392: [04:05:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004392: [04:05:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004392: [04:05:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004392: [04:05:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004392: [04:05:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004392: [04:05:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004392: [04:05:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004392: [04:05:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004392: [04:05:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004392: [04:05:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004392: [04:05:10] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004392: [04:05:10] vk_replay.cpp(4720) - Log - Created device. RDOC 004392: [04:05:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004392: [04:05:10] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004392: [04:05:10] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004392: [04:05:10] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004392: [04:05:10] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004392: [04:05:10] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004392: [04:05:10] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004392: [04:05:10] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004392: [04:05:10] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004392: [04:05:10] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004392: [04:05:10] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004392: [04:05:10] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004392: [04:05:10] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004392: [04:05:10] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004392: [04:05:10] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004392: [04:05:10] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004392: [04:05:10] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004392: [04:05:10] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004392: [04:05:10] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004392: [04:05:10] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004392: [04:05:10] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004392: [04:05:10] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004392: [04:05:10] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004392: [04:05:10] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004392: [04:05:10] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004392: [04:05:10] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004392: [04:05:10] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004392: [04:05:10] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004392: [04:05:10] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004392: [04:05:10] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004392: [04:05:10] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004392: [04:05:10] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004392: [04:05:10] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004392: [04:05:10] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004392: [04:05:10] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004392: [04:05:10] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004392: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004392: [04:05:10] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004392: [04:05:10] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004392: [04:05:10] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004392: [04:05:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 004392: [04:05:10] vk_core.cpp(2659) - Log - Timer chunk initialisation - 162.707 ms RDOC 004392: [04:05:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009292: [04:05:10] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009292: [04:05:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009292: [04:05:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009292: [04:05:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009292: [04:05:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7704 RDOC 007704: [04:05:11] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 007704: [04:05:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007704: [04:05:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007704: [04:05:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007704: [04:05:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007704: [04:05:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007704: [04:05:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007704: [04:05:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007704: [04:05:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007704: [04:05:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007704: [04:05:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007704: [04:05:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007704: [04:05:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007704: [04:05:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007704: [04:05:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009292: [04:05:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7704] RDOC 007704: [04:05:11] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000012CA94055C0 RDOC 007704: [04:05:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007704: [04:05:11] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007704: [04:05:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007704: [04:05:11] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007704: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007704: [04:05:11] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008703CA RDOC 007704: [04:05:11] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000012CA94055C0 / 0x00000000008703CA RDOC 007704: [04:05:12] vk_core.cpp(1866) - Log - Starting capture RDOC 007704: [04:05:12] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009292: [04:05:12] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007704: [04:05:12] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007704: [04:05:12] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 007704: [04:05:12] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 007704: [04:05:12] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007704: [04:05:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694208 bytes to 172081 (0.46 %) RDOC 007704: [04:05:12] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.947998 MB capture section in 0.037582 seconds RDOC 007704: [04:05:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 007704: [04:05:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 007704: [04:05:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 009292: [04:05:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (185088 bytes) (time 1683255912) 8518 byte thumbnail RDOC 009292: [04:05:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 009292: [04:05:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009292: [04:05:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009292: [04:05:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009292: [04:05:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009292: [04:05:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009292: [04:05:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009292: [04:05:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009292: [04:05:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009292: [04:05:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009292: [04:05:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009292: [04:05:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009292: [04:05:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009292: [04:05:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009292: [04:05:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009292: [04:05:13] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009292: [04:05:13] vk_replay.cpp(4720) - Log - Created device. RDOC 009292: [04:05:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009292: [04:05:13] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009292: [04:05:13] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009292: [04:05:13] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009292: [04:05:13] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009292: [04:05:13] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009292: [04:05:13] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009292: [04:05:13] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009292: [04:05:13] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009292: [04:05:13] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009292: [04:05:13] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009292: [04:05:13] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009292: [04:05:13] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009292: [04:05:13] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009292: [04:05:13] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009292: [04:05:13] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009292: [04:05:13] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009292: [04:05:13] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009292: [04:05:13] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009292: [04:05:13] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009292: [04:05:13] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009292: [04:05:13] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009292: [04:05:13] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009292: [04:05:13] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009292: [04:05:13] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009292: [04:05:13] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009292: [04:05:13] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009292: [04:05:13] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009292: [04:05:13] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009292: [04:05:13] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009292: [04:05:13] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009292: [04:05:13] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009292: [04:05:13] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009292: [04:05:13] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009292: [04:05:13] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009292: [04:05:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009292: [04:05:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009292: [04:05:14] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009292: [04:05:14] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009292: [04:05:14] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009292: [04:05:14] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 009292: [04:05:14] vk_core.cpp(2659) - Log - Timer chunk initialisation - 188.132 ms RDOC 009292: [04:05:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007644: [04:05:14] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 007644: [04:05:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007644: [04:05:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007644: [04:05:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007644: [04:05:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10056 RDOC 010056: [04:05:15] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010056: [04:05:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010056: [04:05:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010056: [04:05:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010056: [04:05:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010056: [04:05:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010056: [04:05:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010056: [04:05:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010056: [04:05:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010056: [04:05:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010056: [04:05:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010056: [04:05:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010056: [04:05:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010056: [04:05:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010056: [04:05:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007644: [04:05:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10056] RDOC 010056: [04:05:15] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002EC8914A7F0 RDOC 010056: [04:05:15] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010056: [04:05:15] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010056: [04:05:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010056: [04:05:15] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010056: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010056: [04:05:16] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008803CA RDOC 010056: [04:05:16] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002EC8914A7F0 / 0x00000000008803CA RDOC 007644: [04:05:16] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010056: [04:05:16] vk_core.cpp(1866) - Log - Starting capture RDOC 010056: [04:05:16] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 010056: [04:05:16] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010056: [04:05:16] vk_debug.cpp(2444) - Log - Allocating readback window of 4096 bytes RDOC 010056: [04:05:16] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 010056: [04:05:16] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 010056: [04:05:16] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 010056: [04:05:16] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 007644: [04:05:16] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010056: [04:05:16] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 010056: [04:05:16] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010056: [04:05:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521920 bytes to 22377 (0.64 %) RDOC 010056: [04:05:16] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.358765 MB capture section in 0.017241 seconds RDOC 010056: [04:05:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 010056: [04:05:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 010056: [04:05:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 007644: [04:05:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (33351 bytes) (time 1683255916) 6206 byte thumbnail RDOC 007644: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 007644: [04:05:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007644: [04:05:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007644: [04:05:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007644: [04:05:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007644: [04:05:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007644: [04:05:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007644: [04:05:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007644: [04:05:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007644: [04:05:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007644: [04:05:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007644: [04:05:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007644: [04:05:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007644: [04:05:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007644: [04:05:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007644: [04:05:17] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007644: [04:05:17] vk_replay.cpp(4720) - Log - Created device. RDOC 007644: [04:05:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007644: [04:05:17] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007644: [04:05:17] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007644: [04:05:17] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007644: [04:05:17] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007644: [04:05:17] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007644: [04:05:17] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007644: [04:05:17] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007644: [04:05:17] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007644: [04:05:17] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007644: [04:05:17] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007644: [04:05:17] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007644: [04:05:17] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007644: [04:05:17] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007644: [04:05:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007644: [04:05:17] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007644: [04:05:17] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007644: [04:05:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007644: [04:05:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007644: [04:05:17] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007644: [04:05:17] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007644: [04:05:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007644: [04:05:17] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007644: [04:05:17] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007644: [04:05:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007644: [04:05:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007644: [04:05:17] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007644: [04:05:17] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007644: [04:05:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007644: [04:05:17] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007644: [04:05:17] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007644: [04:05:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007644: [04:05:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007644: [04:05:17] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007644: [04:05:17] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007644: [04:05:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007644: [04:05:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007644: [04:05:17] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007644: [04:05:17] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007644: [04:05:17] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007644: [04:05:17] vk_core.cpp(2659) - Log - Timer chunk initialisation - 150.203 ms RDOC 007644: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009724: [04:05:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009724: [04:05:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009724: [04:05:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009724: [04:05:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009724: [04:05:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11696 RDOC 011696: [04:05:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011696: [04:05:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011696: [04:05:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011696: [04:05:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011696: [04:05:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011696: [04:05:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011696: [04:05:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011696: [04:05:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011696: [04:05:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011696: [04:05:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011696: [04:05:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011696: [04:05:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011696: [04:05:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011696: [04:05:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011696: [04:05:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009724: [04:05:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11696] RDOC 011696: [04:05:19] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000016C6616A420 RDOC 011696: [04:05:19] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011696: [04:05:19] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011696: [04:05:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011696: [04:05:19] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011696: [04:05:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011696: [04:05:19] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008903CA RDOC 011696: [04:05:19] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000016C6616A420 / 0x00000000008903CA RDOC 009724: [04:05:19] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011696: [04:05:19] vk_core.cpp(1866) - Log - Starting capture RDOC 011696: [04:05:19] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011696: [04:05:19] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011696: [04:05:19] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 009724: [04:05:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011696: [04:05:19] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 011696: [04:05:19] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011696: [04:05:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 21037 (0.60 %) RDOC 011696: [04:05:19] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.016368 seconds RDOC 011696: [04:05:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011696: [04:05:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 011696: [04:05:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009724: [04:05:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30787 bytes) (time 1683255919) 5116 byte thumbnail RDOC 009724: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009724: [04:05:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009724: [04:05:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009724: [04:05:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009724: [04:05:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009724: [04:05:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009724: [04:05:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009724: [04:05:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009724: [04:05:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009724: [04:05:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009724: [04:05:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009724: [04:05:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009724: [04:05:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009724: [04:05:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009724: [04:05:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009724: [04:05:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009724: [04:05:20] vk_replay.cpp(4720) - Log - Created device. RDOC 009724: [04:05:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009724: [04:05:20] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009724: [04:05:20] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009724: [04:05:20] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009724: [04:05:20] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009724: [04:05:20] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009724: [04:05:20] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009724: [04:05:20] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009724: [04:05:20] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009724: [04:05:20] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009724: [04:05:20] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009724: [04:05:20] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009724: [04:05:20] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009724: [04:05:20] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009724: [04:05:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009724: [04:05:20] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009724: [04:05:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009724: [04:05:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009724: [04:05:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009724: [04:05:20] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009724: [04:05:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009724: [04:05:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009724: [04:05:20] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009724: [04:05:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009724: [04:05:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009724: [04:05:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009724: [04:05:20] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009724: [04:05:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009724: [04:05:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009724: [04:05:20] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009724: [04:05:20] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009724: [04:05:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009724: [04:05:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009724: [04:05:20] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009724: [04:05:20] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009724: [04:05:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009724: [04:05:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009724: [04:05:20] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009724: [04:05:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009724: [04:05:20] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009724: [04:05:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 009724: [04:05:20] vk_core.cpp(2659) - Log - Timer chunk initialisation - 165.162 ms RDOC 009724: [04:05:21] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 27.181 ms RDOC 009724: [04:05:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 009724: [04:05:21] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 009724: [04:05:21] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 1.315 ms RDOC 009724: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004804: [04:05:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 004804: [04:05:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004804: [04:05:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004804: [04:05:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004804: [04:05:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11132 RDOC 011132: [04:05:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011132: [04:05:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011132: [04:05:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011132: [04:05:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011132: [04:05:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011132: [04:05:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011132: [04:05:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011132: [04:05:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011132: [04:05:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011132: [04:05:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011132: [04:05:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011132: [04:05:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011132: [04:05:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011132: [04:05:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011132: [04:05:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004804: [04:05:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11132] RDOC 011132: [04:05:22] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001C5B9CA76B0 RDOC 011132: [04:05:22] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011132: [04:05:22] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011132: [04:05:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011132: [04:05:22] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011132: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011132: [04:05:22] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008A03CA RDOC 011132: [04:05:22] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001C5B9CA76B0 / 0x00000000008A03CA RDOC 011132: [04:05:22] vk_core.cpp(1866) - Log - Starting capture RDOC 011132: [04:05:22] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 004804: [04:05:22] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011132: [04:05:22] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011132: [04:05:22] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011132: [04:05:22] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 46 referenced resources RDOC 011132: [04:05:22] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011132: [04:05:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13092096 bytes to 103456 (0.79 %) RDOC 011132: [04:05:22] vk_core.cpp(2405) - Log - Captured Vulkan frame with 12.485596 MB capture section in 0.041938 seconds RDOC 011132: [04:05:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 011132: [04:05:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 011132: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 004804: [04:05:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (120266 bytes) (time 1683255922) 10031 byte thumbnail RDOC 004804: [04:05:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 004804: [04:05:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004804: [04:05:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004804: [04:05:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004804: [04:05:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004804: [04:05:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004804: [04:05:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004804: [04:05:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004804: [04:05:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004804: [04:05:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004804: [04:05:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004804: [04:05:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004804: [04:05:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004804: [04:05:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004804: [04:05:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004804: [04:05:23] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004804: [04:05:23] vk_replay.cpp(4720) - Log - Created device. RDOC 004804: [04:05:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004804: [04:05:23] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004804: [04:05:23] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004804: [04:05:23] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004804: [04:05:23] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004804: [04:05:23] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004804: [04:05:23] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004804: [04:05:23] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004804: [04:05:23] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004804: [04:05:23] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004804: [04:05:23] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004804: [04:05:23] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004804: [04:05:23] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004804: [04:05:23] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004804: [04:05:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004804: [04:05:23] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004804: [04:05:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004804: [04:05:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004804: [04:05:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004804: [04:05:23] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004804: [04:05:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004804: [04:05:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004804: [04:05:23] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004804: [04:05:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004804: [04:05:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004804: [04:05:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004804: [04:05:23] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004804: [04:05:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004804: [04:05:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004804: [04:05:23] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004804: [04:05:23] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004804: [04:05:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004804: [04:05:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004804: [04:05:23] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004804: [04:05:23] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004804: [04:05:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004804: [04:05:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004804: [04:05:23] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004804: [04:05:23] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004804: [04:05:23] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004804: [04:05:23] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 004804: [04:05:24] vk_core.cpp(2659) - Log - Timer chunk initialisation - 198.396 ms RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:24] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 34.591 ms RDOC 004804: [04:05:24] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.651 ms RDOC 004804: [04:05:24] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 15.463 ms RDOC 004804: [04:05:24] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.123 ms RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:24] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:24] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.783 ms RDOC 004804: [04:05:25] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 22.878 ms RDOC 004804: [04:05:25] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.871 ms RDOC 004804: [04:05:25] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.614 ms RDOC 004804: [04:05:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:25] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.788 ms RDOC 004804: [04:05:25] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 22.442 ms RDOC 004804: [04:05:25] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.819 ms RDOC 004804: [04:05:25] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.057 ms RDOC 004804: [04:05:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:25] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:25] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.278 ms RDOC 004804: [04:05:26] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.673 ms RDOC 004804: [04:05:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.975 ms RDOC 004804: [04:05:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.536 ms RDOC 004804: [04:05:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.302 ms RDOC 004804: [04:05:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:26] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.422 ms RDOC 004804: [04:05:26] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.403 ms RDOC 004804: [04:05:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.777 ms RDOC 004804: [04:05:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.730 ms RDOC 004804: [04:05:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 004804: [04:05:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 004804: [04:05:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 006940: [04:05:26] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006940: [04:05:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006940: [04:05:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006940: [04:05:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006940: [04:05:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2660 RDOC 002660: [04:05:27] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002660: [04:05:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002660: [04:05:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002660: [04:05:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002660: [04:05:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002660: [04:05:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002660: [04:05:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002660: [04:05:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002660: [04:05:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002660: [04:05:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002660: [04:05:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002660: [04:05:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002660: [04:05:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002660: [04:05:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002660: [04:05:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006940: [04:05:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2660] RDOC 002660: [04:05:27] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021388A41E60 RDOC 002660: [04:05:27] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002660: [04:05:27] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002660: [04:05:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002660: [04:05:27] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002660: [04:05:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002660: [04:05:27] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008B03CA RDOC 002660: [04:05:27] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021388A41E60 / 0x00000000008B03CA RDOC 006940: [04:05:29] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002660: [04:05:29] vk_core.cpp(1866) - Log - Starting capture RDOC 002660: [04:05:29] resource_manager.h(1441) - Log - Preparing up to 32 potentially dirty resources RDOC 002660: [04:05:29] resource_manager.h(1494) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 002660: [04:05:29] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 002660: [04:05:29] resource_manager.h(1506) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 002660: [04:05:29] resource_manager.h(1579) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 002660: [04:05:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058624 bytes to 182852 (0.47 %) RDOC 002660: [04:05:29] vk_core.cpp(2405) - Log - Captured Vulkan frame with 37.249207 MB capture section in 0.039942 seconds RDOC 002660: [04:05:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002660: [04:05:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 002660: [04:05:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 006940: [04:05:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192602 bytes) (time 1683255929) 5116 byte thumbnail RDOC 006940: [04:05:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 006940: [04:05:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006940: [04:05:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006940: [04:05:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006940: [04:05:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006940: [04:05:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006940: [04:05:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006940: [04:05:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006940: [04:05:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006940: [04:05:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006940: [04:05:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006940: [04:05:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006940: [04:05:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006940: [04:05:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006940: [04:05:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006940: [04:05:30] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006940: [04:05:30] vk_replay.cpp(4720) - Log - Created device. RDOC 006940: [04:05:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006940: [04:05:30] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006940: [04:05:30] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006940: [04:05:30] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006940: [04:05:30] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006940: [04:05:30] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006940: [04:05:30] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006940: [04:05:30] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006940: [04:05:30] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006940: [04:05:30] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006940: [04:05:30] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006940: [04:05:30] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006940: [04:05:30] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006940: [04:05:30] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006940: [04:05:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006940: [04:05:30] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006940: [04:05:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006940: [04:05:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006940: [04:05:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006940: [04:05:30] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006940: [04:05:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006940: [04:05:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006940: [04:05:30] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006940: [04:05:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006940: [04:05:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006940: [04:05:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006940: [04:05:30] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006940: [04:05:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006940: [04:05:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006940: [04:05:30] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006940: [04:05:30] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006940: [04:05:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006940: [04:05:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006940: [04:05:30] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006940: [04:05:30] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006940: [04:05:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006940: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006940: [04:05:30] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006940: [04:05:30] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006940: [04:05:30] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006940: [04:05:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::207 RDOC 006940: [04:05:30] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006940: [04:05:30] vk_core.cpp(2659) - Log - Timer chunk initialisation - 214.739 ms RDOC 006940: [04:05:30] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006940: [04:05:30] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006940: [04:05:30] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006940: [04:05:30] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006940: [04:05:30] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006940: [04:05:30] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006940: [04:05:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005860: [04:05:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005860: [04:05:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005860: [04:05:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005860: [04:05:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005860: [04:05:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7028 RDOC 007028: [04:05:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 007028: [04:05:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007028: [04:05:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007028: [04:05:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007028: [04:05:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007028: [04:05:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007028: [04:05:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007028: [04:05:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007028: [04:05:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007028: [04:05:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007028: [04:05:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007028: [04:05:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007028: [04:05:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007028: [04:05:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007028: [04:05:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005860: [04:05:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7028] RDOC 007028: [04:05:32] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000025117FB2CA0 RDOC 007028: [04:05:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007028: [04:05:32] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007028: [04:05:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007028: [04:05:32] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007028: [04:05:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007028: [04:05:32] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008C03CA RDOC 007028: [04:05:32] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000025117FB2CA0 / 0x00000000008C03CA RDOC 005860: [04:05:32] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007028: [04:05:32] vk_core.cpp(1866) - Log - Starting capture RDOC 007028: [04:05:32] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 007028: [04:05:32] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 007028: [04:05:32] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 007028: [04:05:32] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 007028: [04:05:32] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 007028: [04:05:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689984 bytes to 124493 (0.55 %) RDOC 007028: [04:05:32] vk_core.cpp(2405) - Log - Captured Vulkan frame with 21.638855 MB capture section in 0.034968 seconds RDOC 007028: [04:05:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 007028: [04:05:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 007028: [04:05:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 005860: [04:05:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (147129 bytes) (time 1683255932) 15389 byte thumbnail RDOC 005860: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 005860: [04:05:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005860: [04:05:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005860: [04:05:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005860: [04:05:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005860: [04:05:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005860: [04:05:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005860: [04:05:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005860: [04:05:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005860: [04:05:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005860: [04:05:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005860: [04:05:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005860: [04:05:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005860: [04:05:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005860: [04:05:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005860: [04:05:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005860: [04:05:33] vk_replay.cpp(4720) - Log - Created device. RDOC 005860: [04:05:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005860: [04:05:33] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005860: [04:05:33] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005860: [04:05:33] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005860: [04:05:33] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005860: [04:05:33] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005860: [04:05:33] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005860: [04:05:33] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005860: [04:05:33] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005860: [04:05:33] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005860: [04:05:33] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005860: [04:05:33] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005860: [04:05:33] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005860: [04:05:33] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005860: [04:05:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005860: [04:05:33] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005860: [04:05:33] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005860: [04:05:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005860: [04:05:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005860: [04:05:33] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005860: [04:05:33] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005860: [04:05:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005860: [04:05:33] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005860: [04:05:33] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005860: [04:05:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005860: [04:05:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005860: [04:05:33] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005860: [04:05:33] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005860: [04:05:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005860: [04:05:33] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005860: [04:05:33] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005860: [04:05:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005860: [04:05:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005860: [04:05:33] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005860: [04:05:33] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005860: [04:05:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005860: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005860: [04:05:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005860: [04:05:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005860: [04:05:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005860: [04:05:33] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::192 RDOC 005860: [04:05:33] vk_core.cpp(2659) - Log - Timer chunk initialisation - 231.421 ms RDOC 005860: [04:05:34] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 157.205 ms RDOC 005860: [04:05:34] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 141.071 ms RDOC 005860: [04:05:34] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 140.348 ms RDOC 005860: [04:05:34] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 176.171 ms RDOC 005860: [04:05:35] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 139.221 ms RDOC 005860: [04:05:35] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 104.862 ms RDOC 005860: [04:05:35] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 139.822 ms RDOC 005860: [04:05:35] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 140.026 ms RDOC 005860: [04:05:35] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 140.857 ms RDOC 005860: [04:05:35] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 140.624 ms RDOC 005860: [04:05:36] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 140.626 ms RDOC 005860: [04:05:36] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 151.679 ms RDOC 005860: [04:05:36] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 144.870 ms RDOC 005860: [04:05:36] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 110.149 ms RDOC 005860: [04:05:36] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 107.512 ms RDOC 005860: [04:05:37] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 107.692 ms RDOC 005860: [04:05:37] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 144.881 ms RDOC 005860: [04:05:37] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 147.600 ms RDOC 005860: [04:05:37] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 144.494 ms RDOC 005860: [04:05:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008124: [04:05:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008124: [04:05:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008124: [04:05:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008124: [04:05:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008124: [04:05:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5584 RDOC 005584: [04:05:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 005584: [04:05:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005584: [04:05:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005584: [04:05:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005584: [04:05:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005584: [04:05:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005584: [04:05:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005584: [04:05:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005584: [04:05:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005584: [04:05:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005584: [04:05:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005584: [04:05:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005584: [04:05:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005584: [04:05:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005584: [04:05:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008124: [04:05:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5584] RDOC 005584: [04:05:38] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000011C039BF5A0 RDOC 005584: [04:05:38] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005584: [04:05:38] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005584: [04:05:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005584: [04:05:38] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005584: [04:05:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005584: [04:05:38] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000005700B8 RDOC 005584: [04:05:38] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000011C039BF5A0 / 0x00000000005700B8 RDOC 008124: [04:05:39] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005584: [04:05:44] vk_core.cpp(1866) - Log - Starting capture RDOC 005584: [04:05:44] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 005584: [04:05:44] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 005584: [04:05:44] resource_manager.h(1124) - Log - Preparing resource ResourceId::187 after it has been postponed. RDOC 005584: [04:05:44] resource_manager.h(1124) - Log - Preparing resource ResourceId::189 after it has been postponed. RDOC 005584: [04:05:44] resource_manager.h(1124) - Log - Preparing resource ResourceId::191 after it has been postponed. RDOC 005584: [04:05:44] vk_core.cpp(2001) - Log - Finished capture, Frame 505 RDOC 005584: [04:05:44] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 005584: [04:05:44] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 005584: [04:05:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22720 bytes to 8582 (37.77 %) RDOC 005584: [04:05:44] vk_core.cpp(2405) - Log - Captured Vulkan frame with 0.021667 MB capture section in 0.015657 seconds RDOC 005584: [04:05:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 005584: [04:05:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 005584: [04:05:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 008124: [04:05:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 505) (20657 bytes) (time 1683255944) 7241 byte thumbnail RDOC 008124: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 008124: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008124: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008124: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008124: [04:05:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008124: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008124: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008124: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008124: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008124: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008124: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008124: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008124: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008124: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008124: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008124: [04:05:45] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008124: [04:05:46] vk_replay.cpp(4720) - Log - Created device. RDOC 008124: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008124: [04:05:46] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008124: [04:05:46] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008124: [04:05:46] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008124: [04:05:46] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008124: [04:05:46] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008124: [04:05:46] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008124: [04:05:46] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008124: [04:05:46] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008124: [04:05:46] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008124: [04:05:46] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008124: [04:05:46] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008124: [04:05:46] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008124: [04:05:46] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008124: [04:05:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008124: [04:05:46] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008124: [04:05:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008124: [04:05:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008124: [04:05:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008124: [04:05:46] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008124: [04:05:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008124: [04:05:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008124: [04:05:46] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008124: [04:05:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008124: [04:05:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008124: [04:05:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008124: [04:05:46] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008124: [04:05:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008124: [04:05:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008124: [04:05:46] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008124: [04:05:46] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008124: [04:05:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008124: [04:05:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008124: [04:05:46] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008124: [04:05:46] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008124: [04:05:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008124: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008124: [04:05:46] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008124: [04:05:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008124: [04:05:46] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008124: [04:05:46] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 008124: [04:05:46] vk_core.cpp(2659) - Log - Timer chunk initialisation - 167.067 ms RDOC 008124: [04:05:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012024: [04:05:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 012024: [04:05:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012024: [04:05:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012024: [04:05:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012024: [04:05:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8136 RDOC 008136: [04:05:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008136: [04:05:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008136: [04:05:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008136: [04:05:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008136: [04:05:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008136: [04:05:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008136: [04:05:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008136: [04:05:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008136: [04:05:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008136: [04:05:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008136: [04:05:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008136: [04:05:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008136: [04:05:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008136: [04:05:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008136: [04:05:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012024: [04:05:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8136] RDOC 008136: [04:05:47] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021F3DA8F080 RDOC 008136: [04:05:47] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008136: [04:05:47] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008136: [04:05:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008136: [04:05:47] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008136: [04:05:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008136: [04:05:47] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008E03CA RDOC 008136: [04:05:47] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021F3DA8F080 / 0x00000000008E03CA RDOC 008136: [04:05:48] vk_core.cpp(1866) - Log - Starting capture RDOC 008136: [04:05:48] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 008136: [04:05:48] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008136: [04:05:48] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 012024: [04:05:48] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008136: [04:05:48] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 008136: [04:05:48] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008136: [04:05:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519360 bytes to 21551 (0.61 %) RDOC 008136: [04:05:48] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.356323 MB capture section in 0.021543 seconds RDOC 008136: [04:05:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008136: [04:05:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 008136: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 012024: [04:05:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31301 bytes) (time 1683255948) 5116 byte thumbnail RDOC 012024: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 012024: [04:05:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012024: [04:05:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012024: [04:05:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012024: [04:05:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012024: [04:05:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012024: [04:05:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012024: [04:05:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012024: [04:05:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012024: [04:05:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012024: [04:05:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012024: [04:05:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012024: [04:05:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012024: [04:05:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012024: [04:05:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012024: [04:05:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012024: [04:05:49] vk_replay.cpp(4720) - Log - Created device. RDOC 012024: [04:05:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012024: [04:05:49] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012024: [04:05:49] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012024: [04:05:49] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012024: [04:05:49] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012024: [04:05:49] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012024: [04:05:49] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012024: [04:05:49] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012024: [04:05:49] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012024: [04:05:49] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012024: [04:05:49] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012024: [04:05:49] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012024: [04:05:49] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012024: [04:05:49] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012024: [04:05:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012024: [04:05:49] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012024: [04:05:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012024: [04:05:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012024: [04:05:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012024: [04:05:49] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012024: [04:05:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012024: [04:05:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012024: [04:05:49] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012024: [04:05:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012024: [04:05:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012024: [04:05:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012024: [04:05:49] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012024: [04:05:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012024: [04:05:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012024: [04:05:49] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012024: [04:05:49] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012024: [04:05:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012024: [04:05:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012024: [04:05:49] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012024: [04:05:49] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012024: [04:05:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012024: [04:05:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012024: [04:05:49] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012024: [04:05:49] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012024: [04:05:49] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012024: [04:06:06] vk_core.cpp(2659) - Log - Timer chunk initialisation - 17241.456 ms RDOC 012024: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009320: [04:06:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009320: [04:06:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009320: [04:06:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009320: [04:06:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009320: [04:06:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3480 RDOC 003480: [04:06:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 003480: [04:06:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003480: [04:06:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003480: [04:06:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003480: [04:06:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003480: [04:06:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003480: [04:06:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003480: [04:06:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003480: [04:06:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003480: [04:06:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003480: [04:06:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003480: [04:06:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003480: [04:06:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003480: [04:06:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003480: [04:06:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009320: [04:06:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3480] RDOC 003480: [04:06:07] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001A5654F4DF0 RDOC 003480: [04:06:07] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003480: [04:06:07] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003480: [04:06:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003480: [04:06:07] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003480: [04:06:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003480: [04:06:07] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008603DE RDOC 003480: [04:06:07] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001A5654F4DF0 / 0x00000000008603DE RDOC 009320: [04:06:07] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003480: [04:06:07] vk_core.cpp(1866) - Log - Starting capture RDOC 003480: [04:06:07] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003480: [04:06:07] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003480: [04:06:07] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 003480: [04:06:07] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 003480: [04:06:07] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003480: [04:06:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 22060 (0.63 %) RDOC 003480: [04:06:07] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.017847 seconds RDOC 003480: [04:06:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003480: [04:06:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 003480: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 009320: [04:06:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31810 bytes) (time 1683255967) 5116 byte thumbnail RDOC 009320: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 009320: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009320: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009320: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009320: [04:06:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009320: [04:06:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009320: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009320: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009320: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009320: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009320: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009320: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009320: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009320: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009320: [04:06:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009320: [04:06:09] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009320: [04:06:09] vk_replay.cpp(4720) - Log - Created device. RDOC 009320: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009320: [04:06:09] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009320: [04:06:09] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009320: [04:06:09] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009320: [04:06:09] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009320: [04:06:09] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009320: [04:06:09] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009320: [04:06:09] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009320: [04:06:09] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009320: [04:06:09] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009320: [04:06:09] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009320: [04:06:09] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009320: [04:06:09] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009320: [04:06:09] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009320: [04:06:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009320: [04:06:09] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009320: [04:06:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009320: [04:06:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009320: [04:06:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009320: [04:06:09] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009320: [04:06:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009320: [04:06:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009320: [04:06:09] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009320: [04:06:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009320: [04:06:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009320: [04:06:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009320: [04:06:09] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009320: [04:06:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009320: [04:06:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009320: [04:06:09] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009320: [04:06:09] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009320: [04:06:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009320: [04:06:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009320: [04:06:09] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009320: [04:06:09] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009320: [04:06:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009320: [04:06:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009320: [04:06:09] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009320: [04:06:09] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009320: [04:06:09] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009320: [04:06:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 009320: [04:06:09] vk_core.cpp(2659) - Log - Timer chunk initialisation - 159.689 ms RDOC 009320: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003516: [04:06:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003516: [04:06:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003516: [04:06:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003516: [04:06:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003516: [04:06:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12176 RDOC 012176: [04:06:10] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 012176: [04:06:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012176: [04:06:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012176: [04:06:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012176: [04:06:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012176: [04:06:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012176: [04:06:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012176: [04:06:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012176: [04:06:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012176: [04:06:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012176: [04:06:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012176: [04:06:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012176: [04:06:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012176: [04:06:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012176: [04:06:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003516: [04:06:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12176] RDOC 012176: [04:06:10] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000014398D7DD80 RDOC 012176: [04:06:10] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012176: [04:06:10] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012176: [04:06:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012176: [04:06:10] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012176: [04:06:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012176: [04:06:10] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008703DE RDOC 012176: [04:06:10] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000014398D7DD80 / 0x00000000008703DE RDOC 012176: [04:06:11] vk_core.cpp(1866) - Log - Starting capture RDOC 012176: [04:06:11] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 003516: [04:06:11] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012176: [04:06:11] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 012176: [04:06:11] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 012176: [04:06:11] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 38 referenced resources RDOC 012176: [04:06:11] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 012176: [04:06:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33586112 bytes to 153478 (0.46 %) RDOC 012176: [04:06:11] vk_core.cpp(2405) - Log - Captured Vulkan frame with 32.030212 MB capture section in 0.034512 seconds RDOC 012176: [04:06:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 012176: [04:06:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 012176: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 003516: [04:06:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (163744 bytes) (time 1683255971) 5798 byte thumbnail RDOC 003516: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 003516: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003516: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003516: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003516: [04:06:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003516: [04:06:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003516: [04:06:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003516: [04:06:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003516: [04:06:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003516: [04:06:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003516: [04:06:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003516: [04:06:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003516: [04:06:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003516: [04:06:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003516: [04:06:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003516: [04:06:12] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003516: [04:06:12] vk_replay.cpp(4720) - Log - Created device. RDOC 003516: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003516: [04:06:12] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003516: [04:06:12] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003516: [04:06:12] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003516: [04:06:12] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003516: [04:06:12] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003516: [04:06:12] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003516: [04:06:12] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003516: [04:06:12] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003516: [04:06:12] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003516: [04:06:12] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003516: [04:06:12] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003516: [04:06:12] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003516: [04:06:12] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003516: [04:06:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003516: [04:06:12] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003516: [04:06:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003516: [04:06:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003516: [04:06:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003516: [04:06:12] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003516: [04:06:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003516: [04:06:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003516: [04:06:12] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003516: [04:06:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003516: [04:06:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003516: [04:06:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003516: [04:06:12] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003516: [04:06:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003516: [04:06:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003516: [04:06:12] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003516: [04:06:12] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003516: [04:06:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003516: [04:06:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003516: [04:06:12] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003516: [04:06:12] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003516: [04:06:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003516: [04:06:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003516: [04:06:12] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003516: [04:06:12] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003516: [04:06:12] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003516: [04:06:12] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 003516: [04:06:12] vk_core.cpp(2659) - Log - Timer chunk initialisation - 171.257 ms RDOC 003516: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008556: [04:06:13] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008556: [04:06:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008556: [04:06:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008556: [04:06:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008556: [04:06:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 632 RDOC 000632: [04:06:13] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 000632: [04:06:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000632: [04:06:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000632: [04:06:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000632: [04:06:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000632: [04:06:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000632: [04:06:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000632: [04:06:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000632: [04:06:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000632: [04:06:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000632: [04:06:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000632: [04:06:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000632: [04:06:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000632: [04:06:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000632: [04:06:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008556: [04:06:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [632] RDOC 000632: [04:06:13] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000019F135DB6F0 RDOC 000632: [04:06:13] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000632: [04:06:13] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000632: [04:06:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000632: [04:06:14] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000632: [04:06:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000632: [04:06:14] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000910316 RDOC 000632: [04:06:14] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000019F135DB6F0 / 0x0000000000910316 RDOC 008556: [04:06:14] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008556: [04:06:14] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000632: [04:06:14] vk_core.cpp(1866) - Log - Starting capture RDOC 000632: [04:06:14] resource_manager.h(1441) - Log - Preparing up to 14 potentially dirty resources RDOC 000632: [04:06:14] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 000632: [04:06:15] vk_core.cpp(2001) - Log - Finished capture, Frame 200 RDOC 000632: [04:06:15] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 000632: [04:06:15] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 000632: [04:06:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603904 bytes to 61938 (0.58 %) RDOC 000632: [04:06:15] vk_core.cpp(2405) - Log - Captured Vulkan frame with 10.112671 MB capture section in 0.258631 seconds RDOC 000632: [04:06:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 000632: [04:06:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 000632: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 008556: [04:06:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (75353 bytes) (time 1683255975) 7788 byte thumbnail RDOC 008556: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 008556: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008556: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008556: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008556: [04:06:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008556: [04:06:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008556: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008556: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008556: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008556: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008556: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008556: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008556: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008556: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008556: [04:06:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008556: [04:06:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008556: [04:06:16] vk_replay.cpp(4720) - Log - Created device. RDOC 008556: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008556: [04:06:16] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008556: [04:06:16] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008556: [04:06:16] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008556: [04:06:16] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008556: [04:06:16] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008556: [04:06:16] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008556: [04:06:16] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008556: [04:06:16] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008556: [04:06:16] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008556: [04:06:16] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008556: [04:06:16] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008556: [04:06:16] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008556: [04:06:16] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008556: [04:06:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008556: [04:06:16] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008556: [04:06:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008556: [04:06:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008556: [04:06:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008556: [04:06:16] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008556: [04:06:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008556: [04:06:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008556: [04:06:16] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008556: [04:06:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008556: [04:06:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008556: [04:06:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008556: [04:06:16] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008556: [04:06:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008556: [04:06:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008556: [04:06:16] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008556: [04:06:16] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008556: [04:06:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008556: [04:06:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008556: [04:06:16] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008556: [04:06:16] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008556: [04:06:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008556: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008556: [04:06:16] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008556: [04:06:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008556: [04:06:16] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008556: [04:06:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 008556: [04:06:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5398 RDOC 008556: [04:06:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 008556: [04:06:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 008556: [04:06:16] vk_core.cpp(2659) - Log - Timer chunk initialisation - 180.935 ms RDOC 008556: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001776: [04:06:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 001776: [04:06:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001776: [04:06:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001776: [04:06:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001776: [04:06:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11452 RDOC 011452: [04:06:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011452: [04:06:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011452: [04:06:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011452: [04:06:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011452: [04:06:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011452: [04:06:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011452: [04:06:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011452: [04:06:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011452: [04:06:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011452: [04:06:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011452: [04:06:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011452: [04:06:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011452: [04:06:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011452: [04:06:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011452: [04:06:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001776: [04:06:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11452] RDOC 011452: [04:06:17] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000017E1FF45FC0 RDOC 011452: [04:06:17] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011452: [04:06:17] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011452: [04:06:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011452: [04:06:17] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011452: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011452: [04:06:17] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008903DE RDOC 011452: [04:06:17] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000017E1FF45FC0 / 0x00000000008903DE RDOC 001776: [04:06:18] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011452: [04:06:18] vk_core.cpp(1866) - Log - Starting capture RDOC 011452: [04:06:18] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 001776: [04:06:18] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011452: [04:06:18] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011452: [04:06:18] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011452: [04:06:18] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 011452: [04:06:18] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011452: [04:06:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081536 bytes to 164472 (0.44 %) RDOC 011452: [04:06:18] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.363708 MB capture section in 0.040866 seconds RDOC 011452: [04:06:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011452: [04:06:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011452: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 001776: [04:06:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (174222 bytes) (time 1683255978) 5116 byte thumbnail RDOC 001776: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 001776: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:06:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001776: [04:06:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001776: [04:06:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001776: [04:06:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001776: [04:06:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001776: [04:06:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001776: [04:06:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001776: [04:06:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001776: [04:06:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001776: [04:06:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001776: [04:06:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001776: [04:06:19] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001776: [04:06:19] vk_replay.cpp(4720) - Log - Created device. RDOC 001776: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:06:19] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 001776: [04:06:19] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001776: [04:06:19] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001776: [04:06:19] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 001776: [04:06:19] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001776: [04:06:19] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001776: [04:06:19] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 001776: [04:06:19] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 001776: [04:06:19] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 001776: [04:06:19] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001776: [04:06:19] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001776: [04:06:19] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001776: [04:06:19] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 001776: [04:06:19] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 001776: [04:06:19] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001776: [04:06:19] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001776: [04:06:19] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001776: [04:06:19] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 001776: [04:06:19] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001776: [04:06:19] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001776: [04:06:19] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 001776: [04:06:19] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001776: [04:06:19] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001776: [04:06:19] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001776: [04:06:19] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 001776: [04:06:19] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001776: [04:06:19] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001776: [04:06:19] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 001776: [04:06:19] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001776: [04:06:19] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001776: [04:06:19] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001776: [04:06:19] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 001776: [04:06:19] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001776: [04:06:19] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001776: [04:06:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001776: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001776: [04:06:19] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001776: [04:06:19] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001776: [04:06:19] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001776: [04:06:19] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 001776: [04:06:19] vk_core.cpp(2659) - Log - Timer chunk initialisation - 173.357 ms RDOC 001776: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009736: [04:06:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009736: [04:06:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009736: [04:06:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009736: [04:06:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009736: [04:06:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6476 RDOC 006476: [04:06:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006476: [04:06:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006476: [04:06:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006476: [04:06:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006476: [04:06:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006476: [04:06:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006476: [04:06:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006476: [04:06:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006476: [04:06:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006476: [04:06:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006476: [04:06:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006476: [04:06:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006476: [04:06:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006476: [04:06:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006476: [04:06:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009736: [04:06:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6476] RDOC 006476: [04:06:20] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002948708F1F0 RDOC 006476: [04:06:20] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006476: [04:06:20] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006476: [04:06:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006476: [04:06:21] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006476: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006476: [04:06:21] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008A03DE RDOC 006476: [04:06:21] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002948708F1F0 / 0x00000000008A03DE RDOC 006476: [04:06:21] vk_core.cpp(1866) - Log - Starting capture RDOC 006476: [04:06:21] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 006476: [04:06:21] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006476: [04:06:21] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 009736: [04:06:21] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006476: [04:06:21] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 006476: [04:06:21] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006476: [04:06:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517312 bytes to 20321 (0.58 %) RDOC 006476: [04:06:21] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.354370 MB capture section in 0.018234 seconds RDOC 006476: [04:06:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006476: [04:06:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 006476: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 009736: [04:06:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30071 bytes) (time 1683255981) 5116 byte thumbnail RDOC 009736: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 009736: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009736: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009736: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009736: [04:06:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009736: [04:06:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009736: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009736: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009736: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009736: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009736: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009736: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009736: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009736: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009736: [04:06:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009736: [04:06:22] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009736: [04:06:22] vk_replay.cpp(4720) - Log - Created device. RDOC 009736: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009736: [04:06:22] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009736: [04:06:22] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009736: [04:06:22] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009736: [04:06:22] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009736: [04:06:22] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009736: [04:06:22] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009736: [04:06:22] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009736: [04:06:22] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009736: [04:06:22] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009736: [04:06:22] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009736: [04:06:22] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009736: [04:06:22] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009736: [04:06:22] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009736: [04:06:22] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009736: [04:06:22] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009736: [04:06:22] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009736: [04:06:22] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009736: [04:06:22] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009736: [04:06:22] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009736: [04:06:22] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009736: [04:06:22] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009736: [04:06:22] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009736: [04:06:22] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009736: [04:06:22] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009736: [04:06:22] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009736: [04:06:22] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009736: [04:06:22] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009736: [04:06:22] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009736: [04:06:22] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009736: [04:06:22] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009736: [04:06:22] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009736: [04:06:22] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009736: [04:06:22] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009736: [04:06:22] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009736: [04:06:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009736: [04:06:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009736: [04:06:22] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009736: [04:06:22] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009736: [04:06:22] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009736: [04:06:22] vk_core.cpp(2659) - Log - Timer chunk initialisation - 161.202 ms RDOC 009736: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003728: [04:06:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003728: [04:06:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003728: [04:06:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003728: [04:06:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003728: [04:06:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10548 RDOC 010548: [04:06:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010548: [04:06:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010548: [04:06:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010548: [04:06:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010548: [04:06:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010548: [04:06:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010548: [04:06:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010548: [04:06:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010548: [04:06:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010548: [04:06:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010548: [04:06:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010548: [04:06:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010548: [04:06:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010548: [04:06:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010548: [04:06:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003728: [04:06:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10548] RDOC 010548: [04:06:24] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000022B1EC38DE0 RDOC 010548: [04:06:24] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010548: [04:06:24] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010548: [04:06:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010548: [04:06:24] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010548: [04:06:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010548: [04:06:24] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000005703B8 RDOC 010548: [04:06:24] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000022B1EC38DE0 / 0x00000000005703B8 RDOC 010548: [04:06:24] vk_core.cpp(1866) - Log - Starting capture RDOC 010548: [04:06:24] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 010548: [04:06:24] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010548: [04:06:24] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 003728: [04:06:24] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010548: [04:06:24] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 010548: [04:06:24] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010548: [04:06:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441984 bytes to 40428 (0.74 %) RDOC 010548: [04:06:24] vk_core.cpp(2405) - Log - Captured Vulkan frame with 5.189880 MB capture section in 0.021368 seconds RDOC 010548: [04:06:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 010548: [04:06:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 010548: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 003728: [04:06:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (53406 bytes) (time 1683255984) 7826 byte thumbnail RDOC 003728: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 003728: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003728: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003728: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003728: [04:06:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003728: [04:06:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003728: [04:06:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003728: [04:06:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003728: [04:06:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003728: [04:06:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003728: [04:06:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003728: [04:06:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003728: [04:06:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003728: [04:06:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003728: [04:06:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003728: [04:06:25] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003728: [04:06:25] vk_replay.cpp(4720) - Log - Created device. RDOC 003728: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003728: [04:06:25] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003728: [04:06:25] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003728: [04:06:25] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003728: [04:06:25] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003728: [04:06:25] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003728: [04:06:25] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003728: [04:06:25] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003728: [04:06:25] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003728: [04:06:25] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003728: [04:06:25] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003728: [04:06:25] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003728: [04:06:25] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003728: [04:06:25] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003728: [04:06:25] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003728: [04:06:25] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003728: [04:06:25] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003728: [04:06:25] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003728: [04:06:25] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003728: [04:06:25] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003728: [04:06:25] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003728: [04:06:25] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003728: [04:06:25] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003728: [04:06:25] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003728: [04:06:25] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003728: [04:06:25] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003728: [04:06:25] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003728: [04:06:25] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003728: [04:06:25] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003728: [04:06:25] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003728: [04:06:25] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003728: [04:06:25] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003728: [04:06:25] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003728: [04:06:25] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003728: [04:06:25] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003728: [04:06:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003728: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003728: [04:06:25] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003728: [04:06:25] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003728: [04:06:25] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003728: [04:06:25] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 003728: [04:06:25] vk_core.cpp(2659) - Log - Timer chunk initialisation - 230.321 ms RDOC 003728: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002404: [04:06:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 002404: [04:06:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002404: [04:06:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002404: [04:06:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002404: [04:06:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6648 RDOC 006648: [04:06:29] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006648: [04:06:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006648: [04:06:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006648: [04:06:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006648: [04:06:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006648: [04:06:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006648: [04:06:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006648: [04:06:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006648: [04:06:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006648: [04:06:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006648: [04:06:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006648: [04:06:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006648: [04:06:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006648: [04:06:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006648: [04:06:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002404: [04:06:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6648] RDOC 006648: [04:06:29] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002493680C350 RDOC 006648: [04:06:29] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006648: [04:06:29] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006648: [04:06:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006648: [04:06:29] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006648: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006648: [04:06:29] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008C03DE RDOC 006648: [04:06:29] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002493680C350 / 0x00000000008C03DE RDOC 002404: [04:06:30] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006648: [04:06:30] vk_core.cpp(1866) - Log - Starting capture RDOC 006648: [04:06:30] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 006648: [04:06:30] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006648: [04:06:30] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006648: [04:06:30] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 006648: [04:06:30] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006648: [04:06:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4002112 bytes to 27277 (0.68 %) RDOC 006648: [04:06:30] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.816711 MB capture section in 0.016988 seconds RDOC 006648: [04:06:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 006648: [04:06:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 002404: [04:06:30] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006648: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 002404: [04:06:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38418 bytes) (time 1683255990) 6656 byte thumbnail RDOC 002404: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 002404: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002404: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002404: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002404: [04:06:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002404: [04:06:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002404: [04:06:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002404: [04:06:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002404: [04:06:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002404: [04:06:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002404: [04:06:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002404: [04:06:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002404: [04:06:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002404: [04:06:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002404: [04:06:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002404: [04:06:31] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002404: [04:06:31] vk_replay.cpp(4720) - Log - Created device. RDOC 002404: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002404: [04:06:31] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 002404: [04:06:31] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002404: [04:06:31] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002404: [04:06:31] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 002404: [04:06:31] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002404: [04:06:31] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002404: [04:06:31] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 002404: [04:06:31] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 002404: [04:06:31] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 002404: [04:06:31] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002404: [04:06:31] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002404: [04:06:31] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002404: [04:06:31] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 002404: [04:06:31] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 002404: [04:06:31] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002404: [04:06:31] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002404: [04:06:31] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002404: [04:06:31] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 002404: [04:06:31] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002404: [04:06:31] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002404: [04:06:31] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 002404: [04:06:31] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002404: [04:06:31] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002404: [04:06:31] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002404: [04:06:31] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 002404: [04:06:31] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002404: [04:06:31] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002404: [04:06:31] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 002404: [04:06:31] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002404: [04:06:31] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002404: [04:06:31] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002404: [04:06:31] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 002404: [04:06:31] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002404: [04:06:31] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002404: [04:06:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002404: [04:06:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002404: [04:06:31] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002404: [04:06:31] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002404: [04:06:31] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002404: [04:06:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 002404: [04:06:31] vk_core.cpp(2659) - Log - Timer chunk initialisation - 201.316 ms RDOC 002404: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 010468: [04:06:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 010468: [04:06:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010468: [04:06:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010468: [04:06:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010468: [04:06:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8772 RDOC 008772: [04:06:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008772: [04:06:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008772: [04:06:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008772: [04:06:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008772: [04:06:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008772: [04:06:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008772: [04:06:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008772: [04:06:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008772: [04:06:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008772: [04:06:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008772: [04:06:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008772: [04:06:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008772: [04:06:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008772: [04:06:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008772: [04:06:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010468: [04:06:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8772] RDOC 008772: [04:06:33] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000026404D73950 RDOC 008772: [04:06:33] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008772: [04:06:33] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008772: [04:06:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008772: [04:06:33] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008772: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008772: [04:06:33] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008D03DE RDOC 008772: [04:06:33] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000026404D73950 / 0x00000000008D03DE RDOC 010468: [04:06:34] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008772: [04:06:34] vk_core.cpp(1866) - Log - Starting capture RDOC 008772: [04:06:34] resource_manager.h(1441) - Log - Preparing up to 22 potentially dirty resources RDOC 010468: [04:06:34] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008772: [04:06:34] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 008772: [04:06:34] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 008772: [04:06:34] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 008772: [04:06:34] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 008772: [04:06:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936896 bytes to 346388 (0.79 %) RDOC 008772: [04:06:34] vk_core.cpp(2405) - Log - Captured Vulkan frame with 41.901489 MB capture section in 0.042470 seconds RDOC 008772: [04:06:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 008772: [04:06:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 008772: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010468: [04:06:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (353043 bytes) (time 1683255994) 2526 byte thumbnail RDOC 010468: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010468: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010468: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010468: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010468: [04:06:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010468: [04:06:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010468: [04:06:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010468: [04:06:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010468: [04:06:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010468: [04:06:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010468: [04:06:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010468: [04:06:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010468: [04:06:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010468: [04:06:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010468: [04:06:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010468: [04:06:35] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010468: [04:06:35] vk_replay.cpp(4720) - Log - Created device. RDOC 010468: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010468: [04:06:35] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010468: [04:06:35] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010468: [04:06:35] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010468: [04:06:35] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010468: [04:06:35] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010468: [04:06:35] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010468: [04:06:35] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010468: [04:06:35] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010468: [04:06:35] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010468: [04:06:35] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010468: [04:06:35] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010468: [04:06:35] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010468: [04:06:35] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010468: [04:06:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010468: [04:06:35] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010468: [04:06:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010468: [04:06:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010468: [04:06:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010468: [04:06:35] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010468: [04:06:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010468: [04:06:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010468: [04:06:35] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010468: [04:06:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010468: [04:06:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010468: [04:06:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010468: [04:06:35] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010468: [04:06:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010468: [04:06:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010468: [04:06:35] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010468: [04:06:35] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010468: [04:06:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010468: [04:06:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010468: [04:06:35] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010468: [04:06:35] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010468: [04:06:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010468: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010468: [04:06:35] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010468: [04:06:35] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010468: [04:06:35] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010468: [04:06:35] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 010468: [04:06:36] vk_core.cpp(2659) - Log - Timer chunk initialisation - 587.354 ms RDOC 010468: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:38] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:41] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:42] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:42] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 010468: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:53] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:53] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:53] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:53] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 010468: [04:06:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:53] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 010468: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:54] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:55] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 010468: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:56] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:56] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:58] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010468: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:06:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010468: [04:07:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010468: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006140: [04:07:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006140: [04:07:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006140: [04:07:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006140: [04:07:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006140: [04:07:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11160 RDOC 011160: [04:07:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011160: [04:07:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011160: [04:07:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011160: [04:07:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011160: [04:07:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011160: [04:07:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011160: [04:07:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011160: [04:07:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011160: [04:07:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011160: [04:07:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011160: [04:07:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011160: [04:07:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011160: [04:07:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011160: [04:07:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011160: [04:07:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006140: [04:07:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11160] RDOC 011160: [04:07:22] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001D6B8C524D0 RDOC 011160: [04:07:22] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011160: [04:07:22] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011160: [04:07:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011160: [04:07:22] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011160: [04:07:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011160: [04:07:22] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000000F01BC RDOC 011160: [04:07:22] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001D6B8C524D0 / 0x00000000000F01BC RDOC 011160: [04:07:22] vk_core.cpp(1866) - Log - Starting capture RDOC 011160: [04:07:22] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 006140: [04:07:22] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011160: [04:07:22] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011160: [04:07:22] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011160: [04:07:22] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 011160: [04:07:22] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011160: [04:07:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446848 bytes to 33963 (0.62 %) RDOC 011160: [04:07:22] vk_core.cpp(2405) - Log - Captured Vulkan frame with 5.194519 MB capture section in 0.017389 seconds RDOC 011160: [04:07:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 011160: [04:07:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 011160: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 006140: [04:07:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44881 bytes) (time 1683256042) 6438 byte thumbnail RDOC 006140: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 006140: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006140: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006140: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006140: [04:07:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006140: [04:07:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006140: [04:07:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006140: [04:07:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006140: [04:07:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006140: [04:07:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006140: [04:07:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006140: [04:07:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006140: [04:07:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006140: [04:07:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006140: [04:07:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006140: [04:07:23] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006140: [04:07:23] vk_replay.cpp(4720) - Log - Created device. RDOC 006140: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006140: [04:07:23] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006140: [04:07:23] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006140: [04:07:23] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006140: [04:07:23] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006140: [04:07:23] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006140: [04:07:23] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006140: [04:07:23] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006140: [04:07:23] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006140: [04:07:23] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006140: [04:07:23] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006140: [04:07:23] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006140: [04:07:23] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006140: [04:07:23] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006140: [04:07:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006140: [04:07:23] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006140: [04:07:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006140: [04:07:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006140: [04:07:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006140: [04:07:23] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006140: [04:07:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006140: [04:07:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006140: [04:07:23] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006140: [04:07:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006140: [04:07:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006140: [04:07:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006140: [04:07:23] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006140: [04:07:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006140: [04:07:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006140: [04:07:23] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006140: [04:07:23] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006140: [04:07:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006140: [04:07:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006140: [04:07:23] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006140: [04:07:23] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006140: [04:07:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006140: [04:07:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006140: [04:07:23] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006140: [04:07:23] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006140: [04:07:23] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006140: [04:07:23] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 006140: [04:07:23] vk_core.cpp(2659) - Log - Timer chunk initialisation - 173.494 ms RDOC 006140: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012180: [04:07:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 012180: [04:07:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012180: [04:07:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012180: [04:07:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012180: [04:07:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8220 RDOC 008220: [04:07:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008220: [04:07:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008220: [04:07:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008220: [04:07:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008220: [04:07:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008220: [04:07:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008220: [04:07:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008220: [04:07:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008220: [04:07:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008220: [04:07:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008220: [04:07:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008220: [04:07:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008220: [04:07:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008220: [04:07:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008220: [04:07:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012180: [04:07:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8220] RDOC 008220: [04:07:25] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000022FCCF0E110 RDOC 008220: [04:07:25] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008220: [04:07:25] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008220: [04:07:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008220: [04:07:25] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008220: [04:07:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008220: [04:07:25] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000008F03DE RDOC 008220: [04:07:25] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000022FCCF0E110 / 0x00000000008F03DE RDOC 008220: [04:07:25] vk_core.cpp(1866) - Log - Starting capture RDOC 008220: [04:07:25] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 008220: [04:07:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008220: [04:07:25] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 012180: [04:07:25] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008220: [04:07:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008220: [04:07:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008220: [04:07:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21792 (0.62 %) RDOC 008220: [04:07:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.015432 seconds RDOC 008220: [04:07:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008220: [04:07:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008220: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 012180: [04:07:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31542 bytes) (time 1683256045) 5116 byte thumbnail RDOC 012180: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 012180: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012180: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012180: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012180: [04:07:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012180: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012180: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012180: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012180: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012180: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012180: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012180: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012180: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012180: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012180: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012180: [04:07:27] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012180: [04:07:27] vk_replay.cpp(4720) - Log - Created device. RDOC 012180: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012180: [04:07:27] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012180: [04:07:27] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012180: [04:07:27] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012180: [04:07:27] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012180: [04:07:27] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012180: [04:07:27] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012180: [04:07:27] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012180: [04:07:27] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012180: [04:07:27] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012180: [04:07:27] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012180: [04:07:27] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012180: [04:07:27] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012180: [04:07:27] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012180: [04:07:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012180: [04:07:27] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012180: [04:07:27] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012180: [04:07:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012180: [04:07:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012180: [04:07:27] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012180: [04:07:27] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012180: [04:07:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012180: [04:07:27] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012180: [04:07:27] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012180: [04:07:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012180: [04:07:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012180: [04:07:27] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012180: [04:07:27] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012180: [04:07:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012180: [04:07:27] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012180: [04:07:27] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012180: [04:07:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012180: [04:07:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012180: [04:07:27] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012180: [04:07:27] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012180: [04:07:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012180: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012180: [04:07:27] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012180: [04:07:27] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012180: [04:07:27] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012180: [04:07:27] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 012180: [04:07:27] vk_core.cpp(2659) - Log - Timer chunk initialisation - 206.148 ms RDOC 012180: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011052: [04:07:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011052: [04:07:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011052: [04:07:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011052: [04:07:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011052: [04:07:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9264 RDOC 009264: [04:07:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009264: [04:07:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009264: [04:07:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009264: [04:07:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009264: [04:07:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009264: [04:07:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009264: [04:07:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009264: [04:07:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009264: [04:07:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009264: [04:07:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009264: [04:07:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009264: [04:07:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009264: [04:07:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009264: [04:07:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009264: [04:07:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011052: [04:07:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9264] RDOC 009264: [04:07:32] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002234A5561D0 RDOC 009264: [04:07:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009264: [04:07:32] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009264: [04:07:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009264: [04:07:32] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009264: [04:07:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009264: [04:07:32] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000009003DE RDOC 009264: [04:07:32] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002234A5561D0 / 0x00000000009003DE RDOC 011052: [04:07:32] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009264: [04:07:32] vk_core.cpp(1866) - Log - Starting capture RDOC 009264: [04:07:32] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011052: [04:07:32] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009264: [04:07:32] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009264: [04:07:32] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 009264: [04:07:32] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 009264: [04:07:32] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009264: [04:07:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078848 bytes to 163391 (0.44 %) RDOC 009264: [04:07:32] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.361145 MB capture section in 0.045298 seconds RDOC 009264: [04:07:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009264: [04:07:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 009264: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 011052: [04:07:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (173141 bytes) (time 1683256052) 5116 byte thumbnail RDOC 011052: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 011052: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011052: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011052: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011052: [04:07:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011052: [04:07:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011052: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011052: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011052: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011052: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011052: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011052: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011052: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011052: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011052: [04:07:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011052: [04:07:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011052: [04:07:33] vk_replay.cpp(4720) - Log - Created device. RDOC 011052: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011052: [04:07:33] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011052: [04:07:33] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011052: [04:07:33] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011052: [04:07:33] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011052: [04:07:33] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011052: [04:07:33] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011052: [04:07:33] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011052: [04:07:33] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011052: [04:07:33] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011052: [04:07:33] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011052: [04:07:33] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011052: [04:07:33] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011052: [04:07:33] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011052: [04:07:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011052: [04:07:33] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011052: [04:07:33] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011052: [04:07:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011052: [04:07:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011052: [04:07:33] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011052: [04:07:33] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011052: [04:07:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011052: [04:07:33] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011052: [04:07:33] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011052: [04:07:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011052: [04:07:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011052: [04:07:33] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011052: [04:07:33] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011052: [04:07:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011052: [04:07:33] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011052: [04:07:33] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011052: [04:07:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011052: [04:07:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011052: [04:07:33] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011052: [04:07:33] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011052: [04:07:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011052: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011052: [04:07:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011052: [04:07:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011052: [04:07:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011052: [04:07:34] vk_core.cpp(2659) - Log - Timer chunk initialisation - 216.410 ms RDOC 011052: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011412: [04:07:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011412: [04:07:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011412: [04:07:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011412: [04:07:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011412: [04:07:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2956 RDOC 002956: [04:07:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 002956: [04:07:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002956: [04:07:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002956: [04:07:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002956: [04:07:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002956: [04:07:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002956: [04:07:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002956: [04:07:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002956: [04:07:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002956: [04:07:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002956: [04:07:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002956: [04:07:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002956: [04:07:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002956: [04:07:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002956: [04:07:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011412: [04:07:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2956] RDOC 002956: [04:07:35] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F7DBB7B530 RDOC 002956: [04:07:35] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002956: [04:07:35] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002956: [04:07:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002956: [04:07:35] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002956: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002956: [04:07:35] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000007203AC RDOC 002956: [04:07:35] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F7DBB7B530 / 0x00000000007203AC RDOC 011412: [04:07:35] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002956: [04:07:35] vk_core.cpp(1866) - Log - Starting capture RDOC 002956: [04:07:35] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 002956: [04:07:36] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002956: [04:07:36] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011412: [04:07:36] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002956: [04:07:36] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 002956: [04:07:36] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002956: [04:07:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21932 (0.62 %) RDOC 002956: [04:07:36] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.017778 seconds RDOC 002956: [04:07:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002956: [04:07:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 002956: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011412: [04:07:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31682 bytes) (time 1683256056) 5116 byte thumbnail RDOC 011412: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011412: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011412: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011412: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011412: [04:07:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011412: [04:07:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011412: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011412: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011412: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011412: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011412: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011412: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011412: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011412: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011412: [04:07:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011412: [04:07:37] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011412: [04:07:37] vk_replay.cpp(4720) - Log - Created device. RDOC 011412: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011412: [04:07:37] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011412: [04:07:37] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011412: [04:07:37] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011412: [04:07:37] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011412: [04:07:37] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011412: [04:07:37] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011412: [04:07:37] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011412: [04:07:37] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011412: [04:07:37] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011412: [04:07:37] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011412: [04:07:37] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011412: [04:07:37] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011412: [04:07:37] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011412: [04:07:37] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011412: [04:07:37] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011412: [04:07:37] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011412: [04:07:37] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011412: [04:07:37] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011412: [04:07:37] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011412: [04:07:37] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011412: [04:07:37] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011412: [04:07:37] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011412: [04:07:37] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011412: [04:07:37] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011412: [04:07:37] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011412: [04:07:37] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011412: [04:07:37] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011412: [04:07:37] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011412: [04:07:37] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011412: [04:07:37] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011412: [04:07:37] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011412: [04:07:37] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011412: [04:07:37] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011412: [04:07:37] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011412: [04:07:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011412: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011412: [04:07:37] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011412: [04:07:37] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011412: [04:07:37] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011412: [04:07:37] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 011412: [04:07:37] vk_core.cpp(2659) - Log - Timer chunk initialisation - 213.090 ms RDOC 011412: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011412: [04:07:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3827 (0.11 %) RDOC 011412: [04:07:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011412: [04:07:37] vk_core.cpp(2659) - Log - Timer chunk initialisation - 6.665 ms RDOC 011412: [04:07:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3827 (0.11 %) RDOC 011412: [04:07:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 011412: [04:07:37] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 011412: [04:07:37] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000468! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 011412: [04:07:37] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 011412: [04:07:37] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::247! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::247! RDOC 011412: [04:07:37] resource_manager.h(1916) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::247) RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000475! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000475! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000675! RDOC 011412: [04:07:37] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000675! RDOC 011412: [04:07:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011412: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003564: [04:07:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 003564: [04:07:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003564: [04:07:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003564: [04:07:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003564: [04:07:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 312 RDOC 000312: [04:07:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 000312: [04:07:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000312: [04:07:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000312: [04:07:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000312: [04:07:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000312: [04:07:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000312: [04:07:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000312: [04:07:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000312: [04:07:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000312: [04:07:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000312: [04:07:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000312: [04:07:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000312: [04:07:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000312: [04:07:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000312: [04:07:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003564: [04:07:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [312] RDOC 000312: [04:07:38] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000259B0015FE0 RDOC 000312: [04:07:38] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000312: [04:07:38] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000312: [04:07:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000312: [04:07:38] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000312: [04:07:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000312: [04:07:38] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000001301BC RDOC 000312: [04:07:38] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000259B0015FE0 / 0x00000000001301BC RDOC 003564: [04:07:39] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 000312: [04:07:39] vk_core.cpp(1866) - Log - Starting capture RDOC 000312: [04:07:39] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 003564: [04:07:39] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000312: [04:07:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000312: [04:07:39] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 000312: [04:07:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 000312: [04:07:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000312: [04:07:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522944 bytes to 22243 (0.63 %) RDOC 000312: [04:07:39] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.359741 MB capture section in 0.016232 seconds RDOC 000312: [04:07:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 000312: [04:07:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 000312: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 003564: [04:07:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35995 bytes) (time 1683256059) 9075 byte thumbnail RDOC 003564: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 003564: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003564: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003564: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003564: [04:07:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003564: [04:07:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003564: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003564: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003564: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003564: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003564: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003564: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003564: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003564: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003564: [04:07:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003564: [04:07:40] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003564: [04:07:40] vk_replay.cpp(4720) - Log - Created device. RDOC 003564: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003564: [04:07:40] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003564: [04:07:40] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003564: [04:07:40] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003564: [04:07:40] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003564: [04:07:40] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003564: [04:07:40] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003564: [04:07:40] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003564: [04:07:40] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003564: [04:07:40] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003564: [04:07:40] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003564: [04:07:40] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003564: [04:07:40] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003564: [04:07:40] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003564: [04:07:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003564: [04:07:40] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003564: [04:07:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003564: [04:07:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003564: [04:07:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003564: [04:07:40] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003564: [04:07:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003564: [04:07:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003564: [04:07:40] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003564: [04:07:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003564: [04:07:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003564: [04:07:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003564: [04:07:40] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003564: [04:07:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003564: [04:07:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003564: [04:07:40] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003564: [04:07:40] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003564: [04:07:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003564: [04:07:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003564: [04:07:40] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003564: [04:07:40] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003564: [04:07:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003564: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003564: [04:07:40] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003564: [04:07:40] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003564: [04:07:40] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003564: [04:07:40] vk_core.cpp(2659) - Log - Timer chunk initialisation - 223.773 ms RDOC 003564: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007104: [04:07:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 007104: [04:07:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007104: [04:07:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007104: [04:07:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007104: [04:07:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8236 RDOC 008236: [04:07:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 008236: [04:07:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008236: [04:07:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008236: [04:07:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008236: [04:07:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008236: [04:07:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008236: [04:07:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008236: [04:07:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008236: [04:07:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008236: [04:07:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008236: [04:07:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008236: [04:07:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008236: [04:07:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008236: [04:07:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008236: [04:07:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007104: [04:07:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8236] RDOC 008236: [04:07:41] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000014E9A2DC630 RDOC 008236: [04:07:41] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008236: [04:07:41] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008236: [04:07:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008236: [04:07:42] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008236: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008236: [04:07:42] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000009303DE RDOC 008236: [04:07:42] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000014E9A2DC630 / 0x00000000009303DE RDOC 008236: [04:07:42] vk_core.cpp(1866) - Log - Starting capture RDOC 008236: [04:07:42] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 008236: [04:07:42] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007104: [04:07:42] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008236: [04:07:42] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 008236: [04:07:42] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 008236: [04:07:42] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008236: [04:07:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3524096 bytes to 22897 (0.65 %) RDOC 008236: [04:07:42] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.360840 MB capture section in 0.017233 seconds RDOC 008236: [04:07:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008236: [04:07:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 008236: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 007104: [04:07:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32647 bytes) (time 1683256062) 5116 byte thumbnail RDOC 007104: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 007104: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007104: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007104: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007104: [04:07:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007104: [04:07:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007104: [04:07:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007104: [04:07:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007104: [04:07:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007104: [04:07:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007104: [04:07:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007104: [04:07:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007104: [04:07:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007104: [04:07:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007104: [04:07:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007104: [04:07:43] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007104: [04:07:43] vk_replay.cpp(4720) - Log - Created device. RDOC 007104: [04:07:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007104: [04:07:43] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007104: [04:07:43] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007104: [04:07:43] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007104: [04:07:43] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007104: [04:07:43] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007104: [04:07:43] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007104: [04:07:43] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007104: [04:07:43] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007104: [04:07:43] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007104: [04:07:43] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007104: [04:07:43] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007104: [04:07:43] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007104: [04:07:43] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007104: [04:07:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007104: [04:07:43] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007104: [04:07:43] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007104: [04:07:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007104: [04:07:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007104: [04:07:43] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007104: [04:07:43] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007104: [04:07:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007104: [04:07:43] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007104: [04:07:43] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007104: [04:07:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007104: [04:07:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007104: [04:07:43] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007104: [04:07:43] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007104: [04:07:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007104: [04:07:43] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007104: [04:07:43] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007104: [04:07:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007104: [04:07:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007104: [04:07:43] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007104: [04:07:43] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007104: [04:07:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007104: [04:07:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007104: [04:07:43] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007104: [04:07:43] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007104: [04:07:43] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007104: [04:07:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 007104: [04:07:43] vk_core.cpp(2659) - Log - Timer chunk initialisation - 207.714 ms RDOC 007104: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006268: [04:07:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006268: [04:07:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006268: [04:07:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006268: [04:07:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006268: [04:07:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11692 RDOC 011692: [04:07:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 011692: [04:07:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011692: [04:07:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011692: [04:07:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011692: [04:07:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011692: [04:07:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011692: [04:07:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011692: [04:07:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011692: [04:07:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011692: [04:07:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011692: [04:07:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011692: [04:07:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011692: [04:07:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011692: [04:07:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011692: [04:07:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006268: [04:07:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11692] RDOC 011692: [04:07:45] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001855E3297A0 RDOC 011692: [04:07:45] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011692: [04:07:45] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011692: [04:07:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011692: [04:07:45] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011692: [04:07:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011692: [04:07:45] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000009403DE RDOC 011692: [04:07:45] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001855E3297A0 / 0x00000000009403DE RDOC 006268: [04:07:45] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011692: [04:07:45] vk_core.cpp(1866) - Log - Starting capture RDOC 011692: [04:07:45] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011692: [04:07:45] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011692: [04:07:45] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006268: [04:07:45] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011692: [04:07:45] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 011692: [04:07:45] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011692: [04:07:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3530112 bytes to 26364 (0.75 %) RDOC 011692: [04:07:45] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.366577 MB capture section in 0.019366 seconds RDOC 011692: [04:07:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 011692: [04:07:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 011692: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 006268: [04:07:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36074 bytes) (time 1683256065) 5074 byte thumbnail RDOC 006268: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 006268: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006268: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006268: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006268: [04:07:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006268: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006268: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006268: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006268: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006268: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006268: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006268: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006268: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006268: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006268: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006268: [04:07:46] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006268: [04:07:46] vk_replay.cpp(4720) - Log - Created device. RDOC 006268: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006268: [04:07:46] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006268: [04:07:46] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006268: [04:07:46] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006268: [04:07:46] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006268: [04:07:46] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006268: [04:07:46] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006268: [04:07:46] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006268: [04:07:46] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006268: [04:07:46] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006268: [04:07:46] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006268: [04:07:46] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006268: [04:07:46] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006268: [04:07:46] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006268: [04:07:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006268: [04:07:46] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006268: [04:07:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006268: [04:07:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006268: [04:07:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006268: [04:07:46] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006268: [04:07:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006268: [04:07:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006268: [04:07:46] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006268: [04:07:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006268: [04:07:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006268: [04:07:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006268: [04:07:46] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006268: [04:07:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006268: [04:07:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006268: [04:07:46] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006268: [04:07:46] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006268: [04:07:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006268: [04:07:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006268: [04:07:46] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006268: [04:07:46] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006268: [04:07:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006268: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006268: [04:07:46] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006268: [04:07:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006268: [04:07:46] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006268: [04:07:46] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 006268: [04:07:46] vk_core.cpp(2659) - Log - Timer chunk initialisation - 242.575 ms RDOC 006268: [04:07:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005860: [04:07:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005860: [04:07:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005860: [04:07:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005860: [04:07:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005860: [04:07:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3524 RDOC 003524: [04:07:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 003524: [04:07:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003524: [04:07:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003524: [04:07:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003524: [04:07:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003524: [04:07:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003524: [04:07:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003524: [04:07:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003524: [04:07:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003524: [04:07:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003524: [04:07:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003524: [04:07:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003524: [04:07:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003524: [04:07:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003524: [04:07:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005860: [04:07:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3524] RDOC 003524: [04:07:48] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001B76DA2BE00 RDOC 003524: [04:07:48] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003524: [04:07:48] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003524: [04:07:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003524: [04:07:48] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003524: [04:07:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003524: [04:07:48] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000009E0316 RDOC 003524: [04:07:48] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001B76DA2BE00 / 0x00000000009E0316 RDOC 005860: [04:07:48] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003524: [04:07:48] vk_core.cpp(1866) - Log - Starting capture RDOC 003524: [04:07:48] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 003524: [04:07:48] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003524: [04:07:48] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 005860: [04:07:48] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003524: [04:07:48] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003524: [04:07:48] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003524: [04:07:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21742 (0.62 %) RDOC 003524: [04:07:48] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.016586 seconds RDOC 003524: [04:07:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003524: [04:07:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 003524: [04:07:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 005860: [04:07:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31492 bytes) (time 1683256068) 5116 byte thumbnail RDOC 005860: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 005860: [04:07:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005860: [04:07:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005860: [04:07:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005860: [04:07:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005860: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005860: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005860: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005860: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005860: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005860: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005860: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005860: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005860: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005860: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005860: [04:07:50] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005860: [04:07:50] vk_replay.cpp(4720) - Log - Created device. RDOC 005860: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005860: [04:07:50] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005860: [04:07:50] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005860: [04:07:50] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005860: [04:07:50] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005860: [04:07:50] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005860: [04:07:50] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005860: [04:07:50] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005860: [04:07:50] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005860: [04:07:50] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005860: [04:07:50] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005860: [04:07:50] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005860: [04:07:50] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005860: [04:07:50] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005860: [04:07:50] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005860: [04:07:50] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005860: [04:07:50] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005860: [04:07:50] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005860: [04:07:50] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005860: [04:07:50] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005860: [04:07:50] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005860: [04:07:50] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005860: [04:07:50] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005860: [04:07:50] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005860: [04:07:50] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005860: [04:07:50] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005860: [04:07:50] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005860: [04:07:50] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005860: [04:07:50] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005860: [04:07:50] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005860: [04:07:50] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005860: [04:07:50] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005860: [04:07:50] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005860: [04:07:50] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005860: [04:07:50] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005860: [04:07:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005860: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005860: [04:07:50] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005860: [04:07:50] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005860: [04:07:50] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005860: [04:07:50] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 005860: [04:07:50] vk_core.cpp(2659) - Log - Timer chunk initialisation - 197.181 ms RDOC 005860: [04:07:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009576: [04:07:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 009576: [04:07:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009576: [04:07:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009576: [04:07:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009576: [04:07:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10124 RDOC 010124: [04:07:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 010124: [04:07:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010124: [04:07:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010124: [04:07:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010124: [04:07:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010124: [04:07:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010124: [04:07:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010124: [04:07:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010124: [04:07:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010124: [04:07:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010124: [04:07:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010124: [04:07:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010124: [04:07:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010124: [04:07:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010124: [04:07:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009576: [04:07:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10124] RDOC 010124: [04:07:51] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000016DED621200 RDOC 010124: [04:07:51] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010124: [04:07:51] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010124: [04:07:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010124: [04:07:51] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010124: [04:07:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010124: [04:07:51] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000009603DE RDOC 010124: [04:07:51] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000016DED621200 / 0x00000000009603DE RDOC 009576: [04:07:52] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010124: [04:07:52] vk_core.cpp(1866) - Log - Starting capture RDOC 010124: [04:07:52] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 010124: [04:07:52] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010124: [04:07:52] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 009576: [04:07:52] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010124: [04:07:52] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 010124: [04:07:52] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010124: [04:07:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542464 bytes to 36048 (1.02 %) RDOC 010124: [04:07:52] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.378357 MB capture section in 0.020005 seconds RDOC 010124: [04:07:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 010124: [04:07:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010124: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009576: [04:07:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45259 bytes) (time 1683256072) 4687 byte thumbnail RDOC 009576: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009576: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009576: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009576: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009576: [04:07:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009576: [04:07:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009576: [04:07:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009576: [04:07:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009576: [04:07:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009576: [04:07:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009576: [04:07:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009576: [04:07:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009576: [04:07:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009576: [04:07:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009576: [04:07:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009576: [04:07:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009576: [04:07:53] vk_replay.cpp(4720) - Log - Created device. RDOC 009576: [04:07:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009576: [04:07:53] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009576: [04:07:53] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009576: [04:07:53] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009576: [04:07:53] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009576: [04:07:53] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009576: [04:07:53] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009576: [04:07:53] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009576: [04:07:53] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009576: [04:07:53] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009576: [04:07:53] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009576: [04:07:53] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009576: [04:07:53] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009576: [04:07:53] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009576: [04:07:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009576: [04:07:53] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009576: [04:07:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009576: [04:07:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009576: [04:07:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009576: [04:07:53] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009576: [04:07:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009576: [04:07:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009576: [04:07:53] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009576: [04:07:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009576: [04:07:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009576: [04:07:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009576: [04:07:53] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009576: [04:07:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009576: [04:07:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009576: [04:07:53] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009576: [04:07:53] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009576: [04:07:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009576: [04:07:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009576: [04:07:53] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009576: [04:07:53] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009576: [04:07:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009576: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009576: [04:07:53] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009576: [04:07:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009576: [04:07:53] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009576: [04:07:54] vk_core.cpp(2659) - Log - Timer chunk initialisation - 288.738 ms RDOC 009576: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000788: [04:07:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 000788: [04:07:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000788: [04:07:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000788: [04:07:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000788: [04:07:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9580 RDOC 009580: [04:07:55] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 009580: [04:07:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009580: [04:07:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009580: [04:07:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009580: [04:07:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009580: [04:07:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009580: [04:07:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009580: [04:07:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009580: [04:07:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009580: [04:07:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009580: [04:07:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009580: [04:07:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009580: [04:07:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009580: [04:07:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009580: [04:07:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000788: [04:07:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9580] RDOC 009580: [04:07:55] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009580: [04:07:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001BBBA42D778 RDOC 009580: [04:07:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009580: [04:07:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009580: [04:07:55] core.cpp(2018) - Log - Removing device frame capturer for 0x000001BBBA42D778 RDOC 009580: [04:07:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009580: [04:07:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001BBBA42D778 RDOC 009580: [04:07:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009580: [04:07:55] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001BBBA42D778 / 0x00000000009703DE RDOC 009580: [04:07:55] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009580: [04:07:55] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000788: [04:07:55] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 000788: [04:07:55] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009580: [04:07:55] d3d11_device.cpp(1941) - Log - Starting capture RDOC 009580: [04:07:55] resource_manager.h(1441) - Log - Preparing up to 113 potentially dirty resources RDOC 009580: [04:07:55] resource_manager.h(1494) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 009580: [04:07:55] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009580: [04:07:55] resource_manager.h(1506) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 009580: [04:07:55] resource_manager.h(1579) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 009580: [04:07:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 201839 (1.23 %) RDOC 009580: [04:07:55] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.059784 seconds RDOC 009580: [04:07:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009580: [04:07:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 009580: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 000788: [04:07:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (208493 bytes) (time 1683256075) 2526 byte thumbnail RDOC 000788: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 000788: [04:07:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000788: [04:07:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000788: [04:07:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000788: [04:07:56] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000788: [04:07:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000788: [04:07:56] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000788: [04:07:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000788: [04:07:56] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000788: [04:07:56] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000788: [04:07:56] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000788: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000788: [04:07:57] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 148.005 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.572 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 48.506 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.219 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.359 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.078 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.144 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.133 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.947 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.437 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.437 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.080 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.760 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.457 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.562 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.990 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.126 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.576 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.996 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.242 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.622 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.331 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.646 ms RDOC 000788: [04:07:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.416 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.786 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.319 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.656 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.486 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.244 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.402 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.943 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.341 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.510 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.056 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.777 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.951 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.330 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.551 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.356 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.769 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.054 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.603 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.639 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.284 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.205 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.416 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.612 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.436 ms RDOC 000788: [04:07:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.825 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.821 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.704 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.831 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.190 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.310 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.336 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.025 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.373 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.661 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.967 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.422 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.515 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.789 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.289 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.048 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.874 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.882 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.418 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.140 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.762 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.430 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.035 ms RDOC 000788: [04:07:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.638 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.970 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.301 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.515 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.121 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 46.471 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.432 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.893 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.318 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.394 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.557 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.208 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.589 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 51.058 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.578 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.879 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.351 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.779 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.626 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.076 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.501 ms RDOC 000788: [04:08:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.659 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.489 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.992 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.905 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.458 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.437 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 42.096 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.576 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.669 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.613 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 60.397 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.325 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.711 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 60.971 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.145 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.166 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.265 ms RDOC 000788: [04:08:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 64.743 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.296 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.409 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.783 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.761 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.948 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.069 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 90.655 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.503 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.861 ms RDOC 000788: [04:08:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.506 ms RDOC 000788: [04:08:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.194 ms RDOC 000788: [04:08:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.730 ms RDOC 000788: [04:08:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 102.976 ms RDOC 000788: [04:08:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.144 ms RDOC 000788: [04:08:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.549 ms RDOC 000788: [04:08:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 121.884 ms RDOC 000788: [04:08:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.035 ms RDOC 000788: [04:08:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.319 ms RDOC 000788: [04:08:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.953 ms RDOC 000788: [04:08:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.161 ms RDOC 000788: [04:08:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.353 ms RDOC 000788: [04:08:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.647 ms RDOC 000788: [04:08:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.560 ms RDOC 000788: [04:08:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.254 ms RDOC 000788: [04:08:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.733 ms RDOC 000788: [04:08:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.648 ms RDOC 000788: [04:08:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 153.848 ms RDOC 000788: [04:08:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 152.865 ms RDOC 000788: [04:08:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.096 ms RDOC 000788: [04:08:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.509 ms RDOC 000788: [04:08:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.796 ms RDOC 000788: [04:08:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.600 ms RDOC 000788: [04:08:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.793 ms RDOC 000788: [04:08:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.397 ms RDOC 000788: [04:08:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.352 ms RDOC 000788: [04:08:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 186.496 ms RDOC 000788: [04:08:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 185.308 ms RDOC 000788: [04:08:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.837 ms RDOC 000788: [04:08:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.591 ms RDOC 000788: [04:08:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.238 ms RDOC 000788: [04:08:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.793 ms RDOC 000788: [04:08:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.725 ms RDOC 000788: [04:08:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.908 ms RDOC 000788: [04:08:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.429 ms RDOC 000788: [04:08:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.075 ms RDOC 000788: [04:08:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.085 ms RDOC 000788: [04:08:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.830 ms RDOC 000788: [04:08:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 218.699 ms RDOC 000788: [04:08:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 218.311 ms RDOC 000788: [04:08:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 220.232 ms RDOC 000788: [04:08:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.936 ms RDOC 000788: [04:08:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.143 ms RDOC 000788: [04:08:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.135 ms RDOC 000788: [04:08:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.558 ms RDOC 000788: [04:08:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.842 ms RDOC 000788: [04:08:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.984 ms RDOC 000788: [04:08:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.182 ms RDOC 000788: [04:08:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 253.483 ms RDOC 000788: [04:08:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.383 ms RDOC 000788: [04:08:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.190 ms RDOC 000788: [04:08:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.246 ms RDOC 000788: [04:08:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.575 ms RDOC 000788: [04:08:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.163 ms RDOC 000788: [04:08:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.546 ms RDOC 000788: [04:08:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.295 ms RDOC 000788: [04:08:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.018 ms RDOC 000788: [04:08:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.576 ms RDOC 000788: [04:08:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 262.820 ms RDOC 000788: [04:08:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.524 ms RDOC 000788: [04:08:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.644 ms RDOC 000788: [04:08:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.560 ms RDOC 000788: [04:08:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.690 ms RDOC 000788: [04:08:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.700 ms RDOC 000788: [04:08:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.530 ms RDOC 000788: [04:08:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.272 ms RDOC 000788: [04:08:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.975 ms RDOC 000788: [04:08:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.056 ms RDOC 000788: [04:08:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.798 ms RDOC 000788: [04:08:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.359 ms RDOC 000788: [04:08:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 335.363 ms RDOC 000788: [04:08:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 327.216 ms RDOC 000788: [04:08:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.838 ms RDOC 000788: [04:08:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.163 ms RDOC 000788: [04:08:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 323.920 ms RDOC 000788: [04:08:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 327.338 ms RDOC 000788: [04:08:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.379 ms RDOC 000788: [04:08:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 329.342 ms RDOC 000788: [04:08:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 327.169 ms RDOC 000788: [04:08:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.904 ms RDOC 000788: [04:08:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 331.735 ms RDOC 000788: [04:08:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 357.842 ms RDOC 000788: [04:08:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 357.811 ms RDOC 000788: [04:08:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 358.071 ms RDOC 000788: [04:08:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 357.734 ms RDOC 000788: [04:08:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.654 ms RDOC 000788: [04:08:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 360.045 ms RDOC 000788: [04:08:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.074 ms RDOC 000788: [04:08:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 368.899 ms RDOC 000788: [04:08:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.100 ms RDOC 000788: [04:08:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.739 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.830 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.730 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.761 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.946 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.722 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.988 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.413 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.194 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.657 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.439 ms RDOC 000788: [04:08:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.863 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.181 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.645 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.292 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.104 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.205 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.401 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.134 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.240 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.442 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.053 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.497 ms RDOC 000788: [04:08:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.176 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.594 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.915 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.141 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.299 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.249 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.665 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.404 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.326 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.443 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.223 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.978 ms RDOC 000788: [04:08:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.623 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.730 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.114 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.191 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.208 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.427 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.104 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.309 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.707 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.740 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.503 ms RDOC 000788: [04:08:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.573 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.200 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.018 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.018 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.103 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.704 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.189 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.824 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.896 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.240 ms RDOC 000788: [04:08:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.181 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.182 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.570 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.287 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.588 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.890 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.286 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.814 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.157 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.723 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.045 ms RDOC 000788: [04:08:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.658 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.727 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.887 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.646 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.343 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.168 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.239 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.760 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.398 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.403 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.360 ms RDOC 000788: [04:08:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.782 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.245 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.070 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.502 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.269 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.380 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.165 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.658 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.917 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.435 ms RDOC 000788: [04:08:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.791 ms RDOC 000788: [04:08:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.353 ms RDOC 000788: [04:08:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.544 ms RDOC 000788: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006916: [04:08:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 006916: [04:08:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006916: [04:08:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006916: [04:08:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006916: [04:08:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12220 RDOC 012220: [04:08:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 012220: [04:08:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012220: [04:08:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012220: [04:08:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012220: [04:08:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012220: [04:08:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012220: [04:08:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012220: [04:08:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012220: [04:08:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012220: [04:08:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012220: [04:08:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012220: [04:08:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012220: [04:08:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012220: [04:08:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012220: [04:08:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006916: [04:08:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12220] RDOC 012220: [04:08:35] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012220: [04:08:35] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002496533DCD8 RDOC 012220: [04:08:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012220: [04:08:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012220: [04:08:35] core.cpp(2018) - Log - Removing device frame capturer for 0x000002496533DCD8 RDOC 012220: [04:08:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012220: [04:08:35] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002496533DCD8 RDOC 012220: [04:08:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012220: [04:08:35] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002496533DCD8 / 0x00000000005002EC RDOC 012220: [04:08:35] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012220: [04:08:35] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006916: [04:08:36] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 006916: [04:08:36] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012220: [04:08:36] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012220: [04:08:36] resource_manager.h(1441) - Log - Preparing up to 663 potentially dirty resources RDOC 012220: [04:08:36] resource_manager.h(1494) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 012220: [04:08:36] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012220: [04:08:36] resource_manager.h(1506) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 012220: [04:08:36] resource_manager.h(1579) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 012220: [04:08:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 539050 (3.23 %) RDOC 012220: [04:08:36] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.210848 seconds RDOC 012220: [04:08:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 012220: [04:08:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 012220: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 006916: [04:08:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (586915 bytes) (time 1683256116) 43031 byte thumbnail RDOC 006916: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 006916: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:08:37] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006916: [04:08:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006916: [04:08:37] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006916: [04:08:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:08:37] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006916: [04:08:37] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006916: [04:08:37] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006916: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:08:38] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 367.307 ms RDOC 006916: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:08:50] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 006916: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:08:51] remote_server.cpp(1661) - Log - Capture open complete RDOC 006916: [04:08:51] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 006916: [04:08:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:08:51] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006916: [04:08:51] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 006916: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:08] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 006916: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:08] remote_server.cpp(1661) - Log - Capture open complete RDOC 006916: [04:09:08] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 006916: [04:09:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006916: [04:09:08] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006916: [04:09:08] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006916: [04:09:08] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006916: [04:09:08] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006916: [04:09:08] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006916: [04:09:08] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006916: [04:09:08] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006916: [04:09:08] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006916: [04:09:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006916: [04:09:09] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006916: [04:09:09] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006916: [04:09:09] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 006916: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 006916: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 006916: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 006916: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 006916: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 006916: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 006916: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 006916: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 006916: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 006916: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 006916: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 006916: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 006916: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 006916: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 006916: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 006916: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 006916: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 006916: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 006916: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 006916: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 006916: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 006916: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 006916: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 006916: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 006916: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 006916: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 006916: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 006916: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 006916: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 006916: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 006916: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 006916: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 006916: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 006916: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 006916: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 006916: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 006916: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 006916: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 006916: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 006916: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 006916: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 006916: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 006916: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 006916: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 006916: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 006916: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 006916: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 006916: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 006916: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 006916: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 006916: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 006916: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 006916: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 006916: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:09:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 006916: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 006916: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 006916: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 006916: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 006916: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 006916: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 006916: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 006916: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 006916: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 006916: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 006916: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 006916: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 006916: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 006916: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 006916: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 006916: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 006916: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 006916: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 006916: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 006916: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 006916: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 006916: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 006916: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 006916: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 006916: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 006916: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 006916: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 006916: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 006916: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 006916: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 006916: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 006916: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 006916: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 006916: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 006916: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 006916: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 006916: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 006916: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 006916: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 006916: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 006916: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 006916: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 006916: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 006916: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 006916: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 006916: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 006916: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 006916: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 006916: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 006916: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 006916: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 006916: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 006916: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 006916: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 006916: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 006916: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 006916: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 006916: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 006916: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 006916: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 006916: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 006916: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 006916: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 006916: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 006916: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 006916: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 006916: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 006916: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 006916: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 006916: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 006916: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 006916: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 006916: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 006916: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 006916: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 006916: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 006916: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 006916: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 006916: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 006916: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 006916: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 006916: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 006916: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 006916: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 006916: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 006916: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 006916: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 006916: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 006916: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 006916: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 006916: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 006916: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 006916: [04:10:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 006916: [04:10:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 006916: [04:10:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 006916: [04:10:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 006916: [04:10:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 006916: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 006916: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 006916: [04:10:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 006916: [04:10:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 006916: [04:10:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 006916: [04:10:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 006916: [04:10:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 006916: [04:10:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 006916: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 006916: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:10:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 006916: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 006916: [04:11:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 006916: [04:11:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 006916: [04:11:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 006916: [04:11:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 006916: [04:11:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 006916: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 006916: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 006916: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 006916: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 006916: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 006916: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 006916: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 006916: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 006916: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 006916: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 006916: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 006916: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 006916: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 006916: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 006916: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 006916: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 006916: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 006916: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 006916: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 006916: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 006916: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 006916: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 006916: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 006916: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 006916: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 006916: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 006916: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 006916: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 006916: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 006916: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 006916: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 006916: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 006916: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 006916: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 006916: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 006916: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 006916: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 006916: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 006916: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 006916: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 006916: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 006916: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 006916: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 006916: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 006916: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 006916: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 006916: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 006916: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 006916: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 006916: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 006916: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 006916: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 006916: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 006916: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 006916: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 006916: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 006916: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 006916: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 006916: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 006916: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 006916: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 006916: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 006916: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 006916: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 006916: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 006916: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 006916: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 006916: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 006916: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 006916: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 006916: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 006916: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 006916: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 006916: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 006916: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 006916: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 006916: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 006916: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 006916: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 006916: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 006916: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 006916: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 006916: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 006916: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 006916: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 006916: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 006916: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 006916: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 006916: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 006916: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 006916: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 006916: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 006916: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 006916: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 006916: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:11:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:11:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 006916: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 006916: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 006916: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 006916: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 006916: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 006916: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 006916: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 006916: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 006916: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 006916: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 006916: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 006916: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 006916: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 006916: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 006916: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 006916: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 006916: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 006916: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 006916: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 006916: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 006916: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 006916: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 006916: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 006916: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 006916: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 006916: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 006916: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 006916: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 006916: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 006916: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 006916: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 006916: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 006916: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 006916: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 006916: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 006916: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 006916: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 006916: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 006916: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 006916: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 006916: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 006916: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 006916: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 006916: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 006916: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 006916: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 006916: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 006916: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 006916: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 006916: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 006916: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 006916: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 006916: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 006916: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 006916: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 006916: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 006916: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 006916: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 006916: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 006916: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 006916: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 006916: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 006916: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 006916: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 006916: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 006916: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 006916: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 006916: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 006916: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 006916: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 006916: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 006916: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 006916: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 006916: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 006916: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 006916: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 006916: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 006916: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 006916: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 006916: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 006916: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 006916: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 006916: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 006916: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 006916: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 006916: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 006916: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 006916: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 006916: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 006916: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 006916: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 006916: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 006916: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 006916: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 006916: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 006916: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 006916: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 006916: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 006916: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 006916: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 006916: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 006916: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 006916: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 006916: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 006916: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 006916: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:12:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 006916: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 006916: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 006916: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 006916: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 006916: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 006916: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 006916: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 006916: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 006916: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 006916: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 006916: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 006916: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 006916: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 006916: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 006916: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 006916: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 006916: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 006916: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 006916: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 006916: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 006916: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 006916: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 006916: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 006916: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 006916: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 006916: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 006916: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 006916: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 006916: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 006916: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 006916: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 006916: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 006916: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 006916: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:13:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:13:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 006916: [04:13:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 006916: [04:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 006916: [04:13:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 006916: [04:13:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 006916: [04:13:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 006916: [04:13:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 006916: [04:13:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 006916: [04:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 006916: [04:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 006916: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 006916: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 006916: [04:13:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 006916: [04:13:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 006916: [04:13:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 006916: [04:13:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 006916: [04:13:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 006916: [04:13:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 006916: [04:13:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 006916: [04:13:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 006916: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 006916: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 006916: [04:13:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 006916: [04:13:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 006916: [04:13:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 006916: [04:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 006916: [04:13:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 006916: [04:13:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 006916: [04:13:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 006916: [04:13:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 006916: [04:13:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 006916: [04:13:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 006916: [04:13:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 006916: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 006916: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 006916: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 006916: [04:13:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 006916: [04:13:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 006916: [04:13:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 006916: [04:13:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 006916: [04:13:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 006916: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 006916: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 006916: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 006916: [04:13:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 006916: [04:13:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 006916: [04:13:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 006916: [04:13:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 006916: [04:13:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 006916: [04:13:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 006916: [04:13:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 006916: [04:13:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 006916: [04:13:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 006916: [04:13:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:13:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:13:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 006916: [04:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 006916: [04:13:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 006916: [04:13:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 006916: [04:13:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 006916: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 006916: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 006916: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 006916: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 006916: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 006916: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 006916: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 006916: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 006916: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 006916: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 006916: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 006916: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 006916: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 006916: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 006916: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 006916: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 006916: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:13:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:13:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 006916: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 006916: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 006916: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 006916: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 006916: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 006916: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 006916: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 006916: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 006916: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 006916: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 006916: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 006916: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 006916: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 006916: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 006916: [04:14:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 006916: [04:14:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 006916: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 006916: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 006916: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 006916: [04:14:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 006916: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 006916: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 006916: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 006916: [04:14:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 006916: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 006916: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 006916: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 006916: [04:14:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 006916: [04:14:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 006916: [04:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 006916: [04:14:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 006916: [04:14:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 006916: [04:14:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 006916: [04:14:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 006916: [04:14:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 006916: [04:14:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 006916: [04:14:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 006916: [04:14:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 006916: [04:14:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 006916: [04:14:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 006916: [04:14:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 006916: [04:14:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 006916: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 006916: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 006916: [04:14:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 006916: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 006916: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 006916: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 006916: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:14:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:14:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 006916: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 006916: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 006916: [04:14:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 006916: [04:14:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 006916: [04:14:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 006916: [04:14:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 006916: [04:14:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 006916: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 006916: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 006916: [04:14:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 006916: [04:14:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 006916: [04:14:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 006916: [04:14:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 006916: [04:14:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 006916: [04:14:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 006916: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:14:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:14:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 006916: [04:14:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 006916: [04:14:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 006916: [04:14:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 006916: [04:14:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 006916: [04:14:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 006916: [04:14:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 006916: [04:14:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 006916: [04:14:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 006916: [04:14:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 006916: [04:14:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 006916: [04:14:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 006916: [04:14:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 006916: [04:14:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 006916: [04:14:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 006916: [04:14:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 006916: [04:14:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 006916: [04:14:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 006916: [04:14:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 006916: [04:14:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 006916: [04:14:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 006916: [04:14:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 006916: [04:14:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 006916: [04:14:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 006916: [04:14:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 006916: [04:14:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 006916: [04:14:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 006916: [04:14:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 006916: [04:14:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 006916: [04:14:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 006916: [04:14:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 006916: [04:14:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 006916: [04:14:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 006916: [04:14:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 006916: [04:14:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 006916: [04:14:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 006916: [04:14:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 006916: [04:14:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 006916: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:14:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 006916: [04:14:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:14:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 006916: [04:14:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:14:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 006916: [04:14:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:14:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:14:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:14:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 006916: [04:15:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 006916: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 006916: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 006916: [04:15:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 006916: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 006916: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 006916: [04:15:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 006916: [04:15:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 006916: [04:15:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 006916: [04:15:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 006916: [04:15:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 006916: [04:15:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 006916: [04:15:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 006916: [04:15:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 006916: [04:15:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 006916: [04:15:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 006916: [04:15:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 006916: [04:15:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 006916: [04:15:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 006916: [04:15:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 006916: [04:15:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 006916: [04:15:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 006916: [04:15:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:15:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 006916: [04:15:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 006916: [04:15:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 006916: [04:15:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 006916: [04:15:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 006916: [04:15:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 006916: [04:15:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 006916: [04:15:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 006916: [04:15:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 006916: [04:15:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 006916: [04:15:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 006916: [04:15:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 006916: [04:15:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 006916: [04:15:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:15:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:15:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 006916: [04:15:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 006916: [04:15:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 006916: [04:15:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 006916: [04:15:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 006916: [04:15:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 006916: [04:15:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 006916: [04:15:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 006916: [04:15:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 006916: [04:15:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 006916: [04:15:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 006916: [04:15:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 006916: [04:15:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:15:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:15:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:15:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 006916: [04:15:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 006916: [04:15:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 006916: [04:15:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 006916: [04:15:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 006916: [04:15:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 006916: [04:15:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 006916: [04:15:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 006916: [04:15:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 006916: [04:15:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 006916: [04:15:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 006916: [04:15:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 006916: [04:15:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 006916: [04:15:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 006916: [04:15:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 006916: [04:15:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 006916: [04:15:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 006916: [04:15:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 006916: [04:15:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 006916: [04:15:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 006916: [04:15:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 006916: [04:15:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 006916: [04:15:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 006916: [04:15:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 006916: [04:15:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 006916: [04:15:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 006916: [04:15:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 006916: [04:15:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 006916: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 006916: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 006916: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 006916: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 006916: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 006916: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 006916: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 006916: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 006916: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 006916: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 006916: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 006916: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 006916: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 006916: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 006916: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 006916: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 006916: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 006916: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 006916: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 006916: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 006916: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 006916: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 006916: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 006916: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 006916: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 006916: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:15:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 006916: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 006916: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:15:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 006916: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 006916: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 006916: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 006916: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 006916: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 006916: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 006916: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 006916: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 006916: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 006916: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 006916: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 006916: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 006916: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 006916: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 006916: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 006916: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 006916: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 006916: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 006916: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 006916: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 006916: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 006916: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 006916: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 006916: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 006916: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 006916: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 006916: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 006916: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 006916: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 006916: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 006916: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 006916: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 006916: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 006916: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 006916: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 006916: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 006916: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 006916: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 006916: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 006916: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 006916: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 006916: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 006916: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 006916: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 006916: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 006916: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 006916: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 006916: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 006916: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 006916: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 006916: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 006916: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 006916: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 006916: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 006916: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 006916: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 006916: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 006916: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 006916: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 006916: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 006916: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 006916: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 006916: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 006916: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 006916: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 006916: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 006916: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 006916: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 006916: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 006916: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 006916: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 006916: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 006916: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 006916: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 006916: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 006916: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 006916: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 006916: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006916: [04:16:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006916: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 006916: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006916: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006916: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006916: [04:16:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006916: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006916: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011280: [04:16:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 011280: [04:16:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011280: [04:16:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011280: [04:16:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011280: [04:16:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5772 RDOC 005772: [04:16:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 005772: [04:16:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005772: [04:16:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005772: [04:16:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005772: [04:16:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005772: [04:16:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005772: [04:16:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005772: [04:16:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005772: [04:16:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005772: [04:16:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005772: [04:16:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005772: [04:16:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005772: [04:16:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005772: [04:16:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005772: [04:16:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011280: [04:16:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5772] RDOC 005772: [04:16:47] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005772: [04:16:47] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000201CB760890 RDOC 005772: [04:16:47] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005772: [04:16:47] core.cpp(2018) - Log - Removing device frame capturer for 0x00000201CB760890 RDOC 005772: [04:16:47] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005772: [04:16:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005772: [04:16:47] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005772: [04:16:47] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000201CB760890 RDOC 005772: [04:16:47] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011280: [04:16:47] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005772: [04:16:47] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005772: [04:16:47] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000201CB760890 / 0x00000000009A03DE RDOC 011280: [04:16:48] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005772: [04:16:48] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005772: [04:16:48] resource_manager.h(1441) - Log - Preparing up to 688 potentially dirty resources RDOC 005772: [04:16:49] resource_manager.h(1494) - Log - Prepared 675 dirty resources, postponed 0, skipped 0 RDOC 005772: [04:16:49] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 005772: [04:16:49] resource_manager.h(1506) - Log - Checking 675 resources with initial contents against 697 referenced resources RDOC 005772: [04:16:49] resource_manager.h(1579) - Log - Serialised 666 resources, skipped 9 unreferenced RDOC 005772: [04:16:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468608 bytes to 480925 (2.60 %) RDOC 005772: [04:16:49] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 17.613037 MB capture section in 0.601936 seconds RDOC 005772: [04:16:49] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005772: [04:16:49] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005772: [04:16:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 005772: [04:16:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 005772: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 011280: [04:16:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3068148 bytes) (time 1683256609) 43031 byte thumbnail RDOC 011280: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 011280: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:16:50] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011280: [04:16:50] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011280: [04:16:50] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011280: [04:16:50] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011280: [04:16:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011280: [04:16:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011280: [04:16:50] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011280: [04:16:50] d3d12_replay.cpp(4638) - Log - Created device. RDOC 011280: [04:16:50] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:16:50] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011280: [04:16:50] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011280: [04:16:50] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011280: [04:16:50] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011280: [04:16:50] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011280: [04:16:51] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 1333.029 ms RDOC 011280: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:17:14] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011280: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:17:15] remote_server.cpp(1661) - Log - Capture open complete RDOC 011280: [04:17:15] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011280: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:17:15] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011280: [04:17:15] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011280: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:17:40] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011280: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:17:42] remote_server.cpp(1661) - Log - Capture open complete RDOC 011280: [04:17:42] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011280: [04:17:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011280: [04:17:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011280: [04:17:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011280: [04:17:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011280: [04:17:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011280: [04:17:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011280: [04:17:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011280: [04:17:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011280: [04:17:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011280: [04:17:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011280: [04:17:42] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011280: [04:17:42] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011280: [04:17:42] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011280: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 011280: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 011280: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 011280: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 011280: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 011280: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 011280: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 011280: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 011280: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 011280: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 011280: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 011280: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 011280: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 011280: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 011280: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 011280: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 011280: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 011280: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 011280: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 011280: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 011280: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 011280: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 011280: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 011280: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 011280: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 011280: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 011280: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 011280: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 011280: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 011280: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 011280: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 011280: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 011280: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 011280: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 011280: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 011280: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 011280: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 011280: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 011280: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 011280: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 011280: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 011280: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 011280: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 011280: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 011280: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 011280: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 011280: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 011280: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 011280: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 011280: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 011280: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 011280: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 011280: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 011280: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 011280: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011280: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011280: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 011280: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 011280: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011280: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011280: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011280: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011280: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011280: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011280: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 011280: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 011280: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 011280: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 011280: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 011280: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 011280: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 011280: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 011280: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 011280: [04:18:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 011280: [04:18:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:18:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:18:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 011280: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 011280: [04:18:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 011280: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 011280: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 011280: [04:18:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 011280: [04:18:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 011280: [04:18:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 011280: [04:18:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:18:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:18:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:18:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 011280: [04:19:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 011280: [04:19:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 011280: [04:19:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011280: [04:19:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011280: [04:19:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011280: [04:19:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011280: [04:19:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 011280: [04:19:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 011280: [04:19:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 011280: [04:19:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 011280: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 011280: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 011280: [04:19:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 011280: [04:19:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 011280: [04:19:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 011280: [04:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 011280: [04:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 011280: [04:19:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 011280: [04:19:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 011280: [04:19:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 011280: [04:19:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 011280: [04:19:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 011280: [04:19:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 011280: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 011280: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 011280: [04:19:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 011280: [04:19:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 011280: [04:19:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 011280: [04:19:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 011280: [04:19:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 011280: [04:19:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 011280: [04:19:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 011280: [04:19:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 011280: [04:19:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 011280: [04:19:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 011280: [04:19:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 011280: [04:19:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 011280: [04:19:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 011280: [04:19:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 011280: [04:19:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 011280: [04:19:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 011280: [04:19:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 011280: [04:19:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 011280: [04:19:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 011280: [04:19:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 011280: [04:19:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 011280: [04:19:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 011280: [04:19:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 011280: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 011280: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 011280: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 011280: [04:19:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 011280: [04:19:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 011280: [04:19:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 011280: [04:19:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 011280: [04:19:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 011280: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 011280: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 011280: [04:19:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 011280: [04:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 011280: [04:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 011280: [04:19:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 011280: [04:19:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 011280: [04:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 011280: [04:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 011280: [04:19:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 011280: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 011280: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 011280: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 011280: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 011280: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 011280: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 011280: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 011280: [04:19:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 011280: [04:19:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 011280: [04:19:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 011280: [04:19:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 011280: [04:19:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 011280: [04:19:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 011280: [04:19:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 011280: [04:19:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 011280: [04:19:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 011280: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 011280: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 011280: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 011280: [04:19:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 011280: [04:19:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 011280: [04:19:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 011280: [04:19:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 011280: [04:19:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 011280: [04:19:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 011280: [04:19:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 011280: [04:19:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 011280: [04:19:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 011280: [04:19:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 011280: [04:19:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 011280: [04:19:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 011280: [04:19:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 011280: [04:19:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 011280: [04:19:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 011280: [04:19:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:19:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:19:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 011280: [04:19:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 011280: [04:19:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 011280: [04:19:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 011280: [04:19:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 011280: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 011280: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 011280: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 011280: [04:19:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 011280: [04:19:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:19:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 011280: [04:19:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:19:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:19:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 011280: [04:20:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 011280: [04:20:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:20:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:20:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:20:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 011280: [04:20:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 011280: [04:20:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 011280: [04:20:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 011280: [04:20:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 011280: [04:20:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 011280: [04:20:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 011280: [04:20:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 011280: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 011280: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 011280: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 011280: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 011280: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 011280: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 011280: [04:20:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 011280: [04:20:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 011280: [04:20:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 011280: [04:20:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 011280: [04:20:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 011280: [04:20:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 011280: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 011280: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 011280: [04:20:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 011280: [04:20:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 011280: [04:20:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 011280: [04:20:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 011280: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 011280: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 011280: [04:20:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 011280: [04:20:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 011280: [04:20:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 011280: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 011280: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 011280: [04:20:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 011280: [04:20:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 011280: [04:20:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 011280: [04:20:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 011280: [04:20:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 011280: [04:20:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 011280: [04:20:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 011280: [04:20:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 011280: [04:20:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 011280: [04:20:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 011280: [04:20:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 011280: [04:20:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 011280: [04:20:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 011280: [04:20:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 011280: [04:20:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 011280: [04:20:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 011280: [04:20:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 011280: [04:20:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 011280: [04:20:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 011280: [04:20:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 011280: [04:20:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:20:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 011280: [04:20:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 011280: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 011280: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 011280: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 011280: [04:20:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 011280: [04:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 011280: [04:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 011280: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 011280: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 011280: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 011280: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 011280: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 011280: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 011280: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 011280: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 011280: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 011280: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 011280: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 011280: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 011280: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 011280: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 011280: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 011280: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 011280: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 011280: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 011280: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 011280: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 011280: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 011280: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 011280: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 011280: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 011280: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 011280: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 011280: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 011280: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 011280: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 011280: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 011280: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 011280: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 011280: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 011280: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 011280: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 011280: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 011280: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 011280: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:20:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 011280: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 011280: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 011280: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 011280: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 011280: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 011280: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 011280: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 011280: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 011280: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 011280: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 011280: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 011280: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 011280: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 011280: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 011280: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 011280: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 011280: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 011280: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 011280: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 011280: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 011280: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 011280: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 011280: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 011280: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 011280: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 011280: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 011280: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 011280: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 011280: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 011280: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 011280: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 011280: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 011280: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 011280: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 011280: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 011280: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 011280: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 011280: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 011280: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 011280: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 011280: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 011280: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 011280: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 011280: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 011280: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 011280: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 011280: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 011280: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 011280: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 011280: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 011280: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 011280: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 011280: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 011280: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 011280: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 011280: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 011280: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 011280: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 011280: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 011280: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 011280: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 011280: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 011280: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 011280: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 011280: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 011280: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 011280: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 011280: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 011280: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 011280: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 011280: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 011280: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 011280: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 011280: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 011280: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 011280: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 011280: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 011280: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 011280: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 011280: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 011280: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 011280: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 011280: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 011280: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 011280: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 011280: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 011280: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 011280: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 011280: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 011280: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 011280: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 011280: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 011280: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 011280: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 011280: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 011280: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 011280: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 011280: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 011280: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 011280: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 011280: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 011280: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 011280: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 011280: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 011280: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 011280: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 011280: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:21:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 011280: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 011280: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 011280: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 011280: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 011280: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 011280: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 011280: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 011280: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 011280: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 011280: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 011280: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 011280: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 011280: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 011280: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 011280: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 011280: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 011280: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 011280: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 011280: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 011280: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 011280: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 011280: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 011280: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 011280: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 011280: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 011280: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 011280: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 011280: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 011280: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 011280: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 011280: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 011280: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 011280: [04:22:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 011280: [04:22:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 011280: [04:22:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 011280: [04:22:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 011280: [04:22:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 011280: [04:22:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 011280: [04:22:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 011280: [04:22:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 011280: [04:22:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 011280: [04:22:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 011280: [04:22:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 011280: [04:22:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 011280: [04:22:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 011280: [04:22:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 011280: [04:22:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 011280: [04:22:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 011280: [04:22:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 011280: [04:22:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 011280: [04:22:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 011280: [04:22:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 011280: [04:22:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 011280: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:22:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:22:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 011280: [04:22:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 011280: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 011280: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 011280: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 011280: [04:22:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 011280: [04:22:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 011280: [04:22:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 011280: [04:22:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 011280: [04:22:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 011280: [04:22:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 011280: [04:22:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 011280: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 011280: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 011280: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 011280: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 011280: [04:22:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 011280: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 011280: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 011280: [04:22:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 011280: [04:22:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 011280: [04:22:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 011280: [04:22:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 011280: [04:22:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 011280: [04:22:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 011280: [04:22:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 011280: [04:22:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 011280: [04:22:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 011280: [04:22:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 011280: [04:22:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 011280: [04:22:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 011280: [04:22:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 011280: [04:22:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 011280: [04:22:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 011280: [04:22:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 011280: [04:22:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 011280: [04:22:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 011280: [04:22:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 011280: [04:22:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 011280: [04:22:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 011280: [04:22:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 011280: [04:22:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 011280: [04:22:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 011280: [04:22:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 011280: [04:22:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 011280: [04:22:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 011280: [04:22:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 011280: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 011280: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 011280: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 011280: [04:22:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 011280: [04:22:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:22:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:22:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:22:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:22:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:22:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 011280: [04:22:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:22:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:22:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 011280: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 011280: [04:23:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 011280: [04:23:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 011280: [04:23:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 011280: [04:23:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 011280: [04:23:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 011280: [04:23:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 011280: [04:23:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 011280: [04:23:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 011280: [04:23:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 011280: [04:23:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 011280: [04:23:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 011280: [04:23:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 011280: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 011280: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 011280: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 011280: [04:23:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 011280: [04:23:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:23:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:23:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 011280: [04:23:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 011280: [04:23:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 011280: [04:23:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 011280: [04:23:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 011280: [04:23:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 011280: [04:23:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 011280: [04:23:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 011280: [04:23:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 011280: [04:23:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 011280: [04:23:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 011280: [04:23:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 011280: [04:23:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 011280: [04:23:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 011280: [04:23:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 011280: [04:23:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 011280: [04:23:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:23:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:23:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 011280: [04:23:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 011280: [04:23:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 011280: [04:23:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 011280: [04:23:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 011280: [04:23:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 011280: [04:23:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 011280: [04:23:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 011280: [04:23:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 011280: [04:23:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 011280: [04:23:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 011280: [04:23:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 011280: [04:23:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 011280: [04:23:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 011280: [04:23:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 011280: [04:23:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 011280: [04:23:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 011280: [04:23:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 011280: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 011280: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 011280: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 011280: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 011280: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 011280: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 011280: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 011280: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 011280: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 011280: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 011280: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 011280: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 011280: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 011280: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 011280: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 011280: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 011280: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 011280: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 011280: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 011280: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 011280: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 011280: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 011280: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 011280: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 011280: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 011280: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 011280: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 011280: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 011280: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 011280: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 011280: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 011280: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 011280: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 011280: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 011280: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 011280: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 011280: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 011280: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 011280: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 011280: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 011280: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 011280: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 011280: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 011280: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 011280: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 011280: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 011280: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 011280: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 011280: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 011280: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 011280: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 011280: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 011280: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:23:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 011280: [04:23:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:23:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:23:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 011280: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 011280: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 011280: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 011280: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 011280: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 011280: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 011280: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 011280: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 011280: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 011280: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 011280: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 011280: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 011280: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 011280: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 011280: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 011280: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 011280: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 011280: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:24:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 011280: [04:24:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 011280: [04:24:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 011280: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 011280: [04:24:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 011280: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011280: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011280: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 011280: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 011280: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011280: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011280: [04:24:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011280: [04:24:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011280: [04:24:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011280: [04:24:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011280: [04:24:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 011280: [04:24:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 011280: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 011280: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 011280: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 011280: [04:24:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 011280: [04:24:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 011280: [04:24:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 011280: [04:24:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 011280: [04:24:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 011280: [04:24:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 011280: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 011280: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 011280: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 011280: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 011280: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 011280: [04:24:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 011280: [04:24:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 011280: [04:24:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 011280: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 011280: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 011280: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 011280: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 011280: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 011280: [04:24:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:24:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 011280: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 011280: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 011280: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 011280: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 011280: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 011280: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 011280: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 011280: [04:24:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 011280: [04:24:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 011280: [04:24:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 011280: [04:24:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 011280: [04:24:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 011280: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 011280: [04:24:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 011280: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 011280: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 011280: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 011280: [04:24:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 011280: [04:24:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 011280: [04:24:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 011280: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 011280: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 011280: [04:24:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 011280: [04:24:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 011280: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 011280: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 011280: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 011280: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 011280: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 011280: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 011280: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 011280: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 011280: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 011280: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 011280: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 011280: [04:24:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 011280: [04:24:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 011280: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 011280: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 011280: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 011280: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 011280: [04:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 011280: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 011280: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 011280: [04:24:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 011280: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 011280: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 011280: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 011280: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 011280: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:24:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:24:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:24:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:24:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 011280: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 011280: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 011280: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 011280: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 011280: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 011280: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 011280: [04:25:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 011280: [04:25:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 011280: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 011280: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 011280: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 011280: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 011280: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 011280: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 011280: [04:25:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 011280: [04:25:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 011280: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 011280: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 011280: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 011280: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 011280: [04:25:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 011280: [04:25:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 011280: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 011280: [04:25:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 011280: [04:25:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 011280: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 011280: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 011280: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 011280: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 011280: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 011280: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 011280: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 011280: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 011280: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 011280: [04:25:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 011280: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 011280: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 011280: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 011280: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 011280: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 011280: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 011280: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 011280: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 011280: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011280: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011280: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 011280: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011280: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011280: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011280: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005924: [04:25:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005924: [04:25:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005924: [04:25:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005924: [04:25:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005924: [04:25:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6616 RDOC 006616: [04:25:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006616: [04:25:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006616: [04:25:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006616: [04:25:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006616: [04:25:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006616: [04:25:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006616: [04:25:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006616: [04:25:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006616: [04:25:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006616: [04:25:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006616: [04:25:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006616: [04:25:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006616: [04:25:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006616: [04:25:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006616: [04:25:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006616: [04:25:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005924: [04:25:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6616] RDOC 006616: [04:25:25] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006616: [04:25:25] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023936324A80 RDOC 006616: [04:25:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006616: [04:25:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006616: [04:25:25] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006616: [04:25:25] gl_driver.cpp(1116) - Log - Deleting shader group 0000023936324A80 RDOC 006616: [04:25:25] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006616: [04:25:25] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023936325440 RDOC 006616: [04:25:25] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006616: [04:25:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006616: [04:25:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006616: [04:25:25] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006616: [04:25:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005924: [04:25:25] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006616: [04:25:25] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000A603C0 RDOC 005924: [04:25:25] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006616: [04:25:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 006616: [04:25:25] resource_manager.h(1441) - Log - Preparing up to 471 potentially dirty resources RDOC 006616: [04:25:25] resource_manager.h(1494) - Log - Prepared 471 dirty resources, postponed 0, skipped 0 RDOC 006616: [04:25:28] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006616: [04:25:28] resource_manager.h(1506) - Log - Checking 471 resources with initial contents against 471 referenced resources RDOC 006616: [04:25:28] resource_manager.h(1579) - Log - Serialised 466 resources, skipped 5 unreferenced RDOC 006616: [04:25:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13789184 bytes to 397277 (2.88 %) RDOC 006616: [04:25:28] gl_driver.cpp(2443) - Log - Captured GL frame with 13.150391 MB capture section in 2.589862 seconds RDOC 006616: [04:25:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4643 bytes to 4643 (100.00 %) RDOC 006616: [04:25:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 006616: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 005924: [04:25:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (433426 bytes) (time 1683257128) 31291 byte thumbnail RDOC 005924: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 005924: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:25:29] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005924: [04:25:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005924: [04:25:29] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005924: [04:25:29] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005924: [04:25:29] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005924: [04:25:29] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005924: [04:25:29] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005924: [04:25:29] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005924: [04:25:29] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005924: [04:25:29] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005924: [04:25:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005924: [04:25:29] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005924: [04:25:29] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005924: [04:25:29] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005924: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:25:30] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 731.633 ms RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:38] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:39] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 005924: [04:25:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005924: [04:25:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005924: [04:25:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:25:42] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005924: [04:25:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:25:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:25:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:25:48] remote_server.cpp(1661) - Log - Capture open complete RDOC 005924: [04:25:48] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005924: [04:25:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:25:48] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005924: [04:25:48] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005924: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:05] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005924: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:06] remote_server.cpp(1661) - Log - Capture open complete RDOC 005924: [04:26:06] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005924: [04:26:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005924: [04:26:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005924: [04:26:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005924: [04:26:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005924: [04:26:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005924: [04:26:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005924: [04:26:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005924: [04:26:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005924: [04:26:06] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005924: [04:26:06] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005924: [04:26:06] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005924: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 005924: [04:26:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 005924: [04:26:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 005924: [04:26:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 005924: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 005924: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 005924: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 005924: [04:26:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 005924: [04:26:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 005924: [04:26:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 005924: [04:26:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 005924: [04:26:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 005924: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 005924: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 005924: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 005924: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 005924: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 005924: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 005924: [04:26:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 005924: [04:26:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 005924: [04:26:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 005924: [04:26:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 005924: [04:26:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 005924: [04:26:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 005924: [04:26:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 005924: [04:26:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 005924: [04:26:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 005924: [04:26:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 005924: [04:26:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 005924: [04:26:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 005924: [04:26:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 005924: [04:26:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 005924: [04:26:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 005924: [04:26:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 005924: [04:26:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 005924: [04:26:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 005924: [04:26:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 005924: [04:26:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 005924: [04:26:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 005924: [04:26:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 005924: [04:26:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 005924: [04:26:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 005924: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 005924: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 005924: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 005924: [04:26:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 005924: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 005924: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 005924: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 005924: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 005924: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 005924: [04:26:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 005924: [04:26:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 005924: [04:26:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 005924: [04:26:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 005924: [04:26:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 005924: [04:26:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 005924: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 005924: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 005924: [04:26:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 005924: [04:26:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 005924: [04:26:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 005924: [04:26:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 005924: [04:26:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 005924: [04:26:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 005924: [04:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 005924: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 005924: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 005924: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 005924: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 005924: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 005924: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 005924: [04:26:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 005924: [04:26:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 005924: [04:26:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 005924: [04:26:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 005924: [04:26:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 005924: [04:26:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:26:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:26:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 005924: [04:26:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:26:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:26:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 005924: [04:27:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 005924: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 005924: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 005924: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 005924: [04:27:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 005924: [04:27:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 005924: [04:27:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 005924: [04:27:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 005924: [04:27:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 005924: [04:27:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 005924: [04:27:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 005924: [04:27:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 005924: [04:27:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 005924: [04:27:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 005924: [04:27:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 005924: [04:27:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 005924: [04:27:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 005924: [04:27:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 005924: [04:27:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 005924: [04:27:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 005924: [04:27:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 005924: [04:27:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 005924: [04:27:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 005924: [04:27:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 005924: [04:27:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 005924: [04:27:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 005924: [04:27:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 005924: [04:27:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 005924: [04:27:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 005924: [04:27:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 005924: [04:27:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 005924: [04:27:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 005924: [04:27:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 005924: [04:27:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 005924: [04:27:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 005924: [04:27:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 005924: [04:27:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 005924: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 005924: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 005924: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 005924: [04:27:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 005924: [04:27:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 005924: [04:27:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 005924: [04:27:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 005924: [04:27:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 005924: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 005924: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 005924: [04:27:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 005924: [04:27:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 005924: [04:27:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 005924: [04:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 005924: [04:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 005924: [04:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 005924: [04:27:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 005924: [04:27:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 005924: [04:27:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 005924: [04:27:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 005924: [04:27:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 005924: [04:27:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 005924: [04:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 005924: [04:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 005924: [04:27:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 005924: [04:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 005924: [04:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 005924: [04:27:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 005924: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 005924: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 005924: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 005924: [04:27:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 005924: [04:27:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 005924: [04:27:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 005924: [04:27:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 005924: [04:27:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 005924: [04:27:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 005924: [04:27:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 005924: [04:27:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 005924: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 005924: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 005924: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 005924: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 005924: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 005924: [04:27:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 005924: [04:27:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 005924: [04:27:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 005924: [04:27:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 005924: [04:27:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 005924: [04:27:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 005924: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 005924: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 005924: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 005924: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 005924: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 005924: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 005924: [04:27:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 005924: [04:27:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 005924: [04:27:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 005924: [04:27:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 005924: [04:27:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 005924: [04:27:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 005924: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 005924: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 005924: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 005924: [04:27:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 005924: [04:27:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 005924: [04:27:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 005924: [04:27:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 005924: [04:27:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 005924: [04:27:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 005924: [04:27:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 005924: [04:27:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 005924: [04:27:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 005924: [04:27:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 005924: [04:27:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 005924: [04:27:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 005924: [04:27:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 005924: [04:27:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 005924: [04:27:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:27:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 005924: [04:27:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:27:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:27:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:27:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 005924: [04:27:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:27:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:27:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:27:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 005924: [04:28:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 005924: [04:28:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 005924: [04:28:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 005924: [04:28:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 005924: [04:28:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 005924: [04:28:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 005924: [04:28:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 005924: [04:28:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 005924: [04:28:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 005924: [04:28:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 005924: [04:28:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 005924: [04:28:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 005924: [04:28:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 005924: [04:28:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 005924: [04:28:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 005924: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 005924: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 005924: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 005924: [04:28:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 005924: [04:28:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 005924: [04:28:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 005924: [04:28:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 005924: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 005924: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 005924: [04:28:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 005924: [04:28:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 005924: [04:28:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 005924: [04:28:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 005924: [04:28:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 005924: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 005924: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 005924: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 005924: [04:28:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 005924: [04:28:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 005924: [04:28:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 005924: [04:28:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 005924: [04:28:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 005924: [04:28:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 005924: [04:28:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 005924: [04:28:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 005924: [04:28:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 005924: [04:28:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 005924: [04:28:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 005924: [04:28:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 005924: [04:28:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 005924: [04:28:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 005924: [04:28:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 005924: [04:28:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 005924: [04:28:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 005924: [04:28:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 005924: [04:28:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 005924: [04:28:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 005924: [04:28:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 005924: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 005924: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 005924: [04:28:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 005924: [04:28:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 005924: [04:28:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 005924: [04:28:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 005924: [04:28:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 005924: [04:28:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 005924: [04:28:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 005924: [04:28:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 005924: [04:28:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 005924: [04:28:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 005924: [04:28:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 005924: [04:28:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 005924: [04:28:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 005924: [04:28:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 005924: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 005924: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 005924: [04:28:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 005924: [04:28:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 005924: [04:28:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 005924: [04:28:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 005924: [04:28:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 005924: [04:28:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 005924: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 005924: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 005924: [04:28:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 005924: [04:28:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 005924: [04:28:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 005924: [04:28:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 005924: [04:28:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 005924: [04:28:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 005924: [04:28:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 005924: [04:28:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 005924: [04:28:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 005924: [04:28:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 005924: [04:28:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 005924: [04:28:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 005924: [04:28:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 005924: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 005924: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 005924: [04:28:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 005924: [04:28:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 005924: [04:28:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 005924: [04:28:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 005924: [04:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 005924: [04:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 005924: [04:28:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 005924: [04:28:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 005924: [04:28:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 005924: [04:28:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 005924: [04:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 005924: [04:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 005924: [04:28:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 005924: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 005924: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 005924: [04:28:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 005924: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 005924: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:28:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 005924: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 005924: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 005924: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 005924: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 005924: [04:29:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 005924: [04:29:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 005924: [04:29:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 005924: [04:29:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 005924: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 005924: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 005924: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 005924: [04:29:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 005924: [04:29:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 005924: [04:29:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 005924: [04:29:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 005924: [04:29:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 005924: [04:29:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 005924: [04:29:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 005924: [04:29:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 005924: [04:29:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 005924: [04:29:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 005924: [04:29:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 005924: [04:29:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 005924: [04:29:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 005924: [04:29:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 005924: [04:29:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 005924: [04:29:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 005924: [04:29:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 005924: [04:29:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 005924: [04:29:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 005924: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 005924: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 005924: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 005924: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 005924: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 005924: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 005924: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 005924: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 005924: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 005924: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 005924: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 005924: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 005924: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 005924: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 005924: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 005924: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 005924: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 005924: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 005924: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 005924: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 005924: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 005924: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 005924: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 005924: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 005924: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 005924: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 005924: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 005924: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 005924: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 005924: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 005924: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 005924: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 005924: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 005924: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 005924: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 005924: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 005924: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 005924: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 005924: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 005924: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 005924: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 005924: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 005924: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 005924: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 005924: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 005924: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 005924: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 005924: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 005924: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 005924: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 005924: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 005924: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 005924: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 005924: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 005924: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 005924: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 005924: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 005924: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 005924: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 005924: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 005924: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 005924: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 005924: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 005924: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 005924: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 005924: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 005924: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 005924: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 005924: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 005924: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 005924: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 005924: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 005924: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 005924: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 005924: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 005924: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 005924: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 005924: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 005924: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 005924: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 005924: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 005924: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 005924: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 005924: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:29:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 005924: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 005924: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 005924: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 005924: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 005924: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 005924: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 005924: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 005924: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 005924: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 005924: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 005924: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 005924: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 005924: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 005924: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 005924: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 005924: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 005924: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 005924: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 005924: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 005924: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 005924: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 005924: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 005924: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 005924: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 005924: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 005924: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 005924: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 005924: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 005924: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 005924: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 005924: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 005924: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 005924: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 005924: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 005924: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 005924: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 005924: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 005924: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 005924: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 005924: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 005924: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 005924: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 005924: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 005924: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 005924: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 005924: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 005924: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 005924: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 005924: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 005924: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 005924: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 005924: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 005924: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 005924: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 005924: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 005924: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 005924: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 005924: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 005924: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 005924: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 005924: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 005924: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 005924: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 005924: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 005924: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 005924: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 005924: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 005924: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 005924: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 005924: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 005924: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 005924: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 005924: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 005924: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 005924: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 005924: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 005924: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 005924: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 005924: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 005924: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 005924: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 005924: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 005924: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 005924: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 005924: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 005924: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 005924: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 005924: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 005924: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 005924: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 005924: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 005924: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 005924: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 005924: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 005924: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 005924: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 005924: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 005924: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 005924: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 005924: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 005924: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 005924: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 005924: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 005924: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 005924: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 005924: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 005924: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 005924: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 005924: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 005924: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 005924: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 005924: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 005924: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 005924: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 005924: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 005924: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 005924: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 005924: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 005924: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 005924: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 005924: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 005924: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 005924: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 005924: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 005924: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 005924: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 005924: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 005924: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 005924: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 005924: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 005924: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 005924: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 005924: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 005924: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 005924: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 005924: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 005924: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 005924: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 005924: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 005924: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 005924: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 005924: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 005924: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 005924: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 005924: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 005924: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 005924: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 005924: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 005924: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 005924: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 005924: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 005924: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 005924: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 005924: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 005924: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 005924: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 005924: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 005924: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 005924: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 005924: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 005924: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 005924: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 005924: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 005924: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 005924: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 005924: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 005924: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 005924: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 005924: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 005924: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 005924: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 005924: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 005924: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 005924: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 005924: [04:31:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 005924: [04:31:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 005924: [04:31:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 005924: [04:31:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 005924: [04:31:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 005924: [04:31:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 005924: [04:31:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 005924: [04:31:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 005924: [04:31:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 005924: [04:31:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 005924: [04:31:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 005924: [04:31:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 005924: [04:31:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 005924: [04:31:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 005924: [04:31:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 005924: [04:31:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 005924: [04:31:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 005924: [04:31:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 005924: [04:31:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 005924: [04:31:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 005924: [04:31:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 005924: [04:31:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 005924: [04:31:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 005924: [04:31:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 005924: [04:31:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 005924: [04:31:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 005924: [04:31:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 005924: [04:31:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 005924: [04:31:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 005924: [04:31:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 005924: [04:31:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 005924: [04:31:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 005924: [04:31:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 005924: [04:31:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 005924: [04:31:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 005924: [04:31:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 005924: [04:31:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 005924: [04:31:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 005924: [04:31:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 005924: [04:31:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 005924: [04:31:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 005924: [04:31:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 005924: [04:31:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 005924: [04:31:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 005924: [04:31:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 005924: [04:31:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 005924: [04:31:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 005924: [04:31:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 005924: [04:31:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 005924: [04:31:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 005924: [04:31:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 005924: [04:31:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 005924: [04:31:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 005924: [04:31:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 005924: [04:31:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 005924: [04:31:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 005924: [04:31:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 005924: [04:31:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:31:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:31:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:31:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 005924: [04:31:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:31:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:31:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 005924: [04:32:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 005924: [04:32:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 005924: [04:32:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 005924: [04:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 005924: [04:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 005924: [04:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 005924: [04:32:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 005924: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 005924: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 005924: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 005924: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 005924: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 005924: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 005924: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 005924: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 005924: [04:32:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 005924: [04:32:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 005924: [04:32:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 005924: [04:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 005924: [04:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 005924: [04:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 005924: [04:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 005924: [04:32:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 005924: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 005924: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 005924: [04:32:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 005924: [04:32:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 005924: [04:32:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 005924: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 005924: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 005924: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 005924: [04:32:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 005924: [04:32:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 005924: [04:32:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 005924: [04:32:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 005924: [04:32:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 005924: [04:32:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 005924: [04:32:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 005924: [04:32:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 005924: [04:32:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 005924: [04:32:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 005924: [04:32:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 005924: [04:32:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 005924: [04:32:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 005924: [04:32:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 005924: [04:32:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 005924: [04:32:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 005924: [04:32:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 005924: [04:32:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 005924: [04:32:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 005924: [04:32:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 005924: [04:32:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 005924: [04:32:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 005924: [04:32:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 005924: [04:32:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 005924: [04:32:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 005924: [04:32:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 005924: [04:32:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 005924: [04:32:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 005924: [04:32:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 005924: [04:32:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 005924: [04:32:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 005924: [04:32:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 005924: [04:32:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 005924: [04:32:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 005924: [04:32:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 005924: [04:32:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 005924: [04:32:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 005924: [04:32:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 005924: [04:32:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 005924: [04:32:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 005924: [04:32:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 005924: [04:32:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 005924: [04:32:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 005924: [04:32:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 005924: [04:32:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 005924: [04:32:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 005924: [04:32:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 005924: [04:32:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 005924: [04:32:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 005924: [04:32:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 005924: [04:32:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 005924: [04:32:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 005924: [04:32:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 005924: [04:32:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 005924: [04:32:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 005924: [04:32:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 005924: [04:32:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 005924: [04:32:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 005924: [04:32:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 005924: [04:32:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 005924: [04:32:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 005924: [04:32:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 005924: [04:32:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.dds RDOC 005924: [04:32:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.png RDOC 005924: [04:32:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.dds RDOC 005924: [04:32:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005924: [04:32:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005924: [04:32:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.png RDOC 005924: [04:32:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [04:32:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [04:32:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [04:32:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [04:32:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [04:32:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 007440: [04:32:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 007440: [04:32:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007440: [04:32:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007440: [04:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 007440: [04:32:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007440: [04:32:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007440: [04:32:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007440: [04:32:57] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007440: [04:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007440: [04:32:57] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007440: [04:32:57] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007440: [04:32:57] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007440: [04:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007440: [04:32:58] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 484.925 ms RDOC 007440: [04:32:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 12.165 ms RDOC 007440: [04:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007440: [04:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 007440: [04:32:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007440: [04:32:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007440: [04:32:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007440: [04:33:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007440: [04:33:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007440: [04:33:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007440: [04:33:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007440: [04:33:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007440: [04:33:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007440: [04:33:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007440: [04:33:00] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007440: [04:33:00] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007440: [04:33:00] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007440: [04:33:00] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007440: [04:33:01] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007440: [04:33:01] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007440: [04:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007440: [04:33:01] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 96.963 ms RDOC 007440: [04:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007440: [04:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 007440: [04:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007440: [04:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007440: [04:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007440: [04:33:01] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007440: [04:33:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007440: [04:33:01] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007440: [04:33:01] d3d12_replay.cpp(4638) - Log - Created device. RDOC 007440: [04:33:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007440: [04:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007440: [04:33:01] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 007440: [04:33:01] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 007440: [04:33:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007440: [04:33:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007440: [04:33:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007440: [04:33:01] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 007440: [04:33:01] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 007440: [04:33:02] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 007440: [04:33:02] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 007440: [04:33:03] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 2124.237 ms RDOC 007440: [04:33:08] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 007440: [04:33:17] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 007440: [04:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 008564: [04:33:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 008564: [04:33:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008564: [04:33:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008564: [04:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:24] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:24] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:24] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 459.462 ms RDOC 008564: [04:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:24] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:24] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:25] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 205.167 ms RDOC 008564: [04:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:25] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 182.730 ms RDOC 008564: [04:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:25] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 194.839 ms RDOC 008564: [04:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:26] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:26] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:26] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:26] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:26] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 205.420 ms RDOC 008564: [04:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 194.408 ms RDOC 008564: [04:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:28] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 200.179 ms RDOC 008564: [04:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:28] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:28] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:28] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:28] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:28] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 192.068 ms RDOC 008564: [04:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:28] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:28] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:28] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:28] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:28] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 193.623 ms RDOC 008564: [04:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 202.287 ms RDOC 008564: [04:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 187.373 ms RDOC 008564: [04:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:30] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 202.475 ms RDOC 008564: [04:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:30] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 198.263 ms RDOC 008564: [04:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:31] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 198.118 ms RDOC 008564: [04:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:32] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 199.811 ms RDOC 008564: [04:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:33] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 195.658 ms RDOC 008564: [04:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:33] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 195.816 ms RDOC 008564: [04:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:34] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 195.107 ms RDOC 008564: [04:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:34] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:34] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:34] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:34] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 192.762 ms RDOC 008564: [04:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008564: [04:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008564: [04:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:34] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008564: [04:33:34] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008564: [04:33:34] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:34] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 196.158 ms RDOC 008564: [04:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:35] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008564: [04:33:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008564: [04:33:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 34.482 ms RDOC 008564: [04:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.386 ms RDOC 008564: [04:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.672 ms RDOC 008564: [04:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.916 ms RDOC 008564: [04:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.034 ms RDOC 008564: [04:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.886 ms RDOC 008564: [04:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.632 ms RDOC 008564: [04:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:37] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.852 ms RDOC 008564: [04:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:37] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:37] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.526 ms RDOC 008564: [04:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:37] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:37] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.675 ms RDOC 008564: [04:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:37] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:37] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.495 ms RDOC 008564: [04:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:37] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:37] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.030 ms RDOC 008564: [04:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:37] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.052 ms RDOC 008564: [04:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.901 ms RDOC 008564: [04:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.799 ms RDOC 008564: [04:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.429 ms RDOC 008564: [04:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.506 ms RDOC 008564: [04:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6.089 ms RDOC 008564: [04:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:39] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.870 ms RDOC 008564: [04:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008564: [04:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008564: [04:33:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008564: [04:33:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008564: [04:33:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008564: [04:33:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008564: [04:33:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008564: [04:33:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008564: [04:33:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008564: [04:33:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008564: [04:33:39] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5.634 ms RDOC 008564: [04:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008564: [04:33:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:39] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:39] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:39] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:39] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008564: [04:33:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:41] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 2113.397 ms RDOC 008564: [04:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:41] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:42] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:42] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:42] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:42] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:42] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:42] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:42] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 899.513 ms RDOC 008564: [04:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:43] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:43] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:43] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:43] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:43] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:43] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:43] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:44] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 867.074 ms RDOC 008564: [04:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:44] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:44] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:44] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:44] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:44] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:44] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:44] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:45] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 869.972 ms RDOC 008564: [04:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:45] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:45] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:45] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:45] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:45] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:45] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:45] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:46] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 907.958 ms RDOC 008564: [04:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:46] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:46] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:46] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:46] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:46] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:46] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:46] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:46] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:46] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:46] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:47] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 874.047 ms RDOC 008564: [04:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:47] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:47] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:47] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:47] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:47] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:47] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:47] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:48] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 921.951 ms RDOC 008564: [04:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:49] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:49] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:49] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:49] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:49] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:49] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:49] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:49] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:49] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:49] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:49] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:49] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 883.054 ms RDOC 008564: [04:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:50] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:50] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:50] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:50] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:50] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:50] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:50] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:51] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 876.668 ms RDOC 008564: [04:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:51] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:51] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:51] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:51] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:51] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:51] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:51] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:51] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:51] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:51] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:52] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 858.639 ms RDOC 008564: [04:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:52] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:52] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:52] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:52] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:52] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:52] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:52] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:53] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 856.924 ms RDOC 008564: [04:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:53] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:53] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:53] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:53] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:53] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:54] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 882.631 ms RDOC 008564: [04:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:54] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:54] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:54] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:54] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:55] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:55] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:55] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:55] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 869.870 ms RDOC 008564: [04:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:55] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:55] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:55] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:55] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:56] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:56] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:56] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:56] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:56] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:56] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:56] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:56] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 851.284 ms RDOC 008564: [04:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:57] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:57] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:57] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:57] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 855.752 ms RDOC 008564: [04:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:58] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:58] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:58] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:58] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:58] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:58] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:58] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:33:59] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 875.283 ms RDOC 008564: [04:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:33:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:33:59] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:33:59] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:33:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:33:59] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:33:59] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:33:59] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:33:59] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:33:59] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:33:59] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:33:59] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:33:59] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:34:00] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 896.513 ms RDOC 008564: [04:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:34:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:34:00] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:34:00] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:34:00] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:34:00] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:34:00] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:34:00] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:34:00] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:34:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:34:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:34:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:34:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:34:01] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 869.462 ms RDOC 008564: [04:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:34:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:34:01] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:34:01] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:34:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:34:01] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:34:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:34:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:34:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:34:01] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:34:01] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:34:02] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:34:02] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:34:02] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 863.093 ms RDOC 008564: [04:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008564: [04:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008564: [04:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:34:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:34:02] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008564: [04:34:02] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008564: [04:34:02] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008564: [04:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:34:02] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008564: [04:34:03] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008564: [04:34:03] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008564: [04:34:03] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008564: [04:34:03] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008564: [04:34:03] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008564: [04:34:03] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008564: [04:34:03] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008564: [04:34:03] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 860.845 ms RDOC 008564: [04:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005584: [04:34:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) loaded in replay application RDOC 005584: [04:34:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005584: [04:34:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005584: [04:34:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005584: [04:34:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6156 RDOC 006156: [04:34:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (8b8067b2248dcac8715cb827f61b215c48d68025) capturing application RDOC 006156: [04:34:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006156: [04:34:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006156: [04:34:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006156: [04:34:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006156: [04:34:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006156: [04:34:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006156: [04:34:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006156: [04:34:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006156: [04:34:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006156: [04:34:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006156: [04:34:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006156: [04:34:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006156: [04:34:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006156: [04:34:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005584: [04:34:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6156] RDOC 006156: [04:34:05] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001AE278B34E0 RDOC 006156: [04:34:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006156: [04:34:05] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006156: [04:34:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006156: [04:34:05] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006156: [04:34:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006156: [04:34:05] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000A403DE RDOC 006156: [04:34:05] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001AE278B34E0 / 0x0000000000A403DE RDOC 005584: [04:34:05] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005584: [04:34:10] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006156: [04:34:10] vk_core.cpp(1866) - Log - Starting capture RDOC 006156: [04:34:10] resource_manager.h(1441) - Log - Preparing up to 1418 potentially dirty resources RDOC 006156: [04:34:10] resource_manager.h(1494) - Log - Prepared 705 dirty resources, postponed 705, skipped 0 RDOC 006156: [04:34:10] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006156: [04:34:10] resource_manager.h(1506) - Log - Checking 1410 resources with initial contents against 2164 referenced resources RDOC 006156: [04:34:10] resource_manager.h(1579) - Log - Serialised 1409 resources, skipped 1 unreferenced RDOC 006156: [04:34:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14285120 bytes to 397044 (2.78 %) RDOC 006156: [04:34:10] vk_core.cpp(2405) - Log - Captured Vulkan frame with 13.623352 MB capture section in 0.207190 seconds RDOC 006156: [04:34:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4879 bytes to 4879 (100.00 %) RDOC 006156: [04:34:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 006156: [04:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 005584: [04:34:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (448389 bytes) (time 1683257650) 46251 byte thumbnail RDOC 005584: [04:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 005584: [04:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:34:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005584: [04:34:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005584: [04:34:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005584: [04:34:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005584: [04:34:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005584: [04:34:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005584: [04:34:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005584: [04:34:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005584: [04:34:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005584: [04:34:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005584: [04:34:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005584: [04:34:11] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005584: [04:34:11] vk_replay.cpp(4720) - Log - Created device. RDOC 005584: [04:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:34:11] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005584: [04:34:11] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005584: [04:34:11] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005584: [04:34:11] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005584: [04:34:11] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005584: [04:34:11] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005584: [04:34:11] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005584: [04:34:11] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005584: [04:34:11] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005584: [04:34:11] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005584: [04:34:11] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005584: [04:34:11] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005584: [04:34:11] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005584: [04:34:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005584: [04:34:11] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005584: [04:34:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005584: [04:34:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005584: [04:34:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005584: [04:34:11] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005584: [04:34:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005584: [04:34:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005584: [04:34:11] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005584: [04:34:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005584: [04:34:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005584: [04:34:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005584: [04:34:11] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005584: [04:34:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005584: [04:34:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005584: [04:34:11] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005584: [04:34:11] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005584: [04:34:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005584: [04:34:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005584: [04:34:11] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005584: [04:34:11] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005584: [04:34:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005584: [04:34:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005584: [04:34:11] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005584: [04:34:11] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005584: [04:34:11] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005584: [04:34:11] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::190 RDOC 005584: [04:34:11] vk_core.cpp(2659) - Log - Timer chunk initialisation - 444.064 ms RDOC 005584: [04:34:30] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005584: [04:34:30] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005584: [04:34:30] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005584: [04:34:30] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005584: [04:34:30] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005584: [04:34:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005584: [04:34:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005584: [04:34:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005584: [04:34:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005584: [04:34:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005584: [04:34:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005584: [04:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:34:37] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005584: [04:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:34:37] remote_server.cpp(1661) - Log - Capture open complete RDOC 005584: [04:34:37] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005584: [04:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:34:38] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005584: [04:34:38] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005584: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:14] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005584: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:15] remote_server.cpp(1661) - Log - Capture open complete RDOC 005584: [04:35:15] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005584: [04:35:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005584: [04:35:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005584: [04:35:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005584: [04:35:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005584: [04:35:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005584: [04:35:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005584: [04:35:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005584: [04:35:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005584: [04:35:15] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005584: [04:35:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005584: [04:35:15] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005584: [04:35:15] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005584: [04:35:15] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005584: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 005584: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 005584: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 005584: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 005584: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 005584: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:35:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 005584: [04:35:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 005584: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 005584: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 005584: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 005584: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 005584: [04:35:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 005584: [04:35:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 005584: [04:35:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:35:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:35:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:35:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 005584: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 005584: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 005584: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 005584: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 005584: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 005584: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 005584: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 005584: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 005584: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 005584: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 005584: [04:36:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 005584: [04:36:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 005584: [04:36:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 005584: [04:36:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 005584: [04:36:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 005584: [04:36:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 005584: [04:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 005584: [04:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 005584: [04:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 005584: [04:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 005584: [04:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 005584: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 005584: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 005584: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 005584: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 005584: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 005584: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 005584: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 005584: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 005584: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 005584: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 005584: [04:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 005584: [04:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 005584: [04:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 005584: [04:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 005584: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 005584: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 005584: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 005584: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 005584: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 005584: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 005584: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 005584: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 005584: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 005584: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 005584: [04:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 005584: [04:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 005584: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 005584: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 005584: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 005584: [04:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 005584: [04:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 005584: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 005584: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 005584: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 005584: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 005584: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 005584: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 005584: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 005584: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 005584: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 005584: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 005584: [04:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 005584: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 005584: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 005584: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 005584: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 005584: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 005584: [04:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 005584: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 005584: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 005584: [04:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 005584: [04:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 005584: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 005584: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 005584: [04:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 005584: [04:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 005584: [04:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 005584: [04:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 005584: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 005584: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 005584: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 005584: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 005584: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 005584: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 005584: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 005584: [04:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 005584: [04:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 005584: [04:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 005584: [04:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 005584: [04:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 005584: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 005584: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 005584: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 005584: [04:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 005584: [04:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 005584: [04:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 005584: [04:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 005584: [04:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 005584: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 005584: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 005584: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 005584: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 005584: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 005584: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 005584: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 005584: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 005584: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 005584: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 005584: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 005584: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 005584: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 005584: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 005584: [04:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 005584: [04:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 005584: [04:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 005584: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 005584: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 005584: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 005584: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 005584: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 005584: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 005584: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 005584: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 005584: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 005584: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 005584: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 005584: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 005584: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 005584: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 005584: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 005584: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 005584: [04:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 005584: [04:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 005584: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 005584: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 005584: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 005584: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 005584: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 005584: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 005584: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 005584: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 005584: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 005584: [04:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 005584: [04:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 005584: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 005584: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 005584: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 005584: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 005584: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:36:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 005584: [04:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 005584: [04:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 005584: [04:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 005584: [04:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 005584: [04:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 005584: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 005584: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 005584: [04:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 005584: [04:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 005584: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 005584: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 005584: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 005584: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 005584: [04:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 005584: [04:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 005584: [04:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 005584: [04:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 005584: [04:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 005584: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 005584: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 005584: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 005584: [04:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 005584: [04:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 005584: [04:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 005584: [04:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 005584: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 005584: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 005584: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 005584: [04:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 005584: [04:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 005584: [04:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 005584: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 005584: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 005584: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 005584: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 005584: [04:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 005584: [04:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 005584: [04:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 005584: [04:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 005584: [04:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 005584: [04:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 005584: [04:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 005584: [04:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 005584: [04:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 005584: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 005584: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 005584: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 005584: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 005584: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 005584: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 005584: [04:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 005584: [04:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 005584: [04:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 005584: [04:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 005584: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 005584: [04:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 005584: [04:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 005584: [04:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 005584: [04:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 005584: [04:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 005584: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 005584: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 005584: [04:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 005584: [04:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 005584: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 005584: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 005584: [04:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 005584: [04:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 005584: [04:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 005584: [04:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 005584: [04:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 005584: [04:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 005584: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 005584: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 005584: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 005584: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 005584: [04:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 005584: [04:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 005584: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 005584: [04:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 005584: [04:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 005584: [04:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 005584: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 005584: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 005584: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 005584: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 005584: [04:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 005584: [04:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 005584: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 005584: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 005584: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 005584: [04:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 005584: [04:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 005584: [04:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 005584: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 005584: [04:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 005584: [04:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 005584: [04:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 005584: [04:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 005584: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 005584: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 005584: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 005584: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 005584: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 005584: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:37:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 005584: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 005584: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 005584: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 005584: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 005584: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 005584: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 005584: [04:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 005584: [04:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 005584: [04:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 005584: [04:38:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:38:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:38:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 005584: [04:38:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 005584: [04:38:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 005584: [04:38:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 005584: [04:38:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 005584: [04:38:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 005584: [04:38:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 005584: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 005584: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005584: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 005584: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 005584: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 005584: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 005584: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 005584: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 005584: [04:38:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 005584: [04:38:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 005584: [04:38:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 005584: [04:38:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:38:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:38:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 005584: [04:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 005584: [04:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 005584: [04:38:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 005584: [04:38:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 005584: [04:38:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 005584: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 005584: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 005584: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 005584: [04:38:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 005584: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 005584: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 005584: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 005584: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 005584: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 005584: [04:38:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 005584: [04:38:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 005584: [04:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 005584: [04:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 005584: [04:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 005584: [04:38:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 005584: [04:38:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 005584: [04:38:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 005584: [04:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 005584: [04:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 005584: [04:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 005584: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 005584: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 005584: [04:38:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 005584: [04:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 005584: [04:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 005584: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 005584: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 005584: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 005584: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 005584: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 005584: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 005584: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 005584: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 005584: [04:38:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 005584: [04:38:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 005584: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 005584: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 005584: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 005584: [04:38:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 005584: [04:38:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 005584: [04:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 005584: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 005584: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 005584: [04:38:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 005584: [04:38:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:38:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 005584: [04:38:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 005584: [04:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 005584: [04:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 005584: [04:38:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 005584: [04:38:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 005584: [04:38:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 005584: [04:38:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 005584: [04:38:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 005584: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 005584: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 005584: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 005584: [04:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 005584: [04:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 005584: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 005584: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 005584: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 005584: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 005584: [04:38:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 005584: [04:38:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 005584: [04:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 005584: [04:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 005584: [04:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 005584: [04:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 005584: [04:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 005584: [04:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 005584: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 005584: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 005584: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 005584: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 005584: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 005584: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 005584: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 005584: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 005584: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 005584: [04:38:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 005584: [04:38:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 005584: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 005584: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 005584: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 005584: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 005584: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 005584: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 005584: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 005584: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 005584: [04:38:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 005584: [04:38:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 005584: [04:38:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 005584: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 005584: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 005584: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 005584: [04:38:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 005584: [04:38:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 005584: [04:38:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 005584: [04:38:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 005584: [04:38:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 005584: [04:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 005584: [04:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 005584: [04:38:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 005584: [04:38:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 005584: [04:38:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 005584: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 005584: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 005584: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 005584: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 005584: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 005584: [04:38:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:38:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 005584: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 005584: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 005584: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 005584: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 005584: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 005584: [04:38:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 005584: [04:38:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 005584: [04:38:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:38:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 005584: [04:38:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:38:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:38:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 005584: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 005584: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 005584: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 005584: [04:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 005584: [04:39:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 005584: [04:39:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 005584: [04:39:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 005584: [04:39:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 005584: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 005584: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 005584: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 005584: [04:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 005584: [04:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 005584: [04:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 005584: [04:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 005584: [04:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 005584: [04:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 005584: [04:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 005584: [04:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 005584: [04:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 005584: [04:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 005584: [04:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 005584: [04:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 005584: [04:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 005584: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 005584: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 005584: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 005584: [04:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 005584: [04:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 005584: [04:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 005584: [04:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 005584: [04:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 005584: [04:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 005584: [04:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 005584: [04:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 005584: [04:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 005584: [04:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 005584: [04:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 005584: [04:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 005584: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 005584: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 005584: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 005584: [04:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 005584: [04:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 005584: [04:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 005584: [04:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 005584: [04:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 005584: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 005584: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 005584: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 005584: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 005584: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 005584: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 005584: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 005584: [04:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 005584: [04:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 005584: [04:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 005584: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 005584: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 005584: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 005584: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 005584: [04:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 005584: [04:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 005584: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 005584: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 005584: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 005584: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 005584: [04:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 005584: [04:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 005584: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 005584: [04:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 005584: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 005584: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 005584: [04:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 005584: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 005584: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 005584: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 005584: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 005584: [04:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 005584: [04:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 005584: [04:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 005584: [04:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 005584: [04:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 005584: [04:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 005584: [04:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 005584: [04:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 005584: [04:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 005584: [04:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 005584: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 005584: [04:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 005584: [04:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 005584: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 005584: [04:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 005584: [04:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 005584: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005584: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 005584: [04:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 005584: [04:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 005584: [04:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 005584: [04:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 005584: [04:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 005584: [04:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 005584: [04:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 005584: [04:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 005584: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 005584: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 005584: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 005584: [04:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 005584: [04:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 005584: [04:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 005584: [04:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 005584: [04:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 005584: [04:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 005584: [04:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:39:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 005584: [04:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 005584: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 005584: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 005584: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 005584: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 005584: [04:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 005584: [04:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 005584: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 005584: [04:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 005584: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 005584: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 005584: [04:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 005584: [04:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 005584: [04:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 005584: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 005584: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 005584: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 005584: [04:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 005584: [04:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 005584: [04:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 005584: [04:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005584: [04:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 005584: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 005584: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 005584: [04:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 005584: [04:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 005584: [04:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 005584: [04:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 005584: [04:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 005584: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 005584: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 005584: [04:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 005584: [04:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 005584: [04:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 005584: [04:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 005584: [04:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 005584: [04:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 005584: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 005584: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 005584: [04:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 005584: [04:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 005584: [04:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 005584: [04:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 005584: [04:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 005584: [04:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 005584: [04:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 005584: [04:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 005584: [04:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 005584: [04:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 005584: [04:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 005584: [04:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 005584: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 005584: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 005584: [04:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 005584: [04:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 005584: [04:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 005584: [04:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 005584: [04:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 005584: [04:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 005584: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 005584: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005584: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 005584: [04:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 005584: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 005584: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 005584: [04:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 005584: [04:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 005584: [04:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 005584: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 005584: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 005584: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 005584: [04:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 005584: [04:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 005584: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 005584: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 005584: [04:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 005584: [04:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 005584: [04:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 005584: [04:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 005584: [04:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 005584: [04:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 005584: [04:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 005584: [04:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 005584: [04:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 005584: [04:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 005584: [04:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 005584: [04:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 005584: [04:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 005584: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 005584: [04:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 005584: [04:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 005584: [04:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 005584: [04:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 005584: [04:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 005584: [04:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 005584: [04:40:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 005584: [04:40:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 005584: [04:40:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 005584: [04:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 005584: [04:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 005584: [04:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 005584: [04:40:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 005584: [04:40:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 005584: [04:40:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 005584: [04:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 005584: [04:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 005584: [04:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 005584: [04:40:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:40:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 005584: [04:40:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:40:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:40:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 005584: [04:41:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 005584: [04:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 005584: [04:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 005584: [04:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 005584: [04:41:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 005584: [04:41:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 005584: [04:41:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 005584: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 005584: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 005584: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 005584: [04:41:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 005584: [04:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 005584: [04:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 005584: [04:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 005584: [04:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 005584: [04:41:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 005584: [04:41:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 005584: [04:41:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 005584: [04:41:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 005584: [04:41:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 005584: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 005584: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 005584: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 005584: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 005584: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 005584: [04:41:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 005584: [04:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 005584: [04:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 005584: [04:41:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 005584: [04:41:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 005584: [04:41:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 005584: [04:41:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 005584: [04:41:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 005584: [04:41:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 005584: [04:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 005584: [04:41:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 005584: [04:41:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 005584: [04:41:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 005584: [04:41:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 005584: [04:41:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 005584: [04:41:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 005584: [04:41:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 005584: [04:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 005584: [04:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 005584: [04:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:41:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 005584: [04:41:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 005584: [04:41:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 005584: [04:41:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 005584: [04:41:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 005584: [04:41:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 005584: [04:41:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 005584: [04:41:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 005584: [04:41:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 005584: [04:41:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 005584: [04:41:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 005584: [04:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 005584: [04:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 005584: [04:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 005584: [04:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 005584: [04:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 005584: [04:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 005584: [04:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 005584: [04:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 005584: [04:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 005584: [04:41:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 005584: [04:41:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 005584: [04:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 005584: [04:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 005584: [04:41:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 005584: [04:41:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 005584: [04:41:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 005584: [04:41:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:41:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 005584: [04:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 005584: [04:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 005584: [04:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 005584: [04:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 005584: [04:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 005584: [04:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 005584: [04:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 005584: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 005584: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 005584: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 005584: [04:41:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 005584: [04:41:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:41:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 005584: [04:41:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 005584: [04:41:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 005584: [04:41:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 005584: [04:41:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 005584: [04:41:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 005584: [04:41:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 005584: [04:41:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 005584: [04:41:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 005584: [04:41:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 005584: [04:41:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 005584: [04:41:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 005584: [04:41:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 005584: [04:41:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 005584: [04:41:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 005584: [04:41:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 005584: [04:41:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 005584: [04:41:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 005584: [04:41:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 005584: [04:41:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 005584: [04:41:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 005584: [04:41:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 005584: [04:41:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 005584: [04:41:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 005584: [04:41:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 005584: [04:41:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 005584: [04:41:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 005584: [04:41:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:41:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:41:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:41:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:41:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:41:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:41:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 005584: [04:41:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:41:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:41:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 005584: [04:42:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 005584: [04:42:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 005584: [04:42:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 005584: [04:42:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 005584: [04:42:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 005584: [04:42:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 005584: [04:42:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 005584: [04:42:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 005584: [04:42:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 005584: [04:42:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 005584: [04:42:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 005584: [04:42:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:42:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:42:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 005584: [04:42:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 005584: [04:42:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 005584: [04:42:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 005584: [04:42:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 005584: [04:42:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 005584: [04:42:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 005584: [04:42:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 005584: [04:42:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 005584: [04:42:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 005584: [04:42:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 005584: [04:42:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 005584: [04:42:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:42:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 005584: [04:42:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 005584: [04:42:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 005584: [04:42:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 005584: [04:42:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 005584: [04:42:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 005584: [04:42:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 005584: [04:42:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 005584: [04:42:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 005584: [04:42:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 005584: [04:42:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 005584: [04:42:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 005584: [04:42:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 005584: [04:42:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 005584: [04:42:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 005584: [04:42:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 005584: [04:42:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 005584: [04:42:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 005584: [04:42:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 005584: [04:42:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 005584: [04:42:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 005584: [04:42:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 005584: [04:42:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 005584: [04:42:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 005584: [04:42:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 005584: [04:42:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 005584: [04:42:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 005584: [04:42:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:42:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 005584: [04:42:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 005584: [04:42:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 005584: [04:42:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 005584: [04:42:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 005584: [04:42:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 005584: [04:42:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 005584: [04:42:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 005584: [04:42:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 005584: [04:42:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 005584: [04:42:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 005584: [04:42:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 005584: [04:42:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 005584: [04:42:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 005584: [04:42:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 005584: [04:42:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 005584: [04:42:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 005584: [04:42:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 005584: [04:42:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 005584: [04:42:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 005584: [04:42:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 005584: [04:42:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 005584: [04:42:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 005584: [04:42:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:42:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:42:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 005584: [04:42:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 005584: [04:42:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 005584: [04:42:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 005584: [04:42:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 005584: [04:42:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 005584: [04:42:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 005584: [04:42:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 005584: [04:42:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 005584: [04:42:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 005584: [04:42:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 005584: [04:42:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 005584: [04:42:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 005584: [04:42:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 005584: [04:42:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 005584: [04:42:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 005584: [04:42:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 005584: [04:42:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 005584: [04:42:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 005584: [04:42:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 005584: [04:42:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.dds RDOC 005584: [04:42:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.png RDOC 005584: [04:42:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.dds RDOC 005584: [04:42:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.png RDOC 005584: [04:42:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.dds RDOC 005584: [04:42:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.png RDOC 005584: [04:42:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.dds RDOC 005584: [04:42:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.png RDOC 005584: [04:42:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.dds RDOC 005584: [04:42:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005584: [04:42:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.png RDOC 005584: [04:42:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 005584: [04:42:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005584: [04:42:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 005584: [04:42:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 005584: [04:42:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005584: [04:42:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 005584: [04:42:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005584: [04:42:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005584: [04:42:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005584: [04:42:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005584: [04:42:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005584: [04:42:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer